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player.yml
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# This workflow will build a golang project
# For more information see: https://docs.github.com/en/actions/automating-builds-and-tests/building-and-testing-go
name: Go
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Set up Go
uses: actions/setup-go@v4
with:
go-version: '1.21.3'
- name: Build
run: GOOS=linux GOARCH=arm GOARM=7 go build -o player -v ./...
working-directory: ./player
# Leave 'player' binary as an artifact
- name: Archive artifact
uses: actions/upload-artifact@v3
with:
name: player
path: ./player/player
- name: Create Release
if: github.event_name == 'push' && startsWith(github.ref, 'refs/tags/v0.0.1')
run: |
# You can add any release creation commands here
# For example:
# Create a release draft
gh release create v0.0.1 ./player/player --title "Release v0.0.1" --notes "Release notes for v0.0.1"
# - name: Test
# run: go test -v ./...