We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Long term thing,
try to store data that needs to be looped over very frequently with the same fields in sequence.
struct Data { positions: [Vector3<GLfloat>; 100], orientations: [Quaternion<GLfloat>; 100], }
vs
struct Entity { position:... orientation... } let entities: [Entity; 100] = ...;
The text was updated successfully, but these errors were encountered:
No branches or pull requests
Long term thing,
try to store data that needs to be looped over very frequently with the same fields in sequence.
vs
The text was updated successfully, but these errors were encountered: