diff --git a/README.md b/README.md index dd4d857..7bfef38 100644 --- a/README.md +++ b/README.md @@ -1,14 +1,32 @@ # Unity-GLTF-Exporter Export from unity to glTF +Note: I havent tried on Mac (and i dont think its working there), but I will try to add support on later time. + Important Setup -> -1- Make sure to install "Shader Graph" package required to create Images for the exporter: + +1-Clone/copy the full project inside Assets Folder + +2- Make sure to install "Shader Graph" package required to create Images for the exporter: Window -> PackageManager In Unity Registry section, search for shader grraph, and install it. -2- Add Mono_Export To GLTF to the desired parent node to export -3- set at least gltf name, model create folder and export location, and press gltf test build +Using the Exporter + +1- Add script: "Mono_Export To GLTF" to the desired parent node to export + +2- Set at least gltf name, model create folder and export location, and press gltf test build + +Adding custom "extras" + +1- Add script: "Object Node User Extras Mono" to the desired node to add an "extra" attribute + +2- Set desired attributes + +3- When exporting, your gltf file will contain any extra attribute added in Unity + +Support: memelotsqui@gmail.com