-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathscript.js
102 lines (81 loc) · 3.02 KB
/
script.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
let computerGuess;
let userGuesses = [];
let attempts = 0;
let maxGuesses;
let low = 1
let high = 100
function updateRange() {
const rangOutput = document.getElementById("rangeOutput")
rangeOutput.innerText = `${low} - ${high}`
rangeOutput.style.marginLeft = low + "%";
rangeOutput.style.marginRight = 100 - high + "%"
rangOutput.classList.add("flash")
const lowValue = document.getElementById("low")
lowValue.style.flex = low + "%";
lowValue.style.background = "#ef7b54";
const space = document.getElementById("space")
space.style.flex = high - low + "%";
space.style.background = "#83e1d0";
const highValue = document.getElementById("high")
highValue.style.flex = 100 - high + "%";
highValue.style.background = "#ef7b54";
}
function gameEnded() {
document.getElementById("newGameButton").style.display = "inline";
document.getElementById("inputBox").setAttribute("readonly", "readonly")
}
function newGame() {
window.location.reload();
}
function init() {
computerGuess = Math.floor(Math.random() * 100 + 1);
document.getElementById("newGameButton").style.display = "none";
document.getElementById("gameArea").style.display = "none";
}
function startGameView() {
document.getElementById("welcomeScreen").style.display = "none";
document.getElementById("gameArea").style.display = "block";
}
function easyMode() {
maxGuesses = 10;
startGameView();
}
function hardMode() {
maxGuesses = 5;
startGameView();
}
function compareGuess() {
const userGuess = Number(document.getElementById("inputBox").value);
userGuesses.push(" " + userGuess);
document.getElementById('guesses').innerHTML = userGuesses;
attempts++
document.getElementById("attempts").innerHTML = attempts;
if (attempts < maxGuesses) {
if (userGuess > computerGuess) {
if (userGuess < high) high = userGuess;
document.getElementById("textOutput").innerHTML = "Your guess is too high"
document.getElementById("inputBox").value = "";
} else if (userGuess < computerGuess) {
if (userGuess > low) low = userGuess;
document.getElementById("textOutput").innerHTML = "Your guess is too low";
document.getElementById("inputBox").value = "";
} else {
document.getElementById("textOutput").innerHTML = "Correct! You got it in " + attempts + " attempts ";
gameEnded()
}
} else {
if (userGuess > computerGuess) {
document.getElementById("textOutput").innerHTML =
"YOU LOSE!, <br> The number was " + computerGuess;
gameEnded()
} else if (userGuess < computerGuess) {
document.getElementById("textOutput").innerHTML = "YOU LOSE!, <br> The number was " + computerGuess;
gameEnded();
} else {
document.getElementById("textOutput").innerHTML =
"Correct! You got it in " + attempts + " attempts ";
gameEnded()
}
}
updateRange();
}