From 87545dad3ff1e704132ef8a160be398f9dcaecb5 Mon Sep 17 00:00:00 2001 From: Charlie Chen <56779163+SpecterShell@users.noreply.github.com> Date: Sat, 27 Apr 2024 03:46:53 +1200 Subject: [PATCH] New version: Unity.Unity.2022 version 2022.3.26f1 (#150807) --- .../Unity.Unity.2022.installer.yaml | 19 ++++ .../Unity.Unity.2022.locale.en-US.yaml | 106 ++++++++++++++++++ .../Unity.Unity.2022.locale.zh-CN.yaml | 34 ++++++ .../2022/2022.3.26f1/Unity.Unity.2022.yaml | 8 ++ 4 files changed, 167 insertions(+) create mode 100644 manifests/u/Unity/Unity/2022/2022.3.26f1/Unity.Unity.2022.installer.yaml create mode 100644 manifests/u/Unity/Unity/2022/2022.3.26f1/Unity.Unity.2022.locale.en-US.yaml create mode 100644 manifests/u/Unity/Unity/2022/2022.3.26f1/Unity.Unity.2022.locale.zh-CN.yaml create mode 100644 manifests/u/Unity/Unity/2022/2022.3.26f1/Unity.Unity.2022.yaml diff --git a/manifests/u/Unity/Unity/2022/2022.3.26f1/Unity.Unity.2022.installer.yaml b/manifests/u/Unity/Unity/2022/2022.3.26f1/Unity.Unity.2022.installer.yaml new file mode 100644 index 0000000000000..294b3a0169fc6 --- /dev/null +++ b/manifests/u/Unity/Unity/2022/2022.3.26f1/Unity.Unity.2022.installer.yaml @@ -0,0 +1,19 @@ +# Created with YamlCreate.ps1 v2.4.1 Dumplings Mod $debug=QUSU.CRLF.7-4-2.Win32NT +# yaml-language-server: $schema=https://aka.ms/winget-manifest.installer.1.6.0.schema.json + +PackageIdentifier: Unity.Unity.2022 +PackageVersion: 2022.3.26f1 +InstallerType: nullsoft +Scope: machine +UpgradeBehavior: install +FileExtensions: +- unity +- unitypackage +ReleaseDate: 2024-04-23 +Installers: +- Architecture: x64 + InstallerUrl: https://download.unity3d.com/download_unity/ec6cd8118806/Windows64EditorInstaller/UnitySetup64-2022.3.26f1.exe + InstallerSha256: C1FAC70EB51011467AE5C32DDB00B7853EA06C5656D2BFD69703881A85C30C96 + ProductCode: Unity 2022.3.26f1 +ManifestType: installer +ManifestVersion: 1.6.0 diff --git a/manifests/u/Unity/Unity/2022/2022.3.26f1/Unity.Unity.2022.locale.en-US.yaml b/manifests/u/Unity/Unity/2022/2022.3.26f1/Unity.Unity.2022.locale.en-US.yaml new file mode 100644 index 0000000000000..05d9028ad5cb2 --- /dev/null +++ b/manifests/u/Unity/Unity/2022/2022.3.26f1/Unity.Unity.2022.locale.en-US.yaml @@ -0,0 +1,106 @@ +# Created with YamlCreate.ps1 v2.4.1 Dumplings Mod $debug=QUSU.CRLF.7-4-2.Win32NT +# yaml-language-server: $schema=https://aka.ms/winget-manifest.defaultLocale.1.6.0.schema.json + +PackageIdentifier: Unity.Unity.2022 +PackageVersion: 2022.3.26f1 +PackageLocale: en-US +Publisher: Unity Technologies ApS +PublisherUrl: https://unity.com +PublisherSupportUrl: https://support.unity.com +PrivacyUrl: https://unity.com/legal/privacy-policy +Author: Unity Technologies ApS +PackageName: Unity 2022 +PackageUrl: https://unity.com/download +License: Proprietary +LicenseUrl: https://unity.com/legal/terms-of-service +Copyright: © 2024 Unity Technologies ApS. All rights reserved. +CopyrightUrl: https://unity.com/legal/trademarks +ShortDescription: The world’s leading platform for real-time content creation +Description: |- + Unity is the ultimate game development platform. + Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers. +# Moniker: +Tags: +- develop +- development +- game +- unity +- unity3d +ReleaseNotes: |- + Known Issues in 2022.3.26f1 + - Asset - Database: Crash in CollectManagedImportDependencyGetters inside OpenScene in batch mode (UUM-57742) + - Asset - Database: Crash on UnityEditor.AssetDatabase:OpenAsset because assertion fails on prefabInstance.GetRootGameObject().IsValid() expression while opening a specific Scene (UUM-66207) + - Asset Importers: Crash on StackAllocator<0>::GetOverheadSize when importing the “POLYGON City - Low Poly 3D Art by Synty“ asset pack (UUM-55981) + - Graphics Optimization: Crash on PrepareDrawShadowsCommandStep1 when selecting a camera while the Occlusion Culling window is open (UUM-506) + - IAP: [Android] The Player crashes with a "JNI ERROR (app bug)" error when the global reference table gets overflowed by BillingClientStateListener (UUM-55105) + - IL2CPP: [Android] Crash on Android when AndroidJavaProxy is calling from multiple threads (UUM-49357) + - Metal: Player hangs when re-focusing the Player window after switching to a window that covers the Player window (UUM-67400) + - Platform Audio: Crash on FMODCodecMPEGsetPositionInternal when a mobile platform is selected and a specific audio clip is played (UUM-62086) + - UI Toolkit Framework: The "StackOverflowException" error is thrown in the console and the Editor freezes when Spacebar is pressed after selecting the last element of a list (UUM-69616) + - WebRequest: UnityWebRequest crashes if invoked when player is quitting (UUM-63150) + 2022.3.26f1 Release Notes + Improvements + - Build System: Serialise concurrent overlapping bee standalone driver processes to avoid build failures. + Changes + - Build System: Upgraded unity-unpacker and bsdtar binaries to use libarchive 3.7.3. + - Package: Updated Cinemachine package to 2.10.0. + Fixes + - 2D: Fixed unable to create Sprite in Sprite Editor Window in certain cases. (UUM-67197) + - Android: Bump Android Logcat Package to 1.4.1. + - Asset Bundles: Fixed performance regression when clearing bundle cache folders. (UUM-60063) + - Core: Fixed floating point issue in APV sampling. (UUM-47714) + - Documentation: Fixed EditorUtility.OpenFilePanelWithFilters documentation. (UUM-44679) + - Documentation: Fixed EditorUtility.SetDialogOptOutDecision documentation. (UUM-43878) + - Editor: Default assets should not be uploaded to the Accelerator. (UUM-66975) + - Editor: Errors related to the sqlite dll when using the Windows ARM64 Editor. + - Editor: Fixed crash when entering and leaving play mode while UnityWebRequest is downloading texture using DownloadHandlerTexture. (UUM-68555) + - Editor: Fixed flickering when using baked gi node and TAA. (UUM-65682) + - Editor: Fixed how SearchPRoviders are enabled and setup/disabled in search window. (UUM-62165) + - Editor: Fixed how tags and labels thumbnails are displayed in Search Propositions. (UUM-62795) + - Editor: Fixed issue where dialog box with a progress bar can cause a crash when entering play mode on macOS. (UUM-66854) + - Editor: Fixed performance regression introduced by SO Library detection change. (UUM-25880) + - Editor: Fixed temp memory leak inside Memory Profiler GUI element. (UUM-62793) + - Editor: HDRP: Fixed out-of-range errors that can happen when using decals with multiple cameras. (UUM-66021) + - Editor: Removed "Autofill" menu item from the "Edit" menu. (UUM-62774) + - Editor: Removed "Close All" menu item from the "File" menu. (UUM-65192) + - HDRP: Banding in IES importer. (UUM-68033) + - HDRP: Fixed cinematic eye shader lighting from directional lights. (UUM-65500) + - HDRP: Fixed realloc of history buffer when XR is enabled. (UUM-41386) + - HDRP: Fixed TAA post sharpen in XR. (UUM-32872) + - HDRP: Fixed underwater applied when water is disabled. (UUM-61413) + - iOS: Fixed ProjectCapabilityManager.AddHealthKit API not adding HealthKit capability to PBXProject correctly. (UUM-65393) + - iOS: UnityWebRequest URLs with unescaped symbols [ and ] in query and containing other spec characters like space will now fail on iOS 17 instead of sending request to improperly escaped (and as such - wrong) url. URLs that are properly percent-escaped are recommended and will work correctly. (UUM-66942) + - Linux: Fixed Multi-touch events not recognizing on Linux Player. (UUM-49191) + - Linux: Prevent crash when shader compiler steals focus from preview texture window. (UUM-59278) + - macOS: Fixed custom cursor not used if mouse leaves the window. (UUM-67592) + - Prefabs: Crash on PhysicsManager::SetBodyTransformChangeInterest when opening a scene. (UUM-56057) + - Shadergraph: Added issues where shaders generated for iOS or Android may not compile correctly due to precision. (UUM-64863) + - Shaders: Fixed shaders marked incompatible with the SRP Batcher when shaders with a lot of similar properties were loaded. (UUM-69238) + - SRP Core: Fixed PackFloat2To8 in packing.hlsl. (UUM-62724) + - UI Toolkit: Fixed large memory allocation sometimes happening when processing style variables. (UUM-69741) + - UI Toolkit: Fixed UIDocument component not showing on some Inspector windows when multiple inspectors are open. (UUM-67033) + - Undo System: Fixed crash when undoing an action in a graph using Undo.RecordObject. (UUM-58380) + - Universal RP: Removed duplicated code in UniversalRenderer.cs. (UUM-69481) + - Universal Windows Platform: Syncing capabilities to update the manifest is only necessary if the manifest already exists. (UUM-68424) + - Video: Fixed the Video Player to play the video after seeking back to frame 0 when Loop and Skip On Drop are enabled and the video has looped once. (UUM-66728) + - Video: Video repeats the first frame on Android when it is played via Unity's Video Player component. (UUM-45914) + - VisionOS: Fixed the Pause/Resume callbacks from being invoked twice when resuming from pause, causing a crash. + - XR: Updated XR Hands package to 1.4.0 and set 1.5.0-pre.1 as available next version. + - XR: Updated XR Interaction Toolkit package to 2.5.4. + Package changes in 2022.3.26f1 + Packages updated + - com.unity.cinemachine: 2.9.5 → 2.10.0 + - com.unity.mobile.android-logcat: 1.4.0 → 1.4.1 + - com.unity.visualscripting: 1.9.2 → 1.9.4 + - com.unity.xr.hands: 1.3.0 → 1.4.0 + - com.unity.xr.interaction.toolkit: 2.5.2 → 2.5.4 + Packages added + - com.unity.services.vivox@16.2.0 +ReleaseNotesUrl: https://unity3d.com/unity/whats-new/2022.3.26 +PurchaseUrl: https://store.unity.com/ +# InstallationNotes: +Documentations: +- DocumentUrl: https://docs.unity3d.com/2022.3/Documentation/Manual/ + DocumentLabel: Unity User Manual +ManifestType: defaultLocale +ManifestVersion: 1.6.0 diff --git a/manifests/u/Unity/Unity/2022/2022.3.26f1/Unity.Unity.2022.locale.zh-CN.yaml b/manifests/u/Unity/Unity/2022/2022.3.26f1/Unity.Unity.2022.locale.zh-CN.yaml new file mode 100644 index 0000000000000..65ac06ccebfbe --- /dev/null +++ b/manifests/u/Unity/Unity/2022/2022.3.26f1/Unity.Unity.2022.locale.zh-CN.yaml @@ -0,0 +1,34 @@ +# Created with YamlCreate.ps1 v2.4.1 Dumplings Mod $debug=QUSU.CRLF.7-4-2.Win32NT +# yaml-language-server: $schema=https://aka.ms/winget-manifest.locale.1.6.0.schema.json + +PackageIdentifier: Unity.Unity.2022 +PackageVersion: 2022.3.26f1 +PackageLocale: zh-CN +Publisher: Unity Technologies ApS +PublisherUrl: https://unity.com/cn +PublisherSupportUrl: https://support.unity.com +PrivacyUrl: https://unity.com/cn/legal/privacy-policy +Author: Unity Technologies ApS +PackageName: Unity 2022 +PackageUrl: https://unity.com/cn/download +License: 专有软件 +LicenseUrl: https://unity.com/cn/legal/terms-of-service +Copyright: © 2024 Unity Technologies ApS. All rights reserved. +CopyrightUrl: https://unity.com/cn/legal/trademarks +ShortDescription: 全球领先的实时内容创作平台 +Description: Unity 是旗舰游戏开发平台。使用 Unity 构建高质量的 3D 和 2D 游戏,将其部署至手机、桌面、VR/AR、游戏机或网页,并连接忠实热情的玩家与客户。 +# Moniker: +Tags: +- unity +- unity3d +- 开发 +- 游戏 +# ReleaseNotes: +ReleaseNotesUrl: https://unity3d.com/unity/whats-new/2022.3.26 +PurchaseUrl: https://store.unity.com/cn +# InstallationNotes: +Documentations: +- DocumentLabel: Unity 用户手册 + DocumentUrl: https://docs.unity3d.com/cn/2022.3/Manual/ +ManifestType: locale +ManifestVersion: 1.6.0 diff --git a/manifests/u/Unity/Unity/2022/2022.3.26f1/Unity.Unity.2022.yaml b/manifests/u/Unity/Unity/2022/2022.3.26f1/Unity.Unity.2022.yaml new file mode 100644 index 0000000000000..5783c3e9753d6 --- /dev/null +++ b/manifests/u/Unity/Unity/2022/2022.3.26f1/Unity.Unity.2022.yaml @@ -0,0 +1,8 @@ +# Created with YamlCreate.ps1 v2.4.1 Dumplings Mod $debug=QUSU.CRLF.7-4-2.Win32NT +# yaml-language-server: $schema=https://aka.ms/winget-manifest.version.1.6.0.schema.json + +PackageIdentifier: Unity.Unity.2022 +PackageVersion: 2022.3.26f1 +DefaultLocale: en-US +ManifestType: version +ManifestVersion: 1.6.0