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SwapReticle.csproj
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SwapReticle.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{E4B5F0FB-E879-41C7-AB66-5BD0552D9D9C}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Misatyan</RootNamespace>
<AssemblyName>Effector</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
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<DebugSymbols>true</DebugSymbols>
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<Optimize>false</Optimize>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
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<WarningLevel>4</WarningLevel>
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<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Reticle\ReticleSwitch.cs" />
<Compile Include="Reticle\Asset.cs" />
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<ItemGroup>
<EmbeddedResource Include="Reticle\Bundles\reticle" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PostBuildEvent>
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</Project>