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Config.h
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//
// Config.h
// PlaydateNative
//
// Created by Max Weisel on 10/20/19.
// Copyright © 2019 Max Weisel. All rights reserved.
//
#pragma once
/*
Application Configuration:
1. Make sure to include the header for your Application subclass
2. Set APPLICATION_CLASS to the class you'd like to use.
3. Build & run
*/
//#include "Experiments/Sample App/SampleApplication.h"
//#define APPLICATION_CLASS SampleApplication
//#include "Experiments/Icosohedron/Icosohedron.h"
//#define APPLICATION_CLASS Icosohedron
//#include "Experiments/Tests/TestsApplication.h"
//#define APPLICATION_CLASS TestsApplication
//#include "Experiments/Music Box/MusicBox.h"
//#define APPLICATION_CLASS MusicBox
//#include "Experiments/Phonograph/Phonograph.h"
//#define APPLICATION_CLASS Phonograph
//#include "Experiments/Copy Cat/CopyCat.h"
//#define APPLICATION_CLASS CopyCat
//#include "Experiments/Labyrinth/Labyrinth.h"
//#define APPLICATION_CLASS Labyrinth
//#include "Experiments/Symbol Finder/SymbolFinder.h"
//#define APPLICATION_CLASS SymbolFinder
//#include "Experiments/Dithering/Dithering.h"
//#define APPLICATION_CLASS Dithering
//#include "Experiments/Dithering/Dithering.h"
//#define APPLICATION_CLASS Dithering
//#include "Experiments/Crank Drawing/CrankDrawing.h"
//#define APPLICATION_CLASS CrankDrawing
//#include "Experiments/Snake/Snake.h"
//#define APPLICATION_CLASS Snake
#include "Experiments/Grayscale/GrayscaleSprite.h"
#define APPLICATION_CLASS GrayscaleSprite