diff --git a/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js b/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js index 228bcfaf79fcfe..65d686318ad756 100644 --- a/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +++ b/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js @@ -10,7 +10,7 @@ export default /* glsl */` #endif - #ifdef USE_THICKNESSNMAP + #ifdef USE_THICKNESSMAP thicknessFactor *= texture2D( thicknessMap, vUv ).g;