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I saw you post in the other repo. It might not suit you, but this is the solution I use - it does rely on the use of the #Requires AutoHotkey v1+ directive, the use of separate folders and workspaces for v1/v2 scripts and the use of the Project Manager extension.
Edit : "Notes: Reported and closed here: #461" is a reference to the other repo.
Wow, thanks so much for the detailed workaround! I'll try to get to this bug shortly, but for now I think just adding "#Requires" to each file should help a lot--please let me know if you need further assistance, @RaptorX. Compatibility with other extensions will always be difficult, but I'll do my best to follow best practices :)
Closing as out of scope for now, I'm not able to reproduce this issue, and #Requires is strongly recommended by me. If #Requires solves the problem, I'll probably mark it as closed, unless there is a really significant issue.
Type: Bug
Type: Bug
Notes: Reported and closed here: #461
• have Autohotkey Plus Plus installed
• have Autohotkey v2 Language Support Installed
• Open a new file
• Select ahk v1 language
Expected
Language switch should set V1
Result
V2 Gets selected
Notes
After v2 is selected I cant switch to v1 unless:
Manually switching to v1 is not working in any circumstance, seems like this extension is not responding to the switch event.
Extension version: 5.0.3
VS Code version: Code 1.85.1 (0ee08df0cf4527e40edc9aa28f4b5bd38bbff2b2, 2023-12-13T09:49:37.021Z)
OS version: Windows_NT x64 10.0.22621
Modes:
System Info
canvas_oop_rasterization: enabled_on
direct_rendering_display_compositor: disabled_off_ok
gpu_compositing: enabled
multiple_raster_threads: enabled_on
opengl: enabled_on
rasterization: enabled
raw_draw: disabled_off_ok
video_decode: enabled
video_encode: enabled
vulkan: disabled_off
webgl: enabled
webgl2: enabled
webgpu: enabled
A/B Experiments
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