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package.json
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package.json
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{
"name": "voxel-engine",
"description": "make games with voxel.js",
"version": "0.20.2",
"repository": {
"type": "git",
"url": "[email protected]:maxogden/voxel-engine.git"
},
"contributors": [
"Max Ogden <[email protected]> (https://github.com/maxogden)",
"Kumavis <[email protected]> (https://github.com/kumavis)",
"Deathcap <[email protected]> (https://github.com/deathcap)"
],
"dependencies": {
"voxel": "0.3.1",
"voxel-mesh": "0.2.1",
"voxel-view": "0.0.6",
"voxel-raycast": "0.2.1",
"voxel-control": "0.0.7",
"voxel-texture": "0.5.6",
"voxel-physical": "0.0.10",
"voxel-region-change": "0.1.0",
"raf": "0.0.1",
"three": "0.56.0",
"pin-it": "0.0.1",
"aabb-3d": "0.0.0",
"inherits": "1.0.0",
"interact": "0.0.2",
"gl-matrix": "2.0.0",
"kb-controls": "0.0.2",
"spatial-events": "0.0.1",
"spatial-trigger": "0.0.0",
"collide-3d-tilemap": "0.0.1",
"tic": "0.2.1"
},
"devDependencies": {
"tape": "0.2.2"
},
"scripts": {
"test": "node test.js"
}
}