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Offset per-tile, and RenderOrder per-layer #2891

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finscn opened this issue Aug 28, 2020 · 4 comments
Open

Offset per-tile, and RenderOrder per-layer #2891

finscn opened this issue Aug 28, 2020 · 4 comments
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feature It's a feature, not a bug.

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@finscn
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finscn commented Aug 28, 2020

Now, the Offset is for the whole tileset , in my project , I need the offset of some single tiles.
And , Now the Tile render order is for the whole map , in my project , I need the different layer with different order.

So I hope Tiled could support these features.

Thanks.

@bjorn
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bjorn commented Aug 28, 2020

Now, the Offset is for the whole tileset , in my project , I need the offset of some single tiles.

Drawing offset for individual tiles is covered by #871. It's an old request, though I do hope to get around to it eventually.

And , Now the Tile render order is for the whole map , in my project , I need the different layer with different order.

Hmm, that's pretty rare I guess (even the use of the "render order" feature itself is rare), but there is no good reason it wouldn't work per layer. It would be nice to find some more generic implementation for such settings such that they can be applied at different levels.

@bjorn bjorn changed the title [FEATURE REQUEST] Offset for per-tile , and RenderOrder for per-layer. Offset per-tile, and RenderOrder per-layer Aug 28, 2020
@bjorn bjorn added the feature It's a feature, not a bug. label Aug 28, 2020
@finscn
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finscn commented Aug 28, 2020

There is a image of my game

image

the ground & rive in bottom-layer, it's use left-up order .
because I need the left and up tile to cover the right-down one ( for some complex reasons ).

but the river bank in the top layer , need to use right-down order

@bjorn
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bjorn commented Aug 29, 2020

Hmm, are you actually using an isometric map? Just wondering because the "render order" setting only affects orthogonal maps.

because I need the left and up tile to cover the right-down one ( for some complex reasons ).

Can you tell us a bit about those complex reasons?

@finscn
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finscn commented Aug 31, 2020

the tile image is bigger than tile size , for remove the gap(black line) between tiles. so I need the left and up tile to cover the right-down one .

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