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client.js
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client.js
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var
fs = require('fs')
, path = require('path')
, util = require('util')
, events = require('events')
, argv = require(path.resolve(__dirname, 'app', 'argv'))
, client = require(path.resolve(__dirname, 'app', 'client'))
, config = require(path.resolve(__dirname, 'app', 'config'))
, logger = require(path.resolve(__dirname, 'lib', 'logger'))
, domain = require('domain')
, app = new events.EventEmitter()
, log = new logger(argv)
;
process.chdir(__dirname); // avoid relative hacks
logger.default = app.log = log;
d = domain.create();
d.on('error', function(err) {
log.error(err);
/**
* Do more stuff with errors.
* err should include .stack,
* which we could pipe to the cloud
* at some point, it would be useful!
*/
});
d.add(app);
app.on('error', function(err) {
log.error(err);
/**
* Do more stuff with errors.
* err should include .stack,
* which we could pipe to the cloud
* at some point, it would be useful!
*/
});
var ninja = new client(argv, app);
d.add(ninja);
if(!ninja) {
log.error("Unable to create ninja client.");
process.exit(1);
}
config(ninja, app);
/**
* Note about apps (event emitters):
*
* We can instantiate multiple apps to
* allow our modules to be namespaced/sandboxed
* if we so desire. This allows us to provide
* isolation without any additional infrastructure
*/
process.on('uncaughtException',function(err) {
log.error(err);
});