Releases: ml5js/ml5-next-gen
Releases · ml5js/ml5-next-gen
v.1.2.0
What's Changed
- Delete the unused BlazePose
z
property by @shiffman in #218 - add
FaceMesh.getTriangles
by @ziyuan-linn in #222 - Added
bodySegmentation.getPartsId()
by @alanvww in #219 - add getConnections and getUVCoords functions by @ziyuan-linn in #223
- HandPose connections by @ziyuan-linn in #226
- add
getConnections
method and deprecategetSkeleton
forbodyPose
by @ziyuan-linn in #227
New Contributors
Full Changelog: v.1.1.0...v.1.2.0
v.1.1.0
What's Changed
- Handpose cleanup by @ziyuan-linn in #196
- Facemesh cleanup by @ziyuan-linn in #202
- fix json parse bug in neuralNetworkData loadData by @ziyuan-linn in #207
- handle min = max case during data normalization by @ziyuan-linn in #208
- fixed the video argument problem in the BodySegmentation constructor by @agrshch in #213
- BlazePose named 3d keypoints by @ziyuan-linn in #215
New Contributors
Full Changelog: v.1.0.2...v.1.1.0
v.1.0.2
What's Changed
Bug fixes for models: bodyPose, bodySegmentation, NeuralNetwork
BodyPose
- Rename the confidence value for the entire pose from score to confidence:
- Fix the [flipped and flipHorizontal not working issue by implementing mirroring on ml5's end.
- Fix the keypoints not resizing issue on MoveNet model.
- Add bounding box mirroring
- Update comments and refactor code but no functional changes
NeuralNetwork
- Fix numerical classname bug by reordering metadata legend
BodySegmentation
- Fix flipHorizontal option not working
Docs:
- Added contributors to the list
- Update and cleanup contributing guidelines
- Lock version for yarn and node
- change upload script ml5 version number
- Update patch version to 1.0.2
Full Changelog: v.1.0.1...v.1.0.2