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FF8Text.h
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FF8Text.h
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/****************************************************************************
** Deling Final Fantasy VIII Field Editor
** Copyright (C) 2009-2012 Arzel Jérôme <[email protected]>
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef DEF_FF8TEXT
#define DEF_FF8TEXT
#include <QtCore>
#include "Config.h"
#include "Data.h"
class FF8Text : public QString
{
public:
FF8Text();
FF8Text(const QString &str);
FF8Text(const char *str);
FF8Text(const QByteArray &ba);
FF8Text(const QByteArray &ba, const QList<QStringList> &tables);
static QByteArray toFF8(const QString &string, bool jp);
QByteArray toFF8() const;
QString caract(quint8 ord, quint8 table=0) const;
static QString getCaract(quint8 ord, quint8 table=0, bool jp=false);
void setTables(const QList<QStringList> &tables);
private:
QString fromFF8(const QByteArray &ff8str);
QList<QStringList> tables;
static const char *names[14];
static const char *colors[16];
static const char *locations[8];
};
#endif