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When Mario is large, he should be able to shrink when in contact with enemies and deadly things.
He should use shrink animation (yet to be done), and also be invincible for x amount of time, indicated by "transparency" simulated by omitting every 2nd frame.
He should play /audio/fx/pipe.ogg when shrinking. (perhaps rename this sound into something more general.
The text was updated successfully, but these errors were encountered:
When Mario is large, he should be able to shrink when in contact with enemies and deadly things.
He should use shrink animation (yet to be done), and also be invincible for x amount of time, indicated by "transparency" simulated by omitting every 2nd frame.
He should play
/audio/fx/pipe.ogg
when shrinking. (perhaps rename this sound into something more general.The text was updated successfully, but these errors were encountered: