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Releases: nathanhoad/godot_dialogue_manager

v2.34.0

11 Feb 11:03
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  • Add method for showing a specific dialogue balloon by @nathanhoad in #472

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Full Changelog: v2.33.1...v2.34.0

v2.33.1 for Godot 4.2

04 Feb 02:45
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Full Changelog: v2.33.0...v2.33.1

v2.33.0 for Godot 4.2

03 Feb 10:33
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Fixes

Full Changelog: v2.32.4...v2.33.0

v2.32.4 for Godot 4.2

01 Feb 09:19
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Full Changelog: v2.32.3...v2.32.4

v2.32.3 for Godot 4.2

22 Jan 10:46
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Full Changelog: v2.32.2...v2.32.3

v2.32.2 for Godot 4.2

14 Jan 01:55
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Full Changelog: v2.32.1...v2.32.2

v2.32.1 for Godot 4.2

06 Jan 08:21
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Fixes

Full Changelog: v2.32.0...v2.32.1

v2.32.0 for Godot 4.2

05 Jan 05:17
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What's Changed

New Stuff

  • Close files with middle mouse button by @4kxz in #420
  • Add setting for using external editor by @nathanhoad in #419
  • Adding support for skipping pauses after "." when using abbreviations by @citizenken in #433

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Full Changelog: v2.31.0...v2.32.0

v2.31.0 for Godot 4.2

08 Dec 10:03
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⚠ Notes

If you haven't already you might need to update your balloon to change the elif dialogue_line.time != null: line to be elif dialogue_line.time != "": (dialogue_line.time is now a strongly typed string).

What's Changed

New Stuff

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Full Changelog: v2.30.0...v2.31.0

v2.30.0 for Godot 4.2

02 Dec 11:19
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⚠ Notes

If you haven't already you might need to update your balloon to change the elif dialogue_line.time != null: line to be elif dialogue_line.time != "": (dialogue_line.time is now a strongly typed string).

What's Changed

New Stuff

Other Changes

Full Changelog: v2.29.2...v2.30.0