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Releases: nartc/angular-three
Releases Β· nartc/angular-three
Release 5.0.0-beta.8
5.0.0-beta.8 (2022-04-18)
Bug Fixes
- core: check for parentInstance before checking if it's object3d (34cfd65)
Release 5.0.0-beta.7
Release 5.0.0-beta.6
5.0.0-beta.6 (2022-04-18)
Features
- core: remove size and clock inputs on canvas (2f81334)
Bug Fixes
- core: ensure dispose is called with the instance (49ff57c)
- core: nullify THREE.Scene dispose function as it's removed (34facd0)
Documentations
- more docs (eb960f8)
Release 5.0.0-beta.5
5.0.0-beta.5 (2022-04-18)
Bug Fixes
- core: adjust cameras to use NumberInput (f0ef280)
- core: adjust cube camera to use NumberInput (d864c4d)
- core: adjust helpers to use NumberInput (109a8d0)
- core: adjust lights to use NumberInput (bb1c80f)
- core: adjust textures to use NumberInput (cd82c60)
- core: adjust three abstracts to use NumberInput (1122e23)
- postprocessing: use NumberInput (c443bc9)
- soba: adjust orbit controls to use NumberInput (e48a504)
- soba: use NumberInput (156a849)
Documentations
- adjust sandbox to use NumberInput (2d0f43c)
Release 5.0.0-beta.4
5.0.0-beta.4 (2022-04-18)
Features
- repo: registerBeforeRender now returns a function used to clean up instead of the uuid (1fef6b9)
Bug Fixes
- cannon: make sure preInit runs correctly (acf6c5c)
Documentations
- more docs work (8edb425)
Release 5.0.0-beta.3
5.0.0-beta.3 (2022-04-18)
Bug Fixes
- repo: use is.arr instead of Array.isArray (e03837f)
- repo: use NumberInput for number inputs (16895e6)
Documentations
- adjust kinematic cube example to use beforeRender instead (4560b39)
Release 5.0.0-beta.2
5.0.0-beta.2 (2022-04-18)
Bug Fixes
- core: add missing argsKeys for instanced mesh. count wasn't taken into account (7085cc0)
Documentations
- add kinematic cube example (8166c0f)
Release 5.0.0-beta.1
Release 5.0.0-beta.0
5.0.0-beta.0 (2022-04-17)
β BREAKING CHANGES
- core: - Core instances are rewritten
Features
- cannon: adjust bodies and constraints (7b7bf5b)
- cannon: adjust Debug (4cdd666)
- cannon: adjust Physic Bodies (03c9fce)
- cannon: adjust physics constraint abstract (d209d40)
- cannon: integrate bodies with constraints (b73f71a)
- cannon: switch to use service based API for Body (58c327c)
- cannon: switch to use service based API for Constraint (289938a)
- cannon: use pmndrs cannon worker api (b5a83fa)
- core: add coerce number (aa342ff)
- core: add is() utility (0875052)
- core: add light shadow abstract (93eda29)
- core: add noAttach input to instance so geometry and material can opt out of auto attaching (ba9263b)
- core: add optional factory to all DI provide utility (021c88d)
- core: add preInit and postInit hooks to instance (1802443)
- core: add vector3 check to is util (7f50d0f)
- core: adjust attributes (5189eee)
- core: adjust attributes (767a83c)
- core: adjust AudioListener (f572b84)
- core: adjust audios (bd786c9)
- core: adjust cameras (56d437b)
- core: adjust Cameras (2de2333)
- core: adjust CubeCamera (1038d68)
- core: adjust curves (97d6a1c)
- core: adjust Curves (9d1d9d1)
- core: adjust geometries (64c4c32)
- core: adjust geometries (ebb93a1)
- core: adjust group (68f5037)
- core: adjust Group (c972115)
- core: adjust helpers (f13bd61)
- core: adjust Helpers (1f630f6)
- core: adjust instance to be more responsible; less overhead downstream for other object types (9763a8b)
- core: adjust instance to start out as a BehaviorSubject instead (9b366c6)
- core: adjust lights (57e16cc)
- core: adjust Lights (4198eda)
- core: adjust Lines (1ea848f)
- core: adjust LOD (f03f51f)
- core: adjust LOD (f420839)
- core: adjust materials (a1f7eda)
- core: adjust materials (9167fa6)
- core: adjust Materials (1d78ed8)
- core: adjust mesh and instanced mesh (47f7f1b)
- core: adjust Meshes (559981e)
- core: adjust points (4497a9e)
- core: adjust primitive (2ab54da)
- core: adjust Primitive (499f000)
- core: adjust skinned mesh (7a6372e)
- core: adjust Sprites (4b4ace4)
- core: adjust stats (b387b98)
- core: adjust Textures (818c73f)
- core: expose getters for inputs (d1fdb43)
- core: finish core (bac3147)
- core: introduce Ref concept to pass Object around easier (f757dac)
- core: make component-store projector optional (8967002)
- core: make materialGeometryState accepts refs of material and geometry instead (5ce0ff0)
- core: remove controllers (60eccae)
- core: rewrite core instances (b967939)
- core: use beforeRender instead of animateReady; deprecate animateReady (50ebf41)
- core: use both factory for ref (04bcae5)
- core: use Ref instead of Factory (8b28164)
- postprocessing: adjust DepthOfField (aceb2cf)
- postprocessing: adjust EffectComposer and abstract Effect (2c8aeb6)
- postprocessing: adjust effects (fed3ab9)
- postprocessing: adjust SSAO (4cd50e6)
- postprocessing: move adjustCtorParams and ctorParams$ to instanceo (ab20ddf)
- postprocessing: update postprocessing to use ref (6fba539)
- soba: adjust Billboard (190c8c4)
- soba: adjust GradientTexture (39a999f)
- soba: adjust Image (c5659de)
- soba: adjust loaders (02dbfb7)
- soba: adjust OrthographicCamera (8ff5a30)
- soba: adjust Text ([8916320](8916320bfd7a0e11...