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Logcat says "GStreamer: Could not retrieve class org.freedesktop.gstreamer.GStreamer" #56
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I tried it now on my Quest 2 to but it states: But I am getting the log above, what am I missing? |
Hi! Did you solve this issue? |
No, I did not. Help is appreciated. |
Did you also want to use gstreamer to receive udp stream on Oculus Quest? I've been trying to come up with a solution for a couple of days now and it's really hard |
yes, but my problem was i couldn even get the drivers loaded, hours wasted for nothing |
Maybe you managed to find another solution to receive a UDP stream in Unity? Would be grateful to hear if smth is works, because I've already tried a lot of solutions. |
i think some here managed it, but not me |
10-14 04:46:23.563 7019 7043 I Unity : initializing gstreamer 10-14 04:46:23.563 7019 7043 I Unity : GStreamerCore:Ref() 10-14 04:46:23.563 7019 7043 I Unity : CustomSBSPipelinePlayer:Start() 10-14 04:46:23.563 7019 7043 I Unity : 10-14 04:46:23.591 7019 7043 E GStreamer: Could not retrieve class org.freedesktop.gstreamer.GStreamer
I used the Android Library ARM64 from MRTunnelingPico (like mentioned here and want deploy the project for evaluation on a S20+ with Unity 2021.3.31f1. I am using the Scenes from https://github.com/mrayy/mrayGStreamerUnity/tree/master/Unity/UnityTests/Assets/Scenes
But I am getting the log above, what am I missing?
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