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Remove now-unused Arcade content (#1158)
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.gitattributes

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# "git diff header lacks filename information when removing 1 leading pathname component".
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# To fix this, always check out patch files as LF.
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*.patch -text
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# The below lines apply autocrlf to a few specific files and folders to make
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# them work nicely with dotnet/arcade's auto-update infrastructure.
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#
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# "darc update" is the auto-update command for dotnet/arcade, and it updates
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# file content in a way that ends up with CRLF on Windows and LF on Linux. This
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# can cause thrashing when checked in without autocrlf. We fix this by adding
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# normalization that matches the way Arcade expects it to work:
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# https://github.com/dotnet/arcade/blob/ec35b4879466a6071c16db8fa3ce5d2dca0dfbe8/.gitattributes
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/eng/common/** text=auto encoding=UTF-8
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/eng/Version.Details.xml text=auto encoding=UTF-8
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/eng/Versions.props text=auto encoding=UTF-8
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/global.json text=auto encoding=UTF-8
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/NuGet.config text=auto encoding=UTF-8
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/eng/common/**/*.sh text eol=lf

NuGet.config

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eng/Version.Details.xml

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eng/Versions.props

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eng/common/BuildConfiguration/build-configuration.json

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eng/common/CIBuild.cmd

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eng/common/PSScriptAnalyzerSettings.psd1

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eng/common/README.md

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eng/common/SetupNugetSources.ps1

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