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DisplayMode
D3D9DisplayDevice::ComputeAdjustedWindowRect()
{
...
AdjustWindowRect(&r, this->windowedStyle, 0);
...
}
and the position of the DisplayMode may be negative
Original issue reported on code.google.com by [email protected] on 3 Aug 2009 at 1:11
The text was updated successfully, but these errors were encountered:
Original issue reported on code.google.com by
[email protected]
on 3 Aug 2009 at 1:11The text was updated successfully, but these errors were encountered: