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Jay Oster edited this page Mar 1, 2017
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Welcome to the melonJS wiki, here you will find help, tutorial and documentation to melonJS :
- [FAQ] (https://github.com/melonjs/melonJS/wiki/Frequently-Asked-Questions) : a useful list of melonJS Frequently Asked Questions.
- [Roadmap] (https://github.com/melonjs/melonJS/wiki/Roadmap) : A glimpse at the future of melonJS.
- [Documentation] (http://melonjs.github.io/docs/index.html) : official melonJS online documentation (html).
- [Forum] (http://www.html5gamedevs.com/forum/32-melonjs/) : official melonJS forum
- [Blog] (http://blog.melonjs.org) : official melonJS blog
- [Boilerplate] (https://github.com/melonjs/boilerplate) : When starting your own projects
- [Code Snippets] (https://github.com/melonjs/melonJS/wiki/Code-Snippets) : a collection of useful code snippets
- [Upgrade Guide] (https://github.com/melonjs/melonJS/wiki/Upgrade-Guide) : APIs change guideline when upgrading from a previous version
- [made with melonJS] (https://github.com/melonjs/melonJS/wiki/made-with-melonJS) : a non exhaustive list of games and demos made with melonJS
- [Forum Archive] (https://groups.google.com/forum/#!forum/melonjs) : old melonJS forum archive
- [Platformer] (http://melonjs.github.io/tutorial-platformer) step by step Tutorial
- [Space Invaders] (http://melonjs.github.io/tutorial-space-invaders/) step by step Tutorial
- The Core Engine Explained
- Renderables
- Collision Shapes (melonJS 2.x+ only)
- Adding and Maintaining Your Game Objects
- Resources
- Building for production using the boilerplate
- [Tiled Wiki] (https://github.com/bjorn/tiled/wiki) : Link to Tiled wiki and related documentation/help.
- [melonJS Particle Studio Editor] (http://melonjs.github.io/melonJS/examples/particles/) : Visual Particle Editor for melonJS
- How to configure Shoebox for melonJS
- How to use TexturePacker with melonJS
- Using sprite sheets in melonJS (by codeandweb)
- How to load PhysicEditor shapes into your melonjs project
- How to build your game for the new Apple TV (4th Gen) using Ejecta
- How to generate and use Bitmap Font in melonJS
- Making your game into a mobile hybrid app
- Introduction to Tiled : Nick Bruner gives a basic introduction to the Tiled Map Editor, and shows how to use it to make a map!
- [melonJS Tutorial] (http://softwarelivre.org/relsi/tuxtilt/melonjs-%E2%80%93-desenvolvendo-jogos-para-html5-%E2%80%93-1a-parte) : an introduction to melonJS in Portuguese, by relsi (outdated)
- [Upgrading to melonJS 1.0] (http://blog.ciangames.com/2014/08/upgrading-to-melonjs-10.html) : an article by Cian Games. for those still using older version of melonJS.
- [Upgrading to melonJS 1.1] (http://blog.ciangames.com/2014/09/upgrading-to-melonjs-11.html) : Cian Games' second upgrade article, and highly recommended for it's walk-through style.
- [Upgrading to melonJS 2.0] (http://blog.ciangames.com/2014/11/upgrading-to-melonjs-20.html) : Cian Games does it again! Another excellent upgrade article/walkthrough.
- [Upgrading to melonJS 2.1] (http://blog.ciangames.com/2015/05/upgrading-to-melonjs-21.html) : Another version, another Cian Games' upgrade guide!
- Using JavaScript and HTML5 to Develop Games: [Creating a Platformer Game with melonJS and Tiled] (http://www.informit.com/articles/article.aspx?p=2027857) (PDF)
- [melonJS: Anatomy of a Game Object] (http://blog.kodewerx.org/2013/04/melonjs-anatomy-of-game-object.html) : An article that dives into the inner workings of a game object, describing how they are updated and drawn.
- [Lightweight Multiplayer HTML5 Games with PubNub and melonJS] (http://www.pubnub.com/blog/lightweight-multiplayer-html5-games-with-pubnub-and-melonjs/) : An article that shows how easy it is to create multiplayer games with melonJS using PubNub as the communication arbiter.
- [Implementing Particles with melonJS] (https://www.packtpub.com/books/content/implementing-particles-melonjs) : an article by Andre Antonio Schmitz using melonJS 1.0.x.
- [4 Realtime Elements Every Multiplayer Game Dev Needs] (http://www.pubnub.com/blog/4-realtime-elements-every-multiplayer-game-dev-needs/) : an article that covers different aspects of multiplayer game dev that require a reliable realtime connection for gaming.
- [How to create a flappy bird clone using melonJS] (https://www.packtpub.com/books/content/how-to-create-flappy-bird-clone-using-melonjs) (1.0.x) : a step by step guide on how to create a flappy bird clone !
- [Resources for develop games using HTML5, Javascript and WebGL] (https://html5-game-development.zeef.com/andre.antonio.schmitz) (Some resources can be used for general game development) by Andre Antonio Schmitz, Game Developer at Cian Games.
- [Creating a simple plugin] (https://www.packtpub.com/books/content/create-simple-plugin-melonjs-games) : How to create a simple plugin for melonJS (by Ellison Leão).
- Beginning Facebook Game Apps Development : gets you started with building your first game apps that run on Facebook, and include a full game example created with the melonJS library.
- The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games : This book brings together everything you need (expert guidance, sample projects using melonJS, and working code) to start building great web games with HTML5 and JavaScript!.
- [Javascript Guide] (https://developer.mozilla.org/en-US/docs/JavaScript/Guide) : provided by the Mozilla network (English)
- [eBook] (http://eloquentjavascript.net/) : Eloquent Javascript - A Modern Introduction to Programming (English, German, French)
- [How-To] (http://www.netmagazine.com/tutorials/javascript-debugging-beginners) : JavaScript debugging for Beginners (English)
- [How-To] (http://www.alistapart.com/articles/advanced-debugging-with-javascript/) : Advanced debugging with JavaScript (English)
- [Debugging Tips] (https://groups.google.com/forum/#!topic/melonjs/ZvsPXiEYnvI) : a collection of useful tips to get you unstuck when debugging your game