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Fix Hang in GstPipelineHandler::Stop() and VS build #49

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Commits on Jun 9, 2023

  1. Fix Hang in GstPipelineHandler::Stop() and VS build

    This is a fix for the same problem as XPav had and it is the solution provided in the comment:
    mrayy#48
    
    Also fixed that the VS solution could be built, by removing flag and files from the build.
    andbro-ep committed Jun 9, 2023
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Commits on Jun 12, 2023

  1. Add callback to unity and extended fire methods in pipeline

    - Added fire method when progress is messaged and more information in the error function to be handle in custom classes.
    - CustomVideoStreamer: handles progress and error from pipeline in order to inform the user if the stream is connected or not to the server.
    - By reading the progress messages we can see if the stream has connected or the server is not found.
    - By reading the error message we can see if the server fails.
    andbro-ep committed Jun 12, 2023
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  2. WIP add namespace

    andbro-ep committed Jun 12, 2023
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