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In test_validImage16bppBitmapInfoHeader in testbmpcodec.c
test_validImage16bppBitmapInfoHeader
testbmpcodec.c
// FIXME: this returns OutOfMemory libgdiplus. #if defined(USE_WINDOWS_GDIPLUS) createFileSuccess (rle4Compression16bpp, PixelFormat32bppRGB); createFileSuccess (rle8Compression16bpp, PixelFormat32bppRGB); #endif
Does GDI+ try to decompress these images, or does it just ignore the compression?
The text was updated successfully, but these errors were encountered:
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In
test_validImage16bppBitmapInfoHeader
intestbmpcodec.c
Does GDI+ try to decompress these images, or does it just ignore the compression?
The text was updated successfully, but these errors were encountered: