You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Oct 22, 2024. It is now read-only.
It would be good to have the ability to set the sensor line (in remote.call("EvoGUI", "update_remote_sensor", ...)) to a table keyed by player index or name. Then, when the sensor's get_line got called, we would return the appropriate value, or a default if no specific entry existed.
The text was updated successfully, but these errors were encountered:
(via https://forums.factorio.com/viewtopic.php?p=158391#p158391)
It would be good to have the ability to set the sensor line (in
remote.call("EvoGUI", "update_remote_sensor", ...)
) to a table keyed by player index or name. Then, when the sensor'sget_line
got called, we would return the appropriate value, or a default if no specific entry existed.The text was updated successfully, but these errors were encountered: