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Copy file name to clipboardExpand all lines: src/Spatial/Euclidean/LineSegment2D.cs
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@@ -134,19 +134,19 @@ public Point2D ClosestPointTo(Point2D p)
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}
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/// <summary>
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/// Compute the intersection between two lines if the angle between them is greater than a specified
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/// Compute the intersection between two line segments if the angle between them is greater than a specified
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/// angle tolerance.
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/// </summary>
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/// <param name="other">The other line to compute the intersection with</param>
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/// <param name="intersection">When this method returns, contains the intersection point, if the conversion succeeded, or the default point if the conversion failed.</param>
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/// <param name="tolerance">The tolerance used when checking if the lines are parallel</param>
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/// <param name="other">The other line segment to compute the intersection with</param>
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/// <param name="intersection">The intersection if it exists; otherwise null</param>
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/// <param name="tolerance">The tolerance used when checking if the line segments are parallel</param>
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/// <returns>True if an intersection exists; otherwise false</returns>
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