diff --git a/README.md b/README.md
index 94f2072..41ee1df 100644
--- a/README.md
+++ b/README.md
@@ -6,6 +6,20 @@ Work in progress.
* [http://mrdoob.github.io/frame.js/editor/](http://mrdoob.github.io/frame.js/editor/)
+ _Keyboard Commands:_
+ * Export project: **Command+E** / **Control+E**
+ * Toggle play/pause: **Space**
+ * Timeline backwards: **Left Arrow**
+ * Timeline forwards: **Right Arrow**
+ * Increase playback speed: **Up Arrow**
+ * Decrease playback speed: **Down Arrow**
+ * Add new Effect: **Double-click**
+ * Duplicate (with Effect selected): **Shift+D** / **D x2**
+ * Remove (with Effect selected): **X** / **Delete**
+ * Faster modifier (while traversing timeline or dragging Effect): **Hold Command** / **Hold Control**
+ * Slower modifier (while traversing timeline or dragging Effect): **Hold Shift**
+ * Snap-to-unit modifier (while traversing timeline or dragging Effect): **Hold Options** / **Hold Alt**
+
### Examples
* [http://mrdoob.github.io/frame.js/player/?file=../examples/html_colors.json](http://mrdoob.github.io/frame.js/player/?file=../examples/html_colors.json)
diff --git a/editor/index.html b/editor/index.html
index 8591a80..073e4f5 100755
--- a/editor/index.html
+++ b/editor/index.html
@@ -25,10 +25,12 @@
+
+
@@ -71,6 +73,8 @@
var menubar = new Menubar( editor );
document.body.appendChild( menubar.dom );
+ var keyboard = new Keyboard( editor );
+
// LocalStorage
editor.signals.animationAdded.add( saveState );
@@ -108,55 +112,7 @@
}
// Short-cuts
-
- document.addEventListener( 'keydown', function ( event ) {
-
- if ( event.metaKey || event.ctrlKey ) {
-
- switch ( event.keyCode ) {
- case 83: // prevent CMD + S
- event.preventDefault();
- break;
- case 69: // CMD + E to export
- event.preventDefault();
- editor.signals.exportState.dispatch();
- break;
- }
-
- return;
-
- }
-
- switch ( event.keyCode ) {
-
- case 8: // prevent browser back
- event.preventDefault();
- break;
- case 32:
- editor.player.isPlaying ? editor.stop() : editor.play();
- break;
- case 37:
- event.preventDefault();
- editor.setTime( editor.player.currentTime - editor.player.playbackRate );
- break;
- case 39:
- event.preventDefault();
- editor.setTime( editor.player.currentTime + editor.player.playbackRate );
- break;
- case 38:
- event.preventDefault();
- editor.speedUp();
- break;
- case 40:
- event.preventDefault();
- editor.speedDown();
- break;
- case 83:
- break;
-
- }
-
- } );
+ // -- Moved to Keyboard.js
// Drop
diff --git a/editor/js/Keyboard.js b/editor/js/Keyboard.js
new file mode 100644
index 0000000..4acd678
--- /dev/null
+++ b/editor/js/Keyboard.js
@@ -0,0 +1,243 @@
+/**
+ * @author therealtakeshi / https://therealtakeshi.com/
+ */
+
+var Keyboard = function ( editor ) {
+
+ editor.keyboard = {
+ modIsDown: false,
+ shiftIsDown: false,
+ optionIsDown: false,
+ };
+
+ var useBasicKeyboard = false;
+
+ if ( useBasicKeyboard || typeof Mousetrap !== 'function' ) {
+ document.addEventListener( 'keydown', function ( event ) {
+
+ if ( event.metaKey || event.ctrlKey ) {
+
+ switch ( event.keyCode ) {
+ case 83: // prevent CMD + S
+ event.preventDefault();
+ break;
+ case 69: // CMD + E to export
+ event.preventDefault();
+ editor.signals.exportState.dispatch();
+ break;
+ }
+
+ return;
+
+ }
+
+ switch ( event.keyCode ) {
+
+ case 8: // prevent browser back
+ event.preventDefault();
+ break;
+ case 32:
+ editor.player.isPlaying ? editor.stop() : editor.play();
+ break;
+ case 37:
+ event.preventDefault();
+ editor.setTime( editor.player.currentTime - editor.player.playbackRate );
+ break;
+ case 39:
+ event.preventDefault();
+ editor.setTime( editor.player.currentTime + editor.player.playbackRate );
+ break;
+ case 38:
+ event.preventDefault();
+ editor.speedUp();
+ break;
+ case 40:
+ event.preventDefault();
+ editor.speedDown();
+ break;
+ case 83:
+ break;
+
+ }
+
+ } );
+ } else {
+ /**
+ * Set up basic commands for export, play/pause, etc.
+ */
+
+ // Prevent save and browser back
+ Mousetrap.bind(['mod+s', 'backspace'], function() {
+ event.preventDefault();
+ return false;
+ });
+
+ // CMD+/CTRL+E to Export
+ Mousetrap.bind('mod+e', function() {
+ event.preventDefault();
+ editor.signals.exportState.dispatch();
+ return false;
+ });
+
+ // Play/Pause
+ Mousetrap.bind('space', function() {
+ editor.player.isPlaying ? editor.stop() : editor.play();
+ });
+
+ // Timeline back
+ Mousetrap.bind('left', function() {
+ event.preventDefault();
+ editor.setTime( editor.player.currentTime - editor.player.playbackRate );
+ });
+ // Timeline forward
+ Mousetrap.bind('right', function() {
+ event.preventDefault();
+ editor.setTime( editor.player.currentTime + editor.player.playbackRate );
+ });
+
+ // Playback speed up
+ Mousetrap.bind('up', function() {
+ event.preventDefault();
+ editor.speedUp();
+ });
+ // Playback speed down
+ Mousetrap.bind('down', function() {
+ event.preventDefault();
+ editor.speedDown();
+ });
+
+ /**
+ * Set up enhanced commands for finer control
+ */
+ // Timeline fast-back
+ Mousetrap.bind('mod+left', function() {
+ event.preventDefault();
+ editor.setTime( editor.player.currentTime - ( editor.player.playbackRate * 5 ) );
+ });
+ // Timeline fast-forward
+ Mousetrap.bind('mod+right', function() {
+ event.preventDefault();
+ editor.setTime( editor.player.currentTime + ( editor.player.playbackRate * 5 ) );
+ });
+ // Timeline fine-back
+ Mousetrap.bind('shift+left', function() {
+ event.preventDefault();
+ editor.setTime( editor.player.currentTime - ( editor.player.playbackRate / 100 ) );
+ });
+ // Timeline fine-forward
+ Mousetrap.bind('shift+right', function() {
+ event.preventDefault();
+ editor.setTime( editor.player.currentTime + ( editor.player.playbackRate / 100 ) );
+ });
+ // Timeline unit-snap-back
+ Mousetrap.bind('option+left', function() {
+ event.preventDefault();
+
+ var newTime = Math.floor( editor.player.currentTime );
+ if( newTime === editor.player.currentTime) {
+ newTime = editor.player.currentTime - 1; // editor.setTime handles cases where newTime < 0
+ }
+
+ editor.setTime( newTime );
+ });
+ // Timeline unit-snap-forward
+ Mousetrap.bind('option+right', function() {
+ event.preventDefault();
+
+ var newTime = Math.ceil( editor.player.currentTime );
+ if( newTime === editor.player.currentTime) {
+ newTime = editor.player.currentTime + 1;
+ }
+
+ editor.setTime( newTime );
+ });
+
+ // Block fast modifier - single
+ Mousetrap.bind('mod', function() {
+ event.preventDefault();
+ editor.keyboard.modIsDown = true;
+ }, 'keydown');
+ Mousetrap.bind('mod', function() {
+ event.preventDefault();
+ editor.keyboard.modIsDown = false;
+ }, 'keyup');
+
+ // Block fine modifier - single
+ Mousetrap.bind('shift', function() {
+ event.preventDefault();
+ editor.keyboard.shiftIsDown = true;
+ }, 'keydown');
+ Mousetrap.bind('shift', function() {
+ event.preventDefault();
+ editor.keyboard.shiftIsDown = false;
+ }, 'keyup');
+
+ // Block snap modifier - single
+ Mousetrap.bind('option', function() {
+ event.preventDefault();
+ editor.keyboard.optionIsDown = true;
+ }, 'keydown');
+ Mousetrap.bind('option', function() {
+ event.preventDefault();
+ editor.keyboard.optionIsDown = false;
+ }, 'keyup');
+
+ // Block fast+snap modifier - double
+ Mousetrap.bind(['mod+option', 'option+mod'], function() {
+ event.preventDefault();
+ editor.keyboard.modIsDown = true;
+ editor.keyboard.optionIsDown = true;
+ }, 'keydown');
+ Mousetrap.bind(['mod+option', 'option+mod'], function() {
+ event.preventDefault();
+ editor.keyboard.modIsDown = false;
+ editor.keyboard.optionIsDown = false;
+ }, 'keyup');
+
+ // Block fine+snap modifier - double
+ Mousetrap.bind(['shift+option', 'option+shift'], function() {
+ event.preventDefault();
+ editor.keyboard.shiftIsDown = true;
+ editor.keyboard.optionIsDown = true;
+ }, 'keydown');
+ Mousetrap.bind(['shift+option', 'option+shift'], function() {
+ event.preventDefault();
+ editor.keyboard.shiftIsDown = false;
+ editor.keyboard.optionIsDown = false;
+ }, 'keyup');
+
+ // Block duplicate
+ Mousetrap.bind(['shift+d', 'd d'], function() {
+ event.preventDefault();
+ if ( editor.selected === null ) return;
+
+ var selected = editor.selected;
+
+ var offset = selected.end - selected.start;
+
+ var animation = new FRAME.Animation(
+ selected.name,
+ selected.start + offset,
+ selected.end + offset,
+ selected.layer,
+ selected.effect
+ );
+
+ editor.addAnimation( animation );
+ editor.selectAnimation( animation );
+ });
+
+ // Block remove
+ Mousetrap.bind(['x', 'del'], function() {
+ event.preventDefault();
+ if ( editor.selected === null ) return;
+
+ editor.removeAnimation( editor.selected );
+ editor.selectAnimation( null );
+ });
+
+ }
+
+ return this;
+
+};
diff --git a/editor/js/Timeline.Animations.js b/editor/js/Timeline.Animations.js
index f3a3677..9ef247c 100755
--- a/editor/js/Timeline.Animations.js
+++ b/editor/js/Timeline.Animations.js
@@ -33,9 +33,25 @@ Timeline.Animations = function ( editor ) {
function onMouseMove( event ) {
movementX = event.movementX | event.webkitMovementX | event.mozMovementX | 0;
+
+ // Keyboard modifiers for finer control
+ var modifiedScale = scale;
+ if ( editor.keyboard.shiftIsDown ) {
+ modifiedScale = 64;
+ } else if ( editor.keyboard.modIsDown ) {
+ modifiedScale = 8;
+ }
+
+ animation.start += movementX / modifiedScale;
+ animation.end += movementX / modifiedScale;
+
+ // Keyboard modifier for snapping to units - 10th/s
+ if ( editor.keyboard.optionIsDown ) {
+ var length = animation.end - animation.start;
- animation.start += movementX / scale;
- animation.end += movementX / scale;
+ animation.start = Math.round( animation.start * 10 ) / 10;
+ animation.end = Math.round( ( animation.start + length ) * 10 ) / 10;
+ }
if ( animation.start < 0 ) {
@@ -93,7 +109,20 @@ Timeline.Animations = function ( editor ) {
movementX = event.movementX | event.webkitMovementX | event.mozMovementX | 0;
- animation.start += movementX / scale;
+ // Keyboard modifiers for finer control
+ var modifiedScale = scale;
+ if ( editor.keyboard.shiftIsDown ) {
+ modifiedScale = 64;
+ } else if ( editor.keyboard.modIsDown ) {
+ modifiedScale = 8;
+ }
+
+ animation.start += movementX / modifiedScale;
+
+ // Keyboard modifier for snapping to units - 10th/s
+ if ( editor.keyboard.optionIsDown ) {
+ animation.start = Math.round( animation.start * 10 ) / 10;
+ }
signals.animationModified.dispatch( animation );
@@ -139,7 +168,20 @@ Timeline.Animations = function ( editor ) {
movementX = event.movementX | event.webkitMovementX | event.mozMovementX | 0;
- animation.end += movementX / scale;
+ // Keyboard modifiers for finer control
+ var modifiedScale = scale;
+ if ( editor.keyboard.shiftIsDown ) {
+ modifiedScale = 64;
+ } else if ( editor.keyboard.modIsDown ) {
+ modifiedScale = 8;
+ }
+
+ animation.end += movementX / modifiedScale;
+
+ // Keyboard modifier for snapping to units - 10th/s
+ if ( editor.keyboard.optionIsDown ) {
+ animation.end = Math.round( animation.end * 10 ) / 10;
+ }
signals.animationModified.dispatch( animation );
diff --git a/editor/js/libs/mousetrap/LICENSE b/editor/js/libs/mousetrap/LICENSE
new file mode 100644
index 0000000..33bb7d2
--- /dev/null
+++ b/editor/js/libs/mousetrap/LICENSE
@@ -0,0 +1,193 @@
+
+ Apache License
+ Version 2.0, January 2004
+ http://www.apache.org/licenses/
+
+TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
+
+1. Definitions.
+
+ "License" shall mean the terms and conditions for use, reproduction,
+ and distribution as defined by Sections 1 through 9 of this document.
+
+ "Licensor" shall mean the copyright owner or entity authorized by
+ the copyright owner that is granting the License.
+
+ "Legal Entity" shall mean the union of the acting entity and all
+ other entities that control, are controlled by, or are under common
+ control with that entity. For the purposes of this definition,
+ "control" means (i) the power, direct or indirect, to cause the
+ direction or management of such entity, whether by contract or
+ otherwise, or (ii) ownership of fifty percent (50%) or more of the
+ outstanding shares, or (iii) beneficial ownership of such entity.
+
+ "You" (or "Your") shall mean an individual or Legal Entity
+ exercising permissions granted by this License.
+
+ "Source" form shall mean the preferred form for making modifications,
+ including but not limited to software source code, documentation
+ source, and configuration files.
+
+ "Object" form shall mean any form resulting from mechanical
+ transformation or translation of a Source form, including but
+ not limited to compiled object code, generated documentation,
+ and conversions to other media types.
+
+ "Work" shall mean the work of authorship, whether in Source or
+ Object form, made available under the License, as indicated by a
+ copyright notice that is included in or attached to the work
+ (an example is provided in the Appendix below).
+
+ "Derivative Works" shall mean any work, whether in Source or Object
+ form, that is based on (or derived from) the Work and for which the
+ editorial revisions, annotations, elaborations, or other modifications
+ represent, as a whole, an original work of authorship. For the purposes
+ of this License, Derivative Works shall not include works that remain
+ separable from, or merely link (or bind by name) to the interfaces of,
+ the Work and Derivative Works thereof.
+
+ "Contribution" shall mean any work of authorship, including
+ the original version of the Work and any modifications or additions
+ to that Work or Derivative Works thereof, that is intentionally
+ submitted to Licensor for inclusion in the Work by the copyright owner
+ or by an individual or Legal Entity authorized to submit on behalf of
+ the copyright owner. For the purposes of this definition, "submitted"
+ means any form of electronic, verbal, or written communication sent
+ to the Licensor or its representatives, including but not limited to
+ communication on electronic mailing lists, source code control systems,
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+ Licensor for the purpose of discussing and improving the Work, but
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+ designated in writing by the copyright owner as "Not a Contribution."
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+ "Contributor" shall mean Licensor and any individual or Legal Entity
+ on behalf of whom a Contribution has been received by Licensor and
+ subsequently incorporated within the Work.
+
+2. Grant of Copyright License. Subject to the terms and conditions of
+ this License, each Contributor hereby grants to You a perpetual,
+ worldwide, non-exclusive, no-charge, royalty-free, irrevocable
+ copyright license to reproduce, prepare Derivative Works of,
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+ Work and such Derivative Works in Source or Object form.
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+3. Grant of Patent License. Subject to the terms and conditions of
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+ (except as stated in this section) patent license to make, have made,
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+ granted to You under this License for that Work shall terminate
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+4. Redistribution. You may reproduce and distribute copies of the
+ Work or Derivative Works thereof in any medium, with or without
+ modifications, and in Source or Object form, provided that You
+ meet the following conditions:
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+ (a) You must give any other recipients of the Work or
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+
+ (b) You must cause any modified files to carry prominent notices
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+ (c) You must retain, in the Source form of any Derivative Works
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+ wherever such third-party notices normally appear. The contents
+ of the NOTICE file are for informational purposes only and
+ do not modify the License. You may add Your own attribution
+ notices within Derivative Works that You distribute, alongside
+ or as an addendum to the NOTICE text from the Work, provided
+ that such additional attribution notices cannot be construed
+ as modifying the License.
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+ You may add Your own copyright statement to Your modifications and
+ may provide additional or different license terms and conditions
+ for use, reproduction, or distribution of Your modifications, or
+ for any such Derivative Works as a whole, provided Your use,
+ reproduction, and distribution of the Work otherwise complies with
+ the conditions stated in this License.
+
+5. Submission of Contributions. Unless You explicitly state otherwise,
+ any Contribution intentionally submitted for inclusion in the Work
+ by You to the Licensor shall be under the terms and conditions of
+ this License, without any additional terms or conditions.
+ Notwithstanding the above, nothing herein shall supersede or modify
+ the terms of any separate license agreement you may have executed
+ with Licensor regarding such Contributions.
+
+6. Trademarks. This License does not grant permission to use the trade
+ names, trademarks, service marks, or product names of the Licensor,
+ except as required for reasonable and customary use in describing the
+ origin of the Work and reproducing the content of the NOTICE file.
+
+7. Disclaimer of Warranty. Unless required by applicable law or
+ agreed to in writing, Licensor provides the Work (and each
+ Contributor provides its Contributions) on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
+ implied, including, without limitation, any warranties or conditions
+ of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
+ PARTICULAR PURPOSE. You are solely responsible for determining the
+ appropriateness of using or redistributing the Work and assume any
+ risks associated with Your exercise of permissions under this License.
+
+8. Limitation of Liability. In no event and under no legal theory,
+ whether in tort (including negligence), contract, or otherwise,
+ unless required by applicable law (such as deliberate and grossly
+ negligent acts) or agreed to in writing, shall any Contributor be
+ liable to You for damages, including any direct, indirect, special,
+ incidental, or consequential damages of any character arising as a
+ result of this License or out of the use or inability to use the
+ Work (including but not limited to damages for loss of goodwill,
+ work stoppage, computer failure or malfunction, or any and all
+ other commercial damages or losses), even if such Contributor
+ has been advised of the possibility of such damages.
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+9. Accepting Warranty or Additional Liability. While redistributing
+ the Work or Derivative Works thereof, You may choose to offer,
+ and charge a fee for, acceptance of support, warranty, indemnity,
+ or other liability obligations and/or rights consistent with this
+ License. However, in accepting such obligations, You may act only
+ on Your own behalf and on Your sole responsibility, not on behalf
+ of any other Contributor, and only if You agree to indemnify,
+ defend, and hold each Contributor harmless for any liability
+ incurred by, or claims asserted against, such Contributor by reason
+ of your accepting any such warranty or additional liability.
+
+END OF TERMS AND CONDITIONS
+
+--- Exceptions to the Apache 2.0 License ----
+
+As an exception, if, as a result of your compiling your source code, portions
+of this Software are embedded into an Object form of such source code, you
+may redistribute such embedded portions in such Object form without complying
+with the conditions of Sections 4(a), 4(b) and 4(d) of the License.
+
+In addition, if you combine or link compiled forms of this Software with
+software that is licensed under the GPLv2 ("Combined Software") and if a
+court of competent jurisdiction determines that the patent provision (Section
+3), the indemnity provision (Section 9) or other Section of the License
+conflicts with the conditions of the GPLv2, you may retroactively and
+prospectively choose to deem waived or otherwise exclude such Section(s) of
+the License, but only in their entirety and only with respect to the Combined
+Software.
diff --git a/editor/js/libs/mousetrap/mousetrap.min.js b/editor/js/libs/mousetrap/mousetrap.min.js
new file mode 100644
index 0000000..105ae55
--- /dev/null
+++ b/editor/js/libs/mousetrap/mousetrap.min.js
@@ -0,0 +1,11 @@
+/* mousetrap v1.6.2 craig.is/killing/mice */
+(function(p,t,h){function u(a,b,d){a.addEventListener?a.addEventListener(b,d,!1):a.attachEvent("on"+b,d)}function y(a){if("keypress"==a.type){var b=String.fromCharCode(a.which);a.shiftKey||(b=b.toLowerCase());return b}return m[a.which]?m[a.which]:q[a.which]?q[a.which]:String.fromCharCode(a.which).toLowerCase()}function E(a){var b=[];a.shiftKey&&b.push("shift");a.altKey&&b.push("alt");a.ctrlKey&&b.push("ctrl");a.metaKey&&b.push("meta");return b}function v(a){return"shift"==a||"ctrl"==a||"alt"==a||
+"meta"==a}function z(a,b){var d,e=[];var c=a;"+"===c?c=["+"]:(c=c.replace(/\+{2}/g,"+plus"),c=c.split("+"));for(d=0;dh||m.hasOwnProperty(h)&&(n[m[h]]=h)}d=n[c]?"keydown":"keypress"}"keypress"==d&&e.length&&(d="keydown");return{key:k,modifiers:e,action:d}}function C(a,b){return null===a||a===t?!1:a===b?!0:C(a.parentNode,b)}function e(a){function b(a){a=
+a||{};var b=!1,l;for(l in n)a[l]?b=!0:n[l]=0;b||(w=!1)}function d(a,b,r,g,F,e){var l,D=[],h=r.type;if(!f._callbacks[a])return[];"keyup"==h&&v(a)&&(b=[a]);for(l=0;l":".","?":"/","|":"\\"},A={option:"alt",command:"meta","return":"enter",
+escape:"esc",plus:"+",mod:/Mac|iPod|iPhone|iPad/.test(navigator.platform)?"meta":"ctrl"},n;for(h=1;20>h;++h)m[111+h]="f"+h;for(h=0;9>=h;++h)m[h+96]=h.toString();e.prototype.bind=function(a,b,d){a=a instanceof Array?a:[a];this._bindMultiple.call(this,a,b,d);return this};e.prototype.unbind=function(a,b){return this.bind.call(this,a,function(){},b)};e.prototype.trigger=function(a,b){if(this._directMap[a+":"+b])this._directMap[a+":"+b]({},a);return this};e.prototype.reset=function(){this._callbacks={};
+this._directMap={};return this};e.prototype.stopCallback=function(a,b){return-1<(" "+b.className+" ").indexOf(" mousetrap ")||C(b,this.target)?!1:"INPUT"==b.tagName||"SELECT"==b.tagName||"TEXTAREA"==b.tagName||b.isContentEditable};e.prototype.handleKey=function(){return this._handleKey.apply(this,arguments)};e.addKeycodes=function(a){for(var b in a)a.hasOwnProperty(b)&&(m[b]=a[b]);n=null};e.init=function(){var a=e(t),b;for(b in a)"_"!==b.charAt(0)&&(e[b]=function(b){return function(){return a[b].apply(a,
+arguments)}}(b))};e.init();p.Mousetrap=e;"undefined"!==typeof module&&module.exports&&(module.exports=e);"function"===typeof define&&define.amd&&define(function(){return e})}})("undefined"!==typeof window?window:null,"undefined"!==typeof window?document:null);