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VEC-0005/main.tex

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@@ -20,10 +20,10 @@ \section*{Vectors and their Representations}
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\end{tikzpicture}
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\end{center}
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How would you describe the location of $P$? Whether you reference the edges of the page or introduce your own set of axes, you will find that (1) a fixed reference system is required to describe the location, and (2) the resulting description may differ from someone else’s, since different choices of coordinate system lead to different representations.
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How would you describe the location of $P$? Whether you reference the edges of the page or introduce your own set of axes, you will find that (1) a reference system is required to describe the location, and (2) the resulting description may differ from someone else’s, since different choices of coordinate system lead to different representations.
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\begin{idea}
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A mathematical object is distinct from its representation. A single object may have a multitude of representations that depend on convention and convenience.
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A mathematical object is distinct from its representation. A single object may have a multitude of representations dictated by convention and convenience.
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\end{idea}
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\subsection*{How to Create a Coordinate System}
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\item Orthogonality of axes
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\end{itemize}
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Representation of points and vectors is dictated by the established coordinate system.
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The representation of points and vectors is driven by the established coordinate system.
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What if we started from scratch? Take two vectors, choose the location of the origin, then use the two vectors to create a coordinate grid. The interactive below allows you to move points $A$ and $B$ to create two vectors. Move the slider to see how different points in the plane can be represented using this coordinate grid, and how the representation of a fixed point changes depending on what grid is chosen.
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