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Client/mods/deathmatch/logic
Server/mods/deathmatch/logic/packets Expand file tree Collapse file tree 2 files changed +5
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lines changed Original file line number Diff line number Diff line change @@ -3219,18 +3219,10 @@ void CPacketHandler::Packet_EntityAdd(NetBitStreamInterface& bitStream)
32193219 SRotationDegreesSync rotationDegrees (false );
32203220 bitStream.Read (&rotationDegrees);
32213221
3222- // Read out the vehicle value as a char, then convert
3223- unsigned char ucModel = 0xFF ;
3224- bitStream.Read (ucModel);
3225-
3226- // The server appears to subtract 400 from the vehicle id before
3227- // sending it to us, as to allow the value to fit into an unsigned
3228- // char.
3229- //
3230- // Too bad this was never documented.
3231- //
3232- // --slush
3233- unsigned short usModel = ucModel + 400 ;
3222+ // Read out the vehicle model
3223+ std::uint16_t usModel = 0xFFFF ;
3224+ bitStream.Read (usModel);
3225+
32343226 if (!CClientVehicleManager::IsValidModel (usModel))
32353227 {
32363228 RaiseEntityAddError (39 );
Original file line number Diff line number Diff line change @@ -447,12 +447,7 @@ bool CEntityAddPacket::Write(NetBitStreamInterface& BitStream) const
447447 BitStream.Write (&position);
448448 BitStream.Write (&rotationDegrees);
449449
450- // Vehicle id as a char
451- // I'm assuming the "-400" is for adjustment so that all car values can
452- // fit into a char? Why doesn't someone document this?
453- //
454- // --slush
455- BitStream.Write (static_cast <unsigned char >(pVehicle->GetModel () - 400 ));
450+ BitStream.Write (static_cast <std::uint16_t >(pVehicle->GetModel ()));
456451
457452 // Health
458453 SVehicleHealthSync health;
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