You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I've been using a slightly modified version of this in my own project which has a lot of streams being mixed together/ dropped over periods of time. This causes issues as after calling releaseStreams() there is still a canvas element left in the DOM which can cause a lot of build-up over time.
I propose that a basic end() function is added which serves the same function as releaseStreams but also removes the mixer canvas element. This should be as simple as adding the following code:
I've been using a slightly modified version of this in my own project which has a lot of streams being mixed together/ dropped over periods of time. This causes issues as after calling
releaseStreams()
there is still a canvas element left in the DOM which can cause a lot of build-up over time.I propose that a basic
end()
function is added which serves the same function as releaseStreams but also removes the mixer canvas element. This should be as simple as adding the following code:The text was updated successfully, but these errors were encountered: