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the "testrenderer.exe" will crash when it is running. this is because the
wrong format of the default rendertarget. I found the default pixel format
of the DisplayMode is InvalidPixelFormat, so I changed it to X8R8G8B8. Now
the example is running correctly.
/**
This constructor is suitable for windowed modes.
*/
inline
DisplayMode::DisplayMode(uint x, uint y, uint w, uint h) :
xPos(x),
yPos(y),
width(w),
height(h),
pixelFormat(PixelFormat::X8R8G8B8)
{
// empty
}
Original issue reported on code.google.com by [email protected] on 31 Jul 2008 at 1:25
The text was updated successfully, but these errors were encountered:
Original issue reported on code.google.com by
[email protected]
on 31 Jul 2008 at 1:25The text was updated successfully, but these errors were encountered: