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first.html
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first.html
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<!DOCTYPE html>
<html lang="en">
<head>
<title>Local hydra</title>
<meta charset="utf-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<!-- import the latest version of hydra synth-->
<!-- <script src="https://unpkg.com/hydra-synth"></script> -->
<script src="node_modules/hydra-synth/dist/hydra-synth.js"></script>
<style>
html, body {
width: 100%;
height: 100%;
padding: 0;
margin: 0;
}
</style>
</head>
<body>
<canvas id="myCanvas"></canvas>
<script>
// Set the canvas to be as big as the viewport. Needs to be done
// in JavaScript to avoid scaling.
var myCanvas = document.getElementById("myCanvas");
myCanvas.width = window.innerWidth;
myCanvas.height = window.innerHeight;
// A function which will correct shapes for the canvas's aspect ratio
var correction = ()=>window.innerWidth/window.innerHeight;
// create a new hydra-synth instance
var hydra = new Hydra({
canvas: myCanvas,
detectAudio: false
})
// This is our actual hydra script
shape(99).scale(1, 1, correction).out();
</script>
</body>
</html>