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bl(a,b,c,d,e){this.tag=b;this.containerInfo=a;this.finishedWork=this.pingCache=this.current=this.pendingChildren=null;this.timeoutHandle=-1;this.callbackNode=this.pendingContext=this.context=null;this.callbackPriority=0;this.eventTimes=zc(0);this.expirationTimes=zc(-1);this.entangledLanes=this.finishedLanes=this.mutableReadLanes=this.expiredLanes=this.pingedLanes=this.suspendedLanes=this.pendingLanes=0;this.entanglements=zc(0);this.identifierPrefix=d;this.onRecoverableError=e;this.mutableSourceEagerHydrationData=\nnull}function cl(a,b,c,d,e,f,g,h,k){a=new bl(a,b,c,h,k);1===b?(b=1,!0===f&&(b|=8)):b=0;f=Bg(3,null,null,b);a.current=f;f.stateNode=a;f.memoizedState={element:d,isDehydrated:c,cache:null,transitions:null,pendingSuspenseBoundaries:null};ah(f);return a}function dl(a,b,c){var d=3 createMemoryLocation(entry, typeof entry === \"string\" ? null : entry.state, index === 0 ? \"default\" : undefined));\n let index = clampIndex(initialIndex == null ? entries.length - 1 : initialIndex);\n let action = Action.Pop;\n let listener = null;\n\n function clampIndex(n) {\n return Math.min(Math.max(n, 0), entries.length - 1);\n }\n\n function getCurrentLocation() {\n return entries[index];\n }\n\n function createMemoryLocation(to, state, key) {\n if (state === void 0) {\n state = null;\n }\n\n let location = createLocation(entries ? getCurrentLocation().pathname : \"/\", to, state, key);\n warning$1(location.pathname.charAt(0) === \"/\", \"relative pathnames are not supported in memory history: \" + JSON.stringify(to));\n return location;\n }\n\n function createHref(to) {\n return typeof to === \"string\" ? to : createPath(to);\n }\n\n let history = {\n get index() {\n return index;\n },\n\n get action() {\n return action;\n },\n\n get location() {\n return getCurrentLocation();\n },\n\n createHref,\n\n createURL(to) {\n return new URL(createHref(to), \"http://localhost\");\n },\n\n encodeLocation(to) {\n let path = typeof to === \"string\" ? parsePath(to) : to;\n return {\n pathname: path.pathname || \"\",\n search: path.search || \"\",\n hash: path.hash || \"\"\n };\n },\n\n push(to, state) {\n action = Action.Push;\n let nextLocation = createMemoryLocation(to, state);\n index += 1;\n entries.splice(index, entries.length, nextLocation);\n\n if (v5Compat && listener) {\n listener({\n action,\n location: nextLocation,\n delta: 1\n });\n }\n },\n\n replace(to, state) {\n action = Action.Replace;\n let nextLocation = createMemoryLocation(to, state);\n entries[index] = nextLocation;\n\n if (v5Compat && listener) {\n listener({\n action,\n location: nextLocation,\n delta: 0\n });\n }\n },\n\n go(delta) {\n action = Action.Pop;\n let nextIndex = clampIndex(index + delta);\n let nextLocation = entries[nextIndex];\n index = nextIndex;\n\n if (listener) {\n listener({\n action,\n location: nextLocation,\n delta\n });\n }\n },\n\n listen(fn) {\n listener = fn;\n return () => {\n listener = null;\n };\n }\n\n };\n return history;\n}\n/**\n * Browser history stores the location in regular URLs. This is the standard for\n * most web apps, but it requires some configuration on the server to ensure you\n * serve the same app at multiple URLs.\n *\n * @see https://github.com/remix-run/history/tree/main/docs/api-reference.md#createbrowserhistory\n */\n\nfunction createBrowserHistory(options) {\n if (options === void 0) {\n options = {};\n }\n\n function createBrowserLocation(window, globalHistory) {\n let {\n pathname,\n search,\n hash\n } = window.location;\n return createLocation(\"\", {\n pathname,\n search,\n hash\n }, // state defaults to `null` because `window.history.state` does\n globalHistory.state && globalHistory.state.usr || null, globalHistory.state && globalHistory.state.key || \"default\");\n }\n\n function createBrowserHref(window, to) {\n return typeof to === \"string\" ? to : createPath(to);\n }\n\n return getUrlBasedHistory(createBrowserLocation, createBrowserHref, null, options);\n}\n/**\n * Hash history stores the location in window.location.hash. This makes it ideal\n * for situations where you don't want to send the location to the server for\n * some reason, either because you do cannot configure it or the URL space is\n * reserved for something else.\n *\n * @see https://github.com/remix-run/history/tree/main/docs/api-reference.md#createhashhistory\n */\n\nfunction createHashHistory(options) {\n if (options === void 0) {\n options = {};\n }\n\n function createHashLocation(window, globalHistory) {\n let {\n pathname = \"/\",\n search = \"\",\n hash = \"\"\n } = parsePath(window.location.hash.substr(1));\n return createLocation(\"\", {\n pathname,\n search,\n hash\n }, // state defaults to `null` because `window.history.state` does\n globalHistory.state && globalHistory.state.usr || null, globalHistory.state && globalHistory.state.key || \"default\");\n }\n\n function createHashHref(window, to) {\n let base = window.document.querySelector(\"base\");\n let href = \"\";\n\n if (base && base.getAttribute(\"href\")) {\n let url = window.location.href;\n let hashIndex = url.indexOf(\"#\");\n href = hashIndex === -1 ? url : url.slice(0, hashIndex);\n }\n\n return href + \"#\" + (typeof to === \"string\" ? to : createPath(to));\n }\n\n function validateHashLocation(location, to) {\n warning$1(location.pathname.charAt(0) === \"/\", \"relative pathnames are not supported in hash history.push(\" + JSON.stringify(to) + \")\");\n }\n\n return getUrlBasedHistory(createHashLocation, createHashHref, validateHashLocation, options);\n}\nfunction invariant(value, message) {\n if (value === false || value === null || typeof value === \"undefined\") {\n throw new Error(message);\n }\n}\n\nfunction warning$1(cond, message) {\n if (!cond) {\n // eslint-disable-next-line no-console\n if (typeof console !== \"undefined\") console.warn(message);\n\n try {\n // Welcome to debugging history!\n //\n // This error is thrown as a convenience so you can more easily\n // find the source for a warning that appears in the console by\n // enabling \"pause on exceptions\" in your JavaScript debugger.\n throw new Error(message); // eslint-disable-next-line no-empty\n } catch (e) {}\n }\n}\n\nfunction createKey() {\n return Math.random().toString(36).substr(2, 8);\n}\n/**\n * For browser-based histories, we combine the state and key into an object\n */\n\n\nfunction getHistoryState(location, index) {\n return {\n usr: location.state,\n key: location.key,\n idx: index\n };\n}\n/**\n * Creates a Location object with a unique key from the given Path\n */\n\n\nfunction createLocation(current, to, state, key) {\n if (state === void 0) {\n state = null;\n }\n\n let location = _extends({\n pathname: typeof current === \"string\" ? current : current.pathname,\n search: \"\",\n hash: \"\"\n }, typeof to === \"string\" ? parsePath(to) : to, {\n state,\n // TODO: This could be cleaned up. push/replace should probably just take\n // full Locations now and avoid the need to run through this flow at all\n // But that's a pretty big refactor to the current test suite so going to\n // keep as is for the time being and just let any incoming keys take precedence\n key: to && to.key || key || createKey()\n });\n\n return location;\n}\n/**\n * Creates a string URL path from the given pathname, search, and hash components.\n */\n\nfunction createPath(_ref) {\n let {\n pathname = \"/\",\n search = \"\",\n hash = \"\"\n } = _ref;\n if (search && search !== \"?\") pathname += search.charAt(0) === \"?\" ? search : \"?\" + search;\n if (hash && hash !== \"#\") pathname += hash.charAt(0) === \"#\" ? hash : \"#\" + hash;\n return pathname;\n}\n/**\n * Parses a string URL path into its separate pathname, search, and hash components.\n */\n\nfunction parsePath(path) {\n let parsedPath = {};\n\n if (path) {\n let hashIndex = path.indexOf(\"#\");\n\n if (hashIndex >= 0) {\n parsedPath.hash = path.substr(hashIndex);\n path = path.substr(0, hashIndex);\n }\n\n let searchIndex = path.indexOf(\"?\");\n\n if (searchIndex >= 0) {\n parsedPath.search = path.substr(searchIndex);\n path = path.substr(0, searchIndex);\n }\n\n if (path) {\n parsedPath.pathname = path;\n }\n }\n\n return parsedPath;\n}\n\nfunction getUrlBasedHistory(getLocation, createHref, validateLocation, options) {\n if (options === void 0) {\n options = {};\n }\n\n let {\n window = document.defaultView,\n v5Compat = false\n } = options;\n let globalHistory = window.history;\n let action = Action.Pop;\n let listener = null;\n let index = getIndex(); // Index should only be null when we initialize. If not, it's because the\n // user called history.pushState or history.replaceState directly, in which\n // case we should log a warning as it will result in bugs.\n\n if (index == null) {\n index = 0;\n globalHistory.replaceState(_extends({}, globalHistory.state, {\n idx: index\n }), \"\");\n }\n\n function getIndex() {\n let state = globalHistory.state || {\n idx: null\n };\n return state.idx;\n }\n\n function handlePop() {\n action = Action.Pop;\n let nextIndex = getIndex();\n let delta = nextIndex == null ? null : nextIndex - index;\n index = nextIndex;\n\n if (listener) {\n listener({\n action,\n location: history.location,\n delta\n });\n }\n }\n\n function push(to, state) {\n action = Action.Push;\n let location = createLocation(history.location, to, state);\n if (validateLocation) validateLocation(location, to);\n index = getIndex() + 1;\n let historyState = getHistoryState(location, index);\n let url = history.createHref(location); // try...catch because iOS limits us to 100 pushState calls :/\n\n try {\n globalHistory.pushState(historyState, \"\", url);\n } catch (error) {\n // They are going to lose state here, but there is no real\n // way to warn them about it since the page will refresh...\n window.location.assign(url);\n }\n\n if (v5Compat && listener) {\n listener({\n action,\n location: history.location,\n delta: 1\n });\n }\n }\n\n function replace(to, state) {\n action = Action.Replace;\n let location = createLocation(history.location, to, state);\n if (validateLocation) validateLocation(location, to);\n index = getIndex();\n let historyState = getHistoryState(location, index);\n let url = history.createHref(location);\n globalHistory.replaceState(historyState, \"\", url);\n\n if (v5Compat && listener) {\n listener({\n action,\n location: history.location,\n delta: 0\n });\n }\n }\n\n function createURL(to) {\n // window.location.origin is \"null\" (the literal string value) in Firefox\n // under certain conditions, notably when serving from a local HTML file\n // See https://bugzilla.mozilla.org/show_bug.cgi?id=878297\n let base = window.location.origin !== \"null\" ? window.location.origin : window.location.href;\n let href = typeof to === \"string\" ? to : createPath(to);\n invariant(base, \"No window.location.(origin|href) available to create URL for href: \" + href);\n return new URL(href, base);\n }\n\n let history = {\n get action() {\n return action;\n },\n\n get location() {\n return getLocation(window, globalHistory);\n },\n\n listen(fn) {\n if (listener) {\n throw new Error(\"A history only accepts one active listener\");\n }\n\n window.addEventListener(PopStateEventType, handlePop);\n listener = fn;\n return () => {\n window.removeEventListener(PopStateEventType, handlePop);\n listener = null;\n };\n },\n\n createHref(to) {\n return createHref(window, to);\n },\n\n createURL,\n\n encodeLocation(to) {\n // Encode a Location the same way window.location would\n let url = createURL(to);\n return {\n pathname: url.pathname,\n search: url.search,\n hash: url.hash\n };\n },\n\n push,\n replace,\n\n go(n) {\n return globalHistory.go(n);\n }\n\n };\n return history;\n} //#endregion\n\nvar ResultType;\n\n(function (ResultType) {\n ResultType[\"data\"] = \"data\";\n ResultType[\"deferred\"] = \"deferred\";\n ResultType[\"redirect\"] = \"redirect\";\n ResultType[\"error\"] = \"error\";\n})(ResultType || (ResultType = {}));\n\nfunction isIndexRoute(route) {\n return route.index === true;\n} // Walk the route tree generating unique IDs where necessary so we are working\n// solely with AgnosticDataRouteObject's within the Router\n\n\nfunction convertRoutesToDataRoutes(routes, parentPath, allIds) {\n if (parentPath === void 0) {\n parentPath = [];\n }\n\n if (allIds === void 0) {\n allIds = new Set();\n }\n\n return routes.map((route, index) => {\n let treePath = [...parentPath, index];\n let id = typeof route.id === \"string\" ? route.id : treePath.join(\"-\");\n invariant(route.index !== true || !route.children, \"Cannot specify children on an index route\");\n invariant(!allIds.has(id), \"Found a route id collision on id \\\"\" + id + \"\\\". Route \" + \"id's must be globally unique within Data Router usages\");\n allIds.add(id);\n\n if (isIndexRoute(route)) {\n let indexRoute = _extends({}, route, {\n id\n });\n\n return indexRoute;\n } else {\n let pathOrLayoutRoute = _extends({}, route, {\n id,\n children: route.children ? convertRoutesToDataRoutes(route.children, treePath, allIds) : undefined\n });\n\n return pathOrLayoutRoute;\n }\n });\n}\n/**\n * Matches the given routes to a location and returns the match data.\n *\n * @see https://reactrouter.com/utils/match-routes\n */\n\nfunction matchRoutes(routes, locationArg, basename) {\n if (basename === void 0) {\n basename = \"/\";\n }\n\n let location = typeof locationArg === \"string\" ? parsePath(locationArg) : locationArg;\n let pathname = stripBasename(location.pathname || \"/\", basename);\n\n if (pathname == null) {\n return null;\n }\n\n let branches = flattenRoutes(routes);\n rankRouteBranches(branches);\n let matches = null;\n\n for (let i = 0; matches == null && i < branches.length; ++i) {\n matches = matchRouteBranch(branches[i], // Incoming pathnames are generally encoded from either window.location\n // or from router.navigate, but we want to match against the unencoded\n // paths in the route definitions. Memory router locations won't be\n // encoded here but there also shouldn't be anything to decode so this\n // should be a safe operation. This avoids needing matchRoutes to be\n // history-aware.\n safelyDecodeURI(pathname));\n }\n\n return matches;\n}\n\nfunction flattenRoutes(routes, branches, parentsMeta, parentPath) {\n if (branches === void 0) {\n branches = [];\n }\n\n if (parentsMeta === void 0) {\n parentsMeta = [];\n }\n\n if (parentPath === void 0) {\n parentPath = \"\";\n }\n\n let flattenRoute = (route, index, relativePath) => {\n let meta = {\n relativePath: relativePath === undefined ? route.path || \"\" : relativePath,\n caseSensitive: route.caseSensitive === true,\n childrenIndex: index,\n route\n };\n\n if (meta.relativePath.startsWith(\"/\")) {\n invariant(meta.relativePath.startsWith(parentPath), \"Absolute route path \\\"\" + meta.relativePath + \"\\\" nested under path \" + (\"\\\"\" + parentPath + \"\\\" is not valid. An absolute child route path \") + \"must start with the combined path of all its parent routes.\");\n meta.relativePath = meta.relativePath.slice(parentPath.length);\n }\n\n let path = joinPaths([parentPath, meta.relativePath]);\n let routesMeta = parentsMeta.concat(meta); // Add the children before adding this route to the array so we traverse the\n // route tree depth-first and child routes appear before their parents in\n // the \"flattened\" version.\n\n if (route.children && route.children.length > 0) {\n invariant( // Our types know better, but runtime JS may not!\n // @ts-expect-error\n route.index !== true, \"Index routes must not have child routes. Please remove \" + (\"all child routes from route path \\\"\" + path + \"\\\".\"));\n flattenRoutes(route.children, branches, routesMeta, path);\n } // Routes without a path shouldn't ever match by themselves unless they are\n // index routes, so don't add them to the list of possible branches.\n\n\n if (route.path == null && !route.index) {\n return;\n }\n\n branches.push({\n path,\n score: computeScore(path, route.index),\n routesMeta\n });\n };\n\n routes.forEach((route, index) => {\n var _route$path;\n\n // coarse-grain check for optional params\n if (route.path === \"\" || !((_route$path = route.path) != null && _route$path.includes(\"?\"))) {\n flattenRoute(route, index);\n } else {\n for (let exploded of explodeOptionalSegments(route.path)) {\n flattenRoute(route, index, exploded);\n }\n }\n });\n return branches;\n}\n/**\n * Computes all combinations of optional path segments for a given path,\n * excluding combinations that are ambiguous and of lower priority.\n *\n * For example, `/one/:two?/three/:four?/:five?` explodes to:\n * - `/one/three`\n * - `/one/:two/three`\n * - `/one/three/:four`\n * - `/one/three/:five`\n * - `/one/:two/three/:four`\n * - `/one/:two/three/:five`\n * - `/one/three/:four/:five`\n * - `/one/:two/three/:four/:five`\n */\n\n\nfunction explodeOptionalSegments(path) {\n let segments = path.split(\"/\");\n if (segments.length === 0) return [];\n let [first, ...rest] = segments; // Optional path segments are denoted by a trailing `?`\n\n let isOptional = first.endsWith(\"?\"); // Compute the corresponding required segment: `foo?` -> `foo`\n\n let required = first.replace(/\\?$/, \"\");\n\n if (rest.length === 0) {\n // Intepret empty string as omitting an optional segment\n // `[\"one\", \"\", \"three\"]` corresponds to omitting `:two` from `/one/:two?/three` -> `/one/three`\n return isOptional ? [required, \"\"] : [required];\n }\n\n let restExploded = explodeOptionalSegments(rest.join(\"/\"));\n let result = []; // All child paths with the prefix. Do this for all children before the\n // optional version for all children so we get consistent ordering where the\n // parent optional aspect is preferred as required. Otherwise, we can get\n // child sections interspersed where deeper optional segments are higher than\n // parent optional segments, where for example, /:two would explodes _earlier_\n // then /:one. By always including the parent as required _for all children_\n // first, we avoid this issue\n\n result.push(...restExploded.map(subpath => subpath === \"\" ? required : [required, subpath].join(\"/\"))); // Then if this is an optional value, add all child versions without\n\n if (isOptional) {\n result.push(...restExploded);\n } // for absolute paths, ensure `/` instead of empty segment\n\n\n return result.map(exploded => path.startsWith(\"/\") && exploded === \"\" ? \"/\" : exploded);\n}\n\nfunction rankRouteBranches(branches) {\n branches.sort((a, b) => a.score !== b.score ? b.score - a.score // Higher score first\n : compareIndexes(a.routesMeta.map(meta => meta.childrenIndex), b.routesMeta.map(meta => meta.childrenIndex)));\n}\n\nconst paramRe = /^:\\w+$/;\nconst dynamicSegmentValue = 3;\nconst indexRouteValue = 2;\nconst emptySegmentValue = 1;\nconst staticSegmentValue = 10;\nconst splatPenalty = -2;\n\nconst isSplat = s => s === \"*\";\n\nfunction computeScore(path, index) {\n let segments = path.split(\"/\");\n let initialScore = segments.length;\n\n if (segments.some(isSplat)) {\n initialScore += splatPenalty;\n }\n\n if (index) {\n initialScore += indexRouteValue;\n }\n\n return segments.filter(s => !isSplat(s)).reduce((score, segment) => score + (paramRe.test(segment) ? dynamicSegmentValue : segment === \"\" ? emptySegmentValue : staticSegmentValue), initialScore);\n}\n\nfunction compareIndexes(a, b) {\n let siblings = a.length === b.length && a.slice(0, -1).every((n, i) => n === b[i]);\n return siblings ? // If two routes are siblings, we should try to match the earlier sibling\n // first. This allows people to have fine-grained control over the matching\n // behavior by simply putting routes with identical paths in the order they\n // want them tried.\n a[a.length - 1] - b[b.length - 1] : // Otherwise, it doesn't really make sense to rank non-siblings by index,\n // so they sort equally.\n 0;\n}\n\nfunction matchRouteBranch(branch, pathname) {\n let {\n routesMeta\n } = branch;\n let matchedParams = {};\n let matchedPathname = \"/\";\n let matches = [];\n\n for (let i = 0; i < routesMeta.length; ++i) {\n let meta = routesMeta[i];\n let end = i === routesMeta.length - 1;\n let remainingPathname = matchedPathname === \"/\" ? pathname : pathname.slice(matchedPathname.length) || \"/\";\n let match = matchPath({\n path: meta.relativePath,\n caseSensitive: meta.caseSensitive,\n end\n }, remainingPathname);\n if (!match) return null;\n Object.assign(matchedParams, match.params);\n let route = meta.route;\n matches.push({\n // TODO: Can this as be avoided?\n params: matchedParams,\n pathname: joinPaths([matchedPathname, match.pathname]),\n pathnameBase: normalizePathname(joinPaths([matchedPathname, match.pathnameBase])),\n route\n });\n\n if (match.pathnameBase !== \"/\") {\n matchedPathname = joinPaths([matchedPathname, match.pathnameBase]);\n }\n }\n\n return matches;\n}\n/**\n * Returns a path with params interpolated.\n *\n * @see https://reactrouter.com/utils/generate-path\n */\n\n\nfunction generatePath(originalPath, params) {\n if (params === void 0) {\n params = {};\n }\n\n let path = originalPath;\n\n if (path.endsWith(\"*\") && path !== \"*\" && !path.endsWith(\"/*\")) {\n warning(false, \"Route path \\\"\" + path + \"\\\" will be treated as if it were \" + (\"\\\"\" + path.replace(/\\*$/, \"/*\") + \"\\\" because the `*` character must \") + \"always follow a `/` in the pattern. To get rid of this warning, \" + (\"please change the route path to \\\"\" + path.replace(/\\*$/, \"/*\") + \"\\\".\"));\n path = path.replace(/\\*$/, \"/*\");\n }\n\n return path.replace(/^:(\\w+)(\\??)/g, (_, key, optional) => {\n let param = params[key];\n\n if (optional === \"?\") {\n return param == null ? \"\" : param;\n }\n\n if (param == null) {\n invariant(false, \"Missing \\\":\" + key + \"\\\" param\");\n }\n\n return param;\n }).replace(/\\/:(\\w+)(\\??)/g, (_, key, optional) => {\n let param = params[key];\n\n if (optional === \"?\") {\n return param == null ? \"\" : \"/\" + param;\n }\n\n if (param == null) {\n invariant(false, \"Missing \\\":\" + key + \"\\\" param\");\n }\n\n return \"/\" + param;\n }) // Remove any optional markers from optional static segments\n .replace(/\\?/g, \"\").replace(/(\\/?)\\*/, (_, prefix, __, str) => {\n const star = \"*\";\n\n if (params[star] == null) {\n // If no splat was provided, trim the trailing slash _unless_ it's\n // the entire path\n return str === \"/*\" ? \"/\" : \"\";\n } // Apply the splat\n\n\n return \"\" + prefix + params[star];\n });\n}\n/**\n * Performs pattern matching on a URL pathname and returns information about\n * the match.\n *\n * @see https://reactrouter.com/utils/match-path\n */\n\nfunction matchPath(pattern, pathname) {\n if (typeof pattern === \"string\") {\n pattern = {\n path: pattern,\n caseSensitive: false,\n end: true\n };\n }\n\n let [matcher, paramNames] = compilePath(pattern.path, pattern.caseSensitive, pattern.end);\n let match = pathname.match(matcher);\n if (!match) return null;\n let matchedPathname = match[0];\n let pathnameBase = matchedPathname.replace(/(.)\\/+$/, \"$1\");\n let captureGroups = match.slice(1);\n let params = paramNames.reduce((memo, paramName, index) => {\n // We need to compute the pathnameBase here using the raw splat value\n // instead of using params[\"*\"] later because it will be decoded then\n if (paramName === \"*\") {\n let splatValue = captureGroups[index] || \"\";\n pathnameBase = matchedPathname.slice(0, matchedPathname.length - splatValue.length).replace(/(.)\\/+$/, \"$1\");\n }\n\n memo[paramName] = safelyDecodeURIComponent(captureGroups[index] || \"\", paramName);\n return memo;\n }, {});\n return {\n params,\n pathname: matchedPathname,\n pathnameBase,\n pattern\n };\n}\n\nfunction compilePath(path, caseSensitive, end) {\n if (caseSensitive === void 0) {\n caseSensitive = false;\n }\n\n if (end === void 0) {\n end = true;\n }\n\n warning(path === \"*\" || !path.endsWith(\"*\") || path.endsWith(\"/*\"), \"Route path \\\"\" + path + \"\\\" will be treated as if it were \" + (\"\\\"\" + path.replace(/\\*$/, \"/*\") + \"\\\" because the `*` character must \") + \"always follow a `/` in the pattern. To get rid of this warning, \" + (\"please change the route path to \\\"\" + path.replace(/\\*$/, \"/*\") + \"\\\".\"));\n let paramNames = [];\n let regexpSource = \"^\" + path.replace(/\\/*\\*?$/, \"\") // Ignore trailing / and /*, we'll handle it below\n .replace(/^\\/*/, \"/\") // Make sure it has a leading /\n .replace(/[\\\\.*+^$?{}|()[\\]]/g, \"\\\\$&\") // Escape special regex chars\n .replace(/\\/:(\\w+)/g, (_, paramName) => {\n paramNames.push(paramName);\n return \"/([^\\\\/]+)\";\n });\n\n if (path.endsWith(\"*\")) {\n paramNames.push(\"*\");\n regexpSource += path === \"*\" || path === \"/*\" ? \"(.*)$\" // Already matched the initial /, just match the rest\n : \"(?:\\\\/(.+)|\\\\/*)$\"; // Don't include the / in params[\"*\"]\n } else if (end) {\n // When matching to the end, ignore trailing slashes\n regexpSource += \"\\\\/*$\";\n } else if (path !== \"\" && path !== \"/\") {\n // If our path is non-empty and contains anything beyond an initial slash,\n // then we have _some_ form of path in our regex so we should expect to\n // match only if we find the end of this path segment. Look for an optional\n // non-captured trailing slash (to match a portion of the URL) or the end\n // of the path (if we've matched to the end). We used to do this with a\n // word boundary but that gives false positives on routes like\n // /user-preferences since `-` counts as a word boundary.\n regexpSource += \"(?:(?=\\\\/|$))\";\n } else ;\n\n let matcher = new RegExp(regexpSource, caseSensitive ? undefined : \"i\");\n return [matcher, paramNames];\n}\n\nfunction safelyDecodeURI(value) {\n try {\n return decodeURI(value);\n } catch (error) {\n warning(false, \"The URL path \\\"\" + value + \"\\\" could not be decoded because it is is a \" + \"malformed URL segment. This is probably due to a bad percent \" + (\"encoding (\" + error + \").\"));\n return value;\n }\n}\n\nfunction safelyDecodeURIComponent(value, paramName) {\n try {\n return decodeURIComponent(value);\n } catch (error) {\n warning(false, \"The value for the URL param \\\"\" + paramName + \"\\\" will not be decoded because\" + (\" the string \\\"\" + value + \"\\\" is a malformed URL segment. This is probably\") + (\" due to a bad percent encoding (\" + error + \").\"));\n return value;\n }\n}\n/**\n * @private\n */\n\n\nfunction stripBasename(pathname, basename) {\n if (basename === \"/\") return pathname;\n\n if (!pathname.toLowerCase().startsWith(basename.toLowerCase())) {\n return null;\n } // We want to leave trailing slash behavior in the user's control, so if they\n // specify a basename with a trailing slash, we should support it\n\n\n let startIndex = basename.endsWith(\"/\") ? basename.length - 1 : basename.length;\n let nextChar = pathname.charAt(startIndex);\n\n if (nextChar && nextChar !== \"/\") {\n // pathname does not start with basename/\n return null;\n }\n\n return pathname.slice(startIndex) || \"/\";\n}\n/**\n * @private\n */\n\nfunction warning(cond, message) {\n if (!cond) {\n // eslint-disable-next-line no-console\n if (typeof console !== \"undefined\") console.warn(message);\n\n try {\n // Welcome to debugging @remix-run/router!\n //\n // This error is thrown as a convenience so you can more easily\n // find the source for a warning that appears in the console by\n // enabling \"pause on exceptions\" in your JavaScript debugger.\n throw new Error(message); // eslint-disable-next-line no-empty\n } catch (e) {}\n }\n}\n/**\n * Returns a resolved path object relative to the given pathname.\n *\n * @see https://reactrouter.com/utils/resolve-path\n */\n\nfunction resolvePath(to, fromPathname) {\n if (fromPathname === void 0) {\n fromPathname = \"/\";\n }\n\n let {\n pathname: toPathname,\n search = \"\",\n hash = \"\"\n } = typeof to === \"string\" ? parsePath(to) : to;\n let pathname = toPathname ? toPathname.startsWith(\"/\") ? toPathname : resolvePathname(toPathname, fromPathname) : fromPathname;\n return {\n pathname,\n search: normalizeSearch(search),\n hash: normalizeHash(hash)\n };\n}\n\nfunction resolvePathname(relativePath, fromPathname) {\n let segments = fromPathname.replace(/\\/+$/, \"\").split(\"/\");\n let relativeSegments = relativePath.split(\"/\");\n relativeSegments.forEach(segment => {\n if (segment === \"..\") {\n // Keep the root \"\" segment so the pathname starts at /\n if (segments.length > 1) segments.pop();\n } else if (segment !== \".\") {\n segments.push(segment);\n }\n });\n return segments.length > 1 ? segments.join(\"/\") : \"/\";\n}\n\nfunction getInvalidPathError(char, field, dest, path) {\n return \"Cannot include a '\" + char + \"' character in a manually specified \" + (\"`to.\" + field + \"` field [\" + JSON.stringify(path) + \"]. Please separate it out to the \") + (\"`to.\" + dest + \"` field. Alternatively you may provide the full path as \") + \"a string in and the router will parse it for you.\";\n}\n/**\n * @private\n *\n * When processing relative navigation we want to ignore ancestor routes that\n * do not contribute to the path, such that index/pathless layout routes don't\n * interfere.\n *\n * For example, when moving a route element into an index route and/or a\n * pathless layout route, relative link behavior contained within should stay\n * the same. Both of the following examples should link back to the root:\n *\n * \n * \n * \n *\n * \n * \n * }> // <-- Does not contribute\n * // <-- Does not contribute\n * \n * \n */\n\n\nfunction getPathContributingMatches(matches) {\n return matches.filter((match, index) => index === 0 || match.route.path && match.route.path.length > 0);\n}\n/**\n * @private\n */\n\nfunction resolveTo(toArg, routePathnames, locationPathname, isPathRelative) {\n if (isPathRelative === void 0) {\n isPathRelative = false;\n }\n\n let to;\n\n if (typeof toArg === \"string\") {\n to = parsePath(toArg);\n } else {\n to = _extends({}, toArg);\n invariant(!to.pathname || !to.pathname.includes(\"?\"), getInvalidPathError(\"?\", \"pathname\", \"search\", to));\n invariant(!to.pathname || !to.pathname.includes(\"#\"), getInvalidPathError(\"#\", \"pathname\", \"hash\", to));\n invariant(!to.search || !to.search.includes(\"#\"), getInvalidPathError(\"#\", \"search\", \"hash\", to));\n }\n\n let isEmptyPath = toArg === \"\" || to.pathname === \"\";\n let toPathname = isEmptyPath ? \"/\" : to.pathname;\n let from; // Routing is relative to the current pathname if explicitly requested.\n //\n // If a pathname is explicitly provided in `to`, it should be relative to the\n // route context. This is explained in `Note on `` values` in our\n // migration guide from v5 as a means of disambiguation between `to` values\n // that begin with `/` and those that do not. However, this is problematic for\n // `to` values that do not provide a pathname. `to` can simply be a search or\n // hash string, in which case we should assume that the navigation is relative\n // to the current location's pathname and *not* the route pathname.\n\n if (isPathRelative || toPathname == null) {\n from = locationPathname;\n } else {\n let routePathnameIndex = routePathnames.length - 1;\n\n if (toPathname.startsWith(\"..\")) {\n let toSegments = toPathname.split(\"/\"); // Each leading .. segment means \"go up one route\" instead of \"go up one\n // URL segment\". This is a key difference from how works and a\n // major reason we call this a \"to\" value instead of a \"href\".\n\n while (toSegments[0] === \"..\") {\n toSegments.shift();\n routePathnameIndex -= 1;\n }\n\n to.pathname = toSegments.join(\"/\");\n } // If there are more \"..\" segments than parent routes, resolve relative to\n // the root / URL.\n\n\n from = routePathnameIndex >= 0 ? routePathnames[routePathnameIndex] : \"/\";\n }\n\n let path = resolvePath(to, from); // Ensure the pathname has a trailing slash if the original \"to\" had one\n\n let hasExplicitTrailingSlash = toPathname && toPathname !== \"/\" && toPathname.endsWith(\"/\"); // Or if this was a link to the current path which has a trailing slash\n\n let hasCurrentTrailingSlash = (isEmptyPath || toPathname === \".\") && locationPathname.endsWith(\"/\");\n\n if (!path.pathname.endsWith(\"/\") && (hasExplicitTrailingSlash || hasCurrentTrailingSlash)) {\n path.pathname += \"/\";\n }\n\n return path;\n}\n/**\n * @private\n */\n\nfunction getToPathname(to) {\n // Empty strings should be treated the same as / paths\n return to === \"\" || to.pathname === \"\" ? \"/\" : typeof to === \"string\" ? parsePath(to).pathname : to.pathname;\n}\n/**\n * @private\n */\n\nconst joinPaths = paths => paths.join(\"/\").replace(/\\/\\/+/g, \"/\");\n/**\n * @private\n */\n\nconst normalizePathname = pathname => pathname.replace(/\\/+$/, \"\").replace(/^\\/*/, \"/\");\n/**\n * @private\n */\n\nconst normalizeSearch = search => !search || search === \"?\" ? \"\" : search.startsWith(\"?\") ? search : \"?\" + search;\n/**\n * @private\n */\n\nconst normalizeHash = hash => !hash || hash === \"#\" ? \"\" : hash.startsWith(\"#\") ? hash : \"#\" + hash;\n/**\n * This is a shortcut for creating `application/json` responses. Converts `data`\n * to JSON and sets the `Content-Type` header.\n */\n\nconst json = function json(data, init) {\n if (init === void 0) {\n init = {};\n }\n\n let responseInit = typeof init === \"number\" ? {\n status: init\n } : init;\n let headers = new Headers(responseInit.headers);\n\n if (!headers.has(\"Content-Type\")) {\n headers.set(\"Content-Type\", \"application/json; charset=utf-8\");\n }\n\n return new Response(JSON.stringify(data), _extends({}, responseInit, {\n headers\n }));\n};\nclass AbortedDeferredError extends Error {}\nclass DeferredData {\n constructor(data, responseInit) {\n this.pendingKeysSet = new Set();\n this.subscribers = new Set();\n this.deferredKeys = [];\n invariant(data && typeof data === \"object\" && !Array.isArray(data), \"defer() only accepts plain objects\"); // Set up an AbortController + Promise we can race against to exit early\n // cancellation\n\n let reject;\n this.abortPromise = new Promise((_, r) => reject = r);\n this.controller = new AbortController();\n\n let onAbort = () => reject(new AbortedDeferredError(\"Deferred data aborted\"));\n\n this.unlistenAbortSignal = () => this.controller.signal.removeEventListener(\"abort\", onAbort);\n\n this.controller.signal.addEventListener(\"abort\", onAbort);\n this.data = Object.entries(data).reduce((acc, _ref) => {\n let [key, value] = _ref;\n return Object.assign(acc, {\n [key]: this.trackPromise(key, value)\n });\n }, {});\n\n if (this.done) {\n // All incoming values were resolved\n this.unlistenAbortSignal();\n }\n\n this.init = responseInit;\n }\n\n trackPromise(key, value) {\n if (!(value instanceof Promise)) {\n return value;\n }\n\n this.deferredKeys.push(key);\n this.pendingKeysSet.add(key); // We store a little wrapper promise that will be extended with\n // _data/_error props upon resolve/reject\n\n let promise = Promise.race([value, this.abortPromise]).then(data => this.onSettle(promise, key, null, data), error => this.onSettle(promise, key, error)); // Register rejection listeners to avoid uncaught promise rejections on\n // errors or aborted deferred values\n\n promise.catch(() => {});\n Object.defineProperty(promise, \"_tracked\", {\n get: () => true\n });\n return promise;\n }\n\n onSettle(promise, key, error, data) {\n if (this.controller.signal.aborted && error instanceof AbortedDeferredError) {\n this.unlistenAbortSignal();\n Object.defineProperty(promise, \"_error\", {\n get: () => error\n });\n return Promise.reject(error);\n }\n\n this.pendingKeysSet.delete(key);\n\n if (this.done) {\n // Nothing left to abort!\n this.unlistenAbortSignal();\n }\n\n if (error) {\n Object.defineProperty(promise, \"_error\", {\n get: () => error\n });\n this.emit(false, key);\n return Promise.reject(error);\n }\n\n Object.defineProperty(promise, \"_data\", {\n get: () => data\n });\n this.emit(false, key);\n return data;\n }\n\n emit(aborted, settledKey) {\n this.subscribers.forEach(subscriber => subscriber(aborted, settledKey));\n }\n\n subscribe(fn) {\n this.subscribers.add(fn);\n return () => this.subscribers.delete(fn);\n }\n\n cancel() {\n this.controller.abort();\n this.pendingKeysSet.forEach((v, k) => this.pendingKeysSet.delete(k));\n this.emit(true);\n }\n\n async resolveData(signal) {\n let aborted = false;\n\n if (!this.done) {\n let onAbort = () => this.cancel();\n\n signal.addEventListener(\"abort\", onAbort);\n aborted = await new Promise(resolve => {\n this.subscribe(aborted => {\n signal.removeEventListener(\"abort\", onAbort);\n\n if (aborted || this.done) {\n resolve(aborted);\n }\n });\n });\n }\n\n return aborted;\n }\n\n get done() {\n return this.pendingKeysSet.size === 0;\n }\n\n get unwrappedData() {\n invariant(this.data !== null && this.done, \"Can only unwrap data on initialized and settled deferreds\");\n return Object.entries(this.data).reduce((acc, _ref2) => {\n let [key, value] = _ref2;\n return Object.assign(acc, {\n [key]: unwrapTrackedPromise(value)\n });\n }, {});\n }\n\n get pendingKeys() {\n return Array.from(this.pendingKeysSet);\n }\n\n}\n\nfunction isTrackedPromise(value) {\n return value instanceof Promise && value._tracked === true;\n}\n\nfunction unwrapTrackedPromise(value) {\n if (!isTrackedPromise(value)) {\n return value;\n }\n\n if (value._error) {\n throw value._error;\n }\n\n return value._data;\n}\n\nconst defer = function defer(data, init) {\n if (init === void 0) {\n init = {};\n }\n\n let responseInit = typeof init === \"number\" ? {\n status: init\n } : init;\n return new DeferredData(data, responseInit);\n};\n/**\n * A redirect response. Sets the status code and the `Location` header.\n * Defaults to \"302 Found\".\n */\n\nconst redirect = function redirect(url, init) {\n if (init === void 0) {\n init = 302;\n }\n\n let responseInit = init;\n\n if (typeof responseInit === \"number\") {\n responseInit = {\n status: responseInit\n };\n } else if (typeof responseInit.status === \"undefined\") {\n responseInit.status = 302;\n }\n\n let headers = new Headers(responseInit.headers);\n headers.set(\"Location\", url);\n return new Response(null, _extends({}, responseInit, {\n headers\n }));\n};\n/**\n * @private\n * Utility class we use to hold auto-unwrapped 4xx/5xx Response bodies\n */\n\nclass ErrorResponse {\n constructor(status, statusText, data, internal) {\n if (internal === void 0) {\n internal = false;\n }\n\n this.status = status;\n this.statusText = statusText || \"\";\n this.internal = internal;\n\n if (data instanceof Error) {\n this.data = data.toString();\n this.error = data;\n } else {\n this.data = data;\n }\n }\n\n}\n/**\n * Check if the given error is an ErrorResponse generated from a 4xx/5xx\n * Response thrown from an action/loader\n */\n\nfunction isRouteErrorResponse(error) {\n return error != null && typeof error.status === \"number\" && typeof error.statusText === \"string\" && typeof error.internal === \"boolean\" && \"data\" in error;\n}\n\nconst validMutationMethodsArr = [\"post\", \"put\", \"patch\", \"delete\"];\nconst validMutationMethods = new Set(validMutationMethodsArr);\nconst validRequestMethodsArr = [\"get\", ...validMutationMethodsArr];\nconst validRequestMethods = new Set(validRequestMethodsArr);\nconst redirectStatusCodes = new Set([301, 302, 303, 307, 308]);\nconst redirectPreserveMethodStatusCodes = new Set([307, 308]);\nconst IDLE_NAVIGATION = {\n state: \"idle\",\n location: undefined,\n formMethod: undefined,\n formAction: undefined,\n formEncType: undefined,\n formData: undefined\n};\nconst IDLE_FETCHER = {\n state: \"idle\",\n data: undefined,\n formMethod: undefined,\n formAction: undefined,\n formEncType: undefined,\n formData: undefined\n};\nconst IDLE_BLOCKER = {\n state: \"unblocked\",\n proceed: undefined,\n reset: undefined,\n location: undefined\n};\nconst ABSOLUTE_URL_REGEX = /^(?:[a-z][a-z0-9+.-]*:|\\/\\/)/i;\nconst isBrowser = typeof window !== \"undefined\" && typeof window.document !== \"undefined\" && typeof window.document.createElement !== \"undefined\";\nconst isServer = !isBrowser; //#endregion\n////////////////////////////////////////////////////////////////////////////////\n//#region createRouter\n////////////////////////////////////////////////////////////////////////////////\n\n/**\n * Create a router and listen to history POP navigations\n */\n\nfunction createRouter(init) {\n invariant(init.routes.length > 0, \"You must provide a non-empty routes array to createRouter\");\n let dataRoutes = convertRoutesToDataRoutes(init.routes); // Cleanup function for history\n\n let unlistenHistory = null; // Externally-provided functions to call on all state changes\n\n let subscribers = new Set(); // Externally-provided object to hold scroll restoration locations during routing\n\n let savedScrollPositions = null; // Externally-provided function to get scroll restoration keys\n\n let getScrollRestorationKey = null; // Externally-provided function to get current scroll position\n\n let getScrollPosition = null; // One-time flag to control the initial hydration scroll restoration. Because\n // we don't get the saved positions from until _after_\n // the initial render, we need to manually trigger a separate updateState to\n // send along the restoreScrollPosition\n // Set to true if we have `hydrationData` since we assume we were SSR'd and that\n // SSR did the initial scroll restoration.\n\n let initialScrollRestored = init.hydrationData != null;\n let initialMatches = matchRoutes(dataRoutes, init.history.location, init.basename);\n let initialErrors = null;\n\n if (initialMatches == null) {\n // If we do not match a user-provided-route, fall back to the root\n // to allow the error boundary to take over\n let error = getInternalRouterError(404, {\n pathname: init.history.location.pathname\n });\n let {\n matches,\n route\n } = getShortCircuitMatches(dataRoutes);\n initialMatches = matches;\n initialErrors = {\n [route.id]: error\n };\n }\n\n let initialized = !initialMatches.some(m => m.route.loader) || init.hydrationData != null;\n let router;\n let state = {\n historyAction: init.history.action,\n location: init.history.location,\n matches: initialMatches,\n initialized,\n navigation: IDLE_NAVIGATION,\n // Don't restore on initial updateState() if we were SSR'd\n restoreScrollPosition: init.hydrationData != null ? false : null,\n preventScrollReset: false,\n revalidation: \"idle\",\n loaderData: init.hydrationData && init.hydrationData.loaderData || {},\n actionData: init.hydrationData && init.hydrationData.actionData || null,\n errors: init.hydrationData && init.hydrationData.errors || initialErrors,\n fetchers: new Map(),\n blockers: new Map()\n }; // -- Stateful internal variables to manage navigations --\n // Current navigation in progress (to be committed in completeNavigation)\n\n let pendingAction = Action.Pop; // Should the current navigation prevent the scroll reset if scroll cannot\n // be restored?\n\n let pendingPreventScrollReset = false; // AbortController for the active navigation\n\n let pendingNavigationController; // We use this to avoid touching history in completeNavigation if a\n // revalidation is entirely uninterrupted\n\n let isUninterruptedRevalidation = false; // Use this internal flag to force revalidation of all loaders:\n // - submissions (completed or interrupted)\n // - useRevalidate()\n // - X-Remix-Revalidate (from redirect)\n\n let isRevalidationRequired = false; // Use this internal array to capture routes that require revalidation due\n // to a cancelled deferred on action submission\n\n let cancelledDeferredRoutes = []; // Use this internal array to capture fetcher loads that were cancelled by an\n // action navigation and require revalidation\n\n let cancelledFetcherLoads = []; // AbortControllers for any in-flight fetchers\n\n let fetchControllers = new Map(); // Track loads based on the order in which they started\n\n let incrementingLoadId = 0; // Track the outstanding pending navigation data load to be compared against\n // the globally incrementing load when a fetcher load lands after a completed\n // navigation\n\n let pendingNavigationLoadId = -1; // Fetchers that triggered data reloads as a result of their actions\n\n let fetchReloadIds = new Map(); // Fetchers that triggered redirect navigations from their actions\n\n let fetchRedirectIds = new Set(); // Most recent href/match for fetcher.load calls for fetchers\n\n let fetchLoadMatches = new Map(); // Store DeferredData instances for active route matches. When a\n // route loader returns defer() we stick one in here. Then, when a nested\n // promise resolves we update loaderData. If a new navigation starts we\n // cancel active deferreds for eliminated routes.\n\n let activeDeferreds = new Map(); // Store blocker functions in a separate Map outside of router state since\n // we don't need to update UI state if they change\n\n let blockerFunctions = new Map(); // Flag to ignore the next history update, so we can revert the URL change on\n // a POP navigation that was blocked by the user without touching router state\n\n let ignoreNextHistoryUpdate = false; // Initialize the router, all side effects should be kicked off from here.\n // Implemented as a Fluent API for ease of:\n // let router = createRouter(init).initialize();\n\n function initialize() {\n // If history informs us of a POP navigation, start the navigation but do not update\n // state. We'll update our own state once the navigation completes\n unlistenHistory = init.history.listen(_ref => {\n let {\n action: historyAction,\n location,\n delta\n } = _ref;\n\n // Ignore this event if it was just us resetting the URL from a\n // blocked POP navigation\n if (ignoreNextHistoryUpdate) {\n ignoreNextHistoryUpdate = false;\n return;\n }\n\n warning(blockerFunctions.size === 0 || delta != null, \"You are trying to use a blocker on a POP navigation to a location \" + \"that was not created by @remix-run/router. This will fail silently in \" + \"production. This can happen if you are navigating outside the router \" + \"via `window.history.pushState`/`window.location.hash` instead of using \" + \"router navigation APIs. This can also happen if you are using \" + \"createHashRouter and the user manually changes the URL.\");\n let blockerKey = shouldBlockNavigation({\n currentLocation: state.location,\n nextLocation: location,\n historyAction\n });\n\n if (blockerKey && delta != null) {\n // Restore the URL to match the current UI, but don't update router state\n ignoreNextHistoryUpdate = true;\n init.history.go(delta * -1); // Put the blocker into a blocked state\n\n updateBlocker(blockerKey, {\n state: \"blocked\",\n location,\n\n proceed() {\n updateBlocker(blockerKey, {\n state: \"proceeding\",\n proceed: undefined,\n reset: undefined,\n location\n }); // Re-do the same POP navigation we just blocked\n\n init.history.go(delta);\n },\n\n reset() {\n deleteBlocker(blockerKey);\n updateState({\n blockers: new Map(router.state.blockers)\n });\n }\n\n });\n return;\n }\n\n return startNavigation(historyAction, location);\n }); // Kick off initial data load if needed. Use Pop to avoid modifying history\n\n if (!state.initialized) {\n startNavigation(Action.Pop, state.location);\n }\n\n return router;\n } // Clean up a router and it's side effects\n\n\n function dispose() {\n if (unlistenHistory) {\n unlistenHistory();\n }\n\n subscribers.clear();\n pendingNavigationController && pendingNavigationController.abort();\n state.fetchers.forEach((_, key) => deleteFetcher(key));\n state.blockers.forEach((_, key) => deleteBlocker(key));\n } // Subscribe to state updates for the router\n\n\n function subscribe(fn) {\n subscribers.add(fn);\n return () => subscribers.delete(fn);\n } // Update our state and notify the calling context of the change\n\n\n function updateState(newState) {\n state = _extends({}, state, newState);\n subscribers.forEach(subscriber => subscriber(state));\n } // Complete a navigation returning the state.navigation back to the IDLE_NAVIGATION\n // and setting state.[historyAction/location/matches] to the new route.\n // - Location is a required param\n // - Navigation will always be set to IDLE_NAVIGATION\n // - Can pass any other state in newState\n\n\n function completeNavigation(location, newState) {\n var _location$state, _location$state2;\n\n // Deduce if we're in a loading/actionReload state:\n // - We have committed actionData in the store\n // - The current navigation was a mutation submission\n // - We're past the submitting state and into the loading state\n // - The location being loaded is not the result of a redirect\n let isActionReload = state.actionData != null && state.navigation.formMethod != null && isMutationMethod(state.navigation.formMethod) && state.navigation.state === \"loading\" && ((_location$state = location.state) == null ? void 0 : _location$state._isRedirect) !== true;\n let actionData;\n\n if (newState.actionData) {\n if (Object.keys(newState.actionData).length > 0) {\n actionData = newState.actionData;\n } else {\n // Empty actionData -> clear prior actionData due to an action error\n actionData = null;\n }\n } else if (isActionReload) {\n // Keep the current data if we're wrapping up the action reload\n actionData = state.actionData;\n } else {\n // Clear actionData on any other completed navigations\n actionData = null;\n } // Always preserve any existing loaderData from re-used routes\n\n\n let loaderData = newState.loaderData ? mergeLoaderData(state.loaderData, newState.loaderData, newState.matches || [], newState.errors) : state.loaderData; // On a successful navigation we can assume we got through all blockers\n // so we can start fresh\n\n for (let [key] of blockerFunctions) {\n deleteBlocker(key);\n } // Always respect the user flag. Otherwise don't reset on mutation\n // submission navigations unless they redirect\n\n\n let preventScrollReset = pendingPreventScrollReset === true || state.navigation.formMethod != null && isMutationMethod(state.navigation.formMethod) && ((_location$state2 = location.state) == null ? void 0 : _location$state2._isRedirect) !== true;\n updateState(_extends({}, newState, {\n actionData,\n loaderData,\n historyAction: pendingAction,\n location,\n initialized: true,\n navigation: IDLE_NAVIGATION,\n revalidation: \"idle\",\n restoreScrollPosition: getSavedScrollPosition(location, newState.matches || state.matches),\n preventScrollReset,\n blockers: new Map(state.blockers)\n }));\n\n if (isUninterruptedRevalidation) ; else if (pendingAction === Action.Pop) ; else if (pendingAction === Action.Push) {\n init.history.push(location, location.state);\n } else if (pendingAction === Action.Replace) {\n init.history.replace(location, location.state);\n } // Reset stateful navigation vars\n\n\n pendingAction = Action.Pop;\n pendingPreventScrollReset = false;\n isUninterruptedRevalidation = false;\n isRevalidationRequired = false;\n cancelledDeferredRoutes = [];\n cancelledFetcherLoads = [];\n } // Trigger a navigation event, which can either be a numerical POP or a PUSH\n // replace with an optional submission\n\n\n async function navigate(to, opts) {\n if (typeof to === \"number\") {\n init.history.go(to);\n return;\n }\n\n let {\n path,\n submission,\n error\n } = normalizeNavigateOptions(to, opts);\n let currentLocation = state.location;\n let nextLocation = createLocation(state.location, path, opts && opts.state); // When using navigate as a PUSH/REPLACE we aren't reading an already-encoded\n // URL from window.location, so we need to encode it here so the behavior\n // remains the same as POP and non-data-router usages. new URL() does all\n // the same encoding we'd get from a history.pushState/window.location read\n // without having to touch history\n\n nextLocation = _extends({}, nextLocation, init.history.encodeLocation(nextLocation));\n let userReplace = opts && opts.replace != null ? opts.replace : undefined;\n let historyAction = Action.Push;\n\n if (userReplace === true) {\n historyAction = Action.Replace;\n } else if (userReplace === false) ; else if (submission != null && isMutationMethod(submission.formMethod) && submission.formAction === state.location.pathname + state.location.search) {\n // By default on submissions to the current location we REPLACE so that\n // users don't have to double-click the back button to get to the prior\n // location. If the user redirects to a different location from the\n // action/loader this will be ignored and the redirect will be a PUSH\n historyAction = Action.Replace;\n }\n\n let preventScrollReset = opts && \"preventScrollReset\" in opts ? opts.preventScrollReset === true : undefined;\n let blockerKey = shouldBlockNavigation({\n currentLocation,\n nextLocation,\n historyAction\n });\n\n if (blockerKey) {\n // Put the blocker into a blocked state\n updateBlocker(blockerKey, {\n state: \"blocked\",\n location: nextLocation,\n\n proceed() {\n updateBlocker(blockerKey, {\n state: \"proceeding\",\n proceed: undefined,\n reset: undefined,\n location: nextLocation\n }); // Send the same navigation through\n\n navigate(to, opts);\n },\n\n reset() {\n deleteBlocker(blockerKey);\n updateState({\n blockers: new Map(state.blockers)\n });\n }\n\n });\n return;\n }\n\n return await startNavigation(historyAction, nextLocation, {\n submission,\n // Send through the formData serialization error if we have one so we can\n // render at the right error boundary after we match routes\n pendingError: error,\n preventScrollReset,\n replace: opts && opts.replace\n });\n } // Revalidate all current loaders. If a navigation is in progress or if this\n // is interrupted by a navigation, allow this to \"succeed\" by calling all\n // loaders during the next loader round\n\n\n function revalidate() {\n interruptActiveLoads();\n updateState({\n revalidation: \"loading\"\n }); // If we're currently submitting an action, we don't need to start a new\n // navigation, we'll just let the follow up loader execution call all loaders\n\n if (state.navigation.state === \"submitting\") {\n return;\n } // If we're currently in an idle state, start a new navigation for the current\n // action/location and mark it as uninterrupted, which will skip the history\n // update in completeNavigation\n\n\n if (state.navigation.state === \"idle\") {\n startNavigation(state.historyAction, state.location, {\n startUninterruptedRevalidation: true\n });\n return;\n } // Otherwise, if we're currently in a loading state, just start a new\n // navigation to the navigation.location but do not trigger an uninterrupted\n // revalidation so that history correctly updates once the navigation completes\n\n\n startNavigation(pendingAction || state.historyAction, state.navigation.location, {\n overrideNavigation: state.navigation\n });\n } // Start a navigation to the given action/location. Can optionally provide a\n // overrideNavigation which will override the normalLoad in the case of a redirect\n // navigation\n\n\n async function startNavigation(historyAction, location, opts) {\n // Abort any in-progress navigations and start a new one. Unset any ongoing\n // uninterrupted revalidations unless told otherwise, since we want this\n // new navigation to update history normally\n pendingNavigationController && pendingNavigationController.abort();\n pendingNavigationController = null;\n pendingAction = historyAction;\n isUninterruptedRevalidation = (opts && opts.startUninterruptedRevalidation) === true; // Save the current scroll position every time we start a new navigation,\n // and track whether we should reset scroll on completion\n\n saveScrollPosition(state.location, state.matches);\n pendingPreventScrollReset = (opts && opts.preventScrollReset) === true;\n let loadingNavigation = opts && opts.overrideNavigation;\n let matches = matchRoutes(dataRoutes, location, init.basename); // Short circuit with a 404 on the root error boundary if we match nothing\n\n if (!matches) {\n let error = getInternalRouterError(404, {\n pathname: location.pathname\n });\n let {\n matches: notFoundMatches,\n route\n } = getShortCircuitMatches(dataRoutes); // Cancel all pending deferred on 404s since we don't keep any routes\n\n cancelActiveDeferreds();\n completeNavigation(location, {\n matches: notFoundMatches,\n loaderData: {},\n errors: {\n [route.id]: error\n }\n });\n return;\n } // Short circuit if it's only a hash change and not a mutation submission\n // For example, on /page#hash and submit a