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Sorry if this is just a known incompatibility, but in some shaders that have waves in them, I'm seeing straight lines that don't show up in the browser ISF viewer. Here's an example:
Hi @matijaerceg, thanks for the report. I think we are close to have full compatibility, with every report I'm extending my test suite to include correct rendering of a new problematic ISF and keep all existing verified ISFs working.
I'm not able to reproduce the issue. Do I need to set some specific parameters to see the glitch? Also, what platform are you running? I've checked it on TouchDesigner 2022.24200 running on Intel MacOS.
I've updated the isfParser.tox file right now, it might have forgotten to export it from example.toe last time. Please check it running it on this version.
Sorry if this is just a known incompatibility, but in some shaders that have waves in them, I'm seeing straight lines that don't show up in the browser ISF viewer. Here's an example:
The source is here: https://editor.isf.video/shaders/62f2af64ad0a68001afa0090
Anything I might be able to do to get the shader to look like the browser?
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