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Still can't run my project with the plug-in installed 2021 #18

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Aaperezon opened this issue Jan 17, 2021 · 1 comment
Open

Still can't run my project with the plug-in installed 2021 #18

Aaperezon opened this issue Jan 17, 2021 · 1 comment

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@Aaperezon
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I downloaded the project and 'right-clicked' the 'Assets' folder inside Unity, selected 'Import Package' -> 'Custom Package' and selected the 'GStreamerPlugin.unitypackage' to install.

The current version of Gstreamer is 1.18.2, but the instructions here tell us to use 1.16.2, so I installed the tested version. I have tried installing the the 'mingw' and the 'msvc' (separately and also installing both the devel and the runtime)

When I put the 'GStreamerTest0' or 'GStreamerTest1' in an object, it appears the same error as discussed previously. I've tried all the commented solutions and I undestood more about this project, but it didn't work for me.

• I'm using Windows 10
• I know the PATH is correct because I can run this command in the Command Promt and works -> gst-launch-1.0 udpsrc port=5600 ! application/x-rtp,encoding-name=H264,payload=96 ! rtph264depay ! h264parse ! avdec_h264 ! autovideosink

image

@Aaperezon
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UPDATE: I first installed the 'mingw' version and then the 'msvc' I find that I had to delete the plugin cache when changing versions.
It is located here:
%USERPROFILE%\AppData\Local\Microsoft\Windows\INetCache\gstreamer-1.0\registry.x86_64.bin

http://gstreamer-devel.966125.n4.nabble.com/msvc-build-can-t-find-elements-in-playback-plugin-td4691649.html#a4691668

Now it runs in the editor with msvc :)

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