forked from v-rob/slats
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathdefault.lua
120 lines (105 loc) · 3.59 KB
/
default.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
slats.register("stone_block", {
recipeitem = "default:stone_block",
groups = {cracky = 2},
base_texture = "default_stone_block.png",
description = "Stone Block Slat",
sounds = default.node_sound_stone_defaults()
})
slats.register("desert_stone_block", {
recipeitem = "default:desert_stone_block",
groups = {cracky = 2},
base_texture = "default_desert_stone_block.png",
description = "Desert Stone Block Slat",
sounds = default.node_sound_stone_defaults()
})
slats.register("sandstone_block", {
recipeitem = "default:sandstone_block",
groups = {cracky = 2},
base_texture = "default_sandstone_block.png",
description = "Sandstone Block Slat",
sounds = default.node_sound_stone_defaults()
})
slats.register("desert_sandstone_block", {
recipeitem = "default:desert_sandstone_block",
groups = {cracky = 2},
base_texture = "default_desert_sandstone_block.png",
description = "Desert Sandstone Block Slat",
sounds = default.node_sound_stone_defaults()
})
slats.register("silver_sandstone_block", {
recipeitem = "default:silver_sandstone_block",
groups = {cracky = 2},
base_texture = "default_silver_sandstone_block.png",
description = "Silver Sandstone Block Slat",
sounds = default.node_sound_stone_defaults()
})
slats.register("obsidian_block", {
recipeitem = "default:obsidian_block",
groups = {cracky = 1, level = 2},
base_texture = "default_obsidian_block.png",
description = "Obsidian Block Slat",
sounds = default.node_sound_stone_defaults()
})
slats.register("steelblock", {
recipeitem = "default:steelblock",
groups = {cracky = 1, level = 2},
base_texture = "default_steel_block.png",
description = "Steel Block Slat",
sounds = default.node_sound_metal_defaults()
})
slats.register("copperblock", {
recipeitem = "default:copperblock",
groups = {cracky = 1, level = 2},
base_texture = "default_copper_block.png",
description = "Copper Block Slat",
sounds = default.node_sound_metal_defaults()
})
slats.register("bronzeblock", {
recipeitem = "default:bronzeblock",
groups = {cracky = 1, level = 2},
base_texture = "default_bronze_block.png",
description = "Bronze Block Slat",
sounds = default.node_sound_metal_defaults()
})
slats.register("goldblock", {
recipeitem = "default:goldblock",
groups = {cracky = 1},
base_texture = "default_gold_block.png",
description = "Gold Block Slat",
sounds = default.node_sound_metal_defaults()
})
slats.register("wood", {
recipeitem = "default:wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
base_texture = "default_wood.png",
description = "Wooden Slat",
sounds = default.node_sound_wood_defaults()
})
slats.register("junglewood", {
recipeitem = "default:junglewood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
base_texture = "default_junglewood.png",
description = "Jungle Wood Slat",
sounds = default.node_sound_wood_defaults()
})
slats.register("pine_wood", {
recipeitem = "default:pine_wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
base_texture = "default_pine_wood.png",
description = "Pine Wood Slat",
sounds = default.node_sound_wood_defaults()
})
slats.register("acacia_wood", {
recipeitem = "default:acacia_wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
base_texture = "default_acacia_wood.png",
description = "Acacia Wood Slat",
sounds = default.node_sound_wood_defaults()
})
slats.register("aspen_wood", {
recipeitem = "default:aspen_wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
base_texture = "default_aspen_wood.png",
description = "Aspen Wood Slat",
sounds = default.node_sound_wood_defaults()
})