Issue Type: Bug
Hey guys,
i entered a proxy in settings.json http.proxy.
I don't want to store my credentials in clear text so after pressing turn sync service on with github i wanted to wait for the credentials popup for proxies. But it is not coming. Instead there comes an error: Proxy authentication required.
How can i fix this?
VS Code version: Code - Insiders 1.59.0-insider (379476f, 2021-08-04T22:04:52.121Z)
OS version: Windows_NT x64 10.0.17763
Restricted Mode: No
System Info
| Item |
Value |
| CPUs |
Intel(R) Core(TM) i5-6300U CPU @ 2.40GHz (4 x 2496) |
| GPU Status |
2d_canvas: enabled gpu_compositing: enabled multiple_raster_threads: enabled_on oop_rasterization: enabled opengl: enabled_on rasterization: enabled skia_renderer: enabled_on video_decode: enabled vulkan: disabled_off webgl: enabled webgl2: enabled |
| Load (avg) |
undefined |
| Memory (System) |
7.79GB (2.17GB free) |
| Process Argv |
|
| Screen Reader |
no |
| VM |
0% |
Extensions: none
A/B Experiments
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Issue Type: Bug
Hey guys,
i entered a proxy in settings.json http.proxy.
I don't want to store my credentials in clear text so after pressing turn sync service on with github i wanted to wait for the credentials popup for proxies. But it is not coming. Instead there comes an error: Proxy authentication required.
How can i fix this?
VS Code version: Code - Insiders 1.59.0-insider (379476f, 2021-08-04T22:04:52.121Z)
OS version: Windows_NT x64 10.0.17763
Restricted Mode: No
System Info
gpu_compositing: enabled
multiple_raster_threads: enabled_on
oop_rasterization: enabled
opengl: enabled_on
rasterization: enabled
skia_renderer: enabled_on
video_decode: enabled
vulkan: disabled_off
webgl: enabled
webgl2: enabled
A/B Experiments