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Inefficient generation #1

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michiexile opened this issue Mar 7, 2012 · 0 comments
Open

Inefficient generation #1

michiexile opened this issue Mar 7, 2012 · 0 comments

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@michiexile
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Currently, the code will just blindly recurse down the Cayley graph. To avoid duplicate generation of the polygons in the tiling, there should be code dealing with the symmetry group of the tiling, generating a spanning tree of the Cayley graph instead of the current traversal scheme.

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