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PlayerGui.py
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PlayerGui.py
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#! /usr/bin/env python
"""
PlayerGui is the main player interface class. It also launches LoginDialog to get
a name. The main gui actually appears after startGame is called from the server.
This class must be instantiated after having chosen a jeop game file. Otherwise,
it will silently fail.
"""
import sys
from PyQt4.QtCore import *
from PyQt4.QtGui import *
from Gui import Gui
from PlayerServer import PlayerServer
from PlayerTableWidget import PlayerTable
from LoginDialog import LoginDialog
class PlayerGui(Gui):
buzzed = pyqtSignal()
"""
***REIMPLEMENTED METHODS FROM BASECLASS***
These work similarly to the ones in AdminGui. For more information, check
those.
"""
def __init__(self, parent = None):
super(PlayerGui, self).__init__(parent)
self.player = None
self.loginDialog = LoginDialog(self)
self.loginDialog.show()
def setupGui(self, buttonText, width, height):
Gui.setupGui(self, buttonText, width, height)
self.setLabelText(self.player.name)
def startGame(self):
self.player = self.loginDialog.player
self.loginDialog.close()
self.setupGui('Buzz', self.player.game.getWidth(), self.player.game.getHeight())
for i in self.player.game.getUsedQuestions():
self.getGridButton(i).setEnabled(False)
self.show()
self.gameStarted.emit()
self.player.game.gameStarted()
def setupTable(self):
table = PlayerTable(['Nickname', 'Score'], '')
for player in self.player.game.getPlayers():
table.addPlayer(player)
return table
def setupSignals(self):
self.gameStarted.connect(self.player.setupGuiSignals)
self.getDisplayButton().clicked.connect(self.player.buzz)
def displayQuestion(self, i):
Gui.displayQuestion(self, i)
if self.player.game.getStatus(self.player.name) != 'Muted':
self.getDisplayButton().setEnabled(True)
def getRound(self):
return self.player.game.getRound()
def getQuestion(self):
return self.player.game.getQuestion()
def getTemplate(self):
return self.player.template
def getTempPath(self):
return self.player.tempPath
def getScores(self):
return self.player.game.getScores()
"""
The player's status is displayed above the PlayerTable. {Waiting,Selecting,
Answering} -> [:-3]
"""
def updateStatus(self, status):
self.log('Updating ' + self.player.name + ' status to ' + status)
self.player.status = status
if status == 'Muted':
self.setLabelText('Muted')
else:
self.setLabelText(status[:-3])
def disableBuzz(self):
self.getDisplayButton().setEnabled(False)
def main():
app = QApplication(sys.argv)
gui = PlayerGui()
app.exec_()
if gui.player != None:
gui.deleteTempFiles()
gui.player.close()
if __name__ == '__main__':
main()