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I'm creating a Map Editor, which probably doesn't need to rerender every 16ms. Is there a simple way to disable the game loop when there are no props changes? Or, is this game loop resource-consuming? If it is cheap, I think it is OK to just keep it. I may create a custom ticker and pass it into |
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Answered by
linonetwo
Aug 26, 2021
Replies: 1 comment 3 replies
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Oh, seems @iandanforth post this question as an issue before #48 |
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Answer selected by
linonetwo
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Oh, seems @iandanforth post this question as an issue before #48