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Update CClientGame.cpp
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Client/mods/deathmatch/logic/CClientGame.cpp

Lines changed: 1 addition & 1 deletion
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@@ -80,7 +80,7 @@ CClientGame::CClientGame(bool bLocalPlay) : m_ServerInfo(new CServerInfo())
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{
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// Init the global var with ourself
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g_pClientGame = this;
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// Packet handler
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m_pPacketHandler = new CPacketHandler();
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