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[SPIR-V] Fix mesh payload global variable for VK_EXT_mesh_shaders (#6526)
The existing logic from `VK_NV_mesh_shader` was incorrectly adapted for
the `VK_EXT_mesh_shader` implementation when it comes to the handling of
payloads as in/out variables. Because `TaskPayloadWorkgroupEXT` must be
applied to a single global `OpVariable` for each task/mesh shader, the
struct should not be flattened. Further, Location assignment is not
necessary for these input and output variables, so the usual reason for
flattening structs does not apply.
This change now removes the inner struct member global variables and
ensures the parent payload is decorated with `TaskPayloadWorkgroupEXT`.
Note that for amplification/task shaders, the payload variable is
created with the `groupshared` decl, and then its storage class needs to
be updated when that variable is used as a parameter to the
`DispatchMesh` call, as described in:
https://docs.vulkan.org/spec/latest/proposals/proposals/VK_EXT_mesh_shader.html#_hlsl_changes
Tested with new validation checks from:
KhronosGroup/SPIRV-Tools#5640Fixes#5981
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