Mihari API (1.0) Download OpenAPI specification:Download
Get alerts query Parameters page artifact description source tag title toAt fromAt
Responses 200 A list of matched alerts
- Response samples Content type application/json
Copy
Expand all Collapse all { "alerts" :
[ { "id" : 0 ,
"title" : "string" ,
"description" : "string" ,
"source" : "string" ,
"createdAt" : "string" ,
"artifacts" :
[ { "id" : 0 ,
"data" : "string" ,
"dataType" : "string" ,
"source" : "string"
} ] } ] , "currentPage" : 0 ,
"pageSize" : 0 ,
"total" : 0
}
Response samples Content type application/json
Copy
Expand all Collapse all { "alerts" :
[ { "id" : 0 ,
"title" : "string" ,
"description" : "string" ,
"source" : "string" ,
"createdAt" : "string" ,
"artifacts" :
[ { "id" : 0 ,
"data" : "string" ,
"dataType" : "string" ,
"source" : "string"
} ] } ] , "currentPage" : 0 ,
"pageSize" : 0 ,
"total" : 0
}
Response samples Content type application/json
Copy
Expand all Collapse all Response samples Content type application/json
Copy
Expand all Collapse all { "id" : 0 ,
"data" : "string" ,
"dataType" : "string" ,
"source" : "string" ,
"geolocation" :
{ "country" : "string" ,
"countryCode" : "string"
} , "whoisRecord" :
{ "domain" : "string" ,
"createdOn" : "string" ,
"updatedOn" : "string" ,
"expiresOn" : "string" ,
"registrar" : { } ,
} , "dnsRecords" :
[ { "resource" : "string" ,
"value" : "string"
} ] }
delete /api/artifacts/{id} Get a config Responses 200 A dictionary of configuration items
+ Response samples Content type application/json
Copy
Expand all Collapse all { "id" : 0 ,
"data" : "string" ,
"dataType" : "string" ,
"source" : "string" ,
"geolocation" :
{ "country" : "string" ,
"countryCode" : "string"
} , "whoisRecord" :
{ "domain" : "string" ,
"createdOn" : "string" ,
"updatedOn" : "string" ,
"expiresOn" : "string" ,
"registrar" : { } ,
} , "dnsRecords" :
[ { "resource" : "string" ,
"value" : "string"
} ] }
Delete an artifact Responses 204 An artifact is deleted
+delete /api/artifacts/{id} Enrich an artifact Responses 201 An artifact is enriched
+get /api/artifacts/{id}/enrich
/api/artifacts/{id}/enrich
Get a config Responses 200 A dictionary of configuration items
Response samples Content type application/json
Copy
Expand all Collapse all { "property1" :
{ "isConfigured" : true ,
"type" : "string" ,
"values" :
[ { "key" : "string" ,
"value" : "string"
} ] } , "property2" :
{ "isConfigured" : true ,
"type" : "string" ,
"values" :
[ { "key" : "string" ,
"value" : "string"
} ] } }
Run a command Request Body schema: application/json
Responses 200 A result of a command
Request samples Content type application/json
Copy
Expand all Collapse all Response samples Content type application/json
Copy
Expand all Collapse all { "output" : "string" ,
"success" : true
}
Run an analyzer Request Body schema: application/json
title required
description required
source required
artifacts required
tags ignoreOldArtifacts ignoreThreshold
Request samples Content type application/json
Copy
Expand all Collapse all Get an IP address information Responses 200 An IP address information
get /api/ip_addresses/{ip} Response samples Content type application/json
Copy
Expand all Collapse all { "ip" : "string" ,
"country" : "string" ,
"city" : "string" ,
"postal" : "string" ,
"region" : "string" ,
"timezone" : "string" ,
"hostname" : "string" ,
"loc" : "string" ,
"org" : "string"
}
\n if (val === '') return true;\n if (val === 'false') return false;\n if (val === 'true') return true;\n return val;\n }\n\n if (DOCUMENT && typeof DOCUMENT.querySelector === 'function') {\n var attrs = [['data-family-prefix', 'familyPrefix'], ['data-replacement-class', 'replacementClass'], ['data-auto-replace-svg', 'autoReplaceSvg'], ['data-auto-add-css', 'autoAddCss'], ['data-auto-a11y', 'autoA11y'], ['data-search-pseudo-elements', 'searchPseudoElements'], ['data-observe-mutations', 'observeMutations'], ['data-mutate-approach', 'mutateApproach'], ['data-keep-original-source', 'keepOriginalSource'], ['data-measure-performance', 'measurePerformance'], ['data-show-missing-icons', 'showMissingIcons']];\n attrs.forEach(function (_ref) {\n var _ref2 = _slicedToArray(_ref, 2),\n attr = _ref2[0],\n key = _ref2[1];\n\n var val = coerce(getAttrConfig(attr));\n\n if (val !== undefined && val !== null) {\n initial[key] = val;\n }\n });\n }\n\n var _default = {\n familyPrefix: DEFAULT_FAMILY_PREFIX,\n replacementClass: DEFAULT_REPLACEMENT_CLASS,\n autoReplaceSvg: true,\n autoAddCss: true,\n autoA11y: true,\n searchPseudoElements: false,\n observeMutations: true,\n mutateApproach: 'async',\n keepOriginalSource: true,\n measurePerformance: false,\n showMissingIcons: true\n };\n\n var _config = _objectSpread({}, _default, initial);\n\n if (!_config.autoReplaceSvg) _config.observeMutations = false;\n\n var config = _objectSpread({}, _config);\n\n WINDOW.FontAwesomeConfig = config;\n\n var w = WINDOW || {};\n if (!w[NAMESPACE_IDENTIFIER]) w[NAMESPACE_IDENTIFIER] = {};\n if (!w[NAMESPACE_IDENTIFIER].styles) w[NAMESPACE_IDENTIFIER].styles = {};\n if (!w[NAMESPACE_IDENTIFIER].hooks) w[NAMESPACE_IDENTIFIER].hooks = {};\n if (!w[NAMESPACE_IDENTIFIER].shims) w[NAMESPACE_IDENTIFIER].shims = [];\n var namespace = w[NAMESPACE_IDENTIFIER];\n\n var functions = [];\n\n var listener = function listener() {\n DOCUMENT.removeEventListener('DOMContentLoaded', listener);\n loaded = 1;\n functions.map(function (fn) {\n return fn();\n });\n };\n\n var loaded = false;\n\n if (IS_DOM) {\n loaded = (DOCUMENT.documentElement.doScroll ? /^loaded|^c/ : /^loaded|^i|^c/).test(DOCUMENT.readyState);\n if (!loaded) DOCUMENT.addEventListener('DOMContentLoaded', listener);\n }\n\n function domready (fn) {\n if (!IS_DOM) return;\n loaded ? setTimeout(fn, 0) : functions.push(fn);\n }\n\n var PENDING = 'pending';\n var SETTLED = 'settled';\n var FULFILLED = 'fulfilled';\n var REJECTED = 'rejected';\n\n var NOOP = function NOOP() {};\n\n var isNode = typeof global !== 'undefined' && typeof global.process !== 'undefined' && typeof global.process.emit === 'function';\n var asyncSetTimer = typeof setImmediate === 'undefined' ? setTimeout : setImmediate;\n var asyncQueue = [];\n var asyncTimer;\n\n function asyncFlush() {\n // run promise callbacks\n for (var i = 0; i < asyncQueue.length; i++) {\n asyncQueue[i][0](asyncQueue[i][1]);\n } // reset async asyncQueue\n\n\n asyncQueue = [];\n asyncTimer = false;\n }\n\n function asyncCall(callback, arg) {\n asyncQueue.push([callback, arg]);\n\n if (!asyncTimer) {\n asyncTimer = true;\n asyncSetTimer(asyncFlush, 0);\n }\n }\n\n function invokeResolver(resolver, promise) {\n function resolvePromise(value) {\n resolve(promise, value);\n }\n\n function rejectPromise(reason) {\n reject(promise, reason);\n }\n\n try {\n resolver(resolvePromise, rejectPromise);\n } catch (e) {\n rejectPromise(e);\n }\n }\n\n function invokeCallback(subscriber) {\n var owner = subscriber.owner;\n var settled = owner._state;\n var value = owner._data;\n var callback = subscriber[settled];\n var promise = subscriber.then;\n\n if (typeof callback === 'function') {\n settled = FULFILLED;\n\n try {\n value = callback(value);\n } catch (e) {\n reject(promise, e);\n }\n }\n\n if (!handleThenable(promise, value)) {\n if (settled === FULFILLED) {\n resolve(promise, value);\n }\n\n if (settled === REJECTED) {\n reject(promise, value);\n }\n }\n }\n\n function handleThenable(promise, value) {\n var resolved;\n\n try {\n if (promise === value) {\n throw new TypeError('A promises callback cannot return that same promise.');\n }\n\n if (value && (typeof value === 'function' || _typeof(value) === 'object')) {\n // then should be retrieved only once\n var then = value.then;\n\n if (typeof then === 'function') {\n then.call(value, function (val) {\n if (!resolved) {\n resolved = true;\n\n if (value === val) {\n fulfill(promise, val);\n } else {\n resolve(promise, val);\n }\n }\n }, function (reason) {\n if (!resolved) {\n resolved = true;\n reject(promise, reason);\n }\n });\n return true;\n }\n }\n } catch (e) {\n if (!resolved) {\n reject(promise, e);\n }\n\n return true;\n }\n\n return false;\n }\n\n function resolve(promise, value) {\n if (promise === value || !handleThenable(promise, value)) {\n fulfill(promise, value);\n }\n }\n\n function fulfill(promise, value) {\n if (promise._state === PENDING) {\n promise._state = SETTLED;\n promise._data = value;\n asyncCall(publishFulfillment, promise);\n }\n }\n\n function reject(promise, reason) {\n if (promise._state === PENDING) {\n promise._state = SETTLED;\n promise._data = reason;\n asyncCall(publishRejection, promise);\n }\n }\n\n function publish(promise) {\n promise._then = promise._then.forEach(invokeCallback);\n }\n\n function publishFulfillment(promise) {\n promise._state = FULFILLED;\n publish(promise);\n }\n\n function publishRejection(promise) {\n promise._state = REJECTED;\n publish(promise);\n\n if (!promise._handled && isNode) {\n global.process.emit('unhandledRejection', promise._data, promise);\n }\n }\n\n function notifyRejectionHandled(promise) {\n global.process.emit('rejectionHandled', promise);\n }\n /**\n * @class\n */\n\n\n function P(resolver) {\n if (typeof resolver !== 'function') {\n throw new TypeError('Promise resolver ' + resolver + ' is not a function');\n }\n\n if (this instanceof P === false) {\n throw new TypeError('Failed to construct \\'Promise\\': Please use the \\'new\\' operator, this object constructor cannot be called as a function.');\n }\n\n this._then = [];\n invokeResolver(resolver, this);\n }\n\n P.prototype = {\n constructor: P,\n _state: PENDING,\n _then: null,\n _data: undefined,\n _handled: false,\n then: function then(onFulfillment, onRejection) {\n var subscriber = {\n owner: this,\n then: new this.constructor(NOOP),\n fulfilled: onFulfillment,\n rejected: onRejection\n };\n\n if ((onRejection || onFulfillment) && !this._handled) {\n this._handled = true;\n\n if (this._state === REJECTED && isNode) {\n asyncCall(notifyRejectionHandled, this);\n }\n }\n\n if (this._state === FULFILLED || this._state === REJECTED) {\n // already resolved, call callback async\n asyncCall(invokeCallback, subscriber);\n } else {\n // subscribe\n this._then.push(subscriber);\n }\n\n return subscriber.then;\n },\n catch: function _catch(onRejection) {\n return this.then(null, onRejection);\n }\n };\n\n P.all = function (promises) {\n if (!Array.isArray(promises)) {\n throw new TypeError('You must pass an array to Promise.all().');\n }\n\n return new P(function (resolve, reject) {\n var results = [];\n var remaining = 0;\n\n function resolver(index) {\n remaining++;\n return function (value) {\n results[index] = value;\n\n if (! --remaining) {\n resolve(results);\n }\n };\n }\n\n for (var i = 0, promise; i < promises.length; i++) {\n promise = promises[i];\n\n if (promise && typeof promise.then === 'function') {\n promise.then(resolver(i), reject);\n } else {\n results[i] = promise;\n }\n }\n\n if (!remaining) {\n resolve(results);\n }\n });\n };\n\n P.race = function (promises) {\n if (!Array.isArray(promises)) {\n throw new TypeError('You must pass an array to Promise.race().');\n }\n\n return new P(function (resolve, reject) {\n for (var i = 0, promise; i < promises.length; i++) {\n promise = promises[i];\n\n if (promise && typeof promise.then === 'function') {\n promise.then(resolve, reject);\n } else {\n resolve(promise);\n }\n }\n });\n };\n\n P.resolve = function (value) {\n if (value && _typeof(value) === 'object' && value.constructor === P) {\n return value;\n }\n\n return new P(function (resolve) {\n resolve(value);\n });\n };\n\n P.reject = function (reason) {\n return new P(function (resolve, reject) {\n reject(reason);\n });\n };\n\n var picked = typeof Promise === 'function' ? Promise : P;\n\n var d = UNITS_IN_GRID;\n var meaninglessTransform = {\n size: 16,\n x: 0,\n y: 0,\n rotate: 0,\n flipX: false,\n flipY: false\n };\n\n function isReserved(name) {\n return ~RESERVED_CLASSES.indexOf(name);\n }\n\n function bunker(fn) {\n try {\n fn();\n } catch (e) {\n if (!PRODUCTION) {\n throw e;\n }\n }\n }\n function insertCss(css) {\n if (!css || !IS_DOM) {\n return;\n }\n\n var style = DOCUMENT.createElement('style');\n style.setAttribute('type', 'text/css');\n style.innerHTML = css;\n var headChildren = DOCUMENT.head.childNodes;\n var beforeChild = null;\n\n for (var i = headChildren.length - 1; i > -1; i--) {\n var child = headChildren[i];\n var tagName = (child.tagName || '').toUpperCase();\n\n if (['STYLE', 'LINK'].indexOf(tagName) > -1) {\n beforeChild = child;\n }\n }\n\n DOCUMENT.head.insertBefore(style, beforeChild);\n return css;\n }\n var idPool = '0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ';\n function nextUniqueId() {\n var size = 12;\n var id = '';\n\n while (size-- > 0) {\n id += idPool[Math.random() * 62 | 0];\n }\n\n return id;\n }\n function toArray(obj) {\n var array = [];\n\n for (var i = (obj || []).length >>> 0; i--;) {\n array[i] = obj[i];\n }\n\n return array;\n }\n function classArray(node) {\n if (node.classList) {\n return toArray(node.classList);\n } else {\n return (node.getAttribute('class') || '').split(' ').filter(function (i) {\n return i;\n });\n }\n }\n function getIconName(familyPrefix, cls) {\n var parts = cls.split('-');\n var prefix = parts[0];\n var iconName = parts.slice(1).join('-');\n\n if (prefix === familyPrefix && iconName !== '' && !isReserved(iconName)) {\n return iconName;\n } else {\n return null;\n }\n }\n function htmlEscape(str) {\n return \"\".concat(str).replace(/&/g, '&').replace(/\"/g, '"').replace(/'/g, ''').replace(//g, '>');\n }\n function joinAttributes(attributes) {\n return Object.keys(attributes || {}).reduce(function (acc, attributeName) {\n return acc + \"\".concat(attributeName, \"=\\\"\").concat(htmlEscape(attributes[attributeName]), \"\\\" \");\n }, '').trim();\n }\n function joinStyles(styles) {\n return Object.keys(styles || {}).reduce(function (acc, styleName) {\n return acc + \"\".concat(styleName, \": \").concat(styles[styleName], \";\");\n }, '');\n }\n function transformIsMeaningful(transform) {\n return transform.size !== meaninglessTransform.size || transform.x !== meaninglessTransform.x || transform.y !== meaninglessTransform.y || transform.rotate !== meaninglessTransform.rotate || transform.flipX || transform.flipY;\n }\n function transformForSvg(_ref) {\n var transform = _ref.transform,\n containerWidth = _ref.containerWidth,\n iconWidth = _ref.iconWidth;\n var outer = {\n transform: \"translate(\".concat(containerWidth / 2, \" 256)\")\n };\n var innerTranslate = \"translate(\".concat(transform.x * 32, \", \").concat(transform.y * 32, \") \");\n var innerScale = \"scale(\".concat(transform.size / 16 * (transform.flipX ? -1 : 1), \", \").concat(transform.size / 16 * (transform.flipY ? -1 : 1), \") \");\n var innerRotate = \"rotate(\".concat(transform.rotate, \" 0 0)\");\n var inner = {\n transform: \"\".concat(innerTranslate, \" \").concat(innerScale, \" \").concat(innerRotate)\n };\n var path = {\n transform: \"translate(\".concat(iconWidth / 2 * -1, \" -256)\")\n };\n return {\n outer: outer,\n inner: inner,\n path: path\n };\n }\n function transformForCss(_ref2) {\n var transform = _ref2.transform,\n _ref2$width = _ref2.width,\n width = _ref2$width === void 0 ? UNITS_IN_GRID : _ref2$width,\n _ref2$height = _ref2.height,\n height = _ref2$height === void 0 ? UNITS_IN_GRID : _ref2$height,\n _ref2$startCentered = _ref2.startCentered,\n startCentered = _ref2$startCentered === void 0 ? false : _ref2$startCentered;\n var val = '';\n\n if (startCentered && IS_IE) {\n val += \"translate(\".concat(transform.x / d - width / 2, \"em, \").concat(transform.y / d - height / 2, \"em) \");\n } else if (startCentered) {\n val += \"translate(calc(-50% + \".concat(transform.x / d, \"em), calc(-50% + \").concat(transform.y / d, \"em)) \");\n } else {\n val += \"translate(\".concat(transform.x / d, \"em, \").concat(transform.y / d, \"em) \");\n }\n\n val += \"scale(\".concat(transform.size / d * (transform.flipX ? -1 : 1), \", \").concat(transform.size / d * (transform.flipY ? -1 : 1), \") \");\n val += \"rotate(\".concat(transform.rotate, \"deg) \");\n return val;\n }\n\n var ALL_SPACE = {\n x: 0,\n y: 0,\n width: '100%',\n height: '100%'\n };\n\n function fillBlack(abstract) {\n var force = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : true;\n\n if (abstract.attributes && (abstract.attributes.fill || force)) {\n abstract.attributes.fill = 'black';\n }\n\n return abstract;\n }\n\n function deGroup(abstract) {\n if (abstract.tag === 'g') {\n return abstract.children;\n } else {\n return [abstract];\n }\n }\n\n function makeIconMasking (_ref) {\n var children = _ref.children,\n attributes = _ref.attributes,\n main = _ref.main,\n mask = _ref.mask,\n explicitMaskId = _ref.maskId,\n transform = _ref.transform;\n var mainWidth = main.width,\n mainPath = main.icon;\n var maskWidth = mask.width,\n maskPath = mask.icon;\n var trans = transformForSvg({\n transform: transform,\n containerWidth: maskWidth,\n iconWidth: mainWidth\n });\n var maskRect = {\n tag: 'rect',\n attributes: _objectSpread({}, ALL_SPACE, {\n fill: 'white'\n })\n };\n var maskInnerGroupChildrenMixin = mainPath.children ? {\n children: mainPath.children.map(fillBlack)\n } : {};\n var maskInnerGroup = {\n tag: 'g',\n attributes: _objectSpread({}, trans.inner),\n children: [fillBlack(_objectSpread({\n tag: mainPath.tag,\n attributes: _objectSpread({}, mainPath.attributes, trans.path)\n }, maskInnerGroupChildrenMixin))]\n };\n var maskOuterGroup = {\n tag: 'g',\n attributes: _objectSpread({}, trans.outer),\n children: [maskInnerGroup]\n };\n var maskId = \"mask-\".concat(explicitMaskId || nextUniqueId());\n var clipId = \"clip-\".concat(explicitMaskId || nextUniqueId());\n var maskTag = {\n tag: 'mask',\n attributes: _objectSpread({}, ALL_SPACE, {\n id: maskId,\n maskUnits: 'userSpaceOnUse',\n maskContentUnits: 'userSpaceOnUse'\n }),\n children: [maskRect, maskOuterGroup]\n };\n var defs = {\n tag: 'defs',\n children: [{\n tag: 'clipPath',\n attributes: {\n id: clipId\n },\n children: deGroup(maskPath)\n }, maskTag]\n };\n children.push(defs, {\n tag: 'rect',\n attributes: _objectSpread({\n fill: 'currentColor',\n 'clip-path': \"url(#\".concat(clipId, \")\"),\n mask: \"url(#\".concat(maskId, \")\")\n }, ALL_SPACE)\n });\n return {\n children: children,\n attributes: attributes\n };\n }\n\n function makeIconStandard (_ref) {\n var children = _ref.children,\n attributes = _ref.attributes,\n main = _ref.main,\n transform = _ref.transform,\n styles = _ref.styles;\n var styleString = joinStyles(styles);\n\n if (styleString.length > 0) {\n attributes['style'] = styleString;\n }\n\n if (transformIsMeaningful(transform)) {\n var trans = transformForSvg({\n transform: transform,\n containerWidth: main.width,\n iconWidth: main.width\n });\n children.push({\n tag: 'g',\n attributes: _objectSpread({}, trans.outer),\n children: [{\n tag: 'g',\n attributes: _objectSpread({}, trans.inner),\n children: [{\n tag: main.icon.tag,\n children: main.icon.children,\n attributes: _objectSpread({}, main.icon.attributes, trans.path)\n }]\n }]\n });\n } else {\n children.push(main.icon);\n }\n\n return {\n children: children,\n attributes: attributes\n };\n }\n\n function asIcon (_ref) {\n var children = _ref.children,\n main = _ref.main,\n mask = _ref.mask,\n attributes = _ref.attributes,\n styles = _ref.styles,\n transform = _ref.transform;\n\n if (transformIsMeaningful(transform) && main.found && !mask.found) {\n var width = main.width,\n height = main.height;\n var offset = {\n x: width / height / 2,\n y: 0.5\n };\n attributes['style'] = joinStyles(_objectSpread({}, styles, {\n 'transform-origin': \"\".concat(offset.x + transform.x / 16, \"em \").concat(offset.y + transform.y / 16, \"em\")\n }));\n }\n\n return [{\n tag: 'svg',\n attributes: attributes,\n children: children\n }];\n }\n\n function asSymbol (_ref) {\n var prefix = _ref.prefix,\n iconName = _ref.iconName,\n children = _ref.children,\n attributes = _ref.attributes,\n symbol = _ref.symbol;\n var id = symbol === true ? \"\".concat(prefix, \"-\").concat(config.familyPrefix, \"-\").concat(iconName) : symbol;\n return [{\n tag: 'svg',\n attributes: {\n style: 'display: none;'\n },\n children: [{\n tag: 'symbol',\n attributes: _objectSpread({}, attributes, {\n id: id\n }),\n children: children\n }]\n }];\n }\n\n function makeInlineSvgAbstract(params) {\n var _params$icons = params.icons,\n main = _params$icons.main,\n mask = _params$icons.mask,\n prefix = params.prefix,\n iconName = params.iconName,\n transform = params.transform,\n symbol = params.symbol,\n title = params.title,\n maskId = params.maskId,\n titleId = params.titleId,\n extra = params.extra,\n _params$watchable = params.watchable,\n watchable = _params$watchable === void 0 ? false : _params$watchable;\n\n var _ref = mask.found ? mask : main,\n width = _ref.width,\n height = _ref.height;\n\n var isUploadedIcon = prefix === 'fak';\n var widthClass = isUploadedIcon ? '' : \"fa-w-\".concat(Math.ceil(width / height * 16));\n var attrClass = [config.replacementClass, iconName ? \"\".concat(config.familyPrefix, \"-\").concat(iconName) : '', widthClass].filter(function (c) {\n return extra.classes.indexOf(c) === -1;\n }).filter(function (c) {\n return c !== '' || !!c;\n }).concat(extra.classes).join(' ');\n var content = {\n children: [],\n attributes: _objectSpread({}, extra.attributes, {\n 'data-prefix': prefix,\n 'data-icon': iconName,\n 'class': attrClass,\n 'role': extra.attributes.role || 'img',\n 'xmlns': 'http://www.w3.org/2000/svg',\n 'viewBox': \"0 0 \".concat(width, \" \").concat(height)\n })\n };\n var uploadedIconWidthStyle = isUploadedIcon && !~extra.classes.indexOf('fa-fw') ? {\n width: \"\".concat(width / height * 16 * 0.0625, \"em\")\n } : {};\n\n if (watchable) {\n content.attributes[DATA_FA_I2SVG] = '';\n }\n\n if (title) content.children.push({\n tag: 'title',\n attributes: {\n id: content.attributes['aria-labelledby'] || \"title-\".concat(titleId || nextUniqueId())\n },\n children: [title]\n });\n\n var args = _objectSpread({}, content, {\n prefix: prefix,\n iconName: iconName,\n main: main,\n mask: mask,\n maskId: maskId,\n transform: transform,\n symbol: symbol,\n styles: _objectSpread({}, uploadedIconWidthStyle, extra.styles)\n });\n\n var _ref2 = mask.found && main.found ? makeIconMasking(args) : makeIconStandard(args),\n children = _ref2.children,\n attributes = _ref2.attributes;\n\n args.children = children;\n args.attributes = attributes;\n\n if (symbol) {\n return asSymbol(args);\n } else {\n return asIcon(args);\n }\n }\n function makeLayersTextAbstract(params) {\n var content = params.content,\n width = params.width,\n height = params.height,\n transform = params.transform,\n title = params.title,\n extra = params.extra,\n _params$watchable2 = params.watchable,\n watchable = _params$watchable2 === void 0 ? false : _params$watchable2;\n\n var attributes = _objectSpread({}, extra.attributes, title ? {\n 'title': title\n } : {}, {\n 'class': extra.classes.join(' ')\n });\n\n if (watchable) {\n attributes[DATA_FA_I2SVG] = '';\n }\n\n var styles = _objectSpread({}, extra.styles);\n\n if (transformIsMeaningful(transform)) {\n styles['transform'] = transformForCss({\n transform: transform,\n startCentered: true,\n width: width,\n height: height\n });\n styles['-webkit-transform'] = styles['transform'];\n }\n\n var styleString = joinStyles(styles);\n\n if (styleString.length > 0) {\n attributes['style'] = styleString;\n }\n\n var val = [];\n val.push({\n tag: 'span',\n attributes: attributes,\n children: [content]\n });\n\n if (title) {\n val.push({\n tag: 'span',\n attributes: {\n class: 'sr-only'\n },\n children: [title]\n });\n }\n\n return val;\n }\n function makeLayersCounterAbstract(params) {\n var content = params.content,\n title = params.title,\n extra = params.extra;\n\n var attributes = _objectSpread({}, extra.attributes, title ? {\n 'title': title\n } : {}, {\n 'class': extra.classes.join(' ')\n });\n\n var styleString = joinStyles(extra.styles);\n\n if (styleString.length > 0) {\n attributes['style'] = styleString;\n }\n\n var val = [];\n val.push({\n tag: 'span',\n attributes: attributes,\n children: [content]\n });\n\n if (title) {\n val.push({\n tag: 'span',\n attributes: {\n class: 'sr-only'\n },\n children: [title]\n });\n }\n\n return val;\n }\n\n var noop$1 = function noop() {};\n\n var p = config.measurePerformance && PERFORMANCE && PERFORMANCE.mark && PERFORMANCE.measure ? PERFORMANCE : {\n mark: noop$1,\n measure: noop$1\n };\n var preamble = \"FA \\\"5.15.4\\\"\";\n\n var begin = function begin(name) {\n p.mark(\"\".concat(preamble, \" \").concat(name, \" begins\"));\n return function () {\n return end(name);\n };\n };\n\n var end = function end(name) {\n p.mark(\"\".concat(preamble, \" \").concat(name, \" ends\"));\n p.measure(\"\".concat(preamble, \" \").concat(name), \"\".concat(preamble, \" \").concat(name, \" begins\"), \"\".concat(preamble, \" \").concat(name, \" ends\"));\n };\n\n var perf = {\n begin: begin,\n end: end\n };\n\n /**\n * Internal helper to bind a function known to have 4 arguments\n * to a given context.\n */\n\n var bindInternal4 = function bindInternal4(func, thisContext) {\n return function (a, b, c, d) {\n return func.call(thisContext, a, b, c, d);\n };\n };\n\n /**\n * # Reduce\n *\n * A fast object `.reduce()` implementation.\n *\n * @param {Object} subject The object to reduce over.\n * @param {Function} fn The reducer function.\n * @param {mixed} initialValue The initial value for the reducer, defaults to subject[0].\n * @param {Object} thisContext The context for the reducer.\n * @return {mixed} The final result.\n */\n\n\n var reduce = function fastReduceObject(subject, fn, initialValue, thisContext) {\n var keys = Object.keys(subject),\n length = keys.length,\n iterator = thisContext !== undefined ? bindInternal4(fn, thisContext) : fn,\n i,\n key,\n result;\n\n if (initialValue === undefined) {\n i = 1;\n result = subject[keys[0]];\n } else {\n i = 0;\n result = initialValue;\n }\n\n for (; i < length; i++) {\n key = keys[i];\n result = iterator(result, subject[key], key, subject);\n }\n\n return result;\n };\n\n function toHex(unicode) {\n var result = '';\n\n for (var i = 0; i < unicode.length; i++) {\n var hex = unicode.charCodeAt(i).toString(16);\n result += ('000' + hex).slice(-4);\n }\n\n return result;\n }\n\n function defineIcons(prefix, icons) {\n var params = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n var _params$skipHooks = params.skipHooks,\n skipHooks = _params$skipHooks === void 0 ? false : _params$skipHooks;\n var normalized = Object.keys(icons).reduce(function (acc, iconName) {\n var icon = icons[iconName];\n var expanded = !!icon.icon;\n\n if (expanded) {\n acc[icon.iconName] = icon.icon;\n } else {\n acc[iconName] = icon;\n }\n\n return acc;\n }, {});\n\n if (typeof namespace.hooks.addPack === 'function' && !skipHooks) {\n namespace.hooks.addPack(prefix, normalized);\n } else {\n namespace.styles[prefix] = _objectSpread({}, namespace.styles[prefix] || {}, normalized);\n }\n /**\n * Font Awesome 4 used the prefix of `fa` for all icons. With the introduction\n * of new styles we needed to differentiate between them. Prefix `fa` is now an alias\n * for `fas` so we'll easy the upgrade process for our users by automatically defining\n * this as well.\n */\n\n\n if (prefix === 'fas') {\n defineIcons('fa', icons);\n }\n }\n\n var styles = namespace.styles,\n shims = namespace.shims;\n var _byUnicode = {};\n var _byLigature = {};\n var _byOldName = {};\n var build = function build() {\n var lookup = function lookup(reducer) {\n return reduce(styles, function (o, style, prefix) {\n o[prefix] = reduce(style, reducer, {});\n return o;\n }, {});\n };\n\n _byUnicode = lookup(function (acc, icon, iconName) {\n if (icon[3]) {\n acc[icon[3]] = iconName;\n }\n\n return acc;\n });\n _byLigature = lookup(function (acc, icon, iconName) {\n var ligatures = icon[2];\n acc[iconName] = iconName;\n ligatures.forEach(function (ligature) {\n acc[ligature] = iconName;\n });\n return acc;\n });\n var hasRegular = 'far' in styles;\n _byOldName = reduce(shims, function (acc, shim) {\n var oldName = shim[0];\n var prefix = shim[1];\n var iconName = shim[2];\n\n if (prefix === 'far' && !hasRegular) {\n prefix = 'fas';\n }\n\n acc[oldName] = {\n prefix: prefix,\n iconName: iconName\n };\n return acc;\n }, {});\n };\n build();\n function byUnicode(prefix, unicode) {\n return (_byUnicode[prefix] || {})[unicode];\n }\n function byLigature(prefix, ligature) {\n return (_byLigature[prefix] || {})[ligature];\n }\n function byOldName(name) {\n return _byOldName[name] || {\n prefix: null,\n iconName: null\n };\n }\n\n var styles$1 = namespace.styles;\n var emptyCanonicalIcon = function emptyCanonicalIcon() {\n return {\n prefix: null,\n iconName: null,\n rest: []\n };\n };\n function getCanonicalIcon(values) {\n return values.reduce(function (acc, cls) {\n var iconName = getIconName(config.familyPrefix, cls);\n\n if (styles$1[cls]) {\n acc.prefix = cls;\n } else if (config.autoFetchSvg && Object.keys(PREFIX_TO_STYLE).indexOf(cls) > -1) {\n acc.prefix = cls;\n } else if (iconName) {\n var shim = acc.prefix === 'fa' ? byOldName(iconName) : {};\n acc.iconName = shim.iconName || iconName;\n acc.prefix = shim.prefix || acc.prefix;\n } else if (cls !== config.replacementClass && cls.indexOf('fa-w-') !== 0) {\n acc.rest.push(cls);\n }\n\n return acc;\n }, emptyCanonicalIcon());\n }\n function iconFromMapping(mapping, prefix, iconName) {\n if (mapping && mapping[prefix] && mapping[prefix][iconName]) {\n return {\n prefix: prefix,\n iconName: iconName,\n icon: mapping[prefix][iconName]\n };\n }\n }\n\n function toHtml(abstractNodes) {\n var tag = abstractNodes.tag,\n _abstractNodes$attrib = abstractNodes.attributes,\n attributes = _abstractNodes$attrib === void 0 ? {} : _abstractNodes$attrib,\n _abstractNodes$childr = abstractNodes.children,\n children = _abstractNodes$childr === void 0 ? [] : _abstractNodes$childr;\n\n if (typeof abstractNodes === 'string') {\n return htmlEscape(abstractNodes);\n } else {\n return \"<\".concat(tag, \" \").concat(joinAttributes(attributes), \">\").concat(children.map(toHtml).join(''), \"\").concat(tag, \">\");\n }\n }\n\n var noop$2 = function noop() {};\n\n function isWatched(node) {\n var i2svg = node.getAttribute ? node.getAttribute(DATA_FA_I2SVG) : null;\n return typeof i2svg === 'string';\n }\n\n function getMutator() {\n if (config.autoReplaceSvg === true) {\n return mutators.replace;\n }\n\n var mutator = mutators[config.autoReplaceSvg];\n return mutator || mutators.replace;\n }\n\n var mutators = {\n replace: function replace(mutation) {\n var node = mutation[0];\n var abstract = mutation[1];\n var newOuterHTML = abstract.map(function (a) {\n return toHtml(a);\n }).join('\\n');\n\n if (node.parentNode && node.outerHTML) {\n node.outerHTML = newOuterHTML + (config.keepOriginalSource && node.tagName.toLowerCase() !== 'svg' ? \"\") : '');\n } else if (node.parentNode) {\n var newNode = document.createElement('span');\n node.parentNode.replaceChild(newNode, node);\n newNode.outerHTML = newOuterHTML;\n }\n },\n nest: function nest(mutation) {\n var node = mutation[0];\n var abstract = mutation[1]; // If we already have a replaced node we do not want to continue nesting within it.\n // Short-circuit to the standard replacement\n\n if (~classArray(node).indexOf(config.replacementClass)) {\n return mutators.replace(mutation);\n }\n\n var forSvg = new RegExp(\"\".concat(config.familyPrefix, \"-.*\"));\n delete abstract[0].attributes.style;\n delete abstract[0].attributes.id;\n var splitClasses = abstract[0].attributes.class.split(' ').reduce(function (acc, cls) {\n if (cls === config.replacementClass || cls.match(forSvg)) {\n acc.toSvg.push(cls);\n } else {\n acc.toNode.push(cls);\n }\n\n return acc;\n }, {\n toNode: [],\n toSvg: []\n });\n abstract[0].attributes.class = splitClasses.toSvg.join(' ');\n var newInnerHTML = abstract.map(function (a) {\n return toHtml(a);\n }).join('\\n');\n node.setAttribute('class', splitClasses.toNode.join(' '));\n node.setAttribute(DATA_FA_I2SVG, '');\n node.innerHTML = newInnerHTML;\n }\n };\n\n function performOperationSync(op) {\n op();\n }\n\n function perform(mutations, callback) {\n var callbackFunction = typeof callback === 'function' ? callback : noop$2;\n\n if (mutations.length === 0) {\n callbackFunction();\n } else {\n var frame = performOperationSync;\n\n if (config.mutateApproach === MUTATION_APPROACH_ASYNC) {\n frame = WINDOW.requestAnimationFrame || performOperationSync;\n }\n\n frame(function () {\n var mutator = getMutator();\n var mark = perf.begin('mutate');\n mutations.map(mutator);\n mark();\n callbackFunction();\n });\n }\n }\n var disabled = false;\n function disableObservation() {\n disabled = true;\n }\n function enableObservation() {\n disabled = false;\n }\n var mo = null;\n function observe(options) {\n if (!MUTATION_OBSERVER) {\n return;\n }\n\n if (!config.observeMutations) {\n return;\n }\n\n var treeCallback = options.treeCallback,\n nodeCallback = options.nodeCallback,\n pseudoElementsCallback = options.pseudoElementsCallback,\n _options$observeMutat = options.observeMutationsRoot,\n observeMutationsRoot = _options$observeMutat === void 0 ? DOCUMENT : _options$observeMutat;\n mo = new MUTATION_OBSERVER(function (objects) {\n if (disabled) return;\n toArray(objects).forEach(function (mutationRecord) {\n if (mutationRecord.type === 'childList' && mutationRecord.addedNodes.length > 0 && !isWatched(mutationRecord.addedNodes[0])) {\n if (config.searchPseudoElements) {\n pseudoElementsCallback(mutationRecord.target);\n }\n\n treeCallback(mutationRecord.target);\n }\n\n if (mutationRecord.type === 'attributes' && mutationRecord.target.parentNode && config.searchPseudoElements) {\n pseudoElementsCallback(mutationRecord.target.parentNode);\n }\n\n if (mutationRecord.type === 'attributes' && isWatched(mutationRecord.target) && ~ATTRIBUTES_WATCHED_FOR_MUTATION.indexOf(mutationRecord.attributeName)) {\n if (mutationRecord.attributeName === 'class') {\n var _getCanonicalIcon = getCanonicalIcon(classArray(mutationRecord.target)),\n prefix = _getCanonicalIcon.prefix,\n iconName = _getCanonicalIcon.iconName;\n\n if (prefix) mutationRecord.target.setAttribute('data-prefix', prefix);\n if (iconName) mutationRecord.target.setAttribute('data-icon', iconName);\n } else {\n nodeCallback(mutationRecord.target);\n }\n }\n });\n });\n if (!IS_DOM) return;\n mo.observe(observeMutationsRoot, {\n childList: true,\n attributes: true,\n characterData: true,\n subtree: true\n });\n }\n function disconnect() {\n if (!mo) return;\n mo.disconnect();\n }\n\n function styleParser (node) {\n var style = node.getAttribute('style');\n var val = [];\n\n if (style) {\n val = style.split(';').reduce(function (acc, style) {\n var styles = style.split(':');\n var prop = styles[0];\n var value = styles.slice(1);\n\n if (prop && value.length > 0) {\n acc[prop] = value.join(':').trim();\n }\n\n return acc;\n }, {});\n }\n\n return val;\n }\n\n function classParser (node) {\n var existingPrefix = node.getAttribute('data-prefix');\n var existingIconName = node.getAttribute('data-icon');\n var innerText = node.innerText !== undefined ? node.innerText.trim() : '';\n var val = getCanonicalIcon(classArray(node));\n\n if (existingPrefix && existingIconName) {\n val.prefix = existingPrefix;\n val.iconName = existingIconName;\n }\n\n if (val.prefix && innerText.length > 1) {\n val.iconName = byLigature(val.prefix, node.innerText);\n } else if (val.prefix && innerText.length === 1) {\n val.iconName = byUnicode(val.prefix, toHex(node.innerText));\n }\n\n return val;\n }\n\n var parseTransformString = function parseTransformString(transformString) {\n var transform = {\n size: 16,\n x: 0,\n y: 0,\n flipX: false,\n flipY: false,\n rotate: 0\n };\n\n if (!transformString) {\n return transform;\n } else {\n return transformString.toLowerCase().split(' ').reduce(function (acc, n) {\n var parts = n.toLowerCase().split('-');\n var first = parts[0];\n var rest = parts.slice(1).join('-');\n\n if (first && rest === 'h') {\n acc.flipX = true;\n return acc;\n }\n\n if (first && rest === 'v') {\n acc.flipY = true;\n return acc;\n }\n\n rest = parseFloat(rest);\n\n if (isNaN(rest)) {\n return acc;\n }\n\n switch (first) {\n case 'grow':\n acc.size = acc.size + rest;\n break;\n\n case 'shrink':\n acc.size = acc.size - rest;\n break;\n\n case 'left':\n acc.x = acc.x - rest;\n break;\n\n case 'right':\n acc.x = acc.x + rest;\n break;\n\n case 'up':\n acc.y = acc.y - rest;\n break;\n\n case 'down':\n acc.y = acc.y + rest;\n break;\n\n case 'rotate':\n acc.rotate = acc.rotate + rest;\n break;\n }\n\n return acc;\n }, transform);\n }\n };\n function transformParser (node) {\n return parseTransformString(node.getAttribute('data-fa-transform'));\n }\n\n function symbolParser (node) {\n var symbol = node.getAttribute('data-fa-symbol');\n return symbol === null ? false : symbol === '' ? true : symbol;\n }\n\n function attributesParser (node) {\n var extraAttributes = toArray(node.attributes).reduce(function (acc, attr) {\n if (acc.name !== 'class' && acc.name !== 'style') {\n acc[attr.name] = attr.value;\n }\n\n return acc;\n }, {});\n var title = node.getAttribute('title');\n var titleId = node.getAttribute('data-fa-title-id');\n\n if (config.autoA11y) {\n if (title) {\n extraAttributes['aria-labelledby'] = \"\".concat(config.replacementClass, \"-title-\").concat(titleId || nextUniqueId());\n } else {\n extraAttributes['aria-hidden'] = 'true';\n extraAttributes['focusable'] = 'false';\n }\n }\n\n return extraAttributes;\n }\n\n function maskParser (node) {\n var mask = node.getAttribute('data-fa-mask');\n\n if (!mask) {\n return emptyCanonicalIcon();\n } else {\n return getCanonicalIcon(mask.split(' ').map(function (i) {\n return i.trim();\n }));\n }\n }\n\n function blankMeta() {\n return {\n iconName: null,\n title: null,\n titleId: null,\n prefix: null,\n transform: meaninglessTransform,\n symbol: false,\n mask: null,\n maskId: null,\n extra: {\n classes: [],\n styles: {},\n attributes: {}\n }\n };\n }\n function parseMeta(node) {\n var _classParser = classParser(node),\n iconName = _classParser.iconName,\n prefix = _classParser.prefix,\n extraClasses = _classParser.rest;\n\n var extraStyles = styleParser(node);\n var transform = transformParser(node);\n var symbol = symbolParser(node);\n var extraAttributes = attributesParser(node);\n var mask = maskParser(node);\n return {\n iconName: iconName,\n title: node.getAttribute('title'),\n titleId: node.getAttribute('data-fa-title-id'),\n prefix: prefix,\n transform: transform,\n symbol: symbol,\n mask: mask,\n maskId: node.getAttribute('data-fa-mask-id'),\n extra: {\n classes: extraClasses,\n styles: extraStyles,\n attributes: extraAttributes\n }\n };\n }\n\n function MissingIcon(error) {\n this.name = 'MissingIcon';\n this.message = error || 'Icon unavailable';\n this.stack = new Error().stack;\n }\n MissingIcon.prototype = Object.create(Error.prototype);\n MissingIcon.prototype.constructor = MissingIcon;\n\n var FILL = {\n fill: 'currentColor'\n };\n var ANIMATION_BASE = {\n attributeType: 'XML',\n repeatCount: 'indefinite',\n dur: '2s'\n };\n var RING = {\n tag: 'path',\n attributes: _objectSpread({}, FILL, {\n d: 'M156.5,447.7l-12.6,29.5c-18.7-9.5-35.9-21.2-51.5-34.9l22.7-22.7C127.6,430.5,141.5,440,156.5,447.7z M40.6,272H8.5 c1.4,21.2,5.4,41.7,11.7,61.1L50,321.2C45.1,305.5,41.8,289,40.6,272z M40.6,240c1.4-18.8,5.2-37,11.1-54.1l-29.5-12.6 C14.7,194.3,10,216.7,8.5,240H40.6z M64.3,156.5c7.8-14.9,17.2-28.8,28.1-41.5L69.7,92.3c-13.7,15.6-25.5,32.8-34.9,51.5 L64.3,156.5z M397,419.6c-13.9,12-29.4,22.3-46.1,30.4l11.9,29.8c20.7-9.9,39.8-22.6,56.9-37.6L397,419.6z M115,92.4 c13.9-12,29.4-22.3,46.1-30.4l-11.9-29.8c-20.7,9.9-39.8,22.6-56.8,37.6L115,92.4z M447.7,355.5c-7.8,14.9-17.2,28.8-28.1,41.5 l22.7,22.7c13.7-15.6,25.5-32.9,34.9-51.5L447.7,355.5z M471.4,272c-1.4,18.8-5.2,37-11.1,54.1l29.5,12.6 c7.5-21.1,12.2-43.5,13.6-66.8H471.4z M321.2,462c-15.7,5-32.2,8.2-49.2,9.4v32.1c21.2-1.4,41.7-5.4,61.1-11.7L321.2,462z M240,471.4c-18.8-1.4-37-5.2-54.1-11.1l-12.6,29.5c21.1,7.5,43.5,12.2,66.8,13.6V471.4z M462,190.8c5,15.7,8.2,32.2,9.4,49.2h32.1 c-1.4-21.2-5.4-41.7-11.7-61.1L462,190.8z M92.4,397c-12-13.9-22.3-29.4-30.4-46.1l-29.8,11.9c9.9,20.7,22.6,39.8,37.6,56.9 L92.4,397z M272,40.6c18.8,1.4,36.9,5.2,54.1,11.1l12.6-29.5C317.7,14.7,295.3,10,272,8.5V40.6z M190.8,50 c15.7-5,32.2-8.2,49.2-9.4V8.5c-21.2,1.4-41.7,5.4-61.1,11.7L190.8,50z M442.3,92.3L419.6,115c12,13.9,22.3,29.4,30.5,46.1 l29.8-11.9C470,128.5,457.3,109.4,442.3,92.3z M397,92.4l22.7-22.7c-15.6-13.7-32.8-25.5-51.5-34.9l-12.6,29.5 C370.4,72.1,384.4,81.5,397,92.4z'\n })\n };\n\n var OPACITY_ANIMATE = _objectSpread({}, ANIMATION_BASE, {\n attributeName: 'opacity'\n });\n\n var DOT = {\n tag: 'circle',\n attributes: _objectSpread({}, FILL, {\n cx: '256',\n cy: '364',\n r: '28'\n }),\n children: [{\n tag: 'animate',\n attributes: _objectSpread({}, ANIMATION_BASE, {\n attributeName: 'r',\n values: '28;14;28;28;14;28;'\n })\n }, {\n tag: 'animate',\n attributes: _objectSpread({}, OPACITY_ANIMATE, {\n values: '1;0;1;1;0;1;'\n })\n }]\n };\n var QUESTION = {\n tag: 'path',\n attributes: _objectSpread({}, FILL, {\n opacity: '1',\n d: 'M263.7,312h-16c-6.6,0-12-5.4-12-12c0-71,77.4-63.9,77.4-107.8c0-20-17.8-40.2-57.4-40.2c-29.1,0-44.3,9.6-59.2,28.7 c-3.9,5-11.1,6-16.2,2.4l-13.1-9.2c-5.6-3.9-6.9-11.8-2.6-17.2c21.2-27.2,46.4-44.7,91.2-44.7c52.3,0,97.4,29.8,97.4,80.2 c0,67.6-77.4,63.5-77.4,107.8C275.7,306.6,270.3,312,263.7,312z'\n }),\n children: [{\n tag: 'animate',\n attributes: _objectSpread({}, OPACITY_ANIMATE, {\n values: '1;0;0;0;0;1;'\n })\n }]\n };\n var EXCLAMATION = {\n tag: 'path',\n attributes: _objectSpread({}, FILL, {\n opacity: '0',\n d: 'M232.5,134.5l7,168c0.3,6.4,5.6,11.5,12,11.5h9c6.4,0,11.7-5.1,12-11.5l7-168c0.3-6.8-5.2-12.5-12-12.5h-23 C237.7,122,232.2,127.7,232.5,134.5z'\n }),\n children: [{\n tag: 'animate',\n attributes: _objectSpread({}, OPACITY_ANIMATE, {\n values: '0;0;1;1;0;0;'\n })\n }]\n };\n var missing = {\n tag: 'g',\n children: [RING, DOT, QUESTION, EXCLAMATION]\n };\n\n var styles$2 = namespace.styles;\n function asFoundIcon(icon) {\n var width = icon[0];\n var height = icon[1];\n\n var _icon$slice = icon.slice(4),\n _icon$slice2 = _slicedToArray(_icon$slice, 1),\n vectorData = _icon$slice2[0];\n\n var element = null;\n\n if (Array.isArray(vectorData)) {\n element = {\n tag: 'g',\n attributes: {\n class: \"\".concat(config.familyPrefix, \"-\").concat(DUOTONE_CLASSES.GROUP)\n },\n children: [{\n tag: 'path',\n attributes: {\n class: \"\".concat(config.familyPrefix, \"-\").concat(DUOTONE_CLASSES.SECONDARY),\n fill: 'currentColor',\n d: vectorData[0]\n }\n }, {\n tag: 'path',\n attributes: {\n class: \"\".concat(config.familyPrefix, \"-\").concat(DUOTONE_CLASSES.PRIMARY),\n fill: 'currentColor',\n d: vectorData[1]\n }\n }]\n };\n } else {\n element = {\n tag: 'path',\n attributes: {\n fill: 'currentColor',\n d: vectorData\n }\n };\n }\n\n return {\n found: true,\n width: width,\n height: height,\n icon: element\n };\n }\n function findIcon(iconName, prefix) {\n return new picked(function (resolve, reject) {\n var val = {\n found: false,\n width: 512,\n height: 512,\n icon: missing\n };\n\n if (iconName && prefix && styles$2[prefix] && styles$2[prefix][iconName]) {\n var icon = styles$2[prefix][iconName];\n return resolve(asFoundIcon(icon));\n }\n\n if (iconName && prefix && !config.showMissingIcons) {\n reject(new MissingIcon(\"Icon is missing for prefix \".concat(prefix, \" with icon name \").concat(iconName)));\n } else {\n resolve(val);\n }\n });\n }\n\n var styles$3 = namespace.styles;\n\n function generateSvgReplacementMutation(node, nodeMeta) {\n var iconName = nodeMeta.iconName,\n title = nodeMeta.title,\n titleId = nodeMeta.titleId,\n prefix = nodeMeta.prefix,\n transform = nodeMeta.transform,\n symbol = nodeMeta.symbol,\n mask = nodeMeta.mask,\n maskId = nodeMeta.maskId,\n extra = nodeMeta.extra;\n return new picked(function (resolve, reject) {\n picked.all([findIcon(iconName, prefix), findIcon(mask.iconName, mask.prefix)]).then(function (_ref) {\n var _ref2 = _slicedToArray(_ref, 2),\n main = _ref2[0],\n mask = _ref2[1];\n\n resolve([node, makeInlineSvgAbstract({\n icons: {\n main: main,\n mask: mask\n },\n prefix: prefix,\n iconName: iconName,\n transform: transform,\n symbol: symbol,\n mask: mask,\n maskId: maskId,\n title: title,\n titleId: titleId,\n extra: extra,\n watchable: true\n })]);\n });\n });\n }\n\n function generateLayersText(node, nodeMeta) {\n var title = nodeMeta.title,\n transform = nodeMeta.transform,\n extra = nodeMeta.extra;\n var width = null;\n var height = null;\n\n if (IS_IE) {\n var computedFontSize = parseInt(getComputedStyle(node).fontSize, 10);\n var boundingClientRect = node.getBoundingClientRect();\n width = boundingClientRect.width / computedFontSize;\n height = boundingClientRect.height / computedFontSize;\n }\n\n if (config.autoA11y && !title) {\n extra.attributes['aria-hidden'] = 'true';\n }\n\n return picked.resolve([node, makeLayersTextAbstract({\n content: node.innerHTML,\n width: width,\n height: height,\n transform: transform,\n title: title,\n extra: extra,\n watchable: true\n })]);\n }\n\n function generateMutation(node) {\n var nodeMeta = parseMeta(node);\n\n if (~nodeMeta.extra.classes.indexOf(LAYERS_TEXT_CLASSNAME)) {\n return generateLayersText(node, nodeMeta);\n } else {\n return generateSvgReplacementMutation(node, nodeMeta);\n }\n }\n\n function onTree(root) {\n var callback = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;\n if (!IS_DOM) return;\n var htmlClassList = DOCUMENT.documentElement.classList;\n\n var hclAdd = function hclAdd(suffix) {\n return htmlClassList.add(\"\".concat(HTML_CLASS_I2SVG_BASE_CLASS, \"-\").concat(suffix));\n };\n\n var hclRemove = function hclRemove(suffix) {\n return htmlClassList.remove(\"\".concat(HTML_CLASS_I2SVG_BASE_CLASS, \"-\").concat(suffix));\n };\n\n var prefixes = config.autoFetchSvg ? Object.keys(PREFIX_TO_STYLE) : Object.keys(styles$3);\n var prefixesDomQuery = [\".\".concat(LAYERS_TEXT_CLASSNAME, \":not([\").concat(DATA_FA_I2SVG, \"])\")].concat(prefixes.map(function (p) {\n return \".\".concat(p, \":not([\").concat(DATA_FA_I2SVG, \"])\");\n })).join(', ');\n\n if (prefixesDomQuery.length === 0) {\n return;\n }\n\n var candidates = [];\n\n try {\n candidates = toArray(root.querySelectorAll(prefixesDomQuery));\n } catch (e) {// noop\n }\n\n if (candidates.length > 0) {\n hclAdd('pending');\n hclRemove('complete');\n } else {\n return;\n }\n\n var mark = perf.begin('onTree');\n var mutations = candidates.reduce(function (acc, node) {\n try {\n var mutation = generateMutation(node);\n\n if (mutation) {\n acc.push(mutation);\n }\n } catch (e) {\n if (!PRODUCTION) {\n if (e instanceof MissingIcon) {\n console.error(e);\n }\n }\n }\n\n return acc;\n }, []);\n return new picked(function (resolve, reject) {\n picked.all(mutations).then(function (resolvedMutations) {\n perform(resolvedMutations, function () {\n hclAdd('active');\n hclAdd('complete');\n hclRemove('pending');\n if (typeof callback === 'function') callback();\n mark();\n resolve();\n });\n }).catch(function () {\n mark();\n reject();\n });\n });\n }\n function onNode(node) {\n var callback = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;\n generateMutation(node).then(function (mutation) {\n if (mutation) {\n perform([mutation], callback);\n }\n });\n }\n\n function replaceForPosition(node, position) {\n var pendingAttribute = \"\".concat(DATA_FA_PSEUDO_ELEMENT_PENDING).concat(position.replace(':', '-'));\n return new picked(function (resolve, reject) {\n if (node.getAttribute(pendingAttribute) !== null) {\n // This node is already being processed\n return resolve();\n }\n\n var children = toArray(node.children);\n var alreadyProcessedPseudoElement = children.filter(function (c) {\n return c.getAttribute(DATA_FA_PSEUDO_ELEMENT) === position;\n })[0];\n var styles = WINDOW.getComputedStyle(node, position);\n var fontFamily = styles.getPropertyValue('font-family').match(FONT_FAMILY_PATTERN);\n var fontWeight = styles.getPropertyValue('font-weight');\n var content = styles.getPropertyValue('content');\n\n if (alreadyProcessedPseudoElement && !fontFamily) {\n // If we've already processed it but the current computed style does not result in a font-family,\n // that probably means that a class name that was previously present to make the icon has been\n // removed. So we now should delete the icon.\n node.removeChild(alreadyProcessedPseudoElement);\n return resolve();\n } else if (fontFamily && content !== 'none' && content !== '') {\n var _content = styles.getPropertyValue('content');\n\n var prefix = ~['Solid', 'Regular', 'Light', 'Duotone', 'Brands', 'Kit'].indexOf(fontFamily[2]) ? STYLE_TO_PREFIX[fontFamily[2].toLowerCase()] : FONT_WEIGHT_TO_PREFIX[fontWeight];\n var hexValue = toHex(_content.length === 3 ? _content.substr(1, 1) : _content);\n var iconName = byUnicode(prefix, hexValue);\n var iconIdentifier = iconName; // Only convert the pseudo element in this :before/:after position into an icon if we haven't\n // already done so with the same prefix and iconName\n\n if (iconName && (!alreadyProcessedPseudoElement || alreadyProcessedPseudoElement.getAttribute(DATA_PREFIX) !== prefix || alreadyProcessedPseudoElement.getAttribute(DATA_ICON) !== iconIdentifier)) {\n node.setAttribute(pendingAttribute, iconIdentifier);\n\n if (alreadyProcessedPseudoElement) {\n // Delete the old one, since we're replacing it with a new one\n node.removeChild(alreadyProcessedPseudoElement);\n }\n\n var meta = blankMeta();\n var extra = meta.extra;\n extra.attributes[DATA_FA_PSEUDO_ELEMENT] = position;\n findIcon(iconName, prefix).then(function (main) {\n var abstract = makeInlineSvgAbstract(_objectSpread({}, meta, {\n icons: {\n main: main,\n mask: emptyCanonicalIcon()\n },\n prefix: prefix,\n iconName: iconIdentifier,\n extra: extra,\n watchable: true\n }));\n var element = DOCUMENT.createElement('svg');\n\n if (position === ':before') {\n node.insertBefore(element, node.firstChild);\n } else {\n node.appendChild(element);\n }\n\n element.outerHTML = abstract.map(function (a) {\n return toHtml(a);\n }).join('\\n');\n node.removeAttribute(pendingAttribute);\n resolve();\n }).catch(reject);\n } else {\n resolve();\n }\n } else {\n resolve();\n }\n });\n }\n\n function replace(node) {\n return picked.all([replaceForPosition(node, ':before'), replaceForPosition(node, ':after')]);\n }\n\n function processable(node) {\n return node.parentNode !== document.head && !~TAGNAMES_TO_SKIP_FOR_PSEUDOELEMENTS.indexOf(node.tagName.toUpperCase()) && !node.getAttribute(DATA_FA_PSEUDO_ELEMENT) && (!node.parentNode || node.parentNode.tagName !== 'svg');\n }\n\n function searchPseudoElements (root) {\n if (!IS_DOM) return;\n return new picked(function (resolve, reject) {\n var operations = toArray(root.querySelectorAll('*')).filter(processable).map(replace);\n var end = perf.begin('searchPseudoElements');\n disableObservation();\n picked.all(operations).then(function () {\n end();\n enableObservation();\n resolve();\n }).catch(function () {\n end();\n enableObservation();\n reject();\n });\n });\n }\n\n var baseStyles = \"svg:not(:root).svg-inline--fa{overflow:visible}.svg-inline--fa{display:inline-block;font-size:inherit;height:1em;overflow:visible;vertical-align:-.125em}.svg-inline--fa.fa-lg{vertical-align:-.225em}.svg-inline--fa.fa-w-1{width:.0625em}.svg-inline--fa.fa-w-2{width:.125em}.svg-inline--fa.fa-w-3{width:.1875em}.svg-inline--fa.fa-w-4{width:.25em}.svg-inline--fa.fa-w-5{width:.3125em}.svg-inline--fa.fa-w-6{width:.375em}.svg-inline--fa.fa-w-7{width:.4375em}.svg-inline--fa.fa-w-8{width:.5em}.svg-inline--fa.fa-w-9{width:.5625em}.svg-inline--fa.fa-w-10{width:.625em}.svg-inline--fa.fa-w-11{width:.6875em}.svg-inline--fa.fa-w-12{width:.75em}.svg-inline--fa.fa-w-13{width:.8125em}.svg-inline--fa.fa-w-14{width:.875em}.svg-inline--fa.fa-w-15{width:.9375em}.svg-inline--fa.fa-w-16{width:1em}.svg-inline--fa.fa-w-17{width:1.0625em}.svg-inline--fa.fa-w-18{width:1.125em}.svg-inline--fa.fa-w-19{width:1.1875em}.svg-inline--fa.fa-w-20{width:1.25em}.svg-inline--fa.fa-pull-left{margin-right:.3em;width:auto}.svg-inline--fa.fa-pull-right{margin-left:.3em;width:auto}.svg-inline--fa.fa-border{height:1.5em}.svg-inline--fa.fa-li{width:2em}.svg-inline--fa.fa-fw{width:1.25em}.fa-layers svg.svg-inline--fa{bottom:0;left:0;margin:auto;position:absolute;right:0;top:0}.fa-layers{display:inline-block;height:1em;position:relative;text-align:center;vertical-align:-.125em;width:1em}.fa-layers svg.svg-inline--fa{-webkit-transform-origin:center center;transform-origin:center center}.fa-layers-counter,.fa-layers-text{display:inline-block;position:absolute;text-align:center}.fa-layers-text{left:50%;top:50%;-webkit-transform:translate(-50%,-50%);transform:translate(-50%,-50%);-webkit-transform-origin:center center;transform-origin:center center}.fa-layers-counter{background-color:#ff253a;border-radius:1em;-webkit-box-sizing:border-box;box-sizing:border-box;color:#fff;height:1.5em;line-height:1;max-width:5em;min-width:1.5em;overflow:hidden;padding:.25em;right:0;text-overflow:ellipsis;top:0;-webkit-transform:scale(.25);transform:scale(.25);-webkit-transform-origin:top right;transform-origin:top right}.fa-layers-bottom-right{bottom:0;right:0;top:auto;-webkit-transform:scale(.25);transform:scale(.25);-webkit-transform-origin:bottom right;transform-origin:bottom right}.fa-layers-bottom-left{bottom:0;left:0;right:auto;top:auto;-webkit-transform:scale(.25);transform:scale(.25);-webkit-transform-origin:bottom left;transform-origin:bottom left}.fa-layers-top-right{right:0;top:0;-webkit-transform:scale(.25);transform:scale(.25);-webkit-transform-origin:top right;transform-origin:top right}.fa-layers-top-left{left:0;right:auto;top:0;-webkit-transform:scale(.25);transform:scale(.25);-webkit-transform-origin:top left;transform-origin:top left}.fa-lg{font-size:1.3333333333em;line-height:.75em;vertical-align:-.0667em}.fa-xs{font-size:.75em}.fa-sm{font-size:.875em}.fa-1x{font-size:1em}.fa-2x{font-size:2em}.fa-3x{font-size:3em}.fa-4x{font-size:4em}.fa-5x{font-size:5em}.fa-6x{font-size:6em}.fa-7x{font-size:7em}.fa-8x{font-size:8em}.fa-9x{font-size:9em}.fa-10x{font-size:10em}.fa-fw{text-align:center;width:1.25em}.fa-ul{list-style-type:none;margin-left:2.5em;padding-left:0}.fa-ul>li{position:relative}.fa-li{left:-2em;position:absolute;text-align:center;width:2em;line-height:inherit}.fa-border{border:solid .08em #eee;border-radius:.1em;padding:.2em .25em .15em}.fa-pull-left{float:left}.fa-pull-right{float:right}.fa.fa-pull-left,.fab.fa-pull-left,.fal.fa-pull-left,.far.fa-pull-left,.fas.fa-pull-left{margin-right:.3em}.fa.fa-pull-right,.fab.fa-pull-right,.fal.fa-pull-right,.far.fa-pull-right,.fas.fa-pull-right{margin-left:.3em}.fa-spin{-webkit-animation:fa-spin 2s infinite linear;animation:fa-spin 2s infinite linear}.fa-pulse{-webkit-animation:fa-spin 1s infinite steps(8);animation:fa-spin 1s infinite steps(8)}@-webkit-keyframes fa-spin{0%{-webkit-transform:rotate(0);transform:rotate(0)}100%{-webkit-transform:rotate(360deg);transform:rotate(360deg)}}@keyframes fa-spin{0%{-webkit-transform:rotate(0);transform:rotate(0)}100%{-webkit-transform:rotate(360deg);transform:rotate(360deg)}}.fa-rotate-90{-webkit-transform:rotate(90deg);transform:rotate(90deg)}.fa-rotate-180{-webkit-transform:rotate(180deg);transform:rotate(180deg)}.fa-rotate-270{-webkit-transform:rotate(270deg);transform:rotate(270deg)}.fa-flip-horizontal{-webkit-transform:scale(-1,1);transform:scale(-1,1)}.fa-flip-vertical{-webkit-transform:scale(1,-1);transform:scale(1,-1)}.fa-flip-both,.fa-flip-horizontal.fa-flip-vertical{-webkit-transform:scale(-1,-1);transform:scale(-1,-1)}:root .fa-flip-both,:root .fa-flip-horizontal,:root .fa-flip-vertical,:root .fa-rotate-180,:root .fa-rotate-270,:root .fa-rotate-90{-webkit-filter:none;filter:none}.fa-stack{display:inline-block;height:2em;position:relative;width:2.5em}.fa-stack-1x,.fa-stack-2x{bottom:0;left:0;margin:auto;position:absolute;right:0;top:0}.svg-inline--fa.fa-stack-1x{height:1em;width:1.25em}.svg-inline--fa.fa-stack-2x{height:2em;width:2.5em}.fa-inverse{color:#fff}.sr-only{border:0;clip:rect(0,0,0,0);height:1px;margin:-1px;overflow:hidden;padding:0;position:absolute;width:1px}.sr-only-focusable:active,.sr-only-focusable:focus{clip:auto;height:auto;margin:0;overflow:visible;position:static;width:auto}.svg-inline--fa .fa-primary{fill:var(--fa-primary-color,currentColor);opacity:1;opacity:var(--fa-primary-opacity,1)}.svg-inline--fa .fa-secondary{fill:var(--fa-secondary-color,currentColor);opacity:.4;opacity:var(--fa-secondary-opacity,.4)}.svg-inline--fa.fa-swap-opacity .fa-primary{opacity:.4;opacity:var(--fa-secondary-opacity,.4)}.svg-inline--fa.fa-swap-opacity .fa-secondary{opacity:1;opacity:var(--fa-primary-opacity,1)}.svg-inline--fa mask .fa-primary,.svg-inline--fa mask .fa-secondary{fill:#000}.fad.fa-inverse{color:#fff}\";\n\n function css () {\n var dfp = DEFAULT_FAMILY_PREFIX;\n var drc = DEFAULT_REPLACEMENT_CLASS;\n var fp = config.familyPrefix;\n var rc = config.replacementClass;\n var s = baseStyles;\n\n if (fp !== dfp || rc !== drc) {\n var dPatt = new RegExp(\"\\\\.\".concat(dfp, \"\\\\-\"), 'g');\n var customPropPatt = new RegExp(\"\\\\--\".concat(dfp, \"\\\\-\"), 'g');\n var rPatt = new RegExp(\"\\\\.\".concat(drc), 'g');\n s = s.replace(dPatt, \".\".concat(fp, \"-\")).replace(customPropPatt, \"--\".concat(fp, \"-\")).replace(rPatt, \".\".concat(rc));\n }\n\n return s;\n }\n\n var Library =\n /*#__PURE__*/\n function () {\n function Library() {\n _classCallCheck(this, Library);\n\n this.definitions = {};\n }\n\n _createClass(Library, [{\n key: \"add\",\n value: function add() {\n var _this = this;\n\n for (var _len = arguments.length, definitions = new Array(_len), _key = 0; _key < _len; _key++) {\n definitions[_key] = arguments[_key];\n }\n\n var additions = definitions.reduce(this._pullDefinitions, {});\n Object.keys(additions).forEach(function (key) {\n _this.definitions[key] = _objectSpread({}, _this.definitions[key] || {}, additions[key]);\n defineIcons(key, additions[key]);\n build();\n });\n }\n }, {\n key: \"reset\",\n value: function reset() {\n this.definitions = {};\n }\n }, {\n key: \"_pullDefinitions\",\n value: function _pullDefinitions(additions, definition) {\n var normalized = definition.prefix && definition.iconName && definition.icon ? {\n 0: definition\n } : definition;\n Object.keys(normalized).map(function (key) {\n var _normalized$key = normalized[key],\n prefix = _normalized$key.prefix,\n iconName = _normalized$key.iconName,\n icon = _normalized$key.icon;\n if (!additions[prefix]) additions[prefix] = {};\n additions[prefix][iconName] = icon;\n });\n return additions;\n }\n }]);\n\n return Library;\n }();\n\n function ensureCss() {\n if (config.autoAddCss && !_cssInserted) {\n insertCss(css());\n\n _cssInserted = true;\n }\n }\n\n function apiObject(val, abstractCreator) {\n Object.defineProperty(val, 'abstract', {\n get: abstractCreator\n });\n Object.defineProperty(val, 'html', {\n get: function get() {\n return val.abstract.map(function (a) {\n return toHtml(a);\n });\n }\n });\n Object.defineProperty(val, 'node', {\n get: function get() {\n if (!IS_DOM) return;\n var container = DOCUMENT.createElement('div');\n container.innerHTML = val.html;\n return container.children;\n }\n });\n return val;\n }\n\n function findIconDefinition(iconLookup) {\n var _iconLookup$prefix = iconLookup.prefix,\n prefix = _iconLookup$prefix === void 0 ? 'fa' : _iconLookup$prefix,\n iconName = iconLookup.iconName;\n if (!iconName) return;\n return iconFromMapping(library.definitions, prefix, iconName) || iconFromMapping(namespace.styles, prefix, iconName);\n }\n\n function resolveIcons(next) {\n return function (maybeIconDefinition) {\n var params = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var iconDefinition = (maybeIconDefinition || {}).icon ? maybeIconDefinition : findIconDefinition(maybeIconDefinition || {});\n var mask = params.mask;\n\n if (mask) {\n mask = (mask || {}).icon ? mask : findIconDefinition(mask || {});\n }\n\n return next(iconDefinition, _objectSpread({}, params, {\n mask: mask\n }));\n };\n }\n\n var library = new Library();\n var noAuto = function noAuto() {\n config.autoReplaceSvg = false;\n config.observeMutations = false;\n disconnect();\n };\n var _cssInserted = false;\n var dom = {\n i2svg: function i2svg() {\n var params = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n\n if (IS_DOM) {\n ensureCss();\n var _params$node = params.node,\n node = _params$node === void 0 ? DOCUMENT : _params$node,\n _params$callback = params.callback,\n callback = _params$callback === void 0 ? function () {} : _params$callback;\n\n if (config.searchPseudoElements) {\n searchPseudoElements(node);\n }\n\n return onTree(node, callback);\n } else {\n return picked.reject('Operation requires a DOM of some kind.');\n }\n },\n css: css,\n insertCss: function insertCss$$1() {\n if (!_cssInserted) {\n insertCss(css());\n\n _cssInserted = true;\n }\n },\n watch: function watch() {\n var params = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var autoReplaceSvgRoot = params.autoReplaceSvgRoot,\n observeMutationsRoot = params.observeMutationsRoot;\n\n if (config.autoReplaceSvg === false) {\n config.autoReplaceSvg = true;\n }\n\n config.observeMutations = true;\n domready(function () {\n autoReplace({\n autoReplaceSvgRoot: autoReplaceSvgRoot\n });\n observe({\n treeCallback: onTree,\n nodeCallback: onNode,\n pseudoElementsCallback: searchPseudoElements,\n observeMutationsRoot: observeMutationsRoot\n });\n });\n }\n };\n var parse = {\n transform: function transform(transformString) {\n return parseTransformString(transformString);\n }\n };\n var icon = resolveIcons(function (iconDefinition) {\n var params = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var _params$transform = params.transform,\n transform = _params$transform === void 0 ? meaninglessTransform : _params$transform,\n _params$symbol = params.symbol,\n symbol = _params$symbol === void 0 ? false : _params$symbol,\n _params$mask = params.mask,\n mask = _params$mask === void 0 ? null : _params$mask,\n _params$maskId = params.maskId,\n maskId = _params$maskId === void 0 ? null : _params$maskId,\n _params$title = params.title,\n title = _params$title === void 0 ? null : _params$title,\n _params$titleId = params.titleId,\n titleId = _params$titleId === void 0 ? null : _params$titleId,\n _params$classes = params.classes,\n classes = _params$classes === void 0 ? [] : _params$classes,\n _params$attributes = params.attributes,\n attributes = _params$attributes === void 0 ? {} : _params$attributes,\n _params$styles = params.styles,\n styles = _params$styles === void 0 ? {} : _params$styles;\n if (!iconDefinition) return;\n var prefix = iconDefinition.prefix,\n iconName = iconDefinition.iconName,\n icon = iconDefinition.icon;\n return apiObject(_objectSpread({\n type: 'icon'\n }, iconDefinition), function () {\n ensureCss();\n\n if (config.autoA11y) {\n if (title) {\n attributes['aria-labelledby'] = \"\".concat(config.replacementClass, \"-title-\").concat(titleId || nextUniqueId());\n } else {\n attributes['aria-hidden'] = 'true';\n attributes['focusable'] = 'false';\n }\n }\n\n return makeInlineSvgAbstract({\n icons: {\n main: asFoundIcon(icon),\n mask: mask ? asFoundIcon(mask.icon) : {\n found: false,\n width: null,\n height: null,\n icon: {}\n }\n },\n prefix: prefix,\n iconName: iconName,\n transform: _objectSpread({}, meaninglessTransform, transform),\n symbol: symbol,\n title: title,\n maskId: maskId,\n titleId: titleId,\n extra: {\n attributes: attributes,\n styles: styles,\n classes: classes\n }\n });\n });\n });\n var text = function text(content) {\n var params = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var _params$transform2 = params.transform,\n transform = _params$transform2 === void 0 ? meaninglessTransform : _params$transform2,\n _params$title2 = params.title,\n title = _params$title2 === void 0 ? null : _params$title2,\n _params$classes2 = params.classes,\n classes = _params$classes2 === void 0 ? [] : _params$classes2,\n _params$attributes2 = params.attributes,\n attributes = _params$attributes2 === void 0 ? {} : _params$attributes2,\n _params$styles2 = params.styles,\n styles = _params$styles2 === void 0 ? {} : _params$styles2;\n return apiObject({\n type: 'text',\n content: content\n }, function () {\n ensureCss();\n return makeLayersTextAbstract({\n content: content,\n transform: _objectSpread({}, meaninglessTransform, transform),\n title: title,\n extra: {\n attributes: attributes,\n styles: styles,\n classes: [\"\".concat(config.familyPrefix, \"-layers-text\")].concat(_toConsumableArray(classes))\n }\n });\n });\n };\n var counter = function counter(content) {\n var params = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var _params$title3 = params.title,\n title = _params$title3 === void 0 ? null : _params$title3,\n _params$classes3 = params.classes,\n classes = _params$classes3 === void 0 ? [] : _params$classes3,\n _params$attributes3 = params.attributes,\n attributes = _params$attributes3 === void 0 ? {} : _params$attributes3,\n _params$styles3 = params.styles,\n styles = _params$styles3 === void 0 ? {} : _params$styles3;\n return apiObject({\n type: 'counter',\n content: content\n }, function () {\n ensureCss();\n return makeLayersCounterAbstract({\n content: content.toString(),\n title: title,\n extra: {\n attributes: attributes,\n styles: styles,\n classes: [\"\".concat(config.familyPrefix, \"-layers-counter\")].concat(_toConsumableArray(classes))\n }\n });\n });\n };\n var layer = function layer(assembler) {\n var params = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var _params$classes4 = params.classes,\n classes = _params$classes4 === void 0 ? [] : _params$classes4;\n return apiObject({\n type: 'layer'\n }, function () {\n ensureCss();\n var children = [];\n assembler(function (args) {\n Array.isArray(args) ? args.map(function (a) {\n children = children.concat(a.abstract);\n }) : children = children.concat(args.abstract);\n });\n return [{\n tag: 'span',\n attributes: {\n class: [\"\".concat(config.familyPrefix, \"-layers\")].concat(_toConsumableArray(classes)).join(' ')\n },\n children: children\n }];\n });\n };\n var api = {\n noAuto: noAuto,\n config: config,\n dom: dom,\n library: library,\n parse: parse,\n findIconDefinition: findIconDefinition,\n icon: icon,\n text: text,\n counter: counter,\n layer: layer,\n toHtml: toHtml\n };\n\n var autoReplace = function autoReplace() {\n var params = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var _params$autoReplaceSv = params.autoReplaceSvgRoot,\n autoReplaceSvgRoot = _params$autoReplaceSv === void 0 ? DOCUMENT : _params$autoReplaceSv;\n if ((Object.keys(namespace.styles).length > 0 || config.autoFetchSvg) && IS_DOM && config.autoReplaceSvg) api.dom.i2svg({\n node: autoReplaceSvgRoot\n });\n };\n\n function bootstrap() {\n if (IS_BROWSER) {\n if (!WINDOW.FontAwesome) {\n WINDOW.FontAwesome = api;\n }\n\n domready(function () {\n autoReplace();\n observe({\n treeCallback: onTree,\n nodeCallback: onNode,\n pseudoElementsCallback: searchPseudoElements\n });\n });\n }\n\n namespace.hooks = _objectSpread({}, namespace.hooks, {\n addPack: function addPack(prefix, icons) {\n namespace.styles[prefix] = _objectSpread({}, namespace.styles[prefix] || {}, icons);\n build();\n autoReplace();\n },\n addShims: function addShims(shims) {\n var _namespace$shims;\n\n (_namespace$shims = namespace.shims).push.apply(_namespace$shims, _toConsumableArray(shims));\n\n build();\n autoReplace();\n }\n });\n }\n\n bunker(bootstrap);\n\n}());\n","var isObject = require('../internals/is-object');\nvar setPrototypeOf = require('../internals/object-set-prototype-of');\n\n// makes subclassing work correct for wrapped built-ins\nmodule.exports = function ($this, dummy, Wrapper) {\n var NewTarget, NewTargetPrototype;\n if (\n // it can work only with native `setPrototypeOf`\n setPrototypeOf &&\n // we haven't completely correct pre-ES6 way for getting `new.target`, so use this\n typeof (NewTarget = dummy.constructor) == 'function' &&\n NewTarget !== Wrapper &&\n isObject(NewTargetPrototype = NewTarget.prototype) &&\n NewTargetPrototype !== Wrapper.prototype\n ) setPrototypeOf($this, NewTargetPrototype);\n return $this;\n};\n","// eslint-disable-next-line es/no-object-getownpropertysymbols -- safe\nexports.f = Object.getOwnPropertySymbols;\n","var path = require('../internals/path');\nvar has = require('../internals/has');\nvar wrappedWellKnownSymbolModule = require('../internals/well-known-symbol-wrapped');\nvar defineProperty = require('../internals/object-define-property').f;\n\nmodule.exports = function (NAME) {\n var Symbol = path.Symbol || (path.Symbol = {});\n if (!has(Symbol, NAME)) defineProperty(Symbol, NAME, {\n value: wrappedWellKnownSymbolModule.f(NAME)\n });\n};\n","// IE8- don't enum bug keys\nmodule.exports = [\n 'constructor',\n 'hasOwnProperty',\n 'isPrototypeOf',\n 'propertyIsEnumerable',\n 'toLocaleString',\n 'toString',\n 'valueOf'\n];\n","import { extend, isArray, isMap, isIntegerKey, isSymbol, hasOwn, isObject, hasChanged, makeMap, capitalize, toRawType, def, isFunction, NOOP } from '@vue/shared';\n\nfunction warn(msg, ...args) {\r\n console.warn(`[Vue warn] ${msg}`, ...args);\r\n}\n\nlet activeEffectScope;\r\nconst effectScopeStack = [];\r\nclass EffectScope {\r\n constructor(detached = false) {\r\n this.active = true;\r\n this.effects = [];\r\n this.cleanups = [];\r\n if (!detached && activeEffectScope) {\r\n this.parent = activeEffectScope;\r\n this.index =\r\n (activeEffectScope.scopes || (activeEffectScope.scopes = [])).push(this) - 1;\r\n }\r\n }\r\n run(fn) {\r\n if (this.active) {\r\n try {\r\n this.on();\r\n return fn();\r\n }\r\n finally {\r\n this.off();\r\n }\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`cannot run an inactive effect scope.`);\r\n }\r\n }\r\n on() {\r\n if (this.active) {\r\n effectScopeStack.push(this);\r\n activeEffectScope = this;\r\n }\r\n }\r\n off() {\r\n if (this.active) {\r\n effectScopeStack.pop();\r\n activeEffectScope = effectScopeStack[effectScopeStack.length - 1];\r\n }\r\n }\r\n stop(fromParent) {\r\n if (this.active) {\r\n this.effects.forEach(e => e.stop());\r\n this.cleanups.forEach(cleanup => cleanup());\r\n if (this.scopes) {\r\n this.scopes.forEach(e => e.stop(true));\r\n }\r\n // nested scope, dereference from parent to avoid memory leaks\r\n if (this.parent && !fromParent) {\r\n // optimized O(1) removal\r\n const last = this.parent.scopes.pop();\r\n if (last && last !== this) {\r\n this.parent.scopes[this.index] = last;\r\n last.index = this.index;\r\n }\r\n }\r\n this.active = false;\r\n }\r\n }\r\n}\r\nfunction effectScope(detached) {\r\n return new EffectScope(detached);\r\n}\r\nfunction recordEffectScope(effect, scope) {\r\n scope = scope || activeEffectScope;\r\n if (scope && scope.active) {\r\n scope.effects.push(effect);\r\n }\r\n}\r\nfunction getCurrentScope() {\r\n return activeEffectScope;\r\n}\r\nfunction onScopeDispose(fn) {\r\n if (activeEffectScope) {\r\n activeEffectScope.cleanups.push(fn);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`onScopeDispose() is called when there is no active effect scope` +\r\n ` to be associated with.`);\r\n }\r\n}\n\nconst createDep = (effects) => {\r\n const dep = new Set(effects);\r\n dep.w = 0;\r\n dep.n = 0;\r\n return dep;\r\n};\r\nconst wasTracked = (dep) => (dep.w & trackOpBit) > 0;\r\nconst newTracked = (dep) => (dep.n & trackOpBit) > 0;\r\nconst initDepMarkers = ({ deps }) => {\r\n if (deps.length) {\r\n for (let i = 0; i < deps.length; i++) {\r\n deps[i].w |= trackOpBit; // set was tracked\r\n }\r\n }\r\n};\r\nconst finalizeDepMarkers = (effect) => {\r\n const { deps } = effect;\r\n if (deps.length) {\r\n let ptr = 0;\r\n for (let i = 0; i < deps.length; i++) {\r\n const dep = deps[i];\r\n if (wasTracked(dep) && !newTracked(dep)) {\r\n dep.delete(effect);\r\n }\r\n else {\r\n deps[ptr++] = dep;\r\n }\r\n // clear bits\r\n dep.w &= ~trackOpBit;\r\n dep.n &= ~trackOpBit;\r\n }\r\n deps.length = ptr;\r\n }\r\n};\n\nconst targetMap = new WeakMap();\r\n// The number of effects currently being tracked recursively.\r\nlet effectTrackDepth = 0;\r\nlet trackOpBit = 1;\r\n/**\r\n * The bitwise track markers support at most 30 levels op recursion.\r\n * This value is chosen to enable modern JS engines to use a SMI on all platforms.\r\n * When recursion depth is greater, fall back to using a full cleanup.\r\n */\r\nconst maxMarkerBits = 30;\r\nconst effectStack = [];\r\nlet activeEffect;\r\nconst ITERATE_KEY = Symbol((process.env.NODE_ENV !== 'production') ? 'iterate' : '');\r\nconst MAP_KEY_ITERATE_KEY = Symbol((process.env.NODE_ENV !== 'production') ? 'Map key iterate' : '');\r\nclass ReactiveEffect {\r\n constructor(fn, scheduler = null, scope) {\r\n this.fn = fn;\r\n this.scheduler = scheduler;\r\n this.active = true;\r\n this.deps = [];\r\n recordEffectScope(this, scope);\r\n }\r\n run() {\r\n if (!this.active) {\r\n return this.fn();\r\n }\r\n if (!effectStack.includes(this)) {\r\n try {\r\n effectStack.push((activeEffect = this));\r\n enableTracking();\r\n trackOpBit = 1 << ++effectTrackDepth;\r\n if (effectTrackDepth <= maxMarkerBits) {\r\n initDepMarkers(this);\r\n }\r\n else {\r\n cleanupEffect(this);\r\n }\r\n return this.fn();\r\n }\r\n finally {\r\n if (effectTrackDepth <= maxMarkerBits) {\r\n finalizeDepMarkers(this);\r\n }\r\n trackOpBit = 1 << --effectTrackDepth;\r\n resetTracking();\r\n effectStack.pop();\r\n const n = effectStack.length;\r\n activeEffect = n > 0 ? effectStack[n - 1] : undefined;\r\n }\r\n }\r\n }\r\n stop() {\r\n if (this.active) {\r\n cleanupEffect(this);\r\n if (this.onStop) {\r\n this.onStop();\r\n }\r\n this.active = false;\r\n }\r\n }\r\n}\r\nfunction cleanupEffect(effect) {\r\n const { deps } = effect;\r\n if (deps.length) {\r\n for (let i = 0; i < deps.length; i++) {\r\n deps[i].delete(effect);\r\n }\r\n deps.length = 0;\r\n }\r\n}\r\nfunction effect(fn, options) {\r\n if (fn.effect) {\r\n fn = fn.effect.fn;\r\n }\r\n const _effect = new ReactiveEffect(fn);\r\n if (options) {\r\n extend(_effect, options);\r\n if (options.scope)\r\n recordEffectScope(_effect, options.scope);\r\n }\r\n if (!options || !options.lazy) {\r\n _effect.run();\r\n }\r\n const runner = _effect.run.bind(_effect);\r\n runner.effect = _effect;\r\n return runner;\r\n}\r\nfunction stop(runner) {\r\n runner.effect.stop();\r\n}\r\nlet shouldTrack = true;\r\nconst trackStack = [];\r\nfunction pauseTracking() {\r\n trackStack.push(shouldTrack);\r\n shouldTrack = false;\r\n}\r\nfunction enableTracking() {\r\n trackStack.push(shouldTrack);\r\n shouldTrack = true;\r\n}\r\nfunction resetTracking() {\r\n const last = trackStack.pop();\r\n shouldTrack = last === undefined ? true : last;\r\n}\r\nfunction track(target, type, key) {\r\n if (!isTracking()) {\r\n return;\r\n }\r\n let depsMap = targetMap.get(target);\r\n if (!depsMap) {\r\n targetMap.set(target, (depsMap = new Map()));\r\n }\r\n let dep = depsMap.get(key);\r\n if (!dep) {\r\n depsMap.set(key, (dep = createDep()));\r\n }\r\n const eventInfo = (process.env.NODE_ENV !== 'production')\r\n ? { effect: activeEffect, target, type, key }\r\n : undefined;\r\n trackEffects(dep, eventInfo);\r\n}\r\nfunction isTracking() {\r\n return shouldTrack && activeEffect !== undefined;\r\n}\r\nfunction trackEffects(dep, debuggerEventExtraInfo) {\r\n let shouldTrack = false;\r\n if (effectTrackDepth <= maxMarkerBits) {\r\n if (!newTracked(dep)) {\r\n dep.n |= trackOpBit; // set newly tracked\r\n shouldTrack = !wasTracked(dep);\r\n }\r\n }\r\n else {\r\n // Full cleanup mode.\r\n shouldTrack = !dep.has(activeEffect);\r\n }\r\n if (shouldTrack) {\r\n dep.add(activeEffect);\r\n activeEffect.deps.push(dep);\r\n if ((process.env.NODE_ENV !== 'production') && activeEffect.onTrack) {\r\n activeEffect.onTrack(Object.assign({\r\n effect: activeEffect\r\n }, debuggerEventExtraInfo));\r\n }\r\n }\r\n}\r\nfunction trigger(target, type, key, newValue, oldValue, oldTarget) {\r\n const depsMap = targetMap.get(target);\r\n if (!depsMap) {\r\n // never been tracked\r\n return;\r\n }\r\n let deps = [];\r\n if (type === \"clear\" /* CLEAR */) {\r\n // collection being cleared\r\n // trigger all effects for target\r\n deps = [...depsMap.values()];\r\n }\r\n else if (key === 'length' && isArray(target)) {\r\n depsMap.forEach((dep, key) => {\r\n if (key === 'length' || key >= newValue) {\r\n deps.push(dep);\r\n }\r\n });\r\n }\r\n else {\r\n // schedule runs for SET | ADD | DELETE\r\n if (key !== void 0) {\r\n deps.push(depsMap.get(key));\r\n }\r\n // also run for iteration key on ADD | DELETE | Map.SET\r\n switch (type) {\r\n case \"add\" /* ADD */:\r\n if (!isArray(target)) {\r\n deps.push(depsMap.get(ITERATE_KEY));\r\n if (isMap(target)) {\r\n deps.push(depsMap.get(MAP_KEY_ITERATE_KEY));\r\n }\r\n }\r\n else if (isIntegerKey(key)) {\r\n // new index added to array -> length changes\r\n deps.push(depsMap.get('length'));\r\n }\r\n break;\r\n case \"delete\" /* DELETE */:\r\n if (!isArray(target)) {\r\n deps.push(depsMap.get(ITERATE_KEY));\r\n if (isMap(target)) {\r\n deps.push(depsMap.get(MAP_KEY_ITERATE_KEY));\r\n }\r\n }\r\n break;\r\n case \"set\" /* SET */:\r\n if (isMap(target)) {\r\n deps.push(depsMap.get(ITERATE_KEY));\r\n }\r\n break;\r\n }\r\n }\r\n const eventInfo = (process.env.NODE_ENV !== 'production')\r\n ? { target, type, key, newValue, oldValue, oldTarget }\r\n : undefined;\r\n if (deps.length === 1) {\r\n if (deps[0]) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n triggerEffects(deps[0], eventInfo);\r\n }\r\n else {\r\n triggerEffects(deps[0]);\r\n }\r\n }\r\n }\r\n else {\r\n const effects = [];\r\n for (const dep of deps) {\r\n if (dep) {\r\n effects.push(...dep);\r\n }\r\n }\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n triggerEffects(createDep(effects), eventInfo);\r\n }\r\n else {\r\n triggerEffects(createDep(effects));\r\n }\r\n }\r\n}\r\nfunction triggerEffects(dep, debuggerEventExtraInfo) {\r\n // spread into array for stabilization\r\n for (const effect of isArray(dep) ? dep : [...dep]) {\r\n if (effect !== activeEffect || effect.allowRecurse) {\r\n if ((process.env.NODE_ENV !== 'production') && effect.onTrigger) {\r\n effect.onTrigger(extend({ effect }, debuggerEventExtraInfo));\r\n }\r\n if (effect.scheduler) {\r\n effect.scheduler();\r\n }\r\n else {\r\n effect.run();\r\n }\r\n }\r\n }\r\n}\n\nconst isNonTrackableKeys = /*#__PURE__*/ makeMap(`__proto__,__v_isRef,__isVue`);\r\nconst builtInSymbols = new Set(Object.getOwnPropertyNames(Symbol)\r\n .map(key => Symbol[key])\r\n .filter(isSymbol));\r\nconst get = /*#__PURE__*/ createGetter();\r\nconst shallowGet = /*#__PURE__*/ createGetter(false, true);\r\nconst readonlyGet = /*#__PURE__*/ createGetter(true);\r\nconst shallowReadonlyGet = /*#__PURE__*/ createGetter(true, true);\r\nconst arrayInstrumentations = /*#__PURE__*/ createArrayInstrumentations();\r\nfunction createArrayInstrumentations() {\r\n const instrumentations = {};\r\n ['includes', 'indexOf', 'lastIndexOf'].forEach(key => {\r\n instrumentations[key] = function (...args) {\r\n const arr = toRaw(this);\r\n for (let i = 0, l = this.length; i < l; i++) {\r\n track(arr, \"get\" /* GET */, i + '');\r\n }\r\n // we run the method using the original args first (which may be reactive)\r\n const res = arr[key](...args);\r\n if (res === -1 || res === false) {\r\n // if that didn't work, run it again using raw values.\r\n return arr[key](...args.map(toRaw));\r\n }\r\n else {\r\n return res;\r\n }\r\n };\r\n });\r\n ['push', 'pop', 'shift', 'unshift', 'splice'].forEach(key => {\r\n instrumentations[key] = function (...args) {\r\n pauseTracking();\r\n const res = toRaw(this)[key].apply(this, args);\r\n resetTracking();\r\n return res;\r\n };\r\n });\r\n return instrumentations;\r\n}\r\nfunction createGetter(isReadonly = false, shallow = false) {\r\n return function get(target, key, receiver) {\r\n if (key === \"__v_isReactive\" /* IS_REACTIVE */) {\r\n return !isReadonly;\r\n }\r\n else if (key === \"__v_isReadonly\" /* IS_READONLY */) {\r\n return isReadonly;\r\n }\r\n else if (key === \"__v_raw\" /* RAW */ &&\r\n receiver ===\r\n (isReadonly\r\n ? shallow\r\n ? shallowReadonlyMap\r\n : readonlyMap\r\n : shallow\r\n ? shallowReactiveMap\r\n : reactiveMap).get(target)) {\r\n return target;\r\n }\r\n const targetIsArray = isArray(target);\r\n if (!isReadonly && targetIsArray && hasOwn(arrayInstrumentations, key)) {\r\n return Reflect.get(arrayInstrumentations, key, receiver);\r\n }\r\n const res = Reflect.get(target, key, receiver);\r\n if (isSymbol(key) ? builtInSymbols.has(key) : isNonTrackableKeys(key)) {\r\n return res;\r\n }\r\n if (!isReadonly) {\r\n track(target, \"get\" /* GET */, key);\r\n }\r\n if (shallow) {\r\n return res;\r\n }\r\n if (isRef(res)) {\r\n // ref unwrapping - does not apply for Array + integer key.\r\n const shouldUnwrap = !targetIsArray || !isIntegerKey(key);\r\n return shouldUnwrap ? res.value : res;\r\n }\r\n if (isObject(res)) {\r\n // Convert returned value into a proxy as well. we do the isObject check\r\n // here to avoid invalid value warning. Also need to lazy access readonly\r\n // and reactive here to avoid circular dependency.\r\n return isReadonly ? readonly(res) : reactive(res);\r\n }\r\n return res;\r\n };\r\n}\r\nconst set = /*#__PURE__*/ createSetter();\r\nconst shallowSet = /*#__PURE__*/ createSetter(true);\r\nfunction createSetter(shallow = false) {\r\n return function set(target, key, value, receiver) {\r\n let oldValue = target[key];\r\n if (!shallow) {\r\n value = toRaw(value);\r\n oldValue = toRaw(oldValue);\r\n if (!isArray(target) && isRef(oldValue) && !isRef(value)) {\r\n oldValue.value = value;\r\n return true;\r\n }\r\n }\r\n const hadKey = isArray(target) && isIntegerKey(key)\r\n ? Number(key) < target.length\r\n : hasOwn(target, key);\r\n const result = Reflect.set(target, key, value, receiver);\r\n // don't trigger if target is something up in the prototype chain of original\r\n if (target === toRaw(receiver)) {\r\n if (!hadKey) {\r\n trigger(target, \"add\" /* ADD */, key, value);\r\n }\r\n else if (hasChanged(value, oldValue)) {\r\n trigger(target, \"set\" /* SET */, key, value, oldValue);\r\n }\r\n }\r\n return result;\r\n };\r\n}\r\nfunction deleteProperty(target, key) {\r\n const hadKey = hasOwn(target, key);\r\n const oldValue = target[key];\r\n const result = Reflect.deleteProperty(target, key);\r\n if (result && hadKey) {\r\n trigger(target, \"delete\" /* DELETE */, key, undefined, oldValue);\r\n }\r\n return result;\r\n}\r\nfunction has(target, key) {\r\n const result = Reflect.has(target, key);\r\n if (!isSymbol(key) || !builtInSymbols.has(key)) {\r\n track(target, \"has\" /* HAS */, key);\r\n }\r\n return result;\r\n}\r\nfunction ownKeys(target) {\r\n track(target, \"iterate\" /* ITERATE */, isArray(target) ? 'length' : ITERATE_KEY);\r\n return Reflect.ownKeys(target);\r\n}\r\nconst mutableHandlers = {\r\n get,\r\n set,\r\n deleteProperty,\r\n has,\r\n ownKeys\r\n};\r\nconst readonlyHandlers = {\r\n get: readonlyGet,\r\n set(target, key) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n console.warn(`Set operation on key \"${String(key)}\" failed: target is readonly.`, target);\r\n }\r\n return true;\r\n },\r\n deleteProperty(target, key) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n console.warn(`Delete operation on key \"${String(key)}\" failed: target is readonly.`, target);\r\n }\r\n return true;\r\n }\r\n};\r\nconst shallowReactiveHandlers = /*#__PURE__*/ extend({}, mutableHandlers, {\r\n get: shallowGet,\r\n set: shallowSet\r\n});\r\n// Props handlers are special in the sense that it should not unwrap top-level\r\n// refs (in order to allow refs to be explicitly passed down), but should\r\n// retain the reactivity of the normal readonly object.\r\nconst shallowReadonlyHandlers = /*#__PURE__*/ extend({}, readonlyHandlers, {\r\n get: shallowReadonlyGet\r\n});\n\nconst toReactive = (value) => isObject(value) ? reactive(value) : value;\r\nconst toReadonly = (value) => isObject(value) ? readonly(value) : value;\r\nconst toShallow = (value) => value;\r\nconst getProto = (v) => Reflect.getPrototypeOf(v);\r\nfunction get$1(target, key, isReadonly = false, isShallow = false) {\r\n // #1772: readonly(reactive(Map)) should return readonly + reactive version\r\n // of the value\r\n target = target[\"__v_raw\" /* RAW */];\r\n const rawTarget = toRaw(target);\r\n const rawKey = toRaw(key);\r\n if (key !== rawKey) {\r\n !isReadonly && track(rawTarget, \"get\" /* GET */, key);\r\n }\r\n !isReadonly && track(rawTarget, \"get\" /* GET */, rawKey);\r\n const { has } = getProto(rawTarget);\r\n const wrap = isShallow ? toShallow : isReadonly ? toReadonly : toReactive;\r\n if (has.call(rawTarget, key)) {\r\n return wrap(target.get(key));\r\n }\r\n else if (has.call(rawTarget, rawKey)) {\r\n return wrap(target.get(rawKey));\r\n }\r\n else if (target !== rawTarget) {\r\n // #3602 readonly(reactive(Map))\r\n // ensure that the nested reactive `Map` can do tracking for itself\r\n target.get(key);\r\n }\r\n}\r\nfunction has$1(key, isReadonly = false) {\r\n const target = this[\"__v_raw\" /* RAW */];\r\n const rawTarget = toRaw(target);\r\n const rawKey = toRaw(key);\r\n if (key !== rawKey) {\r\n !isReadonly && track(rawTarget, \"has\" /* HAS */, key);\r\n }\r\n !isReadonly && track(rawTarget, \"has\" /* HAS */, rawKey);\r\n return key === rawKey\r\n ? target.has(key)\r\n : target.has(key) || target.has(rawKey);\r\n}\r\nfunction size(target, isReadonly = false) {\r\n target = target[\"__v_raw\" /* RAW */];\r\n !isReadonly && track(toRaw(target), \"iterate\" /* ITERATE */, ITERATE_KEY);\r\n return Reflect.get(target, 'size', target);\r\n}\r\nfunction add(value) {\r\n value = toRaw(value);\r\n const target = toRaw(this);\r\n const proto = getProto(target);\r\n const hadKey = proto.has.call(target, value);\r\n if (!hadKey) {\r\n target.add(value);\r\n trigger(target, \"add\" /* ADD */, value, value);\r\n }\r\n return this;\r\n}\r\nfunction set$1(key, value) {\r\n value = toRaw(value);\r\n const target = toRaw(this);\r\n const { has, get } = getProto(target);\r\n let hadKey = has.call(target, key);\r\n if (!hadKey) {\r\n key = toRaw(key);\r\n hadKey = has.call(target, key);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n checkIdentityKeys(target, has, key);\r\n }\r\n const oldValue = get.call(target, key);\r\n target.set(key, value);\r\n if (!hadKey) {\r\n trigger(target, \"add\" /* ADD */, key, value);\r\n }\r\n else if (hasChanged(value, oldValue)) {\r\n trigger(target, \"set\" /* SET */, key, value, oldValue);\r\n }\r\n return this;\r\n}\r\nfunction deleteEntry(key) {\r\n const target = toRaw(this);\r\n const { has, get } = getProto(target);\r\n let hadKey = has.call(target, key);\r\n if (!hadKey) {\r\n key = toRaw(key);\r\n hadKey = has.call(target, key);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n checkIdentityKeys(target, has, key);\r\n }\r\n const oldValue = get ? get.call(target, key) : undefined;\r\n // forward the operation before queueing reactions\r\n const result = target.delete(key);\r\n if (hadKey) {\r\n trigger(target, \"delete\" /* DELETE */, key, undefined, oldValue);\r\n }\r\n return result;\r\n}\r\nfunction clear() {\r\n const target = toRaw(this);\r\n const hadItems = target.size !== 0;\r\n const oldTarget = (process.env.NODE_ENV !== 'production')\r\n ? isMap(target)\r\n ? new Map(target)\r\n : new Set(target)\r\n : undefined;\r\n // forward the operation before queueing reactions\r\n const result = target.clear();\r\n if (hadItems) {\r\n trigger(target, \"clear\" /* CLEAR */, undefined, undefined, oldTarget);\r\n }\r\n return result;\r\n}\r\nfunction createForEach(isReadonly, isShallow) {\r\n return function forEach(callback, thisArg) {\r\n const observed = this;\r\n const target = observed[\"__v_raw\" /* RAW */];\r\n const rawTarget = toRaw(target);\r\n const wrap = isShallow ? toShallow : isReadonly ? toReadonly : toReactive;\r\n !isReadonly && track(rawTarget, \"iterate\" /* ITERATE */, ITERATE_KEY);\r\n return target.forEach((value, key) => {\r\n // important: make sure the callback is\r\n // 1. invoked with the reactive map as `this` and 3rd arg\r\n // 2. the value received should be a corresponding reactive/readonly.\r\n return callback.call(thisArg, wrap(value), wrap(key), observed);\r\n });\r\n };\r\n}\r\nfunction createIterableMethod(method, isReadonly, isShallow) {\r\n return function (...args) {\r\n const target = this[\"__v_raw\" /* RAW */];\r\n const rawTarget = toRaw(target);\r\n const targetIsMap = isMap(rawTarget);\r\n const isPair = method === 'entries' || (method === Symbol.iterator && targetIsMap);\r\n const isKeyOnly = method === 'keys' && targetIsMap;\r\n const innerIterator = target[method](...args);\r\n const wrap = isShallow ? toShallow : isReadonly ? toReadonly : toReactive;\r\n !isReadonly &&\r\n track(rawTarget, \"iterate\" /* ITERATE */, isKeyOnly ? MAP_KEY_ITERATE_KEY : ITERATE_KEY);\r\n // return a wrapped iterator which returns observed versions of the\r\n // values emitted from the real iterator\r\n return {\r\n // iterator protocol\r\n next() {\r\n const { value, done } = innerIterator.next();\r\n return done\r\n ? { value, done }\r\n : {\r\n value: isPair ? [wrap(value[0]), wrap(value[1])] : wrap(value),\r\n done\r\n };\r\n },\r\n // iterable protocol\r\n [Symbol.iterator]() {\r\n return this;\r\n }\r\n };\r\n };\r\n}\r\nfunction createReadonlyMethod(type) {\r\n return function (...args) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n const key = args[0] ? `on key \"${args[0]}\" ` : ``;\r\n console.warn(`${capitalize(type)} operation ${key}failed: target is readonly.`, toRaw(this));\r\n }\r\n return type === \"delete\" /* DELETE */ ? false : this;\r\n };\r\n}\r\nfunction createInstrumentations() {\r\n const mutableInstrumentations = {\r\n get(key) {\r\n return get$1(this, key);\r\n },\r\n get size() {\r\n return size(this);\r\n },\r\n has: has$1,\r\n add,\r\n set: set$1,\r\n delete: deleteEntry,\r\n clear,\r\n forEach: createForEach(false, false)\r\n };\r\n const shallowInstrumentations = {\r\n get(key) {\r\n return get$1(this, key, false, true);\r\n },\r\n get size() {\r\n return size(this);\r\n },\r\n has: has$1,\r\n add,\r\n set: set$1,\r\n delete: deleteEntry,\r\n clear,\r\n forEach: createForEach(false, true)\r\n };\r\n const readonlyInstrumentations = {\r\n get(key) {\r\n return get$1(this, key, true);\r\n },\r\n get size() {\r\n return size(this, true);\r\n },\r\n has(key) {\r\n return has$1.call(this, key, true);\r\n },\r\n add: createReadonlyMethod(\"add\" /* ADD */),\r\n set: createReadonlyMethod(\"set\" /* SET */),\r\n delete: createReadonlyMethod(\"delete\" /* DELETE */),\r\n clear: createReadonlyMethod(\"clear\" /* CLEAR */),\r\n forEach: createForEach(true, false)\r\n };\r\n const shallowReadonlyInstrumentations = {\r\n get(key) {\r\n return get$1(this, key, true, true);\r\n },\r\n get size() {\r\n return size(this, true);\r\n },\r\n has(key) {\r\n return has$1.call(this, key, true);\r\n },\r\n add: createReadonlyMethod(\"add\" /* ADD */),\r\n set: createReadonlyMethod(\"set\" /* SET */),\r\n delete: createReadonlyMethod(\"delete\" /* DELETE */),\r\n clear: createReadonlyMethod(\"clear\" /* CLEAR */),\r\n forEach: createForEach(true, true)\r\n };\r\n const iteratorMethods = ['keys', 'values', 'entries', Symbol.iterator];\r\n iteratorMethods.forEach(method => {\r\n mutableInstrumentations[method] = createIterableMethod(method, false, false);\r\n readonlyInstrumentations[method] = createIterableMethod(method, true, false);\r\n shallowInstrumentations[method] = createIterableMethod(method, false, true);\r\n shallowReadonlyInstrumentations[method] = createIterableMethod(method, true, true);\r\n });\r\n return [\r\n mutableInstrumentations,\r\n readonlyInstrumentations,\r\n shallowInstrumentations,\r\n shallowReadonlyInstrumentations\r\n ];\r\n}\r\nconst [mutableInstrumentations, readonlyInstrumentations, shallowInstrumentations, shallowReadonlyInstrumentations] = /* #__PURE__*/ createInstrumentations();\r\nfunction createInstrumentationGetter(isReadonly, shallow) {\r\n const instrumentations = shallow\r\n ? isReadonly\r\n ? shallowReadonlyInstrumentations\r\n : shallowInstrumentations\r\n : isReadonly\r\n ? readonlyInstrumentations\r\n : mutableInstrumentations;\r\n return (target, key, receiver) => {\r\n if (key === \"__v_isReactive\" /* IS_REACTIVE */) {\r\n return !isReadonly;\r\n }\r\n else if (key === \"__v_isReadonly\" /* IS_READONLY */) {\r\n return isReadonly;\r\n }\r\n else if (key === \"__v_raw\" /* RAW */) {\r\n return target;\r\n }\r\n return Reflect.get(hasOwn(instrumentations, key) && key in target\r\n ? instrumentations\r\n : target, key, receiver);\r\n };\r\n}\r\nconst mutableCollectionHandlers = {\r\n get: /*#__PURE__*/ createInstrumentationGetter(false, false)\r\n};\r\nconst shallowCollectionHandlers = {\r\n get: /*#__PURE__*/ createInstrumentationGetter(false, true)\r\n};\r\nconst readonlyCollectionHandlers = {\r\n get: /*#__PURE__*/ createInstrumentationGetter(true, false)\r\n};\r\nconst shallowReadonlyCollectionHandlers = {\r\n get: /*#__PURE__*/ createInstrumentationGetter(true, true)\r\n};\r\nfunction checkIdentityKeys(target, has, key) {\r\n const rawKey = toRaw(key);\r\n if (rawKey !== key && has.call(target, rawKey)) {\r\n const type = toRawType(target);\r\n console.warn(`Reactive ${type} contains both the raw and reactive ` +\r\n `versions of the same object${type === `Map` ? ` as keys` : ``}, ` +\r\n `which can lead to inconsistencies. ` +\r\n `Avoid differentiating between the raw and reactive versions ` +\r\n `of an object and only use the reactive version if possible.`);\r\n }\r\n}\n\nconst reactiveMap = new WeakMap();\r\nconst shallowReactiveMap = new WeakMap();\r\nconst readonlyMap = new WeakMap();\r\nconst shallowReadonlyMap = new WeakMap();\r\nfunction targetTypeMap(rawType) {\r\n switch (rawType) {\r\n case 'Object':\r\n case 'Array':\r\n return 1 /* COMMON */;\r\n case 'Map':\r\n case 'Set':\r\n case 'WeakMap':\r\n case 'WeakSet':\r\n return 2 /* COLLECTION */;\r\n default:\r\n return 0 /* INVALID */;\r\n }\r\n}\r\nfunction getTargetType(value) {\r\n return value[\"__v_skip\" /* SKIP */] || !Object.isExtensible(value)\r\n ? 0 /* INVALID */\r\n : targetTypeMap(toRawType(value));\r\n}\r\nfunction reactive(target) {\r\n // if trying to observe a readonly proxy, return the readonly version.\r\n if (target && target[\"__v_isReadonly\" /* IS_READONLY */]) {\r\n return target;\r\n }\r\n return createReactiveObject(target, false, mutableHandlers, mutableCollectionHandlers, reactiveMap);\r\n}\r\n/**\r\n * Return a shallowly-reactive copy of the original object, where only the root\r\n * level properties are reactive. It also does not auto-unwrap refs (even at the\r\n * root level).\r\n */\r\nfunction shallowReactive(target) {\r\n return createReactiveObject(target, false, shallowReactiveHandlers, shallowCollectionHandlers, shallowReactiveMap);\r\n}\r\n/**\r\n * Creates a readonly copy of the original object. Note the returned copy is not\r\n * made reactive, but `readonly` can be called on an already reactive object.\r\n */\r\nfunction readonly(target) {\r\n return createReactiveObject(target, true, readonlyHandlers, readonlyCollectionHandlers, readonlyMap);\r\n}\r\n/**\r\n * Returns a reactive-copy of the original object, where only the root level\r\n * properties are readonly, and does NOT unwrap refs nor recursively convert\r\n * returned properties.\r\n * This is used for creating the props proxy object for stateful components.\r\n */\r\nfunction shallowReadonly(target) {\r\n return createReactiveObject(target, true, shallowReadonlyHandlers, shallowReadonlyCollectionHandlers, shallowReadonlyMap);\r\n}\r\nfunction createReactiveObject(target, isReadonly, baseHandlers, collectionHandlers, proxyMap) {\r\n if (!isObject(target)) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n console.warn(`value cannot be made reactive: ${String(target)}`);\r\n }\r\n return target;\r\n }\r\n // target is already a Proxy, return it.\r\n // exception: calling readonly() on a reactive object\r\n if (target[\"__v_raw\" /* RAW */] &&\r\n !(isReadonly && target[\"__v_isReactive\" /* IS_REACTIVE */])) {\r\n return target;\r\n }\r\n // target already has corresponding Proxy\r\n const existingProxy = proxyMap.get(target);\r\n if (existingProxy) {\r\n return existingProxy;\r\n }\r\n // only a whitelist of value types can be observed.\r\n const targetType = getTargetType(target);\r\n if (targetType === 0 /* INVALID */) {\r\n return target;\r\n }\r\n const proxy = new Proxy(target, targetType === 2 /* COLLECTION */ ? collectionHandlers : baseHandlers);\r\n proxyMap.set(target, proxy);\r\n return proxy;\r\n}\r\nfunction isReactive(value) {\r\n if (isReadonly(value)) {\r\n return isReactive(value[\"__v_raw\" /* RAW */]);\r\n }\r\n return !!(value && value[\"__v_isReactive\" /* IS_REACTIVE */]);\r\n}\r\nfunction isReadonly(value) {\r\n return !!(value && value[\"__v_isReadonly\" /* IS_READONLY */]);\r\n}\r\nfunction isProxy(value) {\r\n return isReactive(value) || isReadonly(value);\r\n}\r\nfunction toRaw(observed) {\r\n const raw = observed && observed[\"__v_raw\" /* RAW */];\r\n return raw ? toRaw(raw) : observed;\r\n}\r\nfunction markRaw(value) {\r\n def(value, \"__v_skip\" /* SKIP */, true);\r\n return value;\r\n}\n\nfunction trackRefValue(ref) {\r\n if (isTracking()) {\r\n ref = toRaw(ref);\r\n if (!ref.dep) {\r\n ref.dep = createDep();\r\n }\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n trackEffects(ref.dep, {\r\n target: ref,\r\n type: \"get\" /* GET */,\r\n key: 'value'\r\n });\r\n }\r\n else {\r\n trackEffects(ref.dep);\r\n }\r\n }\r\n}\r\nfunction triggerRefValue(ref, newVal) {\r\n ref = toRaw(ref);\r\n if (ref.dep) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n triggerEffects(ref.dep, {\r\n target: ref,\r\n type: \"set\" /* SET */,\r\n key: 'value',\r\n newValue: newVal\r\n });\r\n }\r\n else {\r\n triggerEffects(ref.dep);\r\n }\r\n }\r\n}\r\nconst convert = (val) => isObject(val) ? reactive(val) : val;\r\nfunction isRef(r) {\r\n return Boolean(r && r.__v_isRef === true);\r\n}\r\nfunction ref(value) {\r\n return createRef(value, false);\r\n}\r\nfunction shallowRef(value) {\r\n return createRef(value, true);\r\n}\r\nclass RefImpl {\r\n constructor(value, _shallow) {\r\n this._shallow = _shallow;\r\n this.dep = undefined;\r\n this.__v_isRef = true;\r\n this._rawValue = _shallow ? value : toRaw(value);\r\n this._value = _shallow ? value : convert(value);\r\n }\r\n get value() {\r\n trackRefValue(this);\r\n return this._value;\r\n }\r\n set value(newVal) {\r\n newVal = this._shallow ? newVal : toRaw(newVal);\r\n if (hasChanged(newVal, this._rawValue)) {\r\n this._rawValue = newVal;\r\n this._value = this._shallow ? newVal : convert(newVal);\r\n triggerRefValue(this, newVal);\r\n }\r\n }\r\n}\r\nfunction createRef(rawValue, shallow) {\r\n if (isRef(rawValue)) {\r\n return rawValue;\r\n }\r\n return new RefImpl(rawValue, shallow);\r\n}\r\nfunction triggerRef(ref) {\r\n triggerRefValue(ref, (process.env.NODE_ENV !== 'production') ? ref.value : void 0);\r\n}\r\nfunction unref(ref) {\r\n return isRef(ref) ? ref.value : ref;\r\n}\r\nconst shallowUnwrapHandlers = {\r\n get: (target, key, receiver) => unref(Reflect.get(target, key, receiver)),\r\n set: (target, key, value, receiver) => {\r\n const oldValue = target[key];\r\n if (isRef(oldValue) && !isRef(value)) {\r\n oldValue.value = value;\r\n return true;\r\n }\r\n else {\r\n return Reflect.set(target, key, value, receiver);\r\n }\r\n }\r\n};\r\nfunction proxyRefs(objectWithRefs) {\r\n return isReactive(objectWithRefs)\r\n ? objectWithRefs\r\n : new Proxy(objectWithRefs, shallowUnwrapHandlers);\r\n}\r\nclass CustomRefImpl {\r\n constructor(factory) {\r\n this.dep = undefined;\r\n this.__v_isRef = true;\r\n const { get, set } = factory(() => trackRefValue(this), () => triggerRefValue(this));\r\n this._get = get;\r\n this._set = set;\r\n }\r\n get value() {\r\n return this._get();\r\n }\r\n set value(newVal) {\r\n this._set(newVal);\r\n }\r\n}\r\nfunction customRef(factory) {\r\n return new CustomRefImpl(factory);\r\n}\r\nfunction toRefs(object) {\r\n if ((process.env.NODE_ENV !== 'production') && !isProxy(object)) {\r\n console.warn(`toRefs() expects a reactive object but received a plain one.`);\r\n }\r\n const ret = isArray(object) ? new Array(object.length) : {};\r\n for (const key in object) {\r\n ret[key] = toRef(object, key);\r\n }\r\n return ret;\r\n}\r\nclass ObjectRefImpl {\r\n constructor(_object, _key) {\r\n this._object = _object;\r\n this._key = _key;\r\n this.__v_isRef = true;\r\n }\r\n get value() {\r\n return this._object[this._key];\r\n }\r\n set value(newVal) {\r\n this._object[this._key] = newVal;\r\n }\r\n}\r\nfunction toRef(object, key) {\r\n const val = object[key];\r\n return isRef(val) ? val : new ObjectRefImpl(object, key);\r\n}\n\nclass ComputedRefImpl {\r\n constructor(getter, _setter, isReadonly) {\r\n this._setter = _setter;\r\n this.dep = undefined;\r\n this._dirty = true;\r\n this.__v_isRef = true;\r\n this.effect = new ReactiveEffect(getter, () => {\r\n if (!this._dirty) {\r\n this._dirty = true;\r\n triggerRefValue(this);\r\n }\r\n });\r\n this[\"__v_isReadonly\" /* IS_READONLY */] = isReadonly;\r\n }\r\n get value() {\r\n // the computed ref may get wrapped by other proxies e.g. readonly() #3376\r\n const self = toRaw(this);\r\n trackRefValue(self);\r\n if (self._dirty) {\r\n self._dirty = false;\r\n self._value = self.effect.run();\r\n }\r\n return self._value;\r\n }\r\n set value(newValue) {\r\n this._setter(newValue);\r\n }\r\n}\r\nfunction computed(getterOrOptions, debugOptions) {\r\n let getter;\r\n let setter;\r\n if (isFunction(getterOrOptions)) {\r\n getter = getterOrOptions;\r\n setter = (process.env.NODE_ENV !== 'production')\r\n ? () => {\r\n console.warn('Write operation failed: computed value is readonly');\r\n }\r\n : NOOP;\r\n }\r\n else {\r\n getter = getterOrOptions.get;\r\n setter = getterOrOptions.set;\r\n }\r\n const cRef = new ComputedRefImpl(getter, setter, isFunction(getterOrOptions) || !getterOrOptions.set);\r\n if ((process.env.NODE_ENV !== 'production') && debugOptions) {\r\n cRef.effect.onTrack = debugOptions.onTrack;\r\n cRef.effect.onTrigger = debugOptions.onTrigger;\r\n }\r\n return cRef;\r\n}\n\nvar _a;\r\nconst tick = Promise.resolve();\r\nconst queue = [];\r\nlet queued = false;\r\nconst scheduler = (fn) => {\r\n queue.push(fn);\r\n if (!queued) {\r\n queued = true;\r\n tick.then(flush);\r\n }\r\n};\r\nconst flush = () => {\r\n for (let i = 0; i < queue.length; i++) {\r\n queue[i]();\r\n }\r\n queue.length = 0;\r\n queued = false;\r\n};\r\nclass DeferredComputedRefImpl {\r\n constructor(getter) {\r\n this.dep = undefined;\r\n this._dirty = true;\r\n this.__v_isRef = true;\r\n this[_a] = true;\r\n let compareTarget;\r\n let hasCompareTarget = false;\r\n let scheduled = false;\r\n this.effect = new ReactiveEffect(getter, (computedTrigger) => {\r\n if (this.dep) {\r\n if (computedTrigger) {\r\n compareTarget = this._value;\r\n hasCompareTarget = true;\r\n }\r\n else if (!scheduled) {\r\n const valueToCompare = hasCompareTarget ? compareTarget : this._value;\r\n scheduled = true;\r\n hasCompareTarget = false;\r\n scheduler(() => {\r\n if (this.effect.active && this._get() !== valueToCompare) {\r\n triggerRefValue(this);\r\n }\r\n scheduled = false;\r\n });\r\n }\r\n // chained upstream computeds are notified synchronously to ensure\r\n // value invalidation in case of sync access; normal effects are\r\n // deferred to be triggered in scheduler.\r\n for (const e of this.dep) {\r\n if (e.computed) {\r\n e.scheduler(true /* computedTrigger */);\r\n }\r\n }\r\n }\r\n this._dirty = true;\r\n });\r\n this.effect.computed = true;\r\n }\r\n _get() {\r\n if (this._dirty) {\r\n this._dirty = false;\r\n return (this._value = this.effect.run());\r\n }\r\n return this._value;\r\n }\r\n get value() {\r\n trackRefValue(this);\r\n // the computed ref may get wrapped by other proxies e.g. readonly() #3376\r\n return toRaw(this)._get();\r\n }\r\n}\r\n_a = \"__v_isReadonly\" /* IS_READONLY */;\r\nfunction deferredComputed(getter) {\r\n return new DeferredComputedRefImpl(getter);\r\n}\n\nexport { EffectScope, ITERATE_KEY, ReactiveEffect, computed, customRef, deferredComputed, effect, effectScope, enableTracking, getCurrentScope, isProxy, isReactive, isReadonly, isRef, markRaw, onScopeDispose, pauseTracking, proxyRefs, reactive, readonly, ref, resetTracking, shallowReactive, shallowReadonly, shallowRef, stop, toRaw, toRef, toRefs, track, trigger, triggerRef, unref };\n","import { toRaw, ref, pauseTracking, resetTracking, reactive, computed, isRef, shallowReactive, trigger, ReactiveEffect, isProxy, shallowReadonly, track, EffectScope, markRaw, proxyRefs, isReactive, isReadonly } from '@vue/reactivity';\nexport { EffectScope, ReactiveEffect, computed, customRef, effect, effectScope, getCurrentScope, isProxy, isReactive, isReadonly, isRef, markRaw, onScopeDispose, proxyRefs, reactive, readonly, ref, shallowReactive, shallowReadonly, shallowRef, stop, toRaw, toRef, toRefs, triggerRef, unref } from '@vue/reactivity';\nimport { extend, isFunction as isFunction$1, isArray, hasOwn, EMPTY_OBJ, toHandlerKey, toNumber, hyphenate, camelize, isOn, isModelListener, isObject as isObject$1, remove, isString, invokeArrayFns, isPromise as isPromise$1, NOOP, def, isReservedProp, EMPTY_ARR, capitalize, toRawType, makeMap, NO, getGlobalThis, normalizeClass, normalizeStyle, isGloballyWhitelisted, hasChanged, isSet, isMap, isPlainObject } from '@vue/shared';\nexport { camelize, capitalize, normalizeClass, normalizeProps, normalizeStyle, toDisplayString, toHandlerKey } from '@vue/shared';\n\n/* eslint-disable no-restricted-globals */\r\nlet isHmrUpdating = false;\r\nconst hmrDirtyComponents = new Set();\r\n// Expose the HMR runtime on the global object\r\n// This makes it entirely tree-shakable without polluting the exports and makes\r\n// it easier to be used in toolings like vue-loader\r\n// Note: for a component to be eligible for HMR it also needs the __hmrId option\r\n// to be set so that its instances can be registered / removed.\r\nif ((process.env.NODE_ENV !== 'production')) {\r\n const globalObject = typeof global !== 'undefined'\r\n ? global\r\n : typeof self !== 'undefined'\r\n ? self\r\n : typeof window !== 'undefined'\r\n ? window\r\n : {};\r\n globalObject.__VUE_HMR_RUNTIME__ = {\r\n createRecord: tryWrap(createRecord),\r\n rerender: tryWrap(rerender),\r\n reload: tryWrap(reload)\r\n };\r\n}\r\nconst map = new Map();\r\nfunction registerHMR(instance) {\r\n const id = instance.type.__hmrId;\r\n let record = map.get(id);\r\n if (!record) {\r\n createRecord(id, instance.type);\r\n record = map.get(id);\r\n }\r\n record.instances.add(instance);\r\n}\r\nfunction unregisterHMR(instance) {\r\n map.get(instance.type.__hmrId).instances.delete(instance);\r\n}\r\nfunction createRecord(id, component) {\r\n if (!component) {\r\n warn(`HMR API usage is out of date.\\n` +\r\n `Please upgrade vue-loader/vite/rollup-plugin-vue or other relevant ` +\r\n `dependency that handles Vue SFC compilation.`);\r\n component = {};\r\n }\r\n if (map.has(id)) {\r\n return false;\r\n }\r\n map.set(id, {\r\n component: isClassComponent(component) ? component.__vccOpts : component,\r\n instances: new Set()\r\n });\r\n return true;\r\n}\r\nfunction rerender(id, newRender) {\r\n const record = map.get(id);\r\n if (!record)\r\n return;\r\n if (newRender)\r\n record.component.render = newRender;\r\n // Array.from creates a snapshot which avoids the set being mutated during\r\n // updates\r\n Array.from(record.instances).forEach(instance => {\r\n if (newRender) {\r\n instance.render = newRender;\r\n }\r\n instance.renderCache = [];\r\n // this flag forces child components with slot content to update\r\n isHmrUpdating = true;\r\n instance.update();\r\n isHmrUpdating = false;\r\n });\r\n}\r\nfunction reload(id, newComp) {\r\n const record = map.get(id);\r\n if (!record)\r\n return;\r\n // Array.from creates a snapshot which avoids the set being mutated during\r\n // updates\r\n const { component, instances } = record;\r\n if (!hmrDirtyComponents.has(component)) {\r\n // 1. Update existing comp definition to match new one\r\n newComp = isClassComponent(newComp) ? newComp.__vccOpts : newComp;\r\n extend(component, newComp);\r\n for (const key in component) {\r\n if (key !== '__file' && !(key in newComp)) {\r\n delete component[key];\r\n }\r\n }\r\n // 2. Mark component dirty. This forces the renderer to replace the component\r\n // on patch.\r\n hmrDirtyComponents.add(component);\r\n // 3. Make sure to unmark the component after the reload.\r\n queuePostFlushCb(() => {\r\n hmrDirtyComponents.delete(component);\r\n });\r\n }\r\n Array.from(instances).forEach(instance => {\r\n // invalidate options resolution cache\r\n instance.appContext.optionsCache.delete(instance.type);\r\n if (instance.ceReload) {\r\n // custom element\r\n hmrDirtyComponents.add(component);\r\n instance.ceReload(newComp.styles);\r\n hmrDirtyComponents.delete(component);\r\n }\r\n else if (instance.parent) {\r\n // 4. Force the parent instance to re-render. This will cause all updated\r\n // components to be unmounted and re-mounted. Queue the update so that we\r\n // don't end up forcing the same parent to re-render multiple times.\r\n queueJob(instance.parent.update);\r\n // instance is the inner component of an async custom element\r\n // invoke to reset styles\r\n if (instance.parent.type.__asyncLoader &&\r\n instance.parent.ceReload) {\r\n instance.parent.ceReload(newComp.styles);\r\n }\r\n }\r\n else if (instance.appContext.reload) {\r\n // root instance mounted via createApp() has a reload method\r\n instance.appContext.reload();\r\n }\r\n else if (typeof window !== 'undefined') {\r\n // root instance inside tree created via raw render(). Force reload.\r\n window.location.reload();\r\n }\r\n else {\r\n console.warn('[HMR] Root or manually mounted instance modified. Full reload required.');\r\n }\r\n });\r\n}\r\nfunction tryWrap(fn) {\r\n return (id, arg) => {\r\n try {\r\n return fn(id, arg);\r\n }\r\n catch (e) {\r\n console.error(e);\r\n console.warn(`[HMR] Something went wrong during Vue component hot-reload. ` +\r\n `Full reload required.`);\r\n }\r\n };\r\n}\n\nlet devtools;\r\nfunction setDevtoolsHook(hook) {\r\n devtools = hook;\r\n}\r\nfunction devtoolsInitApp(app, version) {\r\n // TODO queue if devtools is undefined\r\n if (!devtools)\r\n return;\r\n devtools.emit(\"app:init\" /* APP_INIT */, app, version, {\r\n Fragment,\r\n Text,\r\n Comment,\r\n Static\r\n });\r\n}\r\nfunction devtoolsUnmountApp(app) {\r\n if (!devtools)\r\n return;\r\n devtools.emit(\"app:unmount\" /* APP_UNMOUNT */, app);\r\n}\r\nconst devtoolsComponentAdded = /*#__PURE__*/ createDevtoolsComponentHook(\"component:added\" /* COMPONENT_ADDED */);\r\nconst devtoolsComponentUpdated = \r\n/*#__PURE__*/ createDevtoolsComponentHook(\"component:updated\" /* COMPONENT_UPDATED */);\r\nconst devtoolsComponentRemoved = \r\n/*#__PURE__*/ createDevtoolsComponentHook(\"component:removed\" /* COMPONENT_REMOVED */);\r\nfunction createDevtoolsComponentHook(hook) {\r\n return (component) => {\r\n if (!devtools)\r\n return;\r\n devtools.emit(hook, component.appContext.app, component.uid, component.parent ? component.parent.uid : undefined, component);\r\n };\r\n}\r\nconst devtoolsPerfStart = /*#__PURE__*/ createDevtoolsPerformanceHook(\"perf:start\" /* PERFORMANCE_START */);\r\nconst devtoolsPerfEnd = /*#__PURE__*/ createDevtoolsPerformanceHook(\"perf:end\" /* PERFORMANCE_END */);\r\nfunction createDevtoolsPerformanceHook(hook) {\r\n return (component, type, time) => {\r\n if (!devtools)\r\n return;\r\n devtools.emit(hook, component.appContext.app, component.uid, component, type, time);\r\n };\r\n}\r\nfunction devtoolsComponentEmit(component, event, params) {\r\n if (!devtools)\r\n return;\r\n devtools.emit(\"component:emit\" /* COMPONENT_EMIT */, component.appContext.app, component, event, params);\r\n}\n\nconst deprecationData = {\r\n [\"GLOBAL_MOUNT\" /* GLOBAL_MOUNT */]: {\r\n message: `The global app bootstrapping API has changed: vm.$mount() and the \"el\" ` +\r\n `option have been removed. Use createApp(RootComponent).mount() instead.`,\r\n link: `https://v3.vuejs.org/guide/migration/global-api.html#mounting-app-instance`\r\n },\r\n [\"GLOBAL_MOUNT_CONTAINER\" /* GLOBAL_MOUNT_CONTAINER */]: {\r\n message: `Vue detected directives on the mount container. ` +\r\n `In Vue 3, the container is no longer considered part of the template ` +\r\n `and will not be processed/replaced.`,\r\n link: `https://v3.vuejs.org/guide/migration/mount-changes.html`\r\n },\r\n [\"GLOBAL_EXTEND\" /* GLOBAL_EXTEND */]: {\r\n message: `Vue.extend() has been removed in Vue 3. ` +\r\n `Use defineComponent() instead.`,\r\n link: `https://v3.vuejs.org/api/global-api.html#definecomponent`\r\n },\r\n [\"GLOBAL_PROTOTYPE\" /* GLOBAL_PROTOTYPE */]: {\r\n message: `Vue.prototype is no longer available in Vue 3. ` +\r\n `Use app.config.globalProperties instead.`,\r\n link: `https://v3.vuejs.org/guide/migration/global-api.html#vue-prototype-replaced-by-config-globalproperties`\r\n },\r\n [\"GLOBAL_SET\" /* GLOBAL_SET */]: {\r\n message: `Vue.set() has been removed as it is no longer needed in Vue 3. ` +\r\n `Simply use native JavaScript mutations.`\r\n },\r\n [\"GLOBAL_DELETE\" /* GLOBAL_DELETE */]: {\r\n message: `Vue.delete() has been removed as it is no longer needed in Vue 3. ` +\r\n `Simply use native JavaScript mutations.`\r\n },\r\n [\"GLOBAL_OBSERVABLE\" /* GLOBAL_OBSERVABLE */]: {\r\n message: `Vue.observable() has been removed. ` +\r\n `Use \\`import { reactive } from \"vue\"\\` from Composition API instead.`,\r\n link: `https://v3.vuejs.org/api/basic-reactivity.html`\r\n },\r\n [\"GLOBAL_PRIVATE_UTIL\" /* GLOBAL_PRIVATE_UTIL */]: {\r\n message: `Vue.util has been removed. Please refactor to avoid its usage ` +\r\n `since it was an internal API even in Vue 2.`\r\n },\r\n [\"CONFIG_SILENT\" /* CONFIG_SILENT */]: {\r\n message: `config.silent has been removed because it is not good practice to ` +\r\n `intentionally suppress warnings. You can use your browser console's ` +\r\n `filter features to focus on relevant messages.`\r\n },\r\n [\"CONFIG_DEVTOOLS\" /* CONFIG_DEVTOOLS */]: {\r\n message: `config.devtools has been removed. To enable devtools for ` +\r\n `production, configure the __VUE_PROD_DEVTOOLS__ compile-time flag.`,\r\n link: `https://github.com/vuejs/vue-next/tree/master/packages/vue#bundler-build-feature-flags`\r\n },\r\n [\"CONFIG_KEY_CODES\" /* CONFIG_KEY_CODES */]: {\r\n message: `config.keyCodes has been removed. ` +\r\n `In Vue 3, you can directly use the kebab-case key names as v-on modifiers.`,\r\n link: `https://v3.vuejs.org/guide/migration/keycode-modifiers.html`\r\n },\r\n [\"CONFIG_PRODUCTION_TIP\" /* CONFIG_PRODUCTION_TIP */]: {\r\n message: `config.productionTip has been removed.`,\r\n link: `https://v3.vuejs.org/guide/migration/global-api.html#config-productiontip-removed`\r\n },\r\n [\"CONFIG_IGNORED_ELEMENTS\" /* CONFIG_IGNORED_ELEMENTS */]: {\r\n message: () => {\r\n let msg = `config.ignoredElements has been removed.`;\r\n if (isRuntimeOnly()) {\r\n msg += ` Pass the \"isCustomElement\" option to @vue/compiler-dom instead.`;\r\n }\r\n else {\r\n msg += ` Use config.isCustomElement instead.`;\r\n }\r\n return msg;\r\n },\r\n link: `https://v3.vuejs.org/guide/migration/global-api.html#config-ignoredelements-is-now-config-iscustomelement`\r\n },\r\n [\"CONFIG_WHITESPACE\" /* CONFIG_WHITESPACE */]: {\r\n // this warning is only relevant in the full build when using runtime\r\n // compilation, so it's put in the runtime compatConfig list.\r\n message: `Vue 3 compiler's whitespace option will default to \"condense\" instead of ` +\r\n `\"preserve\". To suppress this warning, provide an explicit value for ` +\r\n `\\`config.compilerOptions.whitespace\\`.`\r\n },\r\n [\"CONFIG_OPTION_MERGE_STRATS\" /* CONFIG_OPTION_MERGE_STRATS */]: {\r\n message: `config.optionMergeStrategies no longer exposes internal strategies. ` +\r\n `Use custom merge functions instead.`\r\n },\r\n [\"INSTANCE_SET\" /* INSTANCE_SET */]: {\r\n message: `vm.$set() has been removed as it is no longer needed in Vue 3. ` +\r\n `Simply use native JavaScript mutations.`\r\n },\r\n [\"INSTANCE_DELETE\" /* INSTANCE_DELETE */]: {\r\n message: `vm.$delete() has been removed as it is no longer needed in Vue 3. ` +\r\n `Simply use native JavaScript mutations.`\r\n },\r\n [\"INSTANCE_DESTROY\" /* INSTANCE_DESTROY */]: {\r\n message: `vm.$destroy() has been removed. Use app.unmount() instead.`,\r\n link: `https://v3.vuejs.org/api/application-api.html#unmount`\r\n },\r\n [\"INSTANCE_EVENT_EMITTER\" /* INSTANCE_EVENT_EMITTER */]: {\r\n message: `vm.$on/$once/$off() have been removed. ` +\r\n `Use an external event emitter library instead.`,\r\n link: `https://v3.vuejs.org/guide/migration/events-api.html`\r\n },\r\n [\"INSTANCE_EVENT_HOOKS\" /* INSTANCE_EVENT_HOOKS */]: {\r\n message: event => `\"${event}\" lifecycle events are no longer supported. From templates, ` +\r\n `use the \"vnode\" prefix instead of \"hook:\". For example, @${event} ` +\r\n `should be changed to @vnode-${event.slice(5)}. ` +\r\n `From JavaScript, use Composition API to dynamically register lifecycle ` +\r\n `hooks.`,\r\n link: `https://v3.vuejs.org/guide/migration/vnode-lifecycle-events.html`\r\n },\r\n [\"INSTANCE_CHILDREN\" /* INSTANCE_CHILDREN */]: {\r\n message: `vm.$children has been removed. Consider refactoring your logic ` +\r\n `to avoid relying on direct access to child components.`,\r\n link: `https://v3.vuejs.org/guide/migration/children.html`\r\n },\r\n [\"INSTANCE_LISTENERS\" /* INSTANCE_LISTENERS */]: {\r\n message: `vm.$listeners has been removed. In Vue 3, parent v-on listeners are ` +\r\n `included in vm.$attrs and it is no longer necessary to separately use ` +\r\n `v-on=\"$listeners\" if you are already using v-bind=\"$attrs\". ` +\r\n `(Note: the Vue 3 behavior only applies if this compat config is disabled)`,\r\n link: `https://v3.vuejs.org/guide/migration/listeners-removed.html`\r\n },\r\n [\"INSTANCE_SCOPED_SLOTS\" /* INSTANCE_SCOPED_SLOTS */]: {\r\n message: `vm.$scopedSlots has been removed. Use vm.$slots instead.`,\r\n link: `https://v3.vuejs.org/guide/migration/slots-unification.html`\r\n },\r\n [\"INSTANCE_ATTRS_CLASS_STYLE\" /* INSTANCE_ATTRS_CLASS_STYLE */]: {\r\n message: componentName => `Component <${componentName || 'Anonymous'}> has \\`inheritAttrs: false\\` but is ` +\r\n `relying on class/style fallthrough from parent. In Vue 3, class/style ` +\r\n `are now included in $attrs and will no longer fallthrough when ` +\r\n `inheritAttrs is false. If you are already using v-bind=\"$attrs\" on ` +\r\n `component root it should render the same end result. ` +\r\n `If you are binding $attrs to a non-root element and expecting ` +\r\n `class/style to fallthrough on root, you will need to now manually bind ` +\r\n `them on root via :class=\"$attrs.class\".`,\r\n link: `https://v3.vuejs.org/guide/migration/attrs-includes-class-style.html`\r\n },\r\n [\"OPTIONS_DATA_FN\" /* OPTIONS_DATA_FN */]: {\r\n message: `The \"data\" option can no longer be a plain object. ` +\r\n `Always use a function.`,\r\n link: `https://v3.vuejs.org/guide/migration/data-option.html`\r\n },\r\n [\"OPTIONS_DATA_MERGE\" /* OPTIONS_DATA_MERGE */]: {\r\n message: (key) => `Detected conflicting key \"${key}\" when merging data option values. ` +\r\n `In Vue 3, data keys are merged shallowly and will override one another.`,\r\n link: `https://v3.vuejs.org/guide/migration/data-option.html#mixin-merge-behavior-change`\r\n },\r\n [\"OPTIONS_BEFORE_DESTROY\" /* OPTIONS_BEFORE_DESTROY */]: {\r\n message: `\\`beforeDestroy\\` has been renamed to \\`beforeUnmount\\`.`\r\n },\r\n [\"OPTIONS_DESTROYED\" /* OPTIONS_DESTROYED */]: {\r\n message: `\\`destroyed\\` has been renamed to \\`unmounted\\`.`\r\n },\r\n [\"WATCH_ARRAY\" /* WATCH_ARRAY */]: {\r\n message: `\"watch\" option or vm.$watch on an array value will no longer ` +\r\n `trigger on array mutation unless the \"deep\" option is specified. ` +\r\n `If current usage is intended, you can disable the compat behavior and ` +\r\n `suppress this warning with:` +\r\n `\\n\\n configureCompat({ ${\"WATCH_ARRAY\" /* WATCH_ARRAY */}: false })\\n`,\r\n link: `https://v3.vuejs.org/guide/migration/watch.html`\r\n },\r\n [\"PROPS_DEFAULT_THIS\" /* PROPS_DEFAULT_THIS */]: {\r\n message: (key) => `props default value function no longer has access to \"this\". The compat ` +\r\n `build only offers access to this.$options.` +\r\n `(found in prop \"${key}\")`,\r\n link: `https://v3.vuejs.org/guide/migration/props-default-this.html`\r\n },\r\n [\"CUSTOM_DIR\" /* CUSTOM_DIR */]: {\r\n message: (legacyHook, newHook) => `Custom directive hook \"${legacyHook}\" has been removed. ` +\r\n `Use \"${newHook}\" instead.`,\r\n link: `https://v3.vuejs.org/guide/migration/custom-directives.html`\r\n },\r\n [\"V_FOR_REF\" /* V_FOR_REF */]: {\r\n message: `Ref usage on v-for no longer creates array ref values in Vue 3. ` +\r\n `Consider using function refs or refactor to avoid ref usage altogether.`,\r\n link: `https://v3.vuejs.org/guide/migration/array-refs.html`\r\n },\r\n [\"V_ON_KEYCODE_MODIFIER\" /* V_ON_KEYCODE_MODIFIER */]: {\r\n message: `Using keyCode as v-on modifier is no longer supported. ` +\r\n `Use kebab-case key name modifiers instead.`,\r\n link: `https://v3.vuejs.org/guide/migration/keycode-modifiers.html`\r\n },\r\n [\"ATTR_FALSE_VALUE\" /* ATTR_FALSE_VALUE */]: {\r\n message: (name) => `Attribute \"${name}\" with v-bind value \\`false\\` will render ` +\r\n `${name}=\"false\" instead of removing it in Vue 3. To remove the attribute, ` +\r\n `use \\`null\\` or \\`undefined\\` instead. If the usage is intended, ` +\r\n `you can disable the compat behavior and suppress this warning with:` +\r\n `\\n\\n configureCompat({ ${\"ATTR_FALSE_VALUE\" /* ATTR_FALSE_VALUE */}: false })\\n`,\r\n link: `https://v3.vuejs.org/guide/migration/attribute-coercion.html`\r\n },\r\n [\"ATTR_ENUMERATED_COERCION\" /* ATTR_ENUMERATED_COERCION */]: {\r\n message: (name, value, coerced) => `Enumerated attribute \"${name}\" with v-bind value \\`${value}\\` will ` +\r\n `${value === null ? `be removed` : `render the value as-is`} instead of coercing the value to \"${coerced}\" in Vue 3. ` +\r\n `Always use explicit \"true\" or \"false\" values for enumerated attributes. ` +\r\n `If the usage is intended, ` +\r\n `you can disable the compat behavior and suppress this warning with:` +\r\n `\\n\\n configureCompat({ ${\"ATTR_ENUMERATED_COERCION\" /* ATTR_ENUMERATED_COERCION */}: false })\\n`,\r\n link: `https://v3.vuejs.org/guide/migration/attribute-coercion.html`\r\n },\r\n [\"TRANSITION_CLASSES\" /* TRANSITION_CLASSES */]: {\r\n message: `` // this feature cannot be runtime-detected\r\n },\r\n [\"TRANSITION_GROUP_ROOT\" /* TRANSITION_GROUP_ROOT */]: {\r\n message: `
no longer renders a root element by ` +\r\n `default if no \"tag\" prop is specified. If you do not rely on the span ` +\r\n `for styling, you can disable the compat behavior and suppress this ` +\r\n `warning with:` +\r\n `\\n\\n configureCompat({ ${\"TRANSITION_GROUP_ROOT\" /* TRANSITION_GROUP_ROOT */}: false })\\n`,\r\n link: `https://v3.vuejs.org/guide/migration/transition-group.html`\r\n },\r\n [\"COMPONENT_ASYNC\" /* COMPONENT_ASYNC */]: {\r\n message: (comp) => {\r\n const name = getComponentName(comp);\r\n return (`Async component${name ? ` <${name}>` : `s`} should be explicitly created via \\`defineAsyncComponent()\\` ` +\r\n `in Vue 3. Plain functions will be treated as functional components in ` +\r\n `non-compat build. If you have already migrated all async component ` +\r\n `usage and intend to use plain functions for functional components, ` +\r\n `you can disable the compat behavior and suppress this ` +\r\n `warning with:` +\r\n `\\n\\n configureCompat({ ${\"COMPONENT_ASYNC\" /* COMPONENT_ASYNC */}: false })\\n`);\r\n },\r\n link: `https://v3.vuejs.org/guide/migration/async-components.html`\r\n },\r\n [\"COMPONENT_FUNCTIONAL\" /* COMPONENT_FUNCTIONAL */]: {\r\n message: (comp) => {\r\n const name = getComponentName(comp);\r\n return (`Functional component${name ? ` <${name}>` : `s`} should be defined as a plain function in Vue 3. The \"functional\" ` +\r\n `option has been removed. NOTE: Before migrating to use plain ` +\r\n `functions for functional components, first make sure that all async ` +\r\n `components usage have been migrated and its compat behavior has ` +\r\n `been disabled.`);\r\n },\r\n link: `https://v3.vuejs.org/guide/migration/functional-components.html`\r\n },\r\n [\"COMPONENT_V_MODEL\" /* COMPONENT_V_MODEL */]: {\r\n message: (comp) => {\r\n const configMsg = `opt-in to ` +\r\n `Vue 3 behavior on a per-component basis with \\`compatConfig: { ${\"COMPONENT_V_MODEL\" /* COMPONENT_V_MODEL */}: false }\\`.`;\r\n if (comp.props &&\r\n (isArray(comp.props)\r\n ? comp.props.includes('modelValue')\r\n : hasOwn(comp.props, 'modelValue'))) {\r\n return (`Component delcares \"modelValue\" prop, which is Vue 3 usage, but ` +\r\n `is running under Vue 2 compat v-model behavior. You can ${configMsg}`);\r\n }\r\n return (`v-model usage on component has changed in Vue 3. Component that expects ` +\r\n `to work with v-model should now use the \"modelValue\" prop and emit the ` +\r\n `\"update:modelValue\" event. You can update the usage and then ${configMsg}`);\r\n },\r\n link: `https://v3.vuejs.org/guide/migration/v-model.html`\r\n },\r\n [\"RENDER_FUNCTION\" /* RENDER_FUNCTION */]: {\r\n message: `Vue 3's render function API has changed. ` +\r\n `You can opt-in to the new API with:` +\r\n `\\n\\n configureCompat({ ${\"RENDER_FUNCTION\" /* RENDER_FUNCTION */}: false })\\n` +\r\n `\\n (This can also be done per-component via the \"compatConfig\" option.)`,\r\n link: `https://v3.vuejs.org/guide/migration/render-function-api.html`\r\n },\r\n [\"FILTERS\" /* FILTERS */]: {\r\n message: `filters have been removed in Vue 3. ` +\r\n `The \"|\" symbol will be treated as native JavaScript bitwise OR operator. ` +\r\n `Use method calls or computed properties instead.`,\r\n link: `https://v3.vuejs.org/guide/migration/filters.html`\r\n },\r\n [\"PRIVATE_APIS\" /* PRIVATE_APIS */]: {\r\n message: name => `\"${name}\" is a Vue 2 private API that no longer exists in Vue 3. ` +\r\n `If you are seeing this warning only due to a dependency, you can ` +\r\n `suppress this warning via { PRIVATE_APIS: 'supress-warning' }.`\r\n }\r\n};\r\nconst instanceWarned = Object.create(null);\r\nconst warnCount = Object.create(null);\r\nfunction warnDeprecation(key, instance, ...args) {\r\n if (!(process.env.NODE_ENV !== 'production')) {\r\n return;\r\n }\r\n instance = instance || getCurrentInstance();\r\n // check user config\r\n const config = getCompatConfigForKey(key, instance);\r\n if (config === 'suppress-warning') {\r\n return;\r\n }\r\n const dupKey = key + args.join('');\r\n let compId = instance && formatComponentName(instance, instance.type);\r\n if (compId === 'Anonymous' && instance) {\r\n compId = instance.uid;\r\n }\r\n // skip if the same warning is emitted for the same component type\r\n const componentDupKey = dupKey + compId;\r\n if (componentDupKey in instanceWarned) {\r\n return;\r\n }\r\n instanceWarned[componentDupKey] = true;\r\n // same warning, but different component. skip the long message and just\r\n // log the key and count.\r\n if (dupKey in warnCount) {\r\n warn(`(deprecation ${key}) (${++warnCount[dupKey] + 1})`);\r\n return;\r\n }\r\n warnCount[dupKey] = 0;\r\n const { message, link } = deprecationData[key];\r\n warn(`(deprecation ${key}) ${typeof message === 'function' ? message(...args) : message}${link ? `\\n Details: ${link}` : ``}`);\r\n if (!isCompatEnabled(key, instance, true)) {\r\n console.error(`^ The above deprecation's compat behavior is disabled and will likely ` +\r\n `lead to runtime errors.`);\r\n }\r\n}\r\nconst globalCompatConfig = {\r\n MODE: 2\r\n};\r\nfunction getCompatConfigForKey(key, instance) {\r\n const instanceConfig = instance && instance.type.compatConfig;\r\n if (instanceConfig && key in instanceConfig) {\r\n return instanceConfig[key];\r\n }\r\n return globalCompatConfig[key];\r\n}\r\nfunction isCompatEnabled(key, instance, enableForBuiltIn = false) {\r\n // skip compat for built-in components\r\n if (!enableForBuiltIn && instance && instance.type.__isBuiltIn) {\r\n return false;\r\n }\r\n const rawMode = getCompatConfigForKey('MODE', instance) || 2;\r\n const val = getCompatConfigForKey(key, instance);\r\n const mode = isFunction$1(rawMode)\r\n ? rawMode(instance && instance.type)\r\n : rawMode;\r\n if (mode === 2) {\r\n return val !== false;\r\n }\r\n else {\r\n return val === true || val === 'suppress-warning';\r\n }\r\n}\n\nfunction emit(instance, event, ...rawArgs) {\r\n const props = instance.vnode.props || EMPTY_OBJ;\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n const { emitsOptions, propsOptions: [propsOptions] } = instance;\r\n if (emitsOptions) {\r\n if (!(event in emitsOptions) &&\r\n !(false )) {\r\n if (!propsOptions || !(toHandlerKey(event) in propsOptions)) {\r\n warn(`Component emitted event \"${event}\" but it is neither declared in ` +\r\n `the emits option nor as an \"${toHandlerKey(event)}\" prop.`);\r\n }\r\n }\r\n else {\r\n const validator = emitsOptions[event];\r\n if (isFunction$1(validator)) {\r\n const isValid = validator(...rawArgs);\r\n if (!isValid) {\r\n warn(`Invalid event arguments: event validation failed for event \"${event}\".`);\r\n }\r\n }\r\n }\r\n }\r\n }\r\n let args = rawArgs;\r\n const isModelListener = event.startsWith('update:');\r\n // for v-model update:xxx events, apply modifiers on args\r\n const modelArg = isModelListener && event.slice(7);\r\n if (modelArg && modelArg in props) {\r\n const modifiersKey = `${modelArg === 'modelValue' ? 'model' : modelArg}Modifiers`;\r\n const { number, trim } = props[modifiersKey] || EMPTY_OBJ;\r\n if (trim) {\r\n args = rawArgs.map(a => a.trim());\r\n }\r\n else if (number) {\r\n args = rawArgs.map(toNumber);\r\n }\r\n }\r\n if ((process.env.NODE_ENV !== 'production') || __VUE_PROD_DEVTOOLS__) {\r\n devtoolsComponentEmit(instance, event, args);\r\n }\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n const lowerCaseEvent = event.toLowerCase();\r\n if (lowerCaseEvent !== event && props[toHandlerKey(lowerCaseEvent)]) {\r\n warn(`Event \"${lowerCaseEvent}\" is emitted in component ` +\r\n `${formatComponentName(instance, instance.type)} but the handler is registered for \"${event}\". ` +\r\n `Note that HTML attributes are case-insensitive and you cannot use ` +\r\n `v-on to listen to camelCase events when using in-DOM templates. ` +\r\n `You should probably use \"${hyphenate(event)}\" instead of \"${event}\".`);\r\n }\r\n }\r\n let handlerName;\r\n let handler = props[(handlerName = toHandlerKey(event))] ||\r\n // also try camelCase event handler (#2249)\r\n props[(handlerName = toHandlerKey(camelize(event)))];\r\n // for v-model update:xxx events, also trigger kebab-case equivalent\r\n // for props passed via kebab-case\r\n if (!handler && isModelListener) {\r\n handler = props[(handlerName = toHandlerKey(hyphenate(event)))];\r\n }\r\n if (handler) {\r\n callWithAsyncErrorHandling(handler, instance, 6 /* COMPONENT_EVENT_HANDLER */, args);\r\n }\r\n const onceHandler = props[handlerName + `Once`];\r\n if (onceHandler) {\r\n if (!instance.emitted) {\r\n instance.emitted = {};\r\n }\r\n else if (instance.emitted[handlerName]) {\r\n return;\r\n }\r\n instance.emitted[handlerName] = true;\r\n callWithAsyncErrorHandling(onceHandler, instance, 6 /* COMPONENT_EVENT_HANDLER */, args);\r\n }\r\n}\r\nfunction normalizeEmitsOptions(comp, appContext, asMixin = false) {\r\n const cache = appContext.emitsCache;\r\n const cached = cache.get(comp);\r\n if (cached !== undefined) {\r\n return cached;\r\n }\r\n const raw = comp.emits;\r\n let normalized = {};\r\n // apply mixin/extends props\r\n let hasExtends = false;\r\n if (__VUE_OPTIONS_API__ && !isFunction$1(comp)) {\r\n const extendEmits = (raw) => {\r\n const normalizedFromExtend = normalizeEmitsOptions(raw, appContext, true);\r\n if (normalizedFromExtend) {\r\n hasExtends = true;\r\n extend(normalized, normalizedFromExtend);\r\n }\r\n };\r\n if (!asMixin && appContext.mixins.length) {\r\n appContext.mixins.forEach(extendEmits);\r\n }\r\n if (comp.extends) {\r\n extendEmits(comp.extends);\r\n }\r\n if (comp.mixins) {\r\n comp.mixins.forEach(extendEmits);\r\n }\r\n }\r\n if (!raw && !hasExtends) {\r\n cache.set(comp, null);\r\n return null;\r\n }\r\n if (isArray(raw)) {\r\n raw.forEach(key => (normalized[key] = null));\r\n }\r\n else {\r\n extend(normalized, raw);\r\n }\r\n cache.set(comp, normalized);\r\n return normalized;\r\n}\r\n// Check if an incoming prop key is a declared emit event listener.\r\n// e.g. With `emits: { click: null }`, props named `onClick` and `onclick` are\r\n// both considered matched listeners.\r\nfunction isEmitListener(options, key) {\r\n if (!options || !isOn(key)) {\r\n return false;\r\n }\r\n key = key.slice(2).replace(/Once$/, '');\r\n return (hasOwn(options, key[0].toLowerCase() + key.slice(1)) ||\r\n hasOwn(options, hyphenate(key)) ||\r\n hasOwn(options, key));\r\n}\n\n/**\r\n * mark the current rendering instance for asset resolution (e.g.\r\n * resolveComponent, resolveDirective) during render\r\n */\r\nlet currentRenderingInstance = null;\r\nlet currentScopeId = null;\r\n/**\r\n * Note: rendering calls maybe nested. The function returns the parent rendering\r\n * instance if present, which should be restored after the render is done:\r\n *\r\n * ```js\r\n * const prev = setCurrentRenderingInstance(i)\r\n * // ...render\r\n * setCurrentRenderingInstance(prev)\r\n * ```\r\n */\r\nfunction setCurrentRenderingInstance(instance) {\r\n const prev = currentRenderingInstance;\r\n currentRenderingInstance = instance;\r\n currentScopeId = (instance && instance.type.__scopeId) || null;\r\n return prev;\r\n}\r\n/**\r\n * Set scope id when creating hoisted vnodes.\r\n * @private compiler helper\r\n */\r\nfunction pushScopeId(id) {\r\n currentScopeId = id;\r\n}\r\n/**\r\n * Technically we no longer need this after 3.0.8 but we need to keep the same\r\n * API for backwards compat w/ code generated by compilers.\r\n * @private\r\n */\r\nfunction popScopeId() {\r\n currentScopeId = null;\r\n}\r\n/**\r\n * Only for backwards compat\r\n * @private\r\n */\r\nconst withScopeId = (_id) => withCtx;\r\n/**\r\n * Wrap a slot function to memoize current rendering instance\r\n * @private compiler helper\r\n */\r\nfunction withCtx(fn, ctx = currentRenderingInstance, isNonScopedSlot // false only\r\n) {\r\n if (!ctx)\r\n return fn;\r\n // already normalized\r\n if (fn._n) {\r\n return fn;\r\n }\r\n const renderFnWithContext = (...args) => {\r\n // If a user calls a compiled slot inside a template expression (#1745), it\r\n // can mess up block tracking, so by default we disable block tracking and\r\n // force bail out when invoking a compiled slot (indicated by the ._d flag).\r\n // This isn't necessary if rendering a compiled ``, so we flip the\r\n // ._d flag off when invoking the wrapped fn inside `renderSlot`.\r\n if (renderFnWithContext._d) {\r\n setBlockTracking(-1);\r\n }\r\n const prevInstance = setCurrentRenderingInstance(ctx);\r\n const res = fn(...args);\r\n setCurrentRenderingInstance(prevInstance);\r\n if (renderFnWithContext._d) {\r\n setBlockTracking(1);\r\n }\r\n if ((process.env.NODE_ENV !== 'production') || __VUE_PROD_DEVTOOLS__) {\r\n devtoolsComponentUpdated(ctx);\r\n }\r\n return res;\r\n };\r\n // mark normalized to avoid duplicated wrapping\r\n renderFnWithContext._n = true;\r\n // mark this as compiled by default\r\n // this is used in vnode.ts -> normalizeChildren() to set the slot\r\n // rendering flag.\r\n renderFnWithContext._c = true;\r\n // disable block tracking by default\r\n renderFnWithContext._d = true;\r\n return renderFnWithContext;\r\n}\n\n/**\r\n * dev only flag to track whether $attrs was used during render.\r\n * If $attrs was used during render then the warning for failed attrs\r\n * fallthrough can be suppressed.\r\n */\r\nlet accessedAttrs = false;\r\nfunction markAttrsAccessed() {\r\n accessedAttrs = true;\r\n}\r\nfunction renderComponentRoot(instance) {\r\n const { type: Component, vnode, proxy, withProxy, props, propsOptions: [propsOptions], slots, attrs, emit, render, renderCache, data, setupState, ctx, inheritAttrs } = instance;\r\n let result;\r\n const prev = setCurrentRenderingInstance(instance);\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n accessedAttrs = false;\r\n }\r\n try {\r\n let fallthroughAttrs;\r\n if (vnode.shapeFlag & 4 /* STATEFUL_COMPONENT */) {\r\n // withProxy is a proxy with a different `has` trap only for\r\n // runtime-compiled render functions using `with` block.\r\n const proxyToUse = withProxy || proxy;\r\n result = normalizeVNode(render.call(proxyToUse, proxyToUse, renderCache, props, setupState, data, ctx));\r\n fallthroughAttrs = attrs;\r\n }\r\n else {\r\n // functional\r\n const render = Component;\r\n // in dev, mark attrs accessed if optional props (attrs === props)\r\n if ((process.env.NODE_ENV !== 'production') && attrs === props) {\r\n markAttrsAccessed();\r\n }\r\n result = normalizeVNode(render.length > 1\r\n ? render(props, (process.env.NODE_ENV !== 'production')\r\n ? {\r\n get attrs() {\r\n markAttrsAccessed();\r\n return attrs;\r\n },\r\n slots,\r\n emit\r\n }\r\n : { attrs, slots, emit })\r\n : render(props, null /* we know it doesn't need it */));\r\n fallthroughAttrs = Component.props\r\n ? attrs\r\n : getFunctionalFallthrough(attrs);\r\n }\r\n // attr merging\r\n // in dev mode, comments are preserved, and it's possible for a template\r\n // to have comments along side the root element which makes it a fragment\r\n let root = result;\r\n let setRoot = undefined;\r\n if ((process.env.NODE_ENV !== 'production') &&\r\n result.patchFlag > 0 &&\r\n result.patchFlag & 2048 /* DEV_ROOT_FRAGMENT */) {\r\n ;\r\n [root, setRoot] = getChildRoot(result);\r\n }\r\n if (fallthroughAttrs && inheritAttrs !== false) {\r\n const keys = Object.keys(fallthroughAttrs);\r\n const { shapeFlag } = root;\r\n if (keys.length) {\r\n if (shapeFlag & (1 /* ELEMENT */ | 6 /* COMPONENT */)) {\r\n if (propsOptions && keys.some(isModelListener)) {\r\n // If a v-model listener (onUpdate:xxx) has a corresponding declared\r\n // prop, it indicates this component expects to handle v-model and\r\n // it should not fallthrough.\r\n // related: #1543, #1643, #1989\r\n fallthroughAttrs = filterModelListeners(fallthroughAttrs, propsOptions);\r\n }\r\n root = cloneVNode(root, fallthroughAttrs);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production') && !accessedAttrs && root.type !== Comment) {\r\n const allAttrs = Object.keys(attrs);\r\n const eventAttrs = [];\r\n const extraAttrs = [];\r\n for (let i = 0, l = allAttrs.length; i < l; i++) {\r\n const key = allAttrs[i];\r\n if (isOn(key)) {\r\n // ignore v-model handlers when they fail to fallthrough\r\n if (!isModelListener(key)) {\r\n // remove `on`, lowercase first letter to reflect event casing\r\n // accurately\r\n eventAttrs.push(key[2].toLowerCase() + key.slice(3));\r\n }\r\n }\r\n else {\r\n extraAttrs.push(key);\r\n }\r\n }\r\n if (extraAttrs.length) {\r\n warn(`Extraneous non-props attributes (` +\r\n `${extraAttrs.join(', ')}) ` +\r\n `were passed to component but could not be automatically inherited ` +\r\n `because component renders fragment or text root nodes.`);\r\n }\r\n if (eventAttrs.length) {\r\n warn(`Extraneous non-emits event listeners (` +\r\n `${eventAttrs.join(', ')}) ` +\r\n `were passed to component but could not be automatically inherited ` +\r\n `because component renders fragment or text root nodes. ` +\r\n `If the listener is intended to be a component custom event listener only, ` +\r\n `declare it using the \"emits\" option.`);\r\n }\r\n }\r\n }\r\n }\r\n if (false &&\r\n isCompatEnabled(\"INSTANCE_ATTRS_CLASS_STYLE\" /* INSTANCE_ATTRS_CLASS_STYLE */, instance) &&\r\n vnode.shapeFlag & 4 /* STATEFUL_COMPONENT */ &&\r\n root.shapeFlag & (1 /* ELEMENT */ | 6 /* COMPONENT */)) ;\r\n // inherit directives\r\n if (vnode.dirs) {\r\n if ((process.env.NODE_ENV !== 'production') && !isElementRoot(root)) {\r\n warn(`Runtime directive used on component with non-element root node. ` +\r\n `The directives will not function as intended.`);\r\n }\r\n root.dirs = root.dirs ? root.dirs.concat(vnode.dirs) : vnode.dirs;\r\n }\r\n // inherit transition data\r\n if (vnode.transition) {\r\n if ((process.env.NODE_ENV !== 'production') && !isElementRoot(root)) {\r\n warn(`Component inside renders non-element root node ` +\r\n `that cannot be animated.`);\r\n }\r\n root.transition = vnode.transition;\r\n }\r\n if ((process.env.NODE_ENV !== 'production') && setRoot) {\r\n setRoot(root);\r\n }\r\n else {\r\n result = root;\r\n }\r\n }\r\n catch (err) {\r\n blockStack.length = 0;\r\n handleError(err, instance, 1 /* RENDER_FUNCTION */);\r\n result = createVNode(Comment);\r\n }\r\n setCurrentRenderingInstance(prev);\r\n return result;\r\n}\r\n/**\r\n * dev only\r\n * In dev mode, template root level comments are rendered, which turns the\r\n * template into a fragment root, but we need to locate the single element\r\n * root for attrs and scope id processing.\r\n */\r\nconst getChildRoot = (vnode) => {\r\n const rawChildren = vnode.children;\r\n const dynamicChildren = vnode.dynamicChildren;\r\n const childRoot = filterSingleRoot(rawChildren);\r\n if (!childRoot) {\r\n return [vnode, undefined];\r\n }\r\n const index = rawChildren.indexOf(childRoot);\r\n const dynamicIndex = dynamicChildren ? dynamicChildren.indexOf(childRoot) : -1;\r\n const setRoot = (updatedRoot) => {\r\n rawChildren[index] = updatedRoot;\r\n if (dynamicChildren) {\r\n if (dynamicIndex > -1) {\r\n dynamicChildren[dynamicIndex] = updatedRoot;\r\n }\r\n else if (updatedRoot.patchFlag > 0) {\r\n vnode.dynamicChildren = [...dynamicChildren, updatedRoot];\r\n }\r\n }\r\n };\r\n return [normalizeVNode(childRoot), setRoot];\r\n};\r\nfunction filterSingleRoot(children) {\r\n let singleRoot;\r\n for (let i = 0; i < children.length; i++) {\r\n const child = children[i];\r\n if (isVNode(child)) {\r\n // ignore user comment\r\n if (child.type !== Comment || child.children === 'v-if') {\r\n if (singleRoot) {\r\n // has more than 1 non-comment child, return now\r\n return;\r\n }\r\n else {\r\n singleRoot = child;\r\n }\r\n }\r\n }\r\n else {\r\n return;\r\n }\r\n }\r\n return singleRoot;\r\n}\r\nconst getFunctionalFallthrough = (attrs) => {\r\n let res;\r\n for (const key in attrs) {\r\n if (key === 'class' || key === 'style' || isOn(key)) {\r\n (res || (res = {}))[key] = attrs[key];\r\n }\r\n }\r\n return res;\r\n};\r\nconst filterModelListeners = (attrs, props) => {\r\n const res = {};\r\n for (const key in attrs) {\r\n if (!isModelListener(key) || !(key.slice(9) in props)) {\r\n res[key] = attrs[key];\r\n }\r\n }\r\n return res;\r\n};\r\nconst isElementRoot = (vnode) => {\r\n return (vnode.shapeFlag & (6 /* COMPONENT */ | 1 /* ELEMENT */) ||\r\n vnode.type === Comment // potential v-if branch switch\r\n );\r\n};\r\nfunction shouldUpdateComponent(prevVNode, nextVNode, optimized) {\r\n const { props: prevProps, children: prevChildren, component } = prevVNode;\r\n const { props: nextProps, children: nextChildren, patchFlag } = nextVNode;\r\n const emits = component.emitsOptions;\r\n // Parent component's render function was hot-updated. Since this may have\r\n // caused the child component's slots content to have changed, we need to\r\n // force the child to update as well.\r\n if ((process.env.NODE_ENV !== 'production') && (prevChildren || nextChildren) && isHmrUpdating) {\r\n return true;\r\n }\r\n // force child update for runtime directive or transition on component vnode.\r\n if (nextVNode.dirs || nextVNode.transition) {\r\n return true;\r\n }\r\n if (optimized && patchFlag >= 0) {\r\n if (patchFlag & 1024 /* DYNAMIC_SLOTS */) {\r\n // slot content that references values that might have changed,\r\n // e.g. in a v-for\r\n return true;\r\n }\r\n if (patchFlag & 16 /* FULL_PROPS */) {\r\n if (!prevProps) {\r\n return !!nextProps;\r\n }\r\n // presence of this flag indicates props are always non-null\r\n return hasPropsChanged(prevProps, nextProps, emits);\r\n }\r\n else if (patchFlag & 8 /* PROPS */) {\r\n const dynamicProps = nextVNode.dynamicProps;\r\n for (let i = 0; i < dynamicProps.length; i++) {\r\n const key = dynamicProps[i];\r\n if (nextProps[key] !== prevProps[key] &&\r\n !isEmitListener(emits, key)) {\r\n return true;\r\n }\r\n }\r\n }\r\n }\r\n else {\r\n // this path is only taken by manually written render functions\r\n // so presence of any children leads to a forced update\r\n if (prevChildren || nextChildren) {\r\n if (!nextChildren || !nextChildren.$stable) {\r\n return true;\r\n }\r\n }\r\n if (prevProps === nextProps) {\r\n return false;\r\n }\r\n if (!prevProps) {\r\n return !!nextProps;\r\n }\r\n if (!nextProps) {\r\n return true;\r\n }\r\n return hasPropsChanged(prevProps, nextProps, emits);\r\n }\r\n return false;\r\n}\r\nfunction hasPropsChanged(prevProps, nextProps, emitsOptions) {\r\n const nextKeys = Object.keys(nextProps);\r\n if (nextKeys.length !== Object.keys(prevProps).length) {\r\n return true;\r\n }\r\n for (let i = 0; i < nextKeys.length; i++) {\r\n const key = nextKeys[i];\r\n if (nextProps[key] !== prevProps[key] &&\r\n !isEmitListener(emitsOptions, key)) {\r\n return true;\r\n }\r\n }\r\n return false;\r\n}\r\nfunction updateHOCHostEl({ vnode, parent }, el // HostNode\r\n) {\r\n while (parent && parent.subTree === vnode) {\r\n (vnode = parent.vnode).el = el;\r\n parent = parent.parent;\r\n }\r\n}\n\nconst isSuspense = (type) => type.__isSuspense;\r\n// Suspense exposes a component-like API, and is treated like a component\r\n// in the compiler, but internally it's a special built-in type that hooks\r\n// directly into the renderer.\r\nconst SuspenseImpl = {\r\n name: 'Suspense',\r\n // In order to make Suspense tree-shakable, we need to avoid importing it\r\n // directly in the renderer. The renderer checks for the __isSuspense flag\r\n // on a vnode's type and calls the `process` method, passing in renderer\r\n // internals.\r\n __isSuspense: true,\r\n process(n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, \r\n // platform-specific impl passed from renderer\r\n rendererInternals) {\r\n if (n1 == null) {\r\n mountSuspense(n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, rendererInternals);\r\n }\r\n else {\r\n patchSuspense(n1, n2, container, anchor, parentComponent, isSVG, slotScopeIds, optimized, rendererInternals);\r\n }\r\n },\r\n hydrate: hydrateSuspense,\r\n create: createSuspenseBoundary,\r\n normalize: normalizeSuspenseChildren\r\n};\r\n// Force-casted public typing for h and TSX props inference\r\nconst Suspense = (SuspenseImpl );\r\nfunction triggerEvent(vnode, name) {\r\n const eventListener = vnode.props && vnode.props[name];\r\n if (isFunction$1(eventListener)) {\r\n eventListener();\r\n }\r\n}\r\nfunction mountSuspense(vnode, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, rendererInternals) {\r\n const { p: patch, o: { createElement } } = rendererInternals;\r\n const hiddenContainer = createElement('div');\r\n const suspense = (vnode.suspense = createSuspenseBoundary(vnode, parentSuspense, parentComponent, container, hiddenContainer, anchor, isSVG, slotScopeIds, optimized, rendererInternals));\r\n // start mounting the content subtree in an off-dom container\r\n patch(null, (suspense.pendingBranch = vnode.ssContent), hiddenContainer, null, parentComponent, suspense, isSVG, slotScopeIds);\r\n // now check if we have encountered any async deps\r\n if (suspense.deps > 0) {\r\n // has async\r\n // invoke @fallback event\r\n triggerEvent(vnode, 'onPending');\r\n triggerEvent(vnode, 'onFallback');\r\n // mount the fallback tree\r\n patch(null, vnode.ssFallback, container, anchor, parentComponent, null, // fallback tree will not have suspense context\r\n isSVG, slotScopeIds);\r\n setActiveBranch(suspense, vnode.ssFallback);\r\n }\r\n else {\r\n // Suspense has no async deps. Just resolve.\r\n suspense.resolve();\r\n }\r\n}\r\nfunction patchSuspense(n1, n2, container, anchor, parentComponent, isSVG, slotScopeIds, optimized, { p: patch, um: unmount, o: { createElement } }) {\r\n const suspense = (n2.suspense = n1.suspense);\r\n suspense.vnode = n2;\r\n n2.el = n1.el;\r\n const newBranch = n2.ssContent;\r\n const newFallback = n2.ssFallback;\r\n const { activeBranch, pendingBranch, isInFallback, isHydrating } = suspense;\r\n if (pendingBranch) {\r\n suspense.pendingBranch = newBranch;\r\n if (isSameVNodeType(newBranch, pendingBranch)) {\r\n // same root type but content may have changed.\r\n patch(pendingBranch, newBranch, suspense.hiddenContainer, null, parentComponent, suspense, isSVG, slotScopeIds, optimized);\r\n if (suspense.deps <= 0) {\r\n suspense.resolve();\r\n }\r\n else if (isInFallback) {\r\n patch(activeBranch, newFallback, container, anchor, parentComponent, null, // fallback tree will not have suspense context\r\n isSVG, slotScopeIds, optimized);\r\n setActiveBranch(suspense, newFallback);\r\n }\r\n }\r\n else {\r\n // toggled before pending tree is resolved\r\n suspense.pendingId++;\r\n if (isHydrating) {\r\n // if toggled before hydration is finished, the current DOM tree is\r\n // no longer valid. set it as the active branch so it will be unmounted\r\n // when resolved\r\n suspense.isHydrating = false;\r\n suspense.activeBranch = pendingBranch;\r\n }\r\n else {\r\n unmount(pendingBranch, parentComponent, suspense);\r\n }\r\n // increment pending ID. this is used to invalidate async callbacks\r\n // reset suspense state\r\n suspense.deps = 0;\r\n // discard effects from pending branch\r\n suspense.effects.length = 0;\r\n // discard previous container\r\n suspense.hiddenContainer = createElement('div');\r\n if (isInFallback) {\r\n // already in fallback state\r\n patch(null, newBranch, suspense.hiddenContainer, null, parentComponent, suspense, isSVG, slotScopeIds, optimized);\r\n if (suspense.deps <= 0) {\r\n suspense.resolve();\r\n }\r\n else {\r\n patch(activeBranch, newFallback, container, anchor, parentComponent, null, // fallback tree will not have suspense context\r\n isSVG, slotScopeIds, optimized);\r\n setActiveBranch(suspense, newFallback);\r\n }\r\n }\r\n else if (activeBranch && isSameVNodeType(newBranch, activeBranch)) {\r\n // toggled \"back\" to current active branch\r\n patch(activeBranch, newBranch, container, anchor, parentComponent, suspense, isSVG, slotScopeIds, optimized);\r\n // force resolve\r\n suspense.resolve(true);\r\n }\r\n else {\r\n // switched to a 3rd branch\r\n patch(null, newBranch, suspense.hiddenContainer, null, parentComponent, suspense, isSVG, slotScopeIds, optimized);\r\n if (suspense.deps <= 0) {\r\n suspense.resolve();\r\n }\r\n }\r\n }\r\n }\r\n else {\r\n if (activeBranch && isSameVNodeType(newBranch, activeBranch)) {\r\n // root did not change, just normal patch\r\n patch(activeBranch, newBranch, container, anchor, parentComponent, suspense, isSVG, slotScopeIds, optimized);\r\n setActiveBranch(suspense, newBranch);\r\n }\r\n else {\r\n // root node toggled\r\n // invoke @pending event\r\n triggerEvent(n2, 'onPending');\r\n // mount pending branch in off-dom container\r\n suspense.pendingBranch = newBranch;\r\n suspense.pendingId++;\r\n patch(null, newBranch, suspense.hiddenContainer, null, parentComponent, suspense, isSVG, slotScopeIds, optimized);\r\n if (suspense.deps <= 0) {\r\n // incoming branch has no async deps, resolve now.\r\n suspense.resolve();\r\n }\r\n else {\r\n const { timeout, pendingId } = suspense;\r\n if (timeout > 0) {\r\n setTimeout(() => {\r\n if (suspense.pendingId === pendingId) {\r\n suspense.fallback(newFallback);\r\n }\r\n }, timeout);\r\n }\r\n else if (timeout === 0) {\r\n suspense.fallback(newFallback);\r\n }\r\n }\r\n }\r\n }\r\n}\r\nlet hasWarned = false;\r\nfunction createSuspenseBoundary(vnode, parent, parentComponent, container, hiddenContainer, anchor, isSVG, slotScopeIds, optimized, rendererInternals, isHydrating = false) {\r\n /* istanbul ignore if */\r\n if ((process.env.NODE_ENV !== 'production') && !false && !hasWarned) {\r\n hasWarned = true;\r\n // @ts-ignore `console.info` cannot be null error\r\n console[console.info ? 'info' : 'log'](` is an experimental feature and its API will likely change.`);\r\n }\r\n const { p: patch, m: move, um: unmount, n: next, o: { parentNode, remove } } = rendererInternals;\r\n const timeout = toNumber(vnode.props && vnode.props.timeout);\r\n const suspense = {\r\n vnode,\r\n parent,\r\n parentComponent,\r\n isSVG,\r\n container,\r\n hiddenContainer,\r\n anchor,\r\n deps: 0,\r\n pendingId: 0,\r\n timeout: typeof timeout === 'number' ? timeout : -1,\r\n activeBranch: null,\r\n pendingBranch: null,\r\n isInFallback: true,\r\n isHydrating,\r\n isUnmounted: false,\r\n effects: [],\r\n resolve(resume = false) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n if (!resume && !suspense.pendingBranch) {\r\n throw new Error(`suspense.resolve() is called without a pending branch.`);\r\n }\r\n if (suspense.isUnmounted) {\r\n throw new Error(`suspense.resolve() is called on an already unmounted suspense boundary.`);\r\n }\r\n }\r\n const { vnode, activeBranch, pendingBranch, pendingId, effects, parentComponent, container } = suspense;\r\n if (suspense.isHydrating) {\r\n suspense.isHydrating = false;\r\n }\r\n else if (!resume) {\r\n const delayEnter = activeBranch &&\r\n pendingBranch.transition &&\r\n pendingBranch.transition.mode === 'out-in';\r\n if (delayEnter) {\r\n activeBranch.transition.afterLeave = () => {\r\n if (pendingId === suspense.pendingId) {\r\n move(pendingBranch, container, anchor, 0 /* ENTER */);\r\n }\r\n };\r\n }\r\n // this is initial anchor on mount\r\n let { anchor } = suspense;\r\n // unmount current active tree\r\n if (activeBranch) {\r\n // if the fallback tree was mounted, it may have been moved\r\n // as part of a parent suspense. get the latest anchor for insertion\r\n anchor = next(activeBranch);\r\n unmount(activeBranch, parentComponent, suspense, true);\r\n }\r\n if (!delayEnter) {\r\n // move content from off-dom container to actual container\r\n move(pendingBranch, container, anchor, 0 /* ENTER */);\r\n }\r\n }\r\n setActiveBranch(suspense, pendingBranch);\r\n suspense.pendingBranch = null;\r\n suspense.isInFallback = false;\r\n // flush buffered effects\r\n // check if there is a pending parent suspense\r\n let parent = suspense.parent;\r\n let hasUnresolvedAncestor = false;\r\n while (parent) {\r\n if (parent.pendingBranch) {\r\n // found a pending parent suspense, merge buffered post jobs\r\n // into that parent\r\n parent.effects.push(...effects);\r\n hasUnresolvedAncestor = true;\r\n break;\r\n }\r\n parent = parent.parent;\r\n }\r\n // no pending parent suspense, flush all jobs\r\n if (!hasUnresolvedAncestor) {\r\n queuePostFlushCb(effects);\r\n }\r\n suspense.effects = [];\r\n // invoke @resolve event\r\n triggerEvent(vnode, 'onResolve');\r\n },\r\n fallback(fallbackVNode) {\r\n if (!suspense.pendingBranch) {\r\n return;\r\n }\r\n const { vnode, activeBranch, parentComponent, container, isSVG } = suspense;\r\n // invoke @fallback event\r\n triggerEvent(vnode, 'onFallback');\r\n const anchor = next(activeBranch);\r\n const mountFallback = () => {\r\n if (!suspense.isInFallback) {\r\n return;\r\n }\r\n // mount the fallback tree\r\n patch(null, fallbackVNode, container, anchor, parentComponent, null, // fallback tree will not have suspense context\r\n isSVG, slotScopeIds, optimized);\r\n setActiveBranch(suspense, fallbackVNode);\r\n };\r\n const delayEnter = fallbackVNode.transition && fallbackVNode.transition.mode === 'out-in';\r\n if (delayEnter) {\r\n activeBranch.transition.afterLeave = mountFallback;\r\n }\r\n suspense.isInFallback = true;\r\n // unmount current active branch\r\n unmount(activeBranch, parentComponent, null, // no suspense so unmount hooks fire now\r\n true // shouldRemove\r\n );\r\n if (!delayEnter) {\r\n mountFallback();\r\n }\r\n },\r\n move(container, anchor, type) {\r\n suspense.activeBranch &&\r\n move(suspense.activeBranch, container, anchor, type);\r\n suspense.container = container;\r\n },\r\n next() {\r\n return suspense.activeBranch && next(suspense.activeBranch);\r\n },\r\n registerDep(instance, setupRenderEffect) {\r\n const isInPendingSuspense = !!suspense.pendingBranch;\r\n if (isInPendingSuspense) {\r\n suspense.deps++;\r\n }\r\n const hydratedEl = instance.vnode.el;\r\n instance\r\n .asyncDep.catch(err => {\r\n handleError(err, instance, 0 /* SETUP_FUNCTION */);\r\n })\r\n .then(asyncSetupResult => {\r\n // retry when the setup() promise resolves.\r\n // component may have been unmounted before resolve.\r\n if (instance.isUnmounted ||\r\n suspense.isUnmounted ||\r\n suspense.pendingId !== instance.suspenseId) {\r\n return;\r\n }\r\n // retry from this component\r\n instance.asyncResolved = true;\r\n const { vnode } = instance;\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n pushWarningContext(vnode);\r\n }\r\n handleSetupResult(instance, asyncSetupResult, false);\r\n if (hydratedEl) {\r\n // vnode may have been replaced if an update happened before the\r\n // async dep is resolved.\r\n vnode.el = hydratedEl;\r\n }\r\n const placeholder = !hydratedEl && instance.subTree.el;\r\n setupRenderEffect(instance, vnode, \r\n // component may have been moved before resolve.\r\n // if this is not a hydration, instance.subTree will be the comment\r\n // placeholder.\r\n parentNode(hydratedEl || instance.subTree.el), \r\n // anchor will not be used if this is hydration, so only need to\r\n // consider the comment placeholder case.\r\n hydratedEl ? null : next(instance.subTree), suspense, isSVG, optimized);\r\n if (placeholder) {\r\n remove(placeholder);\r\n }\r\n updateHOCHostEl(instance, vnode.el);\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n popWarningContext();\r\n }\r\n // only decrease deps count if suspense is not already resolved\r\n if (isInPendingSuspense && --suspense.deps === 0) {\r\n suspense.resolve();\r\n }\r\n });\r\n },\r\n unmount(parentSuspense, doRemove) {\r\n suspense.isUnmounted = true;\r\n if (suspense.activeBranch) {\r\n unmount(suspense.activeBranch, parentComponent, parentSuspense, doRemove);\r\n }\r\n if (suspense.pendingBranch) {\r\n unmount(suspense.pendingBranch, parentComponent, parentSuspense, doRemove);\r\n }\r\n }\r\n };\r\n return suspense;\r\n}\r\nfunction hydrateSuspense(node, vnode, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, rendererInternals, hydrateNode) {\r\n /* eslint-disable no-restricted-globals */\r\n const suspense = (vnode.suspense = createSuspenseBoundary(vnode, parentSuspense, parentComponent, node.parentNode, document.createElement('div'), null, isSVG, slotScopeIds, optimized, rendererInternals, true /* hydrating */));\r\n // there are two possible scenarios for server-rendered suspense:\r\n // - success: ssr content should be fully resolved\r\n // - failure: ssr content should be the fallback branch.\r\n // however, on the client we don't really know if it has failed or not\r\n // attempt to hydrate the DOM assuming it has succeeded, but we still\r\n // need to construct a suspense boundary first\r\n const result = hydrateNode(node, (suspense.pendingBranch = vnode.ssContent), parentComponent, suspense, slotScopeIds, optimized);\r\n if (suspense.deps === 0) {\r\n suspense.resolve();\r\n }\r\n return result;\r\n /* eslint-enable no-restricted-globals */\r\n}\r\nfunction normalizeSuspenseChildren(vnode) {\r\n const { shapeFlag, children } = vnode;\r\n const isSlotChildren = shapeFlag & 32 /* SLOTS_CHILDREN */;\r\n vnode.ssContent = normalizeSuspenseSlot(isSlotChildren ? children.default : children);\r\n vnode.ssFallback = isSlotChildren\r\n ? normalizeSuspenseSlot(children.fallback)\r\n : createVNode(Comment);\r\n}\r\nfunction normalizeSuspenseSlot(s) {\r\n let block;\r\n if (isFunction$1(s)) {\r\n const isCompiledSlot = s._c;\r\n if (isCompiledSlot) {\r\n // disableTracking: false\r\n // allow block tracking for compiled slots\r\n // (see ./componentRenderContext.ts)\r\n s._d = false;\r\n openBlock();\r\n }\r\n s = s();\r\n if (isCompiledSlot) {\r\n s._d = true;\r\n block = currentBlock;\r\n closeBlock();\r\n }\r\n }\r\n if (isArray(s)) {\r\n const singleChild = filterSingleRoot(s);\r\n if ((process.env.NODE_ENV !== 'production') && !singleChild) {\r\n warn(` slots expect a single root node.`);\r\n }\r\n s = singleChild;\r\n }\r\n s = normalizeVNode(s);\r\n if (block && !s.dynamicChildren) {\r\n s.dynamicChildren = block.filter(c => c !== s);\r\n }\r\n return s;\r\n}\r\nfunction queueEffectWithSuspense(fn, suspense) {\r\n if (suspense && suspense.pendingBranch) {\r\n if (isArray(fn)) {\r\n suspense.effects.push(...fn);\r\n }\r\n else {\r\n suspense.effects.push(fn);\r\n }\r\n }\r\n else {\r\n queuePostFlushCb(fn);\r\n }\r\n}\r\nfunction setActiveBranch(suspense, branch) {\r\n suspense.activeBranch = branch;\r\n const { vnode, parentComponent } = suspense;\r\n const el = (vnode.el = branch.el);\r\n // in case suspense is the root node of a component,\r\n // recursively update the HOC el\r\n if (parentComponent && parentComponent.subTree === vnode) {\r\n parentComponent.vnode.el = el;\r\n updateHOCHostEl(parentComponent, el);\r\n }\r\n}\n\nfunction provide(key, value) {\r\n if (!currentInstance) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`provide() can only be used inside setup().`);\r\n }\r\n }\r\n else {\r\n let provides = currentInstance.provides;\r\n // by default an instance inherits its parent's provides object\r\n // but when it needs to provide values of its own, it creates its\r\n // own provides object using parent provides object as prototype.\r\n // this way in `inject` we can simply look up injections from direct\r\n // parent and let the prototype chain do the work.\r\n const parentProvides = currentInstance.parent && currentInstance.parent.provides;\r\n if (parentProvides === provides) {\r\n provides = currentInstance.provides = Object.create(parentProvides);\r\n }\r\n // TS doesn't allow symbol as index type\r\n provides[key] = value;\r\n }\r\n}\r\nfunction inject(key, defaultValue, treatDefaultAsFactory = false) {\r\n // fallback to `currentRenderingInstance` so that this can be called in\r\n // a functional component\r\n const instance = currentInstance || currentRenderingInstance;\r\n if (instance) {\r\n // #2400\r\n // to support `app.use` plugins,\r\n // fallback to appContext's `provides` if the intance is at root\r\n const provides = instance.parent == null\r\n ? instance.vnode.appContext && instance.vnode.appContext.provides\r\n : instance.parent.provides;\r\n if (provides && key in provides) {\r\n // TS doesn't allow symbol as index type\r\n return provides[key];\r\n }\r\n else if (arguments.length > 1) {\r\n return treatDefaultAsFactory && isFunction$1(defaultValue)\r\n ? defaultValue.call(instance.proxy)\r\n : defaultValue;\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`injection \"${String(key)}\" not found.`);\r\n }\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`inject() can only be used inside setup() or functional components.`);\r\n }\r\n}\n\nfunction useTransitionState() {\r\n const state = {\r\n isMounted: false,\r\n isLeaving: false,\r\n isUnmounting: false,\r\n leavingVNodes: new Map()\r\n };\r\n onMounted(() => {\r\n state.isMounted = true;\r\n });\r\n onBeforeUnmount(() => {\r\n state.isUnmounting = true;\r\n });\r\n return state;\r\n}\r\nconst TransitionHookValidator = [Function, Array];\r\nconst BaseTransitionImpl = {\r\n name: `BaseTransition`,\r\n props: {\r\n mode: String,\r\n appear: Boolean,\r\n persisted: Boolean,\r\n // enter\r\n onBeforeEnter: TransitionHookValidator,\r\n onEnter: TransitionHookValidator,\r\n onAfterEnter: TransitionHookValidator,\r\n onEnterCancelled: TransitionHookValidator,\r\n // leave\r\n onBeforeLeave: TransitionHookValidator,\r\n onLeave: TransitionHookValidator,\r\n onAfterLeave: TransitionHookValidator,\r\n onLeaveCancelled: TransitionHookValidator,\r\n // appear\r\n onBeforeAppear: TransitionHookValidator,\r\n onAppear: TransitionHookValidator,\r\n onAfterAppear: TransitionHookValidator,\r\n onAppearCancelled: TransitionHookValidator\r\n },\r\n setup(props, { slots }) {\r\n const instance = getCurrentInstance();\r\n const state = useTransitionState();\r\n let prevTransitionKey;\r\n return () => {\r\n const children = slots.default && getTransitionRawChildren(slots.default(), true);\r\n if (!children || !children.length) {\r\n return;\r\n }\r\n // warn multiple elements\r\n if ((process.env.NODE_ENV !== 'production') && children.length > 1) {\r\n warn(' can only be used on a single element or component. Use ' +\r\n ' for lists.');\r\n }\r\n // there's no need to track reactivity for these props so use the raw\r\n // props for a bit better perf\r\n const rawProps = toRaw(props);\r\n const { mode } = rawProps;\r\n // check mode\r\n if ((process.env.NODE_ENV !== 'production') && mode && !['in-out', 'out-in', 'default'].includes(mode)) {\r\n warn(`invalid mode: ${mode}`);\r\n }\r\n // at this point children has a guaranteed length of 1.\r\n const child = children[0];\r\n if (state.isLeaving) {\r\n return emptyPlaceholder(child);\r\n }\r\n // in the case of , we need to\r\n // compare the type of the kept-alive children.\r\n const innerChild = getKeepAliveChild(child);\r\n if (!innerChild) {\r\n return emptyPlaceholder(child);\r\n }\r\n const enterHooks = resolveTransitionHooks(innerChild, rawProps, state, instance);\r\n setTransitionHooks(innerChild, enterHooks);\r\n const oldChild = instance.subTree;\r\n const oldInnerChild = oldChild && getKeepAliveChild(oldChild);\r\n let transitionKeyChanged = false;\r\n const { getTransitionKey } = innerChild.type;\r\n if (getTransitionKey) {\r\n const key = getTransitionKey();\r\n if (prevTransitionKey === undefined) {\r\n prevTransitionKey = key;\r\n }\r\n else if (key !== prevTransitionKey) {\r\n prevTransitionKey = key;\r\n transitionKeyChanged = true;\r\n }\r\n }\r\n // handle mode\r\n if (oldInnerChild &&\r\n oldInnerChild.type !== Comment &&\r\n (!isSameVNodeType(innerChild, oldInnerChild) || transitionKeyChanged)) {\r\n const leavingHooks = resolveTransitionHooks(oldInnerChild, rawProps, state, instance);\r\n // update old tree's hooks in case of dynamic transition\r\n setTransitionHooks(oldInnerChild, leavingHooks);\r\n // switching between different views\r\n if (mode === 'out-in') {\r\n state.isLeaving = true;\r\n // return placeholder node and queue update when leave finishes\r\n leavingHooks.afterLeave = () => {\r\n state.isLeaving = false;\r\n instance.update();\r\n };\r\n return emptyPlaceholder(child);\r\n }\r\n else if (mode === 'in-out' && innerChild.type !== Comment) {\r\n leavingHooks.delayLeave = (el, earlyRemove, delayedLeave) => {\r\n const leavingVNodesCache = getLeavingNodesForType(state, oldInnerChild);\r\n leavingVNodesCache[String(oldInnerChild.key)] = oldInnerChild;\r\n // early removal callback\r\n el._leaveCb = () => {\r\n earlyRemove();\r\n el._leaveCb = undefined;\r\n delete enterHooks.delayedLeave;\r\n };\r\n enterHooks.delayedLeave = delayedLeave;\r\n };\r\n }\r\n }\r\n return child;\r\n };\r\n }\r\n};\r\n// export the public type for h/tsx inference\r\n// also to avoid inline import() in generated d.ts files\r\nconst BaseTransition = BaseTransitionImpl;\r\nfunction getLeavingNodesForType(state, vnode) {\r\n const { leavingVNodes } = state;\r\n let leavingVNodesCache = leavingVNodes.get(vnode.type);\r\n if (!leavingVNodesCache) {\r\n leavingVNodesCache = Object.create(null);\r\n leavingVNodes.set(vnode.type, leavingVNodesCache);\r\n }\r\n return leavingVNodesCache;\r\n}\r\n// The transition hooks are attached to the vnode as vnode.transition\r\n// and will be called at appropriate timing in the renderer.\r\nfunction resolveTransitionHooks(vnode, props, state, instance) {\r\n const { appear, mode, persisted = false, onBeforeEnter, onEnter, onAfterEnter, onEnterCancelled, onBeforeLeave, onLeave, onAfterLeave, onLeaveCancelled, onBeforeAppear, onAppear, onAfterAppear, onAppearCancelled } = props;\r\n const key = String(vnode.key);\r\n const leavingVNodesCache = getLeavingNodesForType(state, vnode);\r\n const callHook = (hook, args) => {\r\n hook &&\r\n callWithAsyncErrorHandling(hook, instance, 9 /* TRANSITION_HOOK */, args);\r\n };\r\n const hooks = {\r\n mode,\r\n persisted,\r\n beforeEnter(el) {\r\n let hook = onBeforeEnter;\r\n if (!state.isMounted) {\r\n if (appear) {\r\n hook = onBeforeAppear || onBeforeEnter;\r\n }\r\n else {\r\n return;\r\n }\r\n }\r\n // for same element (v-show)\r\n if (el._leaveCb) {\r\n el._leaveCb(true /* cancelled */);\r\n }\r\n // for toggled element with same key (v-if)\r\n const leavingVNode = leavingVNodesCache[key];\r\n if (leavingVNode &&\r\n isSameVNodeType(vnode, leavingVNode) &&\r\n leavingVNode.el._leaveCb) {\r\n // force early removal (not cancelled)\r\n leavingVNode.el._leaveCb();\r\n }\r\n callHook(hook, [el]);\r\n },\r\n enter(el) {\r\n let hook = onEnter;\r\n let afterHook = onAfterEnter;\r\n let cancelHook = onEnterCancelled;\r\n if (!state.isMounted) {\r\n if (appear) {\r\n hook = onAppear || onEnter;\r\n afterHook = onAfterAppear || onAfterEnter;\r\n cancelHook = onAppearCancelled || onEnterCancelled;\r\n }\r\n else {\r\n return;\r\n }\r\n }\r\n let called = false;\r\n const done = (el._enterCb = (cancelled) => {\r\n if (called)\r\n return;\r\n called = true;\r\n if (cancelled) {\r\n callHook(cancelHook, [el]);\r\n }\r\n else {\r\n callHook(afterHook, [el]);\r\n }\r\n if (hooks.delayedLeave) {\r\n hooks.delayedLeave();\r\n }\r\n el._enterCb = undefined;\r\n });\r\n if (hook) {\r\n hook(el, done);\r\n if (hook.length <= 1) {\r\n done();\r\n }\r\n }\r\n else {\r\n done();\r\n }\r\n },\r\n leave(el, remove) {\r\n const key = String(vnode.key);\r\n if (el._enterCb) {\r\n el._enterCb(true /* cancelled */);\r\n }\r\n if (state.isUnmounting) {\r\n return remove();\r\n }\r\n callHook(onBeforeLeave, [el]);\r\n let called = false;\r\n const done = (el._leaveCb = (cancelled) => {\r\n if (called)\r\n return;\r\n called = true;\r\n remove();\r\n if (cancelled) {\r\n callHook(onLeaveCancelled, [el]);\r\n }\r\n else {\r\n callHook(onAfterLeave, [el]);\r\n }\r\n el._leaveCb = undefined;\r\n if (leavingVNodesCache[key] === vnode) {\r\n delete leavingVNodesCache[key];\r\n }\r\n });\r\n leavingVNodesCache[key] = vnode;\r\n if (onLeave) {\r\n onLeave(el, done);\r\n if (onLeave.length <= 1) {\r\n done();\r\n }\r\n }\r\n else {\r\n done();\r\n }\r\n },\r\n clone(vnode) {\r\n return resolveTransitionHooks(vnode, props, state, instance);\r\n }\r\n };\r\n return hooks;\r\n}\r\n// the placeholder really only handles one special case: KeepAlive\r\n// in the case of a KeepAlive in a leave phase we need to return a KeepAlive\r\n// placeholder with empty content to avoid the KeepAlive instance from being\r\n// unmounted.\r\nfunction emptyPlaceholder(vnode) {\r\n if (isKeepAlive(vnode)) {\r\n vnode = cloneVNode(vnode);\r\n vnode.children = null;\r\n return vnode;\r\n }\r\n}\r\nfunction getKeepAliveChild(vnode) {\r\n return isKeepAlive(vnode)\r\n ? vnode.children\r\n ? vnode.children[0]\r\n : undefined\r\n : vnode;\r\n}\r\nfunction setTransitionHooks(vnode, hooks) {\r\n if (vnode.shapeFlag & 6 /* COMPONENT */ && vnode.component) {\r\n setTransitionHooks(vnode.component.subTree, hooks);\r\n }\r\n else if (vnode.shapeFlag & 128 /* SUSPENSE */) {\r\n vnode.ssContent.transition = hooks.clone(vnode.ssContent);\r\n vnode.ssFallback.transition = hooks.clone(vnode.ssFallback);\r\n }\r\n else {\r\n vnode.transition = hooks;\r\n }\r\n}\r\nfunction getTransitionRawChildren(children, keepComment = false) {\r\n let ret = [];\r\n let keyedFragmentCount = 0;\r\n for (let i = 0; i < children.length; i++) {\r\n const child = children[i];\r\n // handle fragment children case, e.g. v-for\r\n if (child.type === Fragment) {\r\n if (child.patchFlag & 128 /* KEYED_FRAGMENT */)\r\n keyedFragmentCount++;\r\n ret = ret.concat(getTransitionRawChildren(child.children, keepComment));\r\n }\r\n // comment placeholders should be skipped, e.g. v-if\r\n else if (keepComment || child.type !== Comment) {\r\n ret.push(child);\r\n }\r\n }\r\n // #1126 if a transition children list contains multiple sub fragments, these\r\n // fragments will be merged into a flat children array. Since each v-for\r\n // fragment may contain different static bindings inside, we need to de-op\r\n // these children to force full diffs to ensure correct behavior.\r\n if (keyedFragmentCount > 1) {\r\n for (let i = 0; i < ret.length; i++) {\r\n ret[i].patchFlag = -2 /* BAIL */;\r\n }\r\n }\r\n return ret;\r\n}\n\n// implementation, close to no-op\r\nfunction defineComponent(options) {\r\n return isFunction$1(options) ? { setup: options, name: options.name } : options;\r\n}\n\nconst isAsyncWrapper = (i) => !!i.type.__asyncLoader;\r\nfunction defineAsyncComponent(source) {\r\n if (isFunction$1(source)) {\r\n source = { loader: source };\r\n }\r\n const { loader, loadingComponent, errorComponent, delay = 200, timeout, // undefined = never times out\r\n suspensible = true, onError: userOnError } = source;\r\n let pendingRequest = null;\r\n let resolvedComp;\r\n let retries = 0;\r\n const retry = () => {\r\n retries++;\r\n pendingRequest = null;\r\n return load();\r\n };\r\n const load = () => {\r\n let thisRequest;\r\n return (pendingRequest ||\r\n (thisRequest = pendingRequest =\r\n loader()\r\n .catch(err => {\r\n err = err instanceof Error ? err : new Error(String(err));\r\n if (userOnError) {\r\n return new Promise((resolve, reject) => {\r\n const userRetry = () => resolve(retry());\r\n const userFail = () => reject(err);\r\n userOnError(err, userRetry, userFail, retries + 1);\r\n });\r\n }\r\n else {\r\n throw err;\r\n }\r\n })\r\n .then((comp) => {\r\n if (thisRequest !== pendingRequest && pendingRequest) {\r\n return pendingRequest;\r\n }\r\n if ((process.env.NODE_ENV !== 'production') && !comp) {\r\n warn(`Async component loader resolved to undefined. ` +\r\n `If you are using retry(), make sure to return its return value.`);\r\n }\r\n // interop module default\r\n if (comp &&\r\n (comp.__esModule || comp[Symbol.toStringTag] === 'Module')) {\r\n comp = comp.default;\r\n }\r\n if ((process.env.NODE_ENV !== 'production') && comp && !isObject$1(comp) && !isFunction$1(comp)) {\r\n throw new Error(`Invalid async component load result: ${comp}`);\r\n }\r\n resolvedComp = comp;\r\n return comp;\r\n })));\r\n };\r\n return defineComponent({\r\n name: 'AsyncComponentWrapper',\r\n __asyncLoader: load,\r\n get __asyncResolved() {\r\n return resolvedComp;\r\n },\r\n setup() {\r\n const instance = currentInstance;\r\n // already resolved\r\n if (resolvedComp) {\r\n return () => createInnerComp(resolvedComp, instance);\r\n }\r\n const onError = (err) => {\r\n pendingRequest = null;\r\n handleError(err, instance, 13 /* ASYNC_COMPONENT_LOADER */, !errorComponent /* do not throw in dev if user provided error component */);\r\n };\r\n // suspense-controlled or SSR.\r\n if ((suspensible && instance.suspense) ||\r\n (false )) {\r\n return load()\r\n .then(comp => {\r\n return () => createInnerComp(comp, instance);\r\n })\r\n .catch(err => {\r\n onError(err);\r\n return () => errorComponent\r\n ? createVNode(errorComponent, {\r\n error: err\r\n })\r\n : null;\r\n });\r\n }\r\n const loaded = ref(false);\r\n const error = ref();\r\n const delayed = ref(!!delay);\r\n if (delay) {\r\n setTimeout(() => {\r\n delayed.value = false;\r\n }, delay);\r\n }\r\n if (timeout != null) {\r\n setTimeout(() => {\r\n if (!loaded.value && !error.value) {\r\n const err = new Error(`Async component timed out after ${timeout}ms.`);\r\n onError(err);\r\n error.value = err;\r\n }\r\n }, timeout);\r\n }\r\n load()\r\n .then(() => {\r\n loaded.value = true;\r\n if (instance.parent && isKeepAlive(instance.parent.vnode)) {\r\n // parent is keep-alive, force update so the loaded component's\r\n // name is taken into account\r\n queueJob(instance.parent.update);\r\n }\r\n })\r\n .catch(err => {\r\n onError(err);\r\n error.value = err;\r\n });\r\n return () => {\r\n if (loaded.value && resolvedComp) {\r\n return createInnerComp(resolvedComp, instance);\r\n }\r\n else if (error.value && errorComponent) {\r\n return createVNode(errorComponent, {\r\n error: error.value\r\n });\r\n }\r\n else if (loadingComponent && !delayed.value) {\r\n return createVNode(loadingComponent);\r\n }\r\n };\r\n }\r\n });\r\n}\r\nfunction createInnerComp(comp, { vnode: { ref, props, children } }) {\r\n const vnode = createVNode(comp, props, children);\r\n // ensure inner component inherits the async wrapper's ref owner\r\n vnode.ref = ref;\r\n return vnode;\r\n}\n\nconst isKeepAlive = (vnode) => vnode.type.__isKeepAlive;\r\nconst KeepAliveImpl = {\r\n name: `KeepAlive`,\r\n // Marker for special handling inside the renderer. We are not using a ===\r\n // check directly on KeepAlive in the renderer, because importing it directly\r\n // would prevent it from being tree-shaken.\r\n __isKeepAlive: true,\r\n props: {\r\n include: [String, RegExp, Array],\r\n exclude: [String, RegExp, Array],\r\n max: [String, Number]\r\n },\r\n setup(props, { slots }) {\r\n const instance = getCurrentInstance();\r\n // KeepAlive communicates with the instantiated renderer via the\r\n // ctx where the renderer passes in its internals,\r\n // and the KeepAlive instance exposes activate/deactivate implementations.\r\n // The whole point of this is to avoid importing KeepAlive directly in the\r\n // renderer to facilitate tree-shaking.\r\n const sharedContext = instance.ctx;\r\n // if the internal renderer is not registered, it indicates that this is server-side rendering,\r\n // for KeepAlive, we just need to render its children\r\n if (!sharedContext.renderer) {\r\n return slots.default;\r\n }\r\n const cache = new Map();\r\n const keys = new Set();\r\n let current = null;\r\n if ((process.env.NODE_ENV !== 'production') || __VUE_PROD_DEVTOOLS__) {\r\n instance.__v_cache = cache;\r\n }\r\n const parentSuspense = instance.suspense;\r\n const { renderer: { p: patch, m: move, um: _unmount, o: { createElement } } } = sharedContext;\r\n const storageContainer = createElement('div');\r\n sharedContext.activate = (vnode, container, anchor, isSVG, optimized) => {\r\n const instance = vnode.component;\r\n move(vnode, container, anchor, 0 /* ENTER */, parentSuspense);\r\n // in case props have changed\r\n patch(instance.vnode, vnode, container, anchor, instance, parentSuspense, isSVG, vnode.slotScopeIds, optimized);\r\n queuePostRenderEffect(() => {\r\n instance.isDeactivated = false;\r\n if (instance.a) {\r\n invokeArrayFns(instance.a);\r\n }\r\n const vnodeHook = vnode.props && vnode.props.onVnodeMounted;\r\n if (vnodeHook) {\r\n invokeVNodeHook(vnodeHook, instance.parent, vnode);\r\n }\r\n }, parentSuspense);\r\n if ((process.env.NODE_ENV !== 'production') || __VUE_PROD_DEVTOOLS__) {\r\n // Update components tree\r\n devtoolsComponentAdded(instance);\r\n }\r\n };\r\n sharedContext.deactivate = (vnode) => {\r\n const instance = vnode.component;\r\n move(vnode, storageContainer, null, 1 /* LEAVE */, parentSuspense);\r\n queuePostRenderEffect(() => {\r\n if (instance.da) {\r\n invokeArrayFns(instance.da);\r\n }\r\n const vnodeHook = vnode.props && vnode.props.onVnodeUnmounted;\r\n if (vnodeHook) {\r\n invokeVNodeHook(vnodeHook, instance.parent, vnode);\r\n }\r\n instance.isDeactivated = true;\r\n }, parentSuspense);\r\n if ((process.env.NODE_ENV !== 'production') || __VUE_PROD_DEVTOOLS__) {\r\n // Update components tree\r\n devtoolsComponentAdded(instance);\r\n }\r\n };\r\n function unmount(vnode) {\r\n // reset the shapeFlag so it can be properly unmounted\r\n resetShapeFlag(vnode);\r\n _unmount(vnode, instance, parentSuspense);\r\n }\r\n function pruneCache(filter) {\r\n cache.forEach((vnode, key) => {\r\n const name = getComponentName(vnode.type);\r\n if (name && (!filter || !filter(name))) {\r\n pruneCacheEntry(key);\r\n }\r\n });\r\n }\r\n function pruneCacheEntry(key) {\r\n const cached = cache.get(key);\r\n if (!current || cached.type !== current.type) {\r\n unmount(cached);\r\n }\r\n else if (current) {\r\n // current active instance should no longer be kept-alive.\r\n // we can't unmount it now but it might be later, so reset its flag now.\r\n resetShapeFlag(current);\r\n }\r\n cache.delete(key);\r\n keys.delete(key);\r\n }\r\n // prune cache on include/exclude prop change\r\n watch(() => [props.include, props.exclude], ([include, exclude]) => {\r\n include && pruneCache(name => matches(include, name));\r\n exclude && pruneCache(name => !matches(exclude, name));\r\n }, \r\n // prune post-render after `current` has been updated\r\n { flush: 'post', deep: true });\r\n // cache sub tree after render\r\n let pendingCacheKey = null;\r\n const cacheSubtree = () => {\r\n // fix #1621, the pendingCacheKey could be 0\r\n if (pendingCacheKey != null) {\r\n cache.set(pendingCacheKey, getInnerChild(instance.subTree));\r\n }\r\n };\r\n onMounted(cacheSubtree);\r\n onUpdated(cacheSubtree);\r\n onBeforeUnmount(() => {\r\n cache.forEach(cached => {\r\n const { subTree, suspense } = instance;\r\n const vnode = getInnerChild(subTree);\r\n if (cached.type === vnode.type) {\r\n // current instance will be unmounted as part of keep-alive's unmount\r\n resetShapeFlag(vnode);\r\n // but invoke its deactivated hook here\r\n const da = vnode.component.da;\r\n da && queuePostRenderEffect(da, suspense);\r\n return;\r\n }\r\n unmount(cached);\r\n });\r\n });\r\n return () => {\r\n pendingCacheKey = null;\r\n if (!slots.default) {\r\n return null;\r\n }\r\n const children = slots.default();\r\n const rawVNode = children[0];\r\n if (children.length > 1) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`KeepAlive should contain exactly one component child.`);\r\n }\r\n current = null;\r\n return children;\r\n }\r\n else if (!isVNode(rawVNode) ||\r\n (!(rawVNode.shapeFlag & 4 /* STATEFUL_COMPONENT */) &&\r\n !(rawVNode.shapeFlag & 128 /* SUSPENSE */))) {\r\n current = null;\r\n return rawVNode;\r\n }\r\n let vnode = getInnerChild(rawVNode);\r\n const comp = vnode.type;\r\n // for async components, name check should be based in its loaded\r\n // inner component if available\r\n const name = getComponentName(isAsyncWrapper(vnode)\r\n ? vnode.type.__asyncResolved || {}\r\n : comp);\r\n const { include, exclude, max } = props;\r\n if ((include && (!name || !matches(include, name))) ||\r\n (exclude && name && matches(exclude, name))) {\r\n current = vnode;\r\n return rawVNode;\r\n }\r\n const key = vnode.key == null ? comp : vnode.key;\r\n const cachedVNode = cache.get(key);\r\n // clone vnode if it's reused because we are going to mutate it\r\n if (vnode.el) {\r\n vnode = cloneVNode(vnode);\r\n if (rawVNode.shapeFlag & 128 /* SUSPENSE */) {\r\n rawVNode.ssContent = vnode;\r\n }\r\n }\r\n // #1513 it's possible for the returned vnode to be cloned due to attr\r\n // fallthrough or scopeId, so the vnode here may not be the final vnode\r\n // that is mounted. Instead of caching it directly, we store the pending\r\n // key and cache `instance.subTree` (the normalized vnode) in\r\n // beforeMount/beforeUpdate hooks.\r\n pendingCacheKey = key;\r\n if (cachedVNode) {\r\n // copy over mounted state\r\n vnode.el = cachedVNode.el;\r\n vnode.component = cachedVNode.component;\r\n if (vnode.transition) {\r\n // recursively update transition hooks on subTree\r\n setTransitionHooks(vnode, vnode.transition);\r\n }\r\n // avoid vnode being mounted as fresh\r\n vnode.shapeFlag |= 512 /* COMPONENT_KEPT_ALIVE */;\r\n // make this key the freshest\r\n keys.delete(key);\r\n keys.add(key);\r\n }\r\n else {\r\n keys.add(key);\r\n // prune oldest entry\r\n if (max && keys.size > parseInt(max, 10)) {\r\n pruneCacheEntry(keys.values().next().value);\r\n }\r\n }\r\n // avoid vnode being unmounted\r\n vnode.shapeFlag |= 256 /* COMPONENT_SHOULD_KEEP_ALIVE */;\r\n current = vnode;\r\n return rawVNode;\r\n };\r\n }\r\n};\r\n// export the public type for h/tsx inference\r\n// also to avoid inline import() in generated d.ts files\r\nconst KeepAlive = KeepAliveImpl;\r\nfunction matches(pattern, name) {\r\n if (isArray(pattern)) {\r\n return pattern.some((p) => matches(p, name));\r\n }\r\n else if (isString(pattern)) {\r\n return pattern.split(',').indexOf(name) > -1;\r\n }\r\n else if (pattern.test) {\r\n return pattern.test(name);\r\n }\r\n /* istanbul ignore next */\r\n return false;\r\n}\r\nfunction onActivated(hook, target) {\r\n registerKeepAliveHook(hook, \"a\" /* ACTIVATED */, target);\r\n}\r\nfunction onDeactivated(hook, target) {\r\n registerKeepAliveHook(hook, \"da\" /* DEACTIVATED */, target);\r\n}\r\nfunction registerKeepAliveHook(hook, type, target = currentInstance) {\r\n // cache the deactivate branch check wrapper for injected hooks so the same\r\n // hook can be properly deduped by the scheduler. \"__wdc\" stands for \"with\r\n // deactivation check\".\r\n const wrappedHook = hook.__wdc ||\r\n (hook.__wdc = () => {\r\n // only fire the hook if the target instance is NOT in a deactivated branch.\r\n let current = target;\r\n while (current) {\r\n if (current.isDeactivated) {\r\n return;\r\n }\r\n current = current.parent;\r\n }\r\n hook();\r\n });\r\n injectHook(type, wrappedHook, target);\r\n // In addition to registering it on the target instance, we walk up the parent\r\n // chain and register it on all ancestor instances that are keep-alive roots.\r\n // This avoids the need to walk the entire component tree when invoking these\r\n // hooks, and more importantly, avoids the need to track child components in\r\n // arrays.\r\n if (target) {\r\n let current = target.parent;\r\n while (current && current.parent) {\r\n if (isKeepAlive(current.parent.vnode)) {\r\n injectToKeepAliveRoot(wrappedHook, type, target, current);\r\n }\r\n current = current.parent;\r\n }\r\n }\r\n}\r\nfunction injectToKeepAliveRoot(hook, type, target, keepAliveRoot) {\r\n // injectHook wraps the original for error handling, so make sure to remove\r\n // the wrapped version.\r\n const injected = injectHook(type, hook, keepAliveRoot, true /* prepend */);\r\n onUnmounted(() => {\r\n remove(keepAliveRoot[type], injected);\r\n }, target);\r\n}\r\nfunction resetShapeFlag(vnode) {\r\n let shapeFlag = vnode.shapeFlag;\r\n if (shapeFlag & 256 /* COMPONENT_SHOULD_KEEP_ALIVE */) {\r\n shapeFlag -= 256 /* COMPONENT_SHOULD_KEEP_ALIVE */;\r\n }\r\n if (shapeFlag & 512 /* COMPONENT_KEPT_ALIVE */) {\r\n shapeFlag -= 512 /* COMPONENT_KEPT_ALIVE */;\r\n }\r\n vnode.shapeFlag = shapeFlag;\r\n}\r\nfunction getInnerChild(vnode) {\r\n return vnode.shapeFlag & 128 /* SUSPENSE */ ? vnode.ssContent : vnode;\r\n}\n\nfunction injectHook(type, hook, target = currentInstance, prepend = false) {\r\n if (target) {\r\n const hooks = target[type] || (target[type] = []);\r\n // cache the error handling wrapper for injected hooks so the same hook\r\n // can be properly deduped by the scheduler. \"__weh\" stands for \"with error\r\n // handling\".\r\n const wrappedHook = hook.__weh ||\r\n (hook.__weh = (...args) => {\r\n if (target.isUnmounted) {\r\n return;\r\n }\r\n // disable tracking inside all lifecycle hooks\r\n // since they can potentially be called inside effects.\r\n pauseTracking();\r\n // Set currentInstance during hook invocation.\r\n // This assumes the hook does not synchronously trigger other hooks, which\r\n // can only be false when the user does something really funky.\r\n setCurrentInstance(target);\r\n const res = callWithAsyncErrorHandling(hook, target, type, args);\r\n unsetCurrentInstance();\r\n resetTracking();\r\n return res;\r\n });\r\n if (prepend) {\r\n hooks.unshift(wrappedHook);\r\n }\r\n else {\r\n hooks.push(wrappedHook);\r\n }\r\n return wrappedHook;\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n const apiName = toHandlerKey(ErrorTypeStrings[type].replace(/ hook$/, ''));\r\n warn(`${apiName} is called when there is no active component instance to be ` +\r\n `associated with. ` +\r\n `Lifecycle injection APIs can only be used during execution of setup().` +\r\n (` If you are using async setup(), make sure to register lifecycle ` +\r\n `hooks before the first await statement.`\r\n ));\r\n }\r\n}\r\nconst createHook = (lifecycle) => (hook, target = currentInstance) => \r\n// post-create lifecycle registrations are noops during SSR (except for serverPrefetch)\r\n(!isInSSRComponentSetup || lifecycle === \"sp\" /* SERVER_PREFETCH */) &&\r\n injectHook(lifecycle, hook, target);\r\nconst onBeforeMount = createHook(\"bm\" /* BEFORE_MOUNT */);\r\nconst onMounted = createHook(\"m\" /* MOUNTED */);\r\nconst onBeforeUpdate = createHook(\"bu\" /* BEFORE_UPDATE */);\r\nconst onUpdated = createHook(\"u\" /* UPDATED */);\r\nconst onBeforeUnmount = createHook(\"bum\" /* BEFORE_UNMOUNT */);\r\nconst onUnmounted = createHook(\"um\" /* UNMOUNTED */);\r\nconst onServerPrefetch = createHook(\"sp\" /* SERVER_PREFETCH */);\r\nconst onRenderTriggered = createHook(\"rtg\" /* RENDER_TRIGGERED */);\r\nconst onRenderTracked = createHook(\"rtc\" /* RENDER_TRACKED */);\r\nfunction onErrorCaptured(hook, target = currentInstance) {\r\n injectHook(\"ec\" /* ERROR_CAPTURED */, hook, target);\r\n}\n\nfunction createDuplicateChecker() {\r\n const cache = Object.create(null);\r\n return (type, key) => {\r\n if (cache[key]) {\r\n warn(`${type} property \"${key}\" is already defined in ${cache[key]}.`);\r\n }\r\n else {\r\n cache[key] = type;\r\n }\r\n };\r\n}\r\nlet shouldCacheAccess = true;\r\nfunction applyOptions(instance) {\r\n const options = resolveMergedOptions(instance);\r\n const publicThis = instance.proxy;\r\n const ctx = instance.ctx;\r\n // do not cache property access on public proxy during state initialization\r\n shouldCacheAccess = false;\r\n // call beforeCreate first before accessing other options since\r\n // the hook may mutate resolved options (#2791)\r\n if (options.beforeCreate) {\r\n callHook(options.beforeCreate, instance, \"bc\" /* BEFORE_CREATE */);\r\n }\r\n const { \r\n // state\r\n data: dataOptions, computed: computedOptions, methods, watch: watchOptions, provide: provideOptions, inject: injectOptions, \r\n // lifecycle\r\n created, beforeMount, mounted, beforeUpdate, updated, activated, deactivated, beforeDestroy, beforeUnmount, destroyed, unmounted, render, renderTracked, renderTriggered, errorCaptured, serverPrefetch, \r\n // public API\r\n expose, inheritAttrs, \r\n // assets\r\n components, directives, filters } = options;\r\n const checkDuplicateProperties = (process.env.NODE_ENV !== 'production') ? createDuplicateChecker() : null;\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n const [propsOptions] = instance.propsOptions;\r\n if (propsOptions) {\r\n for (const key in propsOptions) {\r\n checkDuplicateProperties(\"Props\" /* PROPS */, key);\r\n }\r\n }\r\n }\r\n // options initialization order (to be consistent with Vue 2):\r\n // - props (already done outside of this function)\r\n // - inject\r\n // - methods\r\n // - data (deferred since it relies on `this` access)\r\n // - computed\r\n // - watch (deferred since it relies on `this` access)\r\n if (injectOptions) {\r\n resolveInjections(injectOptions, ctx, checkDuplicateProperties, instance.appContext.config.unwrapInjectedRef);\r\n }\r\n if (methods) {\r\n for (const key in methods) {\r\n const methodHandler = methods[key];\r\n if (isFunction$1(methodHandler)) {\r\n // In dev mode, we use the `createRenderContext` function to define\r\n // methods to the proxy target, and those are read-only but\r\n // reconfigurable, so it needs to be redefined here\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n Object.defineProperty(ctx, key, {\r\n value: methodHandler.bind(publicThis),\r\n configurable: true,\r\n enumerable: true,\r\n writable: true\r\n });\r\n }\r\n else {\r\n ctx[key] = methodHandler.bind(publicThis);\r\n }\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n checkDuplicateProperties(\"Methods\" /* METHODS */, key);\r\n }\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`Method \"${key}\" has type \"${typeof methodHandler}\" in the component definition. ` +\r\n `Did you reference the function correctly?`);\r\n }\r\n }\r\n }\r\n if (dataOptions) {\r\n if ((process.env.NODE_ENV !== 'production') && !isFunction$1(dataOptions)) {\r\n warn(`The data option must be a function. ` +\r\n `Plain object usage is no longer supported.`);\r\n }\r\n const data = dataOptions.call(publicThis, publicThis);\r\n if ((process.env.NODE_ENV !== 'production') && isPromise$1(data)) {\r\n warn(`data() returned a Promise - note data() cannot be async; If you ` +\r\n `intend to perform data fetching before component renders, use ` +\r\n `async setup() + .`);\r\n }\r\n if (!isObject$1(data)) {\r\n (process.env.NODE_ENV !== 'production') && warn(`data() should return an object.`);\r\n }\r\n else {\r\n instance.data = reactive(data);\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n for (const key in data) {\r\n checkDuplicateProperties(\"Data\" /* DATA */, key);\r\n // expose data on ctx during dev\r\n if (key[0] !== '$' && key[0] !== '_') {\r\n Object.defineProperty(ctx, key, {\r\n configurable: true,\r\n enumerable: true,\r\n get: () => data[key],\r\n set: NOOP\r\n });\r\n }\r\n }\r\n }\r\n }\r\n }\r\n // state initialization complete at this point - start caching access\r\n shouldCacheAccess = true;\r\n if (computedOptions) {\r\n for (const key in computedOptions) {\r\n const opt = computedOptions[key];\r\n const get = isFunction$1(opt)\r\n ? opt.bind(publicThis, publicThis)\r\n : isFunction$1(opt.get)\r\n ? opt.get.bind(publicThis, publicThis)\r\n : NOOP;\r\n if ((process.env.NODE_ENV !== 'production') && get === NOOP) {\r\n warn(`Computed property \"${key}\" has no getter.`);\r\n }\r\n const set = !isFunction$1(opt) && isFunction$1(opt.set)\r\n ? opt.set.bind(publicThis)\r\n : (process.env.NODE_ENV !== 'production')\r\n ? () => {\r\n warn(`Write operation failed: computed property \"${key}\" is readonly.`);\r\n }\r\n : NOOP;\r\n const c = computed({\r\n get,\r\n set\r\n });\r\n Object.defineProperty(ctx, key, {\r\n enumerable: true,\r\n configurable: true,\r\n get: () => c.value,\r\n set: v => (c.value = v)\r\n });\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n checkDuplicateProperties(\"Computed\" /* COMPUTED */, key);\r\n }\r\n }\r\n }\r\n if (watchOptions) {\r\n for (const key in watchOptions) {\r\n createWatcher(watchOptions[key], ctx, publicThis, key);\r\n }\r\n }\r\n if (provideOptions) {\r\n const provides = isFunction$1(provideOptions)\r\n ? provideOptions.call(publicThis)\r\n : provideOptions;\r\n Reflect.ownKeys(provides).forEach(key => {\r\n provide(key, provides[key]);\r\n });\r\n }\r\n if (created) {\r\n callHook(created, instance, \"c\" /* CREATED */);\r\n }\r\n function registerLifecycleHook(register, hook) {\r\n if (isArray(hook)) {\r\n hook.forEach(_hook => register(_hook.bind(publicThis)));\r\n }\r\n else if (hook) {\r\n register(hook.bind(publicThis));\r\n }\r\n }\r\n registerLifecycleHook(onBeforeMount, beforeMount);\r\n registerLifecycleHook(onMounted, mounted);\r\n registerLifecycleHook(onBeforeUpdate, beforeUpdate);\r\n registerLifecycleHook(onUpdated, updated);\r\n registerLifecycleHook(onActivated, activated);\r\n registerLifecycleHook(onDeactivated, deactivated);\r\n registerLifecycleHook(onErrorCaptured, errorCaptured);\r\n registerLifecycleHook(onRenderTracked, renderTracked);\r\n registerLifecycleHook(onRenderTriggered, renderTriggered);\r\n registerLifecycleHook(onBeforeUnmount, beforeUnmount);\r\n registerLifecycleHook(onUnmounted, unmounted);\r\n registerLifecycleHook(onServerPrefetch, serverPrefetch);\r\n if (isArray(expose)) {\r\n if (expose.length) {\r\n const exposed = instance.exposed || (instance.exposed = {});\r\n expose.forEach(key => {\r\n Object.defineProperty(exposed, key, {\r\n get: () => publicThis[key],\r\n set: val => (publicThis[key] = val)\r\n });\r\n });\r\n }\r\n else if (!instance.exposed) {\r\n instance.exposed = {};\r\n }\r\n }\r\n // options that are handled when creating the instance but also need to be\r\n // applied from mixins\r\n if (render && instance.render === NOOP) {\r\n instance.render = render;\r\n }\r\n if (inheritAttrs != null) {\r\n instance.inheritAttrs = inheritAttrs;\r\n }\r\n // asset options.\r\n if (components)\r\n instance.components = components;\r\n if (directives)\r\n instance.directives = directives;\r\n}\r\nfunction resolveInjections(injectOptions, ctx, checkDuplicateProperties = NOOP, unwrapRef = false) {\r\n if (isArray(injectOptions)) {\r\n injectOptions = normalizeInject(injectOptions);\r\n }\r\n for (const key in injectOptions) {\r\n const opt = injectOptions[key];\r\n let injected;\r\n if (isObject$1(opt)) {\r\n if ('default' in opt) {\r\n injected = inject(opt.from || key, opt.default, true /* treat default function as factory */);\r\n }\r\n else {\r\n injected = inject(opt.from || key);\r\n }\r\n }\r\n else {\r\n injected = inject(opt);\r\n }\r\n if (isRef(injected)) {\r\n // TODO remove the check in 3.3\r\n if (unwrapRef) {\r\n Object.defineProperty(ctx, key, {\r\n enumerable: true,\r\n configurable: true,\r\n get: () => injected.value,\r\n set: v => (injected.value = v)\r\n });\r\n }\r\n else {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`injected property \"${key}\" is a ref and will be auto-unwrapped ` +\r\n `and no longer needs \\`.value\\` in the next minor release. ` +\r\n `To opt-in to the new behavior now, ` +\r\n `set \\`app.config.unwrapInjectedRef = true\\` (this config is ` +\r\n `temporary and will not be needed in the future.)`);\r\n }\r\n ctx[key] = injected;\r\n }\r\n }\r\n else {\r\n ctx[key] = injected;\r\n }\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n checkDuplicateProperties(\"Inject\" /* INJECT */, key);\r\n }\r\n }\r\n}\r\nfunction callHook(hook, instance, type) {\r\n callWithAsyncErrorHandling(isArray(hook)\r\n ? hook.map(h => h.bind(instance.proxy))\r\n : hook.bind(instance.proxy), instance, type);\r\n}\r\nfunction createWatcher(raw, ctx, publicThis, key) {\r\n const getter = key.includes('.')\r\n ? createPathGetter(publicThis, key)\r\n : () => publicThis[key];\r\n if (isString(raw)) {\r\n const handler = ctx[raw];\r\n if (isFunction$1(handler)) {\r\n watch(getter, handler);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`Invalid watch handler specified by key \"${raw}\"`, handler);\r\n }\r\n }\r\n else if (isFunction$1(raw)) {\r\n watch(getter, raw.bind(publicThis));\r\n }\r\n else if (isObject$1(raw)) {\r\n if (isArray(raw)) {\r\n raw.forEach(r => createWatcher(r, ctx, publicThis, key));\r\n }\r\n else {\r\n const handler = isFunction$1(raw.handler)\r\n ? raw.handler.bind(publicThis)\r\n : ctx[raw.handler];\r\n if (isFunction$1(handler)) {\r\n watch(getter, handler, raw);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`Invalid watch handler specified by key \"${raw.handler}\"`, handler);\r\n }\r\n }\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`Invalid watch option: \"${key}\"`, raw);\r\n }\r\n}\r\n/**\r\n * Resolve merged options and cache it on the component.\r\n * This is done only once per-component since the merging does not involve\r\n * instances.\r\n */\r\nfunction resolveMergedOptions(instance) {\r\n const base = instance.type;\r\n const { mixins, extends: extendsOptions } = base;\r\n const { mixins: globalMixins, optionsCache: cache, config: { optionMergeStrategies } } = instance.appContext;\r\n const cached = cache.get(base);\r\n let resolved;\r\n if (cached) {\r\n resolved = cached;\r\n }\r\n else if (!globalMixins.length && !mixins && !extendsOptions) {\r\n {\r\n resolved = base;\r\n }\r\n }\r\n else {\r\n resolved = {};\r\n if (globalMixins.length) {\r\n globalMixins.forEach(m => mergeOptions(resolved, m, optionMergeStrategies, true));\r\n }\r\n mergeOptions(resolved, base, optionMergeStrategies);\r\n }\r\n cache.set(base, resolved);\r\n return resolved;\r\n}\r\nfunction mergeOptions(to, from, strats, asMixin = false) {\r\n const { mixins, extends: extendsOptions } = from;\r\n if (extendsOptions) {\r\n mergeOptions(to, extendsOptions, strats, true);\r\n }\r\n if (mixins) {\r\n mixins.forEach((m) => mergeOptions(to, m, strats, true));\r\n }\r\n for (const key in from) {\r\n if (asMixin && key === 'expose') {\r\n (process.env.NODE_ENV !== 'production') &&\r\n warn(`\"expose\" option is ignored when declared in mixins or extends. ` +\r\n `It should only be declared in the base component itself.`);\r\n }\r\n else {\r\n const strat = internalOptionMergeStrats[key] || (strats && strats[key]);\r\n to[key] = strat ? strat(to[key], from[key]) : from[key];\r\n }\r\n }\r\n return to;\r\n}\r\nconst internalOptionMergeStrats = {\r\n data: mergeDataFn,\r\n props: mergeObjectOptions,\r\n emits: mergeObjectOptions,\r\n // objects\r\n methods: mergeObjectOptions,\r\n computed: mergeObjectOptions,\r\n // lifecycle\r\n beforeCreate: mergeAsArray,\r\n created: mergeAsArray,\r\n beforeMount: mergeAsArray,\r\n mounted: mergeAsArray,\r\n beforeUpdate: mergeAsArray,\r\n updated: mergeAsArray,\r\n beforeDestroy: mergeAsArray,\r\n beforeUnmount: mergeAsArray,\r\n destroyed: mergeAsArray,\r\n unmounted: mergeAsArray,\r\n activated: mergeAsArray,\r\n deactivated: mergeAsArray,\r\n errorCaptured: mergeAsArray,\r\n serverPrefetch: mergeAsArray,\r\n // assets\r\n components: mergeObjectOptions,\r\n directives: mergeObjectOptions,\r\n // watch\r\n watch: mergeWatchOptions,\r\n // provide / inject\r\n provide: mergeDataFn,\r\n inject: mergeInject\r\n};\r\nfunction mergeDataFn(to, from) {\r\n if (!from) {\r\n return to;\r\n }\r\n if (!to) {\r\n return from;\r\n }\r\n return function mergedDataFn() {\r\n return (extend)(isFunction$1(to) ? to.call(this, this) : to, isFunction$1(from) ? from.call(this, this) : from);\r\n };\r\n}\r\nfunction mergeInject(to, from) {\r\n return mergeObjectOptions(normalizeInject(to), normalizeInject(from));\r\n}\r\nfunction normalizeInject(raw) {\r\n if (isArray(raw)) {\r\n const res = {};\r\n for (let i = 0; i < raw.length; i++) {\r\n res[raw[i]] = raw[i];\r\n }\r\n return res;\r\n }\r\n return raw;\r\n}\r\nfunction mergeAsArray(to, from) {\r\n return to ? [...new Set([].concat(to, from))] : from;\r\n}\r\nfunction mergeObjectOptions(to, from) {\r\n return to ? extend(extend(Object.create(null), to), from) : from;\r\n}\r\nfunction mergeWatchOptions(to, from) {\r\n if (!to)\r\n return from;\r\n if (!from)\r\n return to;\r\n const merged = extend(Object.create(null), to);\r\n for (const key in from) {\r\n merged[key] = mergeAsArray(to[key], from[key]);\r\n }\r\n return merged;\r\n}\n\nfunction initProps(instance, rawProps, isStateful, // result of bitwise flag comparison\r\nisSSR = false) {\r\n const props = {};\r\n const attrs = {};\r\n def(attrs, InternalObjectKey, 1);\r\n instance.propsDefaults = Object.create(null);\r\n setFullProps(instance, rawProps, props, attrs);\r\n // ensure all declared prop keys are present\r\n for (const key in instance.propsOptions[0]) {\r\n if (!(key in props)) {\r\n props[key] = undefined;\r\n }\r\n }\r\n // validation\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n validateProps(rawProps || {}, props, instance);\r\n }\r\n if (isStateful) {\r\n // stateful\r\n instance.props = isSSR ? props : shallowReactive(props);\r\n }\r\n else {\r\n if (!instance.type.props) {\r\n // functional w/ optional props, props === attrs\r\n instance.props = attrs;\r\n }\r\n else {\r\n // functional w/ declared props\r\n instance.props = props;\r\n }\r\n }\r\n instance.attrs = attrs;\r\n}\r\nfunction updateProps(instance, rawProps, rawPrevProps, optimized) {\r\n const { props, attrs, vnode: { patchFlag } } = instance;\r\n const rawCurrentProps = toRaw(props);\r\n const [options] = instance.propsOptions;\r\n let hasAttrsChanged = false;\r\n if (\r\n // always force full diff in dev\r\n // - #1942 if hmr is enabled with sfc component\r\n // - vite#872 non-sfc component used by sfc component\r\n !((process.env.NODE_ENV !== 'production') &&\r\n (instance.type.__hmrId ||\r\n (instance.parent && instance.parent.type.__hmrId))) &&\r\n (optimized || patchFlag > 0) &&\r\n !(patchFlag & 16 /* FULL_PROPS */)) {\r\n if (patchFlag & 8 /* PROPS */) {\r\n // Compiler-generated props & no keys change, just set the updated\r\n // the props.\r\n const propsToUpdate = instance.vnode.dynamicProps;\r\n for (let i = 0; i < propsToUpdate.length; i++) {\r\n let key = propsToUpdate[i];\r\n // PROPS flag guarantees rawProps to be non-null\r\n const value = rawProps[key];\r\n if (options) {\r\n // attr / props separation was done on init and will be consistent\r\n // in this code path, so just check if attrs have it.\r\n if (hasOwn(attrs, key)) {\r\n if (value !== attrs[key]) {\r\n attrs[key] = value;\r\n hasAttrsChanged = true;\r\n }\r\n }\r\n else {\r\n const camelizedKey = camelize(key);\r\n props[camelizedKey] = resolvePropValue(options, rawCurrentProps, camelizedKey, value, instance, false /* isAbsent */);\r\n }\r\n }\r\n else {\r\n if (value !== attrs[key]) {\r\n attrs[key] = value;\r\n hasAttrsChanged = true;\r\n }\r\n }\r\n }\r\n }\r\n }\r\n else {\r\n // full props update.\r\n if (setFullProps(instance, rawProps, props, attrs)) {\r\n hasAttrsChanged = true;\r\n }\r\n // in case of dynamic props, check if we need to delete keys from\r\n // the props object\r\n let kebabKey;\r\n for (const key in rawCurrentProps) {\r\n if (!rawProps ||\r\n // for camelCase\r\n (!hasOwn(rawProps, key) &&\r\n // it's possible the original props was passed in as kebab-case\r\n // and converted to camelCase (#955)\r\n ((kebabKey = hyphenate(key)) === key || !hasOwn(rawProps, kebabKey)))) {\r\n if (options) {\r\n if (rawPrevProps &&\r\n // for camelCase\r\n (rawPrevProps[key] !== undefined ||\r\n // for kebab-case\r\n rawPrevProps[kebabKey] !== undefined)) {\r\n props[key] = resolvePropValue(options, rawCurrentProps, key, undefined, instance, true /* isAbsent */);\r\n }\r\n }\r\n else {\r\n delete props[key];\r\n }\r\n }\r\n }\r\n // in the case of functional component w/o props declaration, props and\r\n // attrs point to the same object so it should already have been updated.\r\n if (attrs !== rawCurrentProps) {\r\n for (const key in attrs) {\r\n if (!rawProps || !hasOwn(rawProps, key)) {\r\n delete attrs[key];\r\n hasAttrsChanged = true;\r\n }\r\n }\r\n }\r\n }\r\n // trigger updates for $attrs in case it's used in component slots\r\n if (hasAttrsChanged) {\r\n trigger(instance, \"set\" /* SET */, '$attrs');\r\n }\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n validateProps(rawProps || {}, props, instance);\r\n }\r\n}\r\nfunction setFullProps(instance, rawProps, props, attrs) {\r\n const [options, needCastKeys] = instance.propsOptions;\r\n let hasAttrsChanged = false;\r\n let rawCastValues;\r\n if (rawProps) {\r\n for (let key in rawProps) {\r\n // key, ref are reserved and never passed down\r\n if (isReservedProp(key)) {\r\n continue;\r\n }\r\n const value = rawProps[key];\r\n // prop option names are camelized during normalization, so to support\r\n // kebab -> camel conversion here we need to camelize the key.\r\n let camelKey;\r\n if (options && hasOwn(options, (camelKey = camelize(key)))) {\r\n if (!needCastKeys || !needCastKeys.includes(camelKey)) {\r\n props[camelKey] = value;\r\n }\r\n else {\r\n (rawCastValues || (rawCastValues = {}))[camelKey] = value;\r\n }\r\n }\r\n else if (!isEmitListener(instance.emitsOptions, key)) {\r\n if (value !== attrs[key]) {\r\n attrs[key] = value;\r\n hasAttrsChanged = true;\r\n }\r\n }\r\n }\r\n }\r\n if (needCastKeys) {\r\n const rawCurrentProps = toRaw(props);\r\n const castValues = rawCastValues || EMPTY_OBJ;\r\n for (let i = 0; i < needCastKeys.length; i++) {\r\n const key = needCastKeys[i];\r\n props[key] = resolvePropValue(options, rawCurrentProps, key, castValues[key], instance, !hasOwn(castValues, key));\r\n }\r\n }\r\n return hasAttrsChanged;\r\n}\r\nfunction resolvePropValue(options, props, key, value, instance, isAbsent) {\r\n const opt = options[key];\r\n if (opt != null) {\r\n const hasDefault = hasOwn(opt, 'default');\r\n // default values\r\n if (hasDefault && value === undefined) {\r\n const defaultValue = opt.default;\r\n if (opt.type !== Function && isFunction$1(defaultValue)) {\r\n const { propsDefaults } = instance;\r\n if (key in propsDefaults) {\r\n value = propsDefaults[key];\r\n }\r\n else {\r\n setCurrentInstance(instance);\r\n value = propsDefaults[key] = defaultValue.call(null, props);\r\n unsetCurrentInstance();\r\n }\r\n }\r\n else {\r\n value = defaultValue;\r\n }\r\n }\r\n // boolean casting\r\n if (opt[0 /* shouldCast */]) {\r\n if (isAbsent && !hasDefault) {\r\n value = false;\r\n }\r\n else if (opt[1 /* shouldCastTrue */] &&\r\n (value === '' || value === hyphenate(key))) {\r\n value = true;\r\n }\r\n }\r\n }\r\n return value;\r\n}\r\nfunction normalizePropsOptions(comp, appContext, asMixin = false) {\r\n const cache = appContext.propsCache;\r\n const cached = cache.get(comp);\r\n if (cached) {\r\n return cached;\r\n }\r\n const raw = comp.props;\r\n const normalized = {};\r\n const needCastKeys = [];\r\n // apply mixin/extends props\r\n let hasExtends = false;\r\n if (__VUE_OPTIONS_API__ && !isFunction$1(comp)) {\r\n const extendProps = (raw) => {\r\n hasExtends = true;\r\n const [props, keys] = normalizePropsOptions(raw, appContext, true);\r\n extend(normalized, props);\r\n if (keys)\r\n needCastKeys.push(...keys);\r\n };\r\n if (!asMixin && appContext.mixins.length) {\r\n appContext.mixins.forEach(extendProps);\r\n }\r\n if (comp.extends) {\r\n extendProps(comp.extends);\r\n }\r\n if (comp.mixins) {\r\n comp.mixins.forEach(extendProps);\r\n }\r\n }\r\n if (!raw && !hasExtends) {\r\n cache.set(comp, EMPTY_ARR);\r\n return EMPTY_ARR;\r\n }\r\n if (isArray(raw)) {\r\n for (let i = 0; i < raw.length; i++) {\r\n if ((process.env.NODE_ENV !== 'production') && !isString(raw[i])) {\r\n warn(`props must be strings when using array syntax.`, raw[i]);\r\n }\r\n const normalizedKey = camelize(raw[i]);\r\n if (validatePropName(normalizedKey)) {\r\n normalized[normalizedKey] = EMPTY_OBJ;\r\n }\r\n }\r\n }\r\n else if (raw) {\r\n if ((process.env.NODE_ENV !== 'production') && !isObject$1(raw)) {\r\n warn(`invalid props options`, raw);\r\n }\r\n for (const key in raw) {\r\n const normalizedKey = camelize(key);\r\n if (validatePropName(normalizedKey)) {\r\n const opt = raw[key];\r\n const prop = (normalized[normalizedKey] =\r\n isArray(opt) || isFunction$1(opt) ? { type: opt } : opt);\r\n if (prop) {\r\n const booleanIndex = getTypeIndex(Boolean, prop.type);\r\n const stringIndex = getTypeIndex(String, prop.type);\r\n prop[0 /* shouldCast */] = booleanIndex > -1;\r\n prop[1 /* shouldCastTrue */] =\r\n stringIndex < 0 || booleanIndex < stringIndex;\r\n // if the prop needs boolean casting or default value\r\n if (booleanIndex > -1 || hasOwn(prop, 'default')) {\r\n needCastKeys.push(normalizedKey);\r\n }\r\n }\r\n }\r\n }\r\n }\r\n const res = [normalized, needCastKeys];\r\n cache.set(comp, res);\r\n return res;\r\n}\r\nfunction validatePropName(key) {\r\n if (key[0] !== '$') {\r\n return true;\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`Invalid prop name: \"${key}\" is a reserved property.`);\r\n }\r\n return false;\r\n}\r\n// use function string name to check type constructors\r\n// so that it works across vms / iframes.\r\nfunction getType(ctor) {\r\n const match = ctor && ctor.toString().match(/^\\s*function (\\w+)/);\r\n return match ? match[1] : ctor === null ? 'null' : '';\r\n}\r\nfunction isSameType(a, b) {\r\n return getType(a) === getType(b);\r\n}\r\nfunction getTypeIndex(type, expectedTypes) {\r\n if (isArray(expectedTypes)) {\r\n return expectedTypes.findIndex(t => isSameType(t, type));\r\n }\r\n else if (isFunction$1(expectedTypes)) {\r\n return isSameType(expectedTypes, type) ? 0 : -1;\r\n }\r\n return -1;\r\n}\r\n/**\r\n * dev only\r\n */\r\nfunction validateProps(rawProps, props, instance) {\r\n const resolvedValues = toRaw(props);\r\n const options = instance.propsOptions[0];\r\n for (const key in options) {\r\n let opt = options[key];\r\n if (opt == null)\r\n continue;\r\n validateProp(key, resolvedValues[key], opt, !hasOwn(rawProps, key) && !hasOwn(rawProps, hyphenate(key)));\r\n }\r\n}\r\n/**\r\n * dev only\r\n */\r\nfunction validateProp(name, value, prop, isAbsent) {\r\n const { type, required, validator } = prop;\r\n // required!\r\n if (required && isAbsent) {\r\n warn('Missing required prop: \"' + name + '\"');\r\n return;\r\n }\r\n // missing but optional\r\n if (value == null && !prop.required) {\r\n return;\r\n }\r\n // type check\r\n if (type != null && type !== true) {\r\n let isValid = false;\r\n const types = isArray(type) ? type : [type];\r\n const expectedTypes = [];\r\n // value is valid as long as one of the specified types match\r\n for (let i = 0; i < types.length && !isValid; i++) {\r\n const { valid, expectedType } = assertType(value, types[i]);\r\n expectedTypes.push(expectedType || '');\r\n isValid = valid;\r\n }\r\n if (!isValid) {\r\n warn(getInvalidTypeMessage(name, value, expectedTypes));\r\n return;\r\n }\r\n }\r\n // custom validator\r\n if (validator && !validator(value)) {\r\n warn('Invalid prop: custom validator check failed for prop \"' + name + '\".');\r\n }\r\n}\r\nconst isSimpleType = /*#__PURE__*/ makeMap('String,Number,Boolean,Function,Symbol,BigInt');\r\n/**\r\n * dev only\r\n */\r\nfunction assertType(value, type) {\r\n let valid;\r\n const expectedType = getType(type);\r\n if (isSimpleType(expectedType)) {\r\n const t = typeof value;\r\n valid = t === expectedType.toLowerCase();\r\n // for primitive wrapper objects\r\n if (!valid && t === 'object') {\r\n valid = value instanceof type;\r\n }\r\n }\r\n else if (expectedType === 'Object') {\r\n valid = isObject$1(value);\r\n }\r\n else if (expectedType === 'Array') {\r\n valid = isArray(value);\r\n }\r\n else if (expectedType === 'null') {\r\n valid = value === null;\r\n }\r\n else {\r\n valid = value instanceof type;\r\n }\r\n return {\r\n valid,\r\n expectedType\r\n };\r\n}\r\n/**\r\n * dev only\r\n */\r\nfunction getInvalidTypeMessage(name, value, expectedTypes) {\r\n let message = `Invalid prop: type check failed for prop \"${name}\".` +\r\n ` Expected ${expectedTypes.map(capitalize).join(' | ')}`;\r\n const expectedType = expectedTypes[0];\r\n const receivedType = toRawType(value);\r\n const expectedValue = styleValue(value, expectedType);\r\n const receivedValue = styleValue(value, receivedType);\r\n // check if we need to specify expected value\r\n if (expectedTypes.length === 1 &&\r\n isExplicable(expectedType) &&\r\n !isBoolean(expectedType, receivedType)) {\r\n message += ` with value ${expectedValue}`;\r\n }\r\n message += `, got ${receivedType} `;\r\n // check if we need to specify received value\r\n if (isExplicable(receivedType)) {\r\n message += `with value ${receivedValue}.`;\r\n }\r\n return message;\r\n}\r\n/**\r\n * dev only\r\n */\r\nfunction styleValue(value, type) {\r\n if (type === 'String') {\r\n return `\"${value}\"`;\r\n }\r\n else if (type === 'Number') {\r\n return `${Number(value)}`;\r\n }\r\n else {\r\n return `${value}`;\r\n }\r\n}\r\n/**\r\n * dev only\r\n */\r\nfunction isExplicable(type) {\r\n const explicitTypes = ['string', 'number', 'boolean'];\r\n return explicitTypes.some(elem => type.toLowerCase() === elem);\r\n}\r\n/**\r\n * dev only\r\n */\r\nfunction isBoolean(...args) {\r\n return args.some(elem => elem.toLowerCase() === 'boolean');\r\n}\n\nconst isInternalKey = (key) => key[0] === '_' || key === '$stable';\r\nconst normalizeSlotValue = (value) => isArray(value)\r\n ? value.map(normalizeVNode)\r\n : [normalizeVNode(value)];\r\nconst normalizeSlot = (key, rawSlot, ctx) => {\r\n const normalized = withCtx((...args) => {\r\n if ((process.env.NODE_ENV !== 'production') && currentInstance) {\r\n warn(`Slot \"${key}\" invoked outside of the render function: ` +\r\n `this will not track dependencies used in the slot. ` +\r\n `Invoke the slot function inside the render function instead.`);\r\n }\r\n return normalizeSlotValue(rawSlot(...args));\r\n }, ctx);\r\n normalized._c = false;\r\n return normalized;\r\n};\r\nconst normalizeObjectSlots = (rawSlots, slots, instance) => {\r\n const ctx = rawSlots._ctx;\r\n for (const key in rawSlots) {\r\n if (isInternalKey(key))\r\n continue;\r\n const value = rawSlots[key];\r\n if (isFunction$1(value)) {\r\n slots[key] = normalizeSlot(key, value, ctx);\r\n }\r\n else if (value != null) {\r\n if ((process.env.NODE_ENV !== 'production') &&\r\n !(false )) {\r\n warn(`Non-function value encountered for slot \"${key}\". ` +\r\n `Prefer function slots for better performance.`);\r\n }\r\n const normalized = normalizeSlotValue(value);\r\n slots[key] = () => normalized;\r\n }\r\n }\r\n};\r\nconst normalizeVNodeSlots = (instance, children) => {\r\n if ((process.env.NODE_ENV !== 'production') &&\r\n !isKeepAlive(instance.vnode) &&\r\n !(false )) {\r\n warn(`Non-function value encountered for default slot. ` +\r\n `Prefer function slots for better performance.`);\r\n }\r\n const normalized = normalizeSlotValue(children);\r\n instance.slots.default = () => normalized;\r\n};\r\nconst initSlots = (instance, children) => {\r\n if (instance.vnode.shapeFlag & 32 /* SLOTS_CHILDREN */) {\r\n const type = children._;\r\n if (type) {\r\n // users can get the shallow readonly version of the slots object through `this.$slots`,\r\n // we should avoid the proxy object polluting the slots of the internal instance\r\n instance.slots = toRaw(children);\r\n // make compiler marker non-enumerable\r\n def(children, '_', type);\r\n }\r\n else {\r\n normalizeObjectSlots(children, (instance.slots = {}));\r\n }\r\n }\r\n else {\r\n instance.slots = {};\r\n if (children) {\r\n normalizeVNodeSlots(instance, children);\r\n }\r\n }\r\n def(instance.slots, InternalObjectKey, 1);\r\n};\r\nconst updateSlots = (instance, children, optimized) => {\r\n const { vnode, slots } = instance;\r\n let needDeletionCheck = true;\r\n let deletionComparisonTarget = EMPTY_OBJ;\r\n if (vnode.shapeFlag & 32 /* SLOTS_CHILDREN */) {\r\n const type = children._;\r\n if (type) {\r\n // compiled slots.\r\n if ((process.env.NODE_ENV !== 'production') && isHmrUpdating) {\r\n // Parent was HMR updated so slot content may have changed.\r\n // force update slots and mark instance for hmr as well\r\n extend(slots, children);\r\n }\r\n else if (optimized && type === 1 /* STABLE */) {\r\n // compiled AND stable.\r\n // no need to update, and skip stale slots removal.\r\n needDeletionCheck = false;\r\n }\r\n else {\r\n // compiled but dynamic (v-if/v-for on slots) - update slots, but skip\r\n // normalization.\r\n extend(slots, children);\r\n // #2893\r\n // when rendering the optimized slots by manually written render function,\r\n // we need to delete the `slots._` flag if necessary to make subsequent updates reliable,\r\n // i.e. let the `renderSlot` create the bailed Fragment\r\n if (!optimized && type === 1 /* STABLE */) {\r\n delete slots._;\r\n }\r\n }\r\n }\r\n else {\r\n needDeletionCheck = !children.$stable;\r\n normalizeObjectSlots(children, slots);\r\n }\r\n deletionComparisonTarget = children;\r\n }\r\n else if (children) {\r\n // non slot object children (direct value) passed to a component\r\n normalizeVNodeSlots(instance, children);\r\n deletionComparisonTarget = { default: 1 };\r\n }\r\n // delete stale slots\r\n if (needDeletionCheck) {\r\n for (const key in slots) {\r\n if (!isInternalKey(key) && !(key in deletionComparisonTarget)) {\r\n delete slots[key];\r\n }\r\n }\r\n }\r\n};\n\n/**\r\nRuntime helper for applying directives to a vnode. Example usage:\r\n\nconst comp = resolveComponent('comp')\r\nconst foo = resolveDirective('foo')\r\nconst bar = resolveDirective('bar')\r\n\nreturn withDirectives(h(comp), [\r\n [foo, this.x],\r\n [bar, this.y]\r\n])\r\n*/\r\nconst isBuiltInDirective = /*#__PURE__*/ makeMap('bind,cloak,else-if,else,for,html,if,model,on,once,pre,show,slot,text');\r\nfunction validateDirectiveName(name) {\r\n if (isBuiltInDirective(name)) {\r\n warn('Do not use built-in directive ids as custom directive id: ' + name);\r\n }\r\n}\r\n/**\r\n * Adds directives to a VNode.\r\n */\r\nfunction withDirectives(vnode, directives) {\r\n const internalInstance = currentRenderingInstance;\r\n if (internalInstance === null) {\r\n (process.env.NODE_ENV !== 'production') && warn(`withDirectives can only be used inside render functions.`);\r\n return vnode;\r\n }\r\n const instance = internalInstance.proxy;\r\n const bindings = vnode.dirs || (vnode.dirs = []);\r\n for (let i = 0; i < directives.length; i++) {\r\n let [dir, value, arg, modifiers = EMPTY_OBJ] = directives[i];\r\n if (isFunction$1(dir)) {\r\n dir = {\r\n mounted: dir,\r\n updated: dir\r\n };\r\n }\r\n if (dir.deep) {\r\n traverse(value);\r\n }\r\n bindings.push({\r\n dir,\r\n instance,\r\n value,\r\n oldValue: void 0,\r\n arg,\r\n modifiers\r\n });\r\n }\r\n return vnode;\r\n}\r\nfunction invokeDirectiveHook(vnode, prevVNode, instance, name) {\r\n const bindings = vnode.dirs;\r\n const oldBindings = prevVNode && prevVNode.dirs;\r\n for (let i = 0; i < bindings.length; i++) {\r\n const binding = bindings[i];\r\n if (oldBindings) {\r\n binding.oldValue = oldBindings[i].value;\r\n }\r\n let hook = binding.dir[name];\r\n if (hook) {\r\n // disable tracking inside all lifecycle hooks\r\n // since they can potentially be called inside effects.\r\n pauseTracking();\r\n callWithAsyncErrorHandling(hook, instance, 8 /* DIRECTIVE_HOOK */, [\r\n vnode.el,\r\n binding,\r\n vnode,\r\n prevVNode\r\n ]);\r\n resetTracking();\r\n }\r\n }\r\n}\n\nfunction createAppContext() {\r\n return {\r\n app: null,\r\n config: {\r\n isNativeTag: NO,\r\n performance: false,\r\n globalProperties: {},\r\n optionMergeStrategies: {},\r\n errorHandler: undefined,\r\n warnHandler: undefined,\r\n compilerOptions: {}\r\n },\r\n mixins: [],\r\n components: {},\r\n directives: {},\r\n provides: Object.create(null),\r\n optionsCache: new WeakMap(),\r\n propsCache: new WeakMap(),\r\n emitsCache: new WeakMap()\r\n };\r\n}\r\nlet uid = 0;\r\nfunction createAppAPI(render, hydrate) {\r\n return function createApp(rootComponent, rootProps = null) {\r\n if (rootProps != null && !isObject$1(rootProps)) {\r\n (process.env.NODE_ENV !== 'production') && warn(`root props passed to app.mount() must be an object.`);\r\n rootProps = null;\r\n }\r\n const context = createAppContext();\r\n const installedPlugins = new Set();\r\n let isMounted = false;\r\n const app = (context.app = {\r\n _uid: uid++,\r\n _component: rootComponent,\r\n _props: rootProps,\r\n _container: null,\r\n _context: context,\r\n _instance: null,\r\n version,\r\n get config() {\r\n return context.config;\r\n },\r\n set config(v) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`app.config cannot be replaced. Modify individual options instead.`);\r\n }\r\n },\r\n use(plugin, ...options) {\r\n if (installedPlugins.has(plugin)) {\r\n (process.env.NODE_ENV !== 'production') && warn(`Plugin has already been applied to target app.`);\r\n }\r\n else if (plugin && isFunction$1(plugin.install)) {\r\n installedPlugins.add(plugin);\r\n plugin.install(app, ...options);\r\n }\r\n else if (isFunction$1(plugin)) {\r\n installedPlugins.add(plugin);\r\n plugin(app, ...options);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`A plugin must either be a function or an object with an \"install\" ` +\r\n `function.`);\r\n }\r\n return app;\r\n },\r\n mixin(mixin) {\r\n if (__VUE_OPTIONS_API__) {\r\n if (!context.mixins.includes(mixin)) {\r\n context.mixins.push(mixin);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn('Mixin has already been applied to target app' +\r\n (mixin.name ? `: ${mixin.name}` : ''));\r\n }\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn('Mixins are only available in builds supporting Options API');\r\n }\r\n return app;\r\n },\r\n component(name, component) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n validateComponentName(name, context.config);\r\n }\r\n if (!component) {\r\n return context.components[name];\r\n }\r\n if ((process.env.NODE_ENV !== 'production') && context.components[name]) {\r\n warn(`Component \"${name}\" has already been registered in target app.`);\r\n }\r\n context.components[name] = component;\r\n return app;\r\n },\r\n directive(name, directive) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n validateDirectiveName(name);\r\n }\r\n if (!directive) {\r\n return context.directives[name];\r\n }\r\n if ((process.env.NODE_ENV !== 'production') && context.directives[name]) {\r\n warn(`Directive \"${name}\" has already been registered in target app.`);\r\n }\r\n context.directives[name] = directive;\r\n return app;\r\n },\r\n mount(rootContainer, isHydrate, isSVG) {\r\n if (!isMounted) {\r\n const vnode = createVNode(rootComponent, rootProps);\r\n // store app context on the root VNode.\r\n // this will be set on the root instance on initial mount.\r\n vnode.appContext = context;\r\n // HMR root reload\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n context.reload = () => {\r\n render(cloneVNode(vnode), rootContainer, isSVG);\r\n };\r\n }\r\n if (isHydrate && hydrate) {\r\n hydrate(vnode, rootContainer);\r\n }\r\n else {\r\n render(vnode, rootContainer, isSVG);\r\n }\r\n isMounted = true;\r\n app._container = rootContainer;\r\n rootContainer.__vue_app__ = app;\r\n if ((process.env.NODE_ENV !== 'production') || __VUE_PROD_DEVTOOLS__) {\r\n app._instance = vnode.component;\r\n devtoolsInitApp(app, version);\r\n }\r\n return vnode.component.proxy;\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`App has already been mounted.\\n` +\r\n `If you want to remount the same app, move your app creation logic ` +\r\n `into a factory function and create fresh app instances for each ` +\r\n `mount - e.g. \\`const createMyApp = () => createApp(App)\\``);\r\n }\r\n },\r\n unmount() {\r\n if (isMounted) {\r\n render(null, app._container);\r\n if ((process.env.NODE_ENV !== 'production') || __VUE_PROD_DEVTOOLS__) {\r\n app._instance = null;\r\n devtoolsUnmountApp(app);\r\n }\r\n delete app._container.__vue_app__;\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`Cannot unmount an app that is not mounted.`);\r\n }\r\n },\r\n provide(key, value) {\r\n if ((process.env.NODE_ENV !== 'production') && key in context.provides) {\r\n warn(`App already provides property with key \"${String(key)}\". ` +\r\n `It will be overwritten with the new value.`);\r\n }\r\n // TypeScript doesn't allow symbols as index type\r\n // https://github.com/Microsoft/TypeScript/issues/24587\r\n context.provides[key] = value;\r\n return app;\r\n }\r\n });\r\n return app;\r\n };\r\n}\n\nlet hasMismatch = false;\r\nconst isSVGContainer = (container) => /svg/.test(container.namespaceURI) && container.tagName !== 'foreignObject';\r\nconst isComment = (node) => node.nodeType === 8 /* COMMENT */;\r\n// Note: hydration is DOM-specific\r\n// But we have to place it in core due to tight coupling with core - splitting\r\n// it out creates a ton of unnecessary complexity.\r\n// Hydration also depends on some renderer internal logic which needs to be\r\n// passed in via arguments.\r\nfunction createHydrationFunctions(rendererInternals) {\r\n const { mt: mountComponent, p: patch, o: { patchProp, nextSibling, parentNode, remove, insert, createComment } } = rendererInternals;\r\n const hydrate = (vnode, container) => {\r\n if (!container.hasChildNodes()) {\r\n (process.env.NODE_ENV !== 'production') &&\r\n warn(`Attempting to hydrate existing markup but container is empty. ` +\r\n `Performing full mount instead.`);\r\n patch(null, vnode, container);\r\n flushPostFlushCbs();\r\n return;\r\n }\r\n hasMismatch = false;\r\n hydrateNode(container.firstChild, vnode, null, null, null);\r\n flushPostFlushCbs();\r\n if (hasMismatch && !false) {\r\n // this error should show up in production\r\n console.error(`Hydration completed but contains mismatches.`);\r\n }\r\n };\r\n const hydrateNode = (node, vnode, parentComponent, parentSuspense, slotScopeIds, optimized = false) => {\r\n const isFragmentStart = isComment(node) && node.data === '[';\r\n const onMismatch = () => handleMismatch(node, vnode, parentComponent, parentSuspense, slotScopeIds, isFragmentStart);\r\n const { type, ref, shapeFlag } = vnode;\r\n const domType = node.nodeType;\r\n vnode.el = node;\r\n let nextNode = null;\r\n switch (type) {\r\n case Text:\r\n if (domType !== 3 /* TEXT */) {\r\n nextNode = onMismatch();\r\n }\r\n else {\r\n if (node.data !== vnode.children) {\r\n hasMismatch = true;\r\n (process.env.NODE_ENV !== 'production') &&\r\n warn(`Hydration text mismatch:` +\r\n `\\n- Client: ${JSON.stringify(node.data)}` +\r\n `\\n- Server: ${JSON.stringify(vnode.children)}`);\r\n node.data = vnode.children;\r\n }\r\n nextNode = nextSibling(node);\r\n }\r\n break;\r\n case Comment:\r\n if (domType !== 8 /* COMMENT */ || isFragmentStart) {\r\n nextNode = onMismatch();\r\n }\r\n else {\r\n nextNode = nextSibling(node);\r\n }\r\n break;\r\n case Static:\r\n if (domType !== 1 /* ELEMENT */) {\r\n nextNode = onMismatch();\r\n }\r\n else {\r\n // determine anchor, adopt content\r\n nextNode = node;\r\n // if the static vnode has its content stripped during build,\r\n // adopt it from the server-rendered HTML.\r\n const needToAdoptContent = !vnode.children.length;\r\n for (let i = 0; i < vnode.staticCount; i++) {\r\n if (needToAdoptContent)\r\n vnode.children += nextNode.outerHTML;\r\n if (i === vnode.staticCount - 1) {\r\n vnode.anchor = nextNode;\r\n }\r\n nextNode = nextSibling(nextNode);\r\n }\r\n return nextNode;\r\n }\r\n break;\r\n case Fragment:\r\n if (!isFragmentStart) {\r\n nextNode = onMismatch();\r\n }\r\n else {\r\n nextNode = hydrateFragment(node, vnode, parentComponent, parentSuspense, slotScopeIds, optimized);\r\n }\r\n break;\r\n default:\r\n if (shapeFlag & 1 /* ELEMENT */) {\r\n if (domType !== 1 /* ELEMENT */ ||\r\n vnode.type.toLowerCase() !==\r\n node.tagName.toLowerCase()) {\r\n nextNode = onMismatch();\r\n }\r\n else {\r\n nextNode = hydrateElement(node, vnode, parentComponent, parentSuspense, slotScopeIds, optimized);\r\n }\r\n }\r\n else if (shapeFlag & 6 /* COMPONENT */) {\r\n // when setting up the render effect, if the initial vnode already\r\n // has .el set, the component will perform hydration instead of mount\r\n // on its sub-tree.\r\n vnode.slotScopeIds = slotScopeIds;\r\n const container = parentNode(node);\r\n mountComponent(vnode, container, null, parentComponent, parentSuspense, isSVGContainer(container), optimized);\r\n // component may be async, so in the case of fragments we cannot rely\r\n // on component's rendered output to determine the end of the fragment\r\n // instead, we do a lookahead to find the end anchor node.\r\n nextNode = isFragmentStart\r\n ? locateClosingAsyncAnchor(node)\r\n : nextSibling(node);\r\n // #3787\r\n // if component is async, it may get moved / unmounted before its\r\n // inner component is loaded, so we need to give it a placeholder\r\n // vnode that matches its adopted DOM.\r\n if (isAsyncWrapper(vnode)) {\r\n let subTree;\r\n if (isFragmentStart) {\r\n subTree = createVNode(Fragment);\r\n subTree.anchor = nextNode\r\n ? nextNode.previousSibling\r\n : container.lastChild;\r\n }\r\n else {\r\n subTree =\r\n node.nodeType === 3 ? createTextVNode('') : createVNode('div');\r\n }\r\n subTree.el = node;\r\n vnode.component.subTree = subTree;\r\n }\r\n }\r\n else if (shapeFlag & 64 /* TELEPORT */) {\r\n if (domType !== 8 /* COMMENT */) {\r\n nextNode = onMismatch();\r\n }\r\n else {\r\n nextNode = vnode.type.hydrate(node, vnode, parentComponent, parentSuspense, slotScopeIds, optimized, rendererInternals, hydrateChildren);\r\n }\r\n }\r\n else if (shapeFlag & 128 /* SUSPENSE */) {\r\n nextNode = vnode.type.hydrate(node, vnode, parentComponent, parentSuspense, isSVGContainer(parentNode(node)), slotScopeIds, optimized, rendererInternals, hydrateNode);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn('Invalid HostVNode type:', type, `(${typeof type})`);\r\n }\r\n }\r\n if (ref != null) {\r\n setRef(ref, null, parentSuspense, vnode);\r\n }\r\n return nextNode;\r\n };\r\n const hydrateElement = (el, vnode, parentComponent, parentSuspense, slotScopeIds, optimized) => {\r\n optimized = optimized || !!vnode.dynamicChildren;\r\n const { type, props, patchFlag, shapeFlag, dirs } = vnode;\r\n // #4006 for form elements with non-string v-model value bindings\r\n // e.g. , \r\n const forcePatchValue = (type === 'input' && dirs) || type === 'option';\r\n // skip props & children if this is hoisted static nodes\r\n if (forcePatchValue || patchFlag !== -1 /* HOISTED */) {\r\n if (dirs) {\r\n invokeDirectiveHook(vnode, null, parentComponent, 'created');\r\n }\r\n // props\r\n if (props) {\r\n if (forcePatchValue ||\r\n !optimized ||\r\n patchFlag & (16 /* FULL_PROPS */ | 32 /* HYDRATE_EVENTS */)) {\r\n for (const key in props) {\r\n if ((forcePatchValue && key.endsWith('value')) ||\r\n (isOn(key) && !isReservedProp(key))) {\r\n patchProp(el, key, null, props[key]);\r\n }\r\n }\r\n }\r\n else if (props.onClick) {\r\n // Fast path for click listeners (which is most often) to avoid\r\n // iterating through props.\r\n patchProp(el, 'onClick', null, props.onClick);\r\n }\r\n }\r\n // vnode / directive hooks\r\n let vnodeHooks;\r\n if ((vnodeHooks = props && props.onVnodeBeforeMount)) {\r\n invokeVNodeHook(vnodeHooks, parentComponent, vnode);\r\n }\r\n if (dirs) {\r\n invokeDirectiveHook(vnode, null, parentComponent, 'beforeMount');\r\n }\r\n if ((vnodeHooks = props && props.onVnodeMounted) || dirs) {\r\n queueEffectWithSuspense(() => {\r\n vnodeHooks && invokeVNodeHook(vnodeHooks, parentComponent, vnode);\r\n dirs && invokeDirectiveHook(vnode, null, parentComponent, 'mounted');\r\n }, parentSuspense);\r\n }\r\n // children\r\n if (shapeFlag & 16 /* ARRAY_CHILDREN */ &&\r\n // skip if element has innerHTML / textContent\r\n !(props && (props.innerHTML || props.textContent))) {\r\n let next = hydrateChildren(el.firstChild, vnode, el, parentComponent, parentSuspense, slotScopeIds, optimized);\r\n let hasWarned = false;\r\n while (next) {\r\n hasMismatch = true;\r\n if ((process.env.NODE_ENV !== 'production') && !hasWarned) {\r\n warn(`Hydration children mismatch in <${vnode.type}>: ` +\r\n `server rendered element contains more child nodes than client vdom.`);\r\n hasWarned = true;\r\n }\r\n // The SSRed DOM contains more nodes than it should. Remove them.\r\n const cur = next;\r\n next = next.nextSibling;\r\n remove(cur);\r\n }\r\n }\r\n else if (shapeFlag & 8 /* TEXT_CHILDREN */) {\r\n if (el.textContent !== vnode.children) {\r\n hasMismatch = true;\r\n (process.env.NODE_ENV !== 'production') &&\r\n warn(`Hydration text content mismatch in <${vnode.type}>:\\n` +\r\n `- Client: ${el.textContent}\\n` +\r\n `- Server: ${vnode.children}`);\r\n el.textContent = vnode.children;\r\n }\r\n }\r\n }\r\n return el.nextSibling;\r\n };\r\n const hydrateChildren = (node, parentVNode, container, parentComponent, parentSuspense, slotScopeIds, optimized) => {\r\n optimized = optimized || !!parentVNode.dynamicChildren;\r\n const children = parentVNode.children;\r\n const l = children.length;\r\n let hasWarned = false;\r\n for (let i = 0; i < l; i++) {\r\n const vnode = optimized\r\n ? children[i]\r\n : (children[i] = normalizeVNode(children[i]));\r\n if (node) {\r\n node = hydrateNode(node, vnode, parentComponent, parentSuspense, slotScopeIds, optimized);\r\n }\r\n else if (vnode.type === Text && !vnode.children) {\r\n continue;\r\n }\r\n else {\r\n hasMismatch = true;\r\n if ((process.env.NODE_ENV !== 'production') && !hasWarned) {\r\n warn(`Hydration children mismatch in <${container.tagName.toLowerCase()}>: ` +\r\n `server rendered element contains fewer child nodes than client vdom.`);\r\n hasWarned = true;\r\n }\r\n // the SSRed DOM didn't contain enough nodes. Mount the missing ones.\r\n patch(null, vnode, container, null, parentComponent, parentSuspense, isSVGContainer(container), slotScopeIds);\r\n }\r\n }\r\n return node;\r\n };\r\n const hydrateFragment = (node, vnode, parentComponent, parentSuspense, slotScopeIds, optimized) => {\r\n const { slotScopeIds: fragmentSlotScopeIds } = vnode;\r\n if (fragmentSlotScopeIds) {\r\n slotScopeIds = slotScopeIds\r\n ? slotScopeIds.concat(fragmentSlotScopeIds)\r\n : fragmentSlotScopeIds;\r\n }\r\n const container = parentNode(node);\r\n const next = hydrateChildren(nextSibling(node), vnode, container, parentComponent, parentSuspense, slotScopeIds, optimized);\r\n if (next && isComment(next) && next.data === ']') {\r\n return nextSibling((vnode.anchor = next));\r\n }\r\n else {\r\n // fragment didn't hydrate successfully, since we didn't get a end anchor\r\n // back. This should have led to node/children mismatch warnings.\r\n hasMismatch = true;\r\n // since the anchor is missing, we need to create one and insert it\r\n insert((vnode.anchor = createComment(`]`)), container, next);\r\n return next;\r\n }\r\n };\r\n const handleMismatch = (node, vnode, parentComponent, parentSuspense, slotScopeIds, isFragment) => {\r\n hasMismatch = true;\r\n (process.env.NODE_ENV !== 'production') &&\r\n warn(`Hydration node mismatch:\\n- Client vnode:`, vnode.type, `\\n- Server rendered DOM:`, node, node.nodeType === 3 /* TEXT */\r\n ? `(text)`\r\n : isComment(node) && node.data === '['\r\n ? `(start of fragment)`\r\n : ``);\r\n vnode.el = null;\r\n if (isFragment) {\r\n // remove excessive fragment nodes\r\n const end = locateClosingAsyncAnchor(node);\r\n while (true) {\r\n const next = nextSibling(node);\r\n if (next && next !== end) {\r\n remove(next);\r\n }\r\n else {\r\n break;\r\n }\r\n }\r\n }\r\n const next = nextSibling(node);\r\n const container = parentNode(node);\r\n remove(node);\r\n patch(null, vnode, container, next, parentComponent, parentSuspense, isSVGContainer(container), slotScopeIds);\r\n return next;\r\n };\r\n const locateClosingAsyncAnchor = (node) => {\r\n let match = 0;\r\n while (node) {\r\n node = nextSibling(node);\r\n if (node && isComment(node)) {\r\n if (node.data === '[')\r\n match++;\r\n if (node.data === ']') {\r\n if (match === 0) {\r\n return nextSibling(node);\r\n }\r\n else {\r\n match--;\r\n }\r\n }\r\n }\r\n }\r\n return node;\r\n };\r\n return [hydrate, hydrateNode];\r\n}\n\nlet supported;\r\nlet perf;\r\nfunction startMeasure(instance, type) {\r\n if (instance.appContext.config.performance && isSupported()) {\r\n perf.mark(`vue-${type}-${instance.uid}`);\r\n }\r\n if ((process.env.NODE_ENV !== 'production') || __VUE_PROD_DEVTOOLS__) {\r\n devtoolsPerfStart(instance, type, supported ? perf.now() : Date.now());\r\n }\r\n}\r\nfunction endMeasure(instance, type) {\r\n if (instance.appContext.config.performance && isSupported()) {\r\n const startTag = `vue-${type}-${instance.uid}`;\r\n const endTag = startTag + `:end`;\r\n perf.mark(endTag);\r\n perf.measure(`<${formatComponentName(instance, instance.type)}> ${type}`, startTag, endTag);\r\n perf.clearMarks(startTag);\r\n perf.clearMarks(endTag);\r\n }\r\n if ((process.env.NODE_ENV !== 'production') || __VUE_PROD_DEVTOOLS__) {\r\n devtoolsPerfEnd(instance, type, supported ? perf.now() : Date.now());\r\n }\r\n}\r\nfunction isSupported() {\r\n if (supported !== undefined) {\r\n return supported;\r\n }\r\n /* eslint-disable no-restricted-globals */\r\n if (typeof window !== 'undefined' && window.performance) {\r\n supported = true;\r\n perf = window.performance;\r\n }\r\n else {\r\n supported = false;\r\n }\r\n /* eslint-enable no-restricted-globals */\r\n return supported;\r\n}\n\n/**\r\n * This is only called in esm-bundler builds.\r\n * It is called when a renderer is created, in `baseCreateRenderer` so that\r\n * importing runtime-core is side-effects free.\r\n *\r\n * istanbul-ignore-next\r\n */\r\nfunction initFeatureFlags() {\r\n let needWarn = false;\r\n if (typeof __VUE_OPTIONS_API__ !== 'boolean') {\r\n needWarn = true;\r\n getGlobalThis().__VUE_OPTIONS_API__ = true;\r\n }\r\n if (typeof __VUE_PROD_DEVTOOLS__ !== 'boolean') {\r\n needWarn = true;\r\n getGlobalThis().__VUE_PROD_DEVTOOLS__ = false;\r\n }\r\n if ((process.env.NODE_ENV !== 'production') && needWarn) {\r\n console.warn(`You are running the esm-bundler build of Vue. It is recommended to ` +\r\n `configure your bundler to explicitly replace feature flag globals ` +\r\n `with boolean literals to get proper tree-shaking in the final bundle. ` +\r\n `See http://link.vuejs.org/feature-flags for more details.`);\r\n }\r\n}\n\nconst queuePostRenderEffect = queueEffectWithSuspense\r\n ;\r\n/**\r\n * The createRenderer function accepts two generic arguments:\r\n * HostNode and HostElement, corresponding to Node and Element types in the\r\n * host environment. For example, for runtime-dom, HostNode would be the DOM\r\n * `Node` interface and HostElement would be the DOM `Element` interface.\r\n *\r\n * Custom renderers can pass in the platform specific types like this:\r\n *\r\n * ``` js\r\n * const { render, createApp } = createRenderer({\r\n * patchProp,\r\n * ...nodeOps\r\n * })\r\n * ```\r\n */\r\nfunction createRenderer(options) {\r\n return baseCreateRenderer(options);\r\n}\r\n// Separate API for creating hydration-enabled renderer.\r\n// Hydration logic is only used when calling this function, making it\r\n// tree-shakable.\r\nfunction createHydrationRenderer(options) {\r\n return baseCreateRenderer(options, createHydrationFunctions);\r\n}\r\n// implementation\r\nfunction baseCreateRenderer(options, createHydrationFns) {\r\n // compile-time feature flags check\r\n {\r\n initFeatureFlags();\r\n }\r\n if ((process.env.NODE_ENV !== 'production') || __VUE_PROD_DEVTOOLS__) {\r\n const target = getGlobalThis();\r\n target.__VUE__ = true;\r\n setDevtoolsHook(target.__VUE_DEVTOOLS_GLOBAL_HOOK__);\r\n }\r\n const { insert: hostInsert, remove: hostRemove, patchProp: hostPatchProp, createElement: hostCreateElement, createText: hostCreateText, createComment: hostCreateComment, setText: hostSetText, setElementText: hostSetElementText, parentNode: hostParentNode, nextSibling: hostNextSibling, setScopeId: hostSetScopeId = NOOP, cloneNode: hostCloneNode, insertStaticContent: hostInsertStaticContent } = options;\r\n // Note: functions inside this closure should use `const xxx = () => {}`\r\n // style in order to prevent being inlined by minifiers.\r\n const patch = (n1, n2, container, anchor = null, parentComponent = null, parentSuspense = null, isSVG = false, slotScopeIds = null, optimized = (process.env.NODE_ENV !== 'production') && isHmrUpdating ? false : !!n2.dynamicChildren) => {\r\n if (n1 === n2) {\r\n return;\r\n }\r\n // patching & not same type, unmount old tree\r\n if (n1 && !isSameVNodeType(n1, n2)) {\r\n anchor = getNextHostNode(n1);\r\n unmount(n1, parentComponent, parentSuspense, true);\r\n n1 = null;\r\n }\r\n if (n2.patchFlag === -2 /* BAIL */) {\r\n optimized = false;\r\n n2.dynamicChildren = null;\r\n }\r\n const { type, ref, shapeFlag } = n2;\r\n switch (type) {\r\n case Text:\r\n processText(n1, n2, container, anchor);\r\n break;\r\n case Comment:\r\n processCommentNode(n1, n2, container, anchor);\r\n break;\r\n case Static:\r\n if (n1 == null) {\r\n mountStaticNode(n2, container, anchor, isSVG);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n patchStaticNode(n1, n2, container, isSVG);\r\n }\r\n break;\r\n case Fragment:\r\n processFragment(n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized);\r\n break;\r\n default:\r\n if (shapeFlag & 1 /* ELEMENT */) {\r\n processElement(n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized);\r\n }\r\n else if (shapeFlag & 6 /* COMPONENT */) {\r\n processComponent(n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized);\r\n }\r\n else if (shapeFlag & 64 /* TELEPORT */) {\r\n type.process(n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, internals);\r\n }\r\n else if (shapeFlag & 128 /* SUSPENSE */) {\r\n type.process(n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, internals);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn('Invalid VNode type:', type, `(${typeof type})`);\r\n }\r\n }\r\n // set ref\r\n if (ref != null && parentComponent) {\r\n setRef(ref, n1 && n1.ref, parentSuspense, n2 || n1, !n2);\r\n }\r\n };\r\n const processText = (n1, n2, container, anchor) => {\r\n if (n1 == null) {\r\n hostInsert((n2.el = hostCreateText(n2.children)), container, anchor);\r\n }\r\n else {\r\n const el = (n2.el = n1.el);\r\n if (n2.children !== n1.children) {\r\n hostSetText(el, n2.children);\r\n }\r\n }\r\n };\r\n const processCommentNode = (n1, n2, container, anchor) => {\r\n if (n1 == null) {\r\n hostInsert((n2.el = hostCreateComment(n2.children || '')), container, anchor);\r\n }\r\n else {\r\n // there's no support for dynamic comments\r\n n2.el = n1.el;\r\n }\r\n };\r\n const mountStaticNode = (n2, container, anchor, isSVG) => {\r\n [n2.el, n2.anchor] = hostInsertStaticContent(n2.children, container, anchor, isSVG);\r\n };\r\n /**\r\n * Dev / HMR only\r\n */\r\n const patchStaticNode = (n1, n2, container, isSVG) => {\r\n // static nodes are only patched during dev for HMR\r\n if (n2.children !== n1.children) {\r\n const anchor = hostNextSibling(n1.anchor);\r\n // remove existing\r\n removeStaticNode(n1);\r\n [n2.el, n2.anchor] = hostInsertStaticContent(n2.children, container, anchor, isSVG);\r\n }\r\n else {\r\n n2.el = n1.el;\r\n n2.anchor = n1.anchor;\r\n }\r\n };\r\n const moveStaticNode = ({ el, anchor }, container, nextSibling) => {\r\n let next;\r\n while (el && el !== anchor) {\r\n next = hostNextSibling(el);\r\n hostInsert(el, container, nextSibling);\r\n el = next;\r\n }\r\n hostInsert(anchor, container, nextSibling);\r\n };\r\n const removeStaticNode = ({ el, anchor }) => {\r\n let next;\r\n while (el && el !== anchor) {\r\n next = hostNextSibling(el);\r\n hostRemove(el);\r\n el = next;\r\n }\r\n hostRemove(anchor);\r\n };\r\n const processElement = (n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized) => {\r\n isSVG = isSVG || n2.type === 'svg';\r\n if (n1 == null) {\r\n mountElement(n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized);\r\n }\r\n else {\r\n patchElement(n1, n2, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized);\r\n }\r\n };\r\n const mountElement = (vnode, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized) => {\r\n let el;\r\n let vnodeHook;\r\n const { type, props, shapeFlag, transition, patchFlag, dirs } = vnode;\r\n if (!(process.env.NODE_ENV !== 'production') &&\r\n vnode.el &&\r\n hostCloneNode !== undefined &&\r\n patchFlag === -1 /* HOISTED */) {\r\n // If a vnode has non-null el, it means it's being reused.\r\n // Only static vnodes can be reused, so its mounted DOM nodes should be\r\n // exactly the same, and we can simply do a clone here.\r\n // only do this in production since cloned trees cannot be HMR updated.\r\n el = vnode.el = hostCloneNode(vnode.el);\r\n }\r\n else {\r\n el = vnode.el = hostCreateElement(vnode.type, isSVG, props && props.is, props);\r\n // mount children first, since some props may rely on child content\r\n // being already rendered, e.g. ``\r\n if (shapeFlag & 8 /* TEXT_CHILDREN */) {\r\n hostSetElementText(el, vnode.children);\r\n }\r\n else if (shapeFlag & 16 /* ARRAY_CHILDREN */) {\r\n mountChildren(vnode.children, el, null, parentComponent, parentSuspense, isSVG && type !== 'foreignObject', slotScopeIds, optimized);\r\n }\r\n if (dirs) {\r\n invokeDirectiveHook(vnode, null, parentComponent, 'created');\r\n }\r\n // props\r\n if (props) {\r\n for (const key in props) {\r\n if (key !== 'value' && !isReservedProp(key)) {\r\n hostPatchProp(el, key, null, props[key], isSVG, vnode.children, parentComponent, parentSuspense, unmountChildren);\r\n }\r\n }\r\n /**\r\n * Special case for setting value on DOM elements:\r\n * - it can be order-sensitive (e.g. should be set *after* min/max, #2325, #4024)\r\n * - it needs to be forced (#1471)\r\n * #2353 proposes adding another renderer option to configure this, but\r\n * the properties affects are so finite it is worth special casing it\r\n * here to reduce the complexity. (Special casing it also should not\r\n * affect non-DOM renderers)\r\n */\r\n if ('value' in props) {\r\n hostPatchProp(el, 'value', null, props.value);\r\n }\r\n if ((vnodeHook = props.onVnodeBeforeMount)) {\r\n invokeVNodeHook(vnodeHook, parentComponent, vnode);\r\n }\r\n }\r\n // scopeId\r\n setScopeId(el, vnode, vnode.scopeId, slotScopeIds, parentComponent);\r\n }\r\n if ((process.env.NODE_ENV !== 'production') || __VUE_PROD_DEVTOOLS__) {\r\n Object.defineProperty(el, '__vnode', {\r\n value: vnode,\r\n enumerable: false\r\n });\r\n Object.defineProperty(el, '__vueParentComponent', {\r\n value: parentComponent,\r\n enumerable: false\r\n });\r\n }\r\n if (dirs) {\r\n invokeDirectiveHook(vnode, null, parentComponent, 'beforeMount');\r\n }\r\n // #1583 For inside suspense + suspense not resolved case, enter hook should call when suspense resolved\r\n // #1689 For inside suspense + suspense resolved case, just call it\r\n const needCallTransitionHooks = (!parentSuspense || (parentSuspense && !parentSuspense.pendingBranch)) &&\r\n transition &&\r\n !transition.persisted;\r\n if (needCallTransitionHooks) {\r\n transition.beforeEnter(el);\r\n }\r\n hostInsert(el, container, anchor);\r\n if ((vnodeHook = props && props.onVnodeMounted) ||\r\n needCallTransitionHooks ||\r\n dirs) {\r\n queuePostRenderEffect(() => {\r\n vnodeHook && invokeVNodeHook(vnodeHook, parentComponent, vnode);\r\n needCallTransitionHooks && transition.enter(el);\r\n dirs && invokeDirectiveHook(vnode, null, parentComponent, 'mounted');\r\n }, parentSuspense);\r\n }\r\n };\r\n const setScopeId = (el, vnode, scopeId, slotScopeIds, parentComponent) => {\r\n if (scopeId) {\r\n hostSetScopeId(el, scopeId);\r\n }\r\n if (slotScopeIds) {\r\n for (let i = 0; i < slotScopeIds.length; i++) {\r\n hostSetScopeId(el, slotScopeIds[i]);\r\n }\r\n }\r\n if (parentComponent) {\r\n let subTree = parentComponent.subTree;\r\n if ((process.env.NODE_ENV !== 'production') &&\r\n subTree.patchFlag > 0 &&\r\n subTree.patchFlag & 2048 /* DEV_ROOT_FRAGMENT */) {\r\n subTree =\r\n filterSingleRoot(subTree.children) || subTree;\r\n }\r\n if (vnode === subTree) {\r\n const parentVNode = parentComponent.vnode;\r\n setScopeId(el, parentVNode, parentVNode.scopeId, parentVNode.slotScopeIds, parentComponent.parent);\r\n }\r\n }\r\n };\r\n const mountChildren = (children, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, start = 0) => {\r\n for (let i = start; i < children.length; i++) {\r\n const child = (children[i] = optimized\r\n ? cloneIfMounted(children[i])\r\n : normalizeVNode(children[i]));\r\n patch(null, child, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized);\r\n }\r\n };\r\n const patchElement = (n1, n2, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized) => {\r\n const el = (n2.el = n1.el);\r\n let { patchFlag, dynamicChildren, dirs } = n2;\r\n // #1426 take the old vnode's patch flag into account since user may clone a\r\n // compiler-generated vnode, which de-opts to FULL_PROPS\r\n patchFlag |= n1.patchFlag & 16 /* FULL_PROPS */;\r\n const oldProps = n1.props || EMPTY_OBJ;\r\n const newProps = n2.props || EMPTY_OBJ;\r\n let vnodeHook;\r\n if ((vnodeHook = newProps.onVnodeBeforeUpdate)) {\r\n invokeVNodeHook(vnodeHook, parentComponent, n2, n1);\r\n }\r\n if (dirs) {\r\n invokeDirectiveHook(n2, n1, parentComponent, 'beforeUpdate');\r\n }\r\n if ((process.env.NODE_ENV !== 'production') && isHmrUpdating) {\r\n // HMR updated, force full diff\r\n patchFlag = 0;\r\n optimized = false;\r\n dynamicChildren = null;\r\n }\r\n const areChildrenSVG = isSVG && n2.type !== 'foreignObject';\r\n if (dynamicChildren) {\r\n patchBlockChildren(n1.dynamicChildren, dynamicChildren, el, parentComponent, parentSuspense, areChildrenSVG, slotScopeIds);\r\n if ((process.env.NODE_ENV !== 'production') && parentComponent && parentComponent.type.__hmrId) {\r\n traverseStaticChildren(n1, n2);\r\n }\r\n }\r\n else if (!optimized) {\r\n // full diff\r\n patchChildren(n1, n2, el, null, parentComponent, parentSuspense, areChildrenSVG, slotScopeIds, false);\r\n }\r\n if (patchFlag > 0) {\r\n // the presence of a patchFlag means this element's render code was\r\n // generated by the compiler and can take the fast path.\r\n // in this path old node and new node are guaranteed to have the same shape\r\n // (i.e. at the exact same position in the source template)\r\n if (patchFlag & 16 /* FULL_PROPS */) {\r\n // element props contain dynamic keys, full diff needed\r\n patchProps(el, n2, oldProps, newProps, parentComponent, parentSuspense, isSVG);\r\n }\r\n else {\r\n // class\r\n // this flag is matched when the element has dynamic class bindings.\r\n if (patchFlag & 2 /* CLASS */) {\r\n if (oldProps.class !== newProps.class) {\r\n hostPatchProp(el, 'class', null, newProps.class, isSVG);\r\n }\r\n }\r\n // style\r\n // this flag is matched when the element has dynamic style bindings\r\n if (patchFlag & 4 /* STYLE */) {\r\n hostPatchProp(el, 'style', oldProps.style, newProps.style, isSVG);\r\n }\r\n // props\r\n // This flag is matched when the element has dynamic prop/attr bindings\r\n // other than class and style. The keys of dynamic prop/attrs are saved for\r\n // faster iteration.\r\n // Note dynamic keys like :[foo]=\"bar\" will cause this optimization to\r\n // bail out and go through a full diff because we need to unset the old key\r\n if (patchFlag & 8 /* PROPS */) {\r\n // if the flag is present then dynamicProps must be non-null\r\n const propsToUpdate = n2.dynamicProps;\r\n for (let i = 0; i < propsToUpdate.length; i++) {\r\n const key = propsToUpdate[i];\r\n const prev = oldProps[key];\r\n const next = newProps[key];\r\n // #1471 force patch value\r\n if (next !== prev || key === 'value') {\r\n hostPatchProp(el, key, prev, next, isSVG, n1.children, parentComponent, parentSuspense, unmountChildren);\r\n }\r\n }\r\n }\r\n }\r\n // text\r\n // This flag is matched when the element has only dynamic text children.\r\n if (patchFlag & 1 /* TEXT */) {\r\n if (n1.children !== n2.children) {\r\n hostSetElementText(el, n2.children);\r\n }\r\n }\r\n }\r\n else if (!optimized && dynamicChildren == null) {\r\n // unoptimized, full diff\r\n patchProps(el, n2, oldProps, newProps, parentComponent, parentSuspense, isSVG);\r\n }\r\n if ((vnodeHook = newProps.onVnodeUpdated) || dirs) {\r\n queuePostRenderEffect(() => {\r\n vnodeHook && invokeVNodeHook(vnodeHook, parentComponent, n2, n1);\r\n dirs && invokeDirectiveHook(n2, n1, parentComponent, 'updated');\r\n }, parentSuspense);\r\n }\r\n };\r\n // The fast path for blocks.\r\n const patchBlockChildren = (oldChildren, newChildren, fallbackContainer, parentComponent, parentSuspense, isSVG, slotScopeIds) => {\r\n for (let i = 0; i < newChildren.length; i++) {\r\n const oldVNode = oldChildren[i];\r\n const newVNode = newChildren[i];\r\n // Determine the container (parent element) for the patch.\r\n const container = \r\n // oldVNode may be an errored async setup() component inside Suspense\r\n // which will not have a mounted element\r\n oldVNode.el &&\r\n // - In the case of a Fragment, we need to provide the actual parent\r\n // of the Fragment itself so it can move its children.\r\n (oldVNode.type === Fragment ||\r\n // - In the case of different nodes, there is going to be a replacement\r\n // which also requires the correct parent container\r\n !isSameVNodeType(oldVNode, newVNode) ||\r\n // - In the case of a component, it could contain anything.\r\n oldVNode.shapeFlag & (6 /* COMPONENT */ | 64 /* TELEPORT */))\r\n ? hostParentNode(oldVNode.el)\r\n : // In other cases, the parent container is not actually used so we\r\n // just pass the block element here to avoid a DOM parentNode call.\r\n fallbackContainer;\r\n patch(oldVNode, newVNode, container, null, parentComponent, parentSuspense, isSVG, slotScopeIds, true);\r\n }\r\n };\r\n const patchProps = (el, vnode, oldProps, newProps, parentComponent, parentSuspense, isSVG) => {\r\n if (oldProps !== newProps) {\r\n for (const key in newProps) {\r\n // empty string is not valid prop\r\n if (isReservedProp(key))\r\n continue;\r\n const next = newProps[key];\r\n const prev = oldProps[key];\r\n // defer patching value\r\n if (next !== prev && key !== 'value') {\r\n hostPatchProp(el, key, prev, next, isSVG, vnode.children, parentComponent, parentSuspense, unmountChildren);\r\n }\r\n }\r\n if (oldProps !== EMPTY_OBJ) {\r\n for (const key in oldProps) {\r\n if (!isReservedProp(key) && !(key in newProps)) {\r\n hostPatchProp(el, key, oldProps[key], null, isSVG, vnode.children, parentComponent, parentSuspense, unmountChildren);\r\n }\r\n }\r\n }\r\n if ('value' in newProps) {\r\n hostPatchProp(el, 'value', oldProps.value, newProps.value);\r\n }\r\n }\r\n };\r\n const processFragment = (n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized) => {\r\n const fragmentStartAnchor = (n2.el = n1 ? n1.el : hostCreateText(''));\r\n const fragmentEndAnchor = (n2.anchor = n1 ? n1.anchor : hostCreateText(''));\r\n let { patchFlag, dynamicChildren, slotScopeIds: fragmentSlotScopeIds } = n2;\r\n if ((process.env.NODE_ENV !== 'production') && isHmrUpdating) {\r\n // HMR updated, force full diff\r\n patchFlag = 0;\r\n optimized = false;\r\n dynamicChildren = null;\r\n }\r\n // check if this is a slot fragment with :slotted scope ids\r\n if (fragmentSlotScopeIds) {\r\n slotScopeIds = slotScopeIds\r\n ? slotScopeIds.concat(fragmentSlotScopeIds)\r\n : fragmentSlotScopeIds;\r\n }\r\n if (n1 == null) {\r\n hostInsert(fragmentStartAnchor, container, anchor);\r\n hostInsert(fragmentEndAnchor, container, anchor);\r\n // a fragment can only have array children\r\n // since they are either generated by the compiler, or implicitly created\r\n // from arrays.\r\n mountChildren(n2.children, container, fragmentEndAnchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized);\r\n }\r\n else {\r\n if (patchFlag > 0 &&\r\n patchFlag & 64 /* STABLE_FRAGMENT */ &&\r\n dynamicChildren &&\r\n // #2715 the previous fragment could've been a BAILed one as a result\r\n // of renderSlot() with no valid children\r\n n1.dynamicChildren) {\r\n // a stable fragment (template root or ) doesn't need to\r\n // patch children order, but it may contain dynamicChildren.\r\n patchBlockChildren(n1.dynamicChildren, dynamicChildren, container, parentComponent, parentSuspense, isSVG, slotScopeIds);\r\n if ((process.env.NODE_ENV !== 'production') && parentComponent && parentComponent.type.__hmrId) {\r\n traverseStaticChildren(n1, n2);\r\n }\r\n else if (\r\n // #2080 if the stable fragment has a key, it's a that may\r\n // get moved around. Make sure all root level vnodes inherit el.\r\n // #2134 or if it's a component root, it may also get moved around\r\n // as the component is being moved.\r\n n2.key != null ||\r\n (parentComponent && n2 === parentComponent.subTree)) {\r\n traverseStaticChildren(n1, n2, true /* shallow */);\r\n }\r\n }\r\n else {\r\n // keyed / unkeyed, or manual fragments.\r\n // for keyed & unkeyed, since they are compiler generated from v-for,\r\n // each child is guaranteed to be a block so the fragment will never\r\n // have dynamicChildren.\r\n patchChildren(n1, n2, container, fragmentEndAnchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized);\r\n }\r\n }\r\n };\r\n const processComponent = (n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized) => {\r\n n2.slotScopeIds = slotScopeIds;\r\n if (n1 == null) {\r\n if (n2.shapeFlag & 512 /* COMPONENT_KEPT_ALIVE */) {\r\n parentComponent.ctx.activate(n2, container, anchor, isSVG, optimized);\r\n }\r\n else {\r\n mountComponent(n2, container, anchor, parentComponent, parentSuspense, isSVG, optimized);\r\n }\r\n }\r\n else {\r\n updateComponent(n1, n2, optimized);\r\n }\r\n };\r\n const mountComponent = (initialVNode, container, anchor, parentComponent, parentSuspense, isSVG, optimized) => {\r\n const instance = (initialVNode.component = createComponentInstance(initialVNode, parentComponent, parentSuspense));\r\n if ((process.env.NODE_ENV !== 'production') && instance.type.__hmrId) {\r\n registerHMR(instance);\r\n }\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n pushWarningContext(initialVNode);\r\n startMeasure(instance, `mount`);\r\n }\r\n // inject renderer internals for keepAlive\r\n if (isKeepAlive(initialVNode)) {\r\n instance.ctx.renderer = internals;\r\n }\r\n // resolve props and slots for setup context\r\n {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n startMeasure(instance, `init`);\r\n }\r\n setupComponent(instance);\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n endMeasure(instance, `init`);\r\n }\r\n }\r\n // setup() is async. This component relies on async logic to be resolved\r\n // before proceeding\r\n if (instance.asyncDep) {\r\n parentSuspense && parentSuspense.registerDep(instance, setupRenderEffect);\r\n // Give it a placeholder if this is not hydration\r\n // TODO handle self-defined fallback\r\n if (!initialVNode.el) {\r\n const placeholder = (instance.subTree = createVNode(Comment));\r\n processCommentNode(null, placeholder, container, anchor);\r\n }\r\n return;\r\n }\r\n setupRenderEffect(instance, initialVNode, container, anchor, parentSuspense, isSVG, optimized);\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n popWarningContext();\r\n endMeasure(instance, `mount`);\r\n }\r\n };\r\n const updateComponent = (n1, n2, optimized) => {\r\n const instance = (n2.component = n1.component);\r\n if (shouldUpdateComponent(n1, n2, optimized)) {\r\n if (instance.asyncDep &&\r\n !instance.asyncResolved) {\r\n // async & still pending - just update props and slots\r\n // since the component's reactive effect for render isn't set-up yet\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n pushWarningContext(n2);\r\n }\r\n updateComponentPreRender(instance, n2, optimized);\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n popWarningContext();\r\n }\r\n return;\r\n }\r\n else {\r\n // normal update\r\n instance.next = n2;\r\n // in case the child component is also queued, remove it to avoid\r\n // double updating the same child component in the same flush.\r\n invalidateJob(instance.update);\r\n // instance.update is the reactive effect.\r\n instance.update();\r\n }\r\n }\r\n else {\r\n // no update needed. just copy over properties\r\n n2.component = n1.component;\r\n n2.el = n1.el;\r\n instance.vnode = n2;\r\n }\r\n };\r\n const setupRenderEffect = (instance, initialVNode, container, anchor, parentSuspense, isSVG, optimized) => {\r\n const componentUpdateFn = () => {\r\n if (!instance.isMounted) {\r\n let vnodeHook;\r\n const { el, props } = initialVNode;\r\n const { bm, m, parent } = instance;\r\n const isAsyncWrapperVNode = isAsyncWrapper(initialVNode);\r\n effect.allowRecurse = false;\r\n // beforeMount hook\r\n if (bm) {\r\n invokeArrayFns(bm);\r\n }\r\n // onVnodeBeforeMount\r\n if (!isAsyncWrapperVNode &&\r\n (vnodeHook = props && props.onVnodeBeforeMount)) {\r\n invokeVNodeHook(vnodeHook, parent, initialVNode);\r\n }\r\n effect.allowRecurse = true;\r\n if (el && hydrateNode) {\r\n // vnode has adopted host node - perform hydration instead of mount.\r\n const hydrateSubTree = () => {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n startMeasure(instance, `render`);\r\n }\r\n instance.subTree = renderComponentRoot(instance);\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n endMeasure(instance, `render`);\r\n }\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n startMeasure(instance, `hydrate`);\r\n }\r\n hydrateNode(el, instance.subTree, instance, parentSuspense, null);\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n endMeasure(instance, `hydrate`);\r\n }\r\n };\r\n if (isAsyncWrapperVNode) {\r\n initialVNode.type.__asyncLoader().then(\r\n // note: we are moving the render call into an async callback,\r\n // which means it won't track dependencies - but it's ok because\r\n // a server-rendered async wrapper is already in resolved state\r\n // and it will never need to change.\r\n () => !instance.isUnmounted && hydrateSubTree());\r\n }\r\n else {\r\n hydrateSubTree();\r\n }\r\n }\r\n else {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n startMeasure(instance, `render`);\r\n }\r\n const subTree = (instance.subTree = renderComponentRoot(instance));\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n endMeasure(instance, `render`);\r\n }\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n startMeasure(instance, `patch`);\r\n }\r\n patch(null, subTree, container, anchor, instance, parentSuspense, isSVG);\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n endMeasure(instance, `patch`);\r\n }\r\n initialVNode.el = subTree.el;\r\n }\r\n // mounted hook\r\n if (m) {\r\n queuePostRenderEffect(m, parentSuspense);\r\n }\r\n // onVnodeMounted\r\n if (!isAsyncWrapperVNode &&\r\n (vnodeHook = props && props.onVnodeMounted)) {\r\n const scopedInitialVNode = initialVNode;\r\n queuePostRenderEffect(() => invokeVNodeHook(vnodeHook, parent, scopedInitialVNode), parentSuspense);\r\n }\r\n // activated hook for keep-alive roots.\r\n // #1742 activated hook must be accessed after first render\r\n // since the hook may be injected by a child keep-alive\r\n if (initialVNode.shapeFlag & 256 /* COMPONENT_SHOULD_KEEP_ALIVE */) {\r\n instance.a && queuePostRenderEffect(instance.a, parentSuspense);\r\n }\r\n instance.isMounted = true;\r\n if ((process.env.NODE_ENV !== 'production') || __VUE_PROD_DEVTOOLS__) {\r\n devtoolsComponentAdded(instance);\r\n }\r\n // #2458: deference mount-only object parameters to prevent memleaks\r\n initialVNode = container = anchor = null;\r\n }\r\n else {\r\n // updateComponent\r\n // This is triggered by mutation of component's own state (next: null)\r\n // OR parent calling processComponent (next: VNode)\r\n let { next, bu, u, parent, vnode } = instance;\r\n let originNext = next;\r\n let vnodeHook;\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n pushWarningContext(next || instance.vnode);\r\n }\r\n // Disallow component effect recursion during pre-lifecycle hooks.\r\n effect.allowRecurse = false;\r\n if (next) {\r\n next.el = vnode.el;\r\n updateComponentPreRender(instance, next, optimized);\r\n }\r\n else {\r\n next = vnode;\r\n }\r\n // beforeUpdate hook\r\n if (bu) {\r\n invokeArrayFns(bu);\r\n }\r\n // onVnodeBeforeUpdate\r\n if ((vnodeHook = next.props && next.props.onVnodeBeforeUpdate)) {\r\n invokeVNodeHook(vnodeHook, parent, next, vnode);\r\n }\r\n effect.allowRecurse = true;\r\n // render\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n startMeasure(instance, `render`);\r\n }\r\n const nextTree = renderComponentRoot(instance);\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n endMeasure(instance, `render`);\r\n }\r\n const prevTree = instance.subTree;\r\n instance.subTree = nextTree;\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n startMeasure(instance, `patch`);\r\n }\r\n patch(prevTree, nextTree, \r\n // parent may have changed if it's in a teleport\r\n hostParentNode(prevTree.el), \r\n // anchor may have changed if it's in a fragment\r\n getNextHostNode(prevTree), instance, parentSuspense, isSVG);\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n endMeasure(instance, `patch`);\r\n }\r\n next.el = nextTree.el;\r\n if (originNext === null) {\r\n // self-triggered update. In case of HOC, update parent component\r\n // vnode el. HOC is indicated by parent instance's subTree pointing\r\n // to child component's vnode\r\n updateHOCHostEl(instance, nextTree.el);\r\n }\r\n // updated hook\r\n if (u) {\r\n queuePostRenderEffect(u, parentSuspense);\r\n }\r\n // onVnodeUpdated\r\n if ((vnodeHook = next.props && next.props.onVnodeUpdated)) {\r\n queuePostRenderEffect(() => invokeVNodeHook(vnodeHook, parent, next, vnode), parentSuspense);\r\n }\r\n if ((process.env.NODE_ENV !== 'production') || __VUE_PROD_DEVTOOLS__) {\r\n devtoolsComponentUpdated(instance);\r\n }\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n popWarningContext();\r\n }\r\n }\r\n };\r\n // create reactive effect for rendering\r\n const effect = new ReactiveEffect(componentUpdateFn, () => queueJob(instance.update), instance.scope // track it in component's effect scope\r\n );\r\n const update = (instance.update = effect.run.bind(effect));\r\n update.id = instance.uid;\r\n // allowRecurse\r\n // #1801, #2043 component render effects should allow recursive updates\r\n effect.allowRecurse = update.allowRecurse = true;\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n effect.onTrack = instance.rtc\r\n ? e => invokeArrayFns(instance.rtc, e)\r\n : void 0;\r\n effect.onTrigger = instance.rtg\r\n ? e => invokeArrayFns(instance.rtg, e)\r\n : void 0;\r\n // @ts-ignore (for scheduler)\r\n update.ownerInstance = instance;\r\n }\r\n update();\r\n };\r\n const updateComponentPreRender = (instance, nextVNode, optimized) => {\r\n nextVNode.component = instance;\r\n const prevProps = instance.vnode.props;\r\n instance.vnode = nextVNode;\r\n instance.next = null;\r\n updateProps(instance, nextVNode.props, prevProps, optimized);\r\n updateSlots(instance, nextVNode.children, optimized);\r\n pauseTracking();\r\n // props update may have triggered pre-flush watchers.\r\n // flush them before the render update.\r\n flushPreFlushCbs(undefined, instance.update);\r\n resetTracking();\r\n };\r\n const patchChildren = (n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized = false) => {\r\n const c1 = n1 && n1.children;\r\n const prevShapeFlag = n1 ? n1.shapeFlag : 0;\r\n const c2 = n2.children;\r\n const { patchFlag, shapeFlag } = n2;\r\n // fast path\r\n if (patchFlag > 0) {\r\n if (patchFlag & 128 /* KEYED_FRAGMENT */) {\r\n // this could be either fully-keyed or mixed (some keyed some not)\r\n // presence of patchFlag means children are guaranteed to be arrays\r\n patchKeyedChildren(c1, c2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized);\r\n return;\r\n }\r\n else if (patchFlag & 256 /* UNKEYED_FRAGMENT */) {\r\n // unkeyed\r\n patchUnkeyedChildren(c1, c2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized);\r\n return;\r\n }\r\n }\r\n // children has 3 possibilities: text, array or no children.\r\n if (shapeFlag & 8 /* TEXT_CHILDREN */) {\r\n // text children fast path\r\n if (prevShapeFlag & 16 /* ARRAY_CHILDREN */) {\r\n unmountChildren(c1, parentComponent, parentSuspense);\r\n }\r\n if (c2 !== c1) {\r\n hostSetElementText(container, c2);\r\n }\r\n }\r\n else {\r\n if (prevShapeFlag & 16 /* ARRAY_CHILDREN */) {\r\n // prev children was array\r\n if (shapeFlag & 16 /* ARRAY_CHILDREN */) {\r\n // two arrays, cannot assume anything, do full diff\r\n patchKeyedChildren(c1, c2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized);\r\n }\r\n else {\r\n // no new children, just unmount old\r\n unmountChildren(c1, parentComponent, parentSuspense, true);\r\n }\r\n }\r\n else {\r\n // prev children was text OR null\r\n // new children is array OR null\r\n if (prevShapeFlag & 8 /* TEXT_CHILDREN */) {\r\n hostSetElementText(container, '');\r\n }\r\n // mount new if array\r\n if (shapeFlag & 16 /* ARRAY_CHILDREN */) {\r\n mountChildren(c2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized);\r\n }\r\n }\r\n }\r\n };\r\n const patchUnkeyedChildren = (c1, c2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized) => {\r\n c1 = c1 || EMPTY_ARR;\r\n c2 = c2 || EMPTY_ARR;\r\n const oldLength = c1.length;\r\n const newLength = c2.length;\r\n const commonLength = Math.min(oldLength, newLength);\r\n let i;\r\n for (i = 0; i < commonLength; i++) {\r\n const nextChild = (c2[i] = optimized\r\n ? cloneIfMounted(c2[i])\r\n : normalizeVNode(c2[i]));\r\n patch(c1[i], nextChild, container, null, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized);\r\n }\r\n if (oldLength > newLength) {\r\n // remove old\r\n unmountChildren(c1, parentComponent, parentSuspense, true, false, commonLength);\r\n }\r\n else {\r\n // mount new\r\n mountChildren(c2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, commonLength);\r\n }\r\n };\r\n // can be all-keyed or mixed\r\n const patchKeyedChildren = (c1, c2, container, parentAnchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized) => {\r\n let i = 0;\r\n const l2 = c2.length;\r\n let e1 = c1.length - 1; // prev ending index\r\n let e2 = l2 - 1; // next ending index\r\n // 1. sync from start\r\n // (a b) c\r\n // (a b) d e\r\n while (i <= e1 && i <= e2) {\r\n const n1 = c1[i];\r\n const n2 = (c2[i] = optimized\r\n ? cloneIfMounted(c2[i])\r\n : normalizeVNode(c2[i]));\r\n if (isSameVNodeType(n1, n2)) {\r\n patch(n1, n2, container, null, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized);\r\n }\r\n else {\r\n break;\r\n }\r\n i++;\r\n }\r\n // 2. sync from end\r\n // a (b c)\r\n // d e (b c)\r\n while (i <= e1 && i <= e2) {\r\n const n1 = c1[e1];\r\n const n2 = (c2[e2] = optimized\r\n ? cloneIfMounted(c2[e2])\r\n : normalizeVNode(c2[e2]));\r\n if (isSameVNodeType(n1, n2)) {\r\n patch(n1, n2, container, null, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized);\r\n }\r\n else {\r\n break;\r\n }\r\n e1--;\r\n e2--;\r\n }\r\n // 3. common sequence + mount\r\n // (a b)\r\n // (a b) c\r\n // i = 2, e1 = 1, e2 = 2\r\n // (a b)\r\n // c (a b)\r\n // i = 0, e1 = -1, e2 = 0\r\n if (i > e1) {\r\n if (i <= e2) {\r\n const nextPos = e2 + 1;\r\n const anchor = nextPos < l2 ? c2[nextPos].el : parentAnchor;\r\n while (i <= e2) {\r\n patch(null, (c2[i] = optimized\r\n ? cloneIfMounted(c2[i])\r\n : normalizeVNode(c2[i])), container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized);\r\n i++;\r\n }\r\n }\r\n }\r\n // 4. common sequence + unmount\r\n // (a b) c\r\n // (a b)\r\n // i = 2, e1 = 2, e2 = 1\r\n // a (b c)\r\n // (b c)\r\n // i = 0, e1 = 0, e2 = -1\r\n else if (i > e2) {\r\n while (i <= e1) {\r\n unmount(c1[i], parentComponent, parentSuspense, true);\r\n i++;\r\n }\r\n }\r\n // 5. unknown sequence\r\n // [i ... e1 + 1]: a b [c d e] f g\r\n // [i ... e2 + 1]: a b [e d c h] f g\r\n // i = 2, e1 = 4, e2 = 5\r\n else {\r\n const s1 = i; // prev starting index\r\n const s2 = i; // next starting index\r\n // 5.1 build key:index map for newChildren\r\n const keyToNewIndexMap = new Map();\r\n for (i = s2; i <= e2; i++) {\r\n const nextChild = (c2[i] = optimized\r\n ? cloneIfMounted(c2[i])\r\n : normalizeVNode(c2[i]));\r\n if (nextChild.key != null) {\r\n if ((process.env.NODE_ENV !== 'production') && keyToNewIndexMap.has(nextChild.key)) {\r\n warn(`Duplicate keys found during update:`, JSON.stringify(nextChild.key), `Make sure keys are unique.`);\r\n }\r\n keyToNewIndexMap.set(nextChild.key, i);\r\n }\r\n }\r\n // 5.2 loop through old children left to be patched and try to patch\r\n // matching nodes & remove nodes that are no longer present\r\n let j;\r\n let patched = 0;\r\n const toBePatched = e2 - s2 + 1;\r\n let moved = false;\r\n // used to track whether any node has moved\r\n let maxNewIndexSoFar = 0;\r\n // works as Map\r\n // Note that oldIndex is offset by +1\r\n // and oldIndex = 0 is a special value indicating the new node has\r\n // no corresponding old node.\r\n // used for determining longest stable subsequence\r\n const newIndexToOldIndexMap = new Array(toBePatched);\r\n for (i = 0; i < toBePatched; i++)\r\n newIndexToOldIndexMap[i] = 0;\r\n for (i = s1; i <= e1; i++) {\r\n const prevChild = c1[i];\r\n if (patched >= toBePatched) {\r\n // all new children have been patched so this can only be a removal\r\n unmount(prevChild, parentComponent, parentSuspense, true);\r\n continue;\r\n }\r\n let newIndex;\r\n if (prevChild.key != null) {\r\n newIndex = keyToNewIndexMap.get(prevChild.key);\r\n }\r\n else {\r\n // key-less node, try to locate a key-less node of the same type\r\n for (j = s2; j <= e2; j++) {\r\n if (newIndexToOldIndexMap[j - s2] === 0 &&\r\n isSameVNodeType(prevChild, c2[j])) {\r\n newIndex = j;\r\n break;\r\n }\r\n }\r\n }\r\n if (newIndex === undefined) {\r\n unmount(prevChild, parentComponent, parentSuspense, true);\r\n }\r\n else {\r\n newIndexToOldIndexMap[newIndex - s2] = i + 1;\r\n if (newIndex >= maxNewIndexSoFar) {\r\n maxNewIndexSoFar = newIndex;\r\n }\r\n else {\r\n moved = true;\r\n }\r\n patch(prevChild, c2[newIndex], container, null, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized);\r\n patched++;\r\n }\r\n }\r\n // 5.3 move and mount\r\n // generate longest stable subsequence only when nodes have moved\r\n const increasingNewIndexSequence = moved\r\n ? getSequence(newIndexToOldIndexMap)\r\n : EMPTY_ARR;\r\n j = increasingNewIndexSequence.length - 1;\r\n // looping backwards so that we can use last patched node as anchor\r\n for (i = toBePatched - 1; i >= 0; i--) {\r\n const nextIndex = s2 + i;\r\n const nextChild = c2[nextIndex];\r\n const anchor = nextIndex + 1 < l2 ? c2[nextIndex + 1].el : parentAnchor;\r\n if (newIndexToOldIndexMap[i] === 0) {\r\n // mount new\r\n patch(null, nextChild, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized);\r\n }\r\n else if (moved) {\r\n // move if:\r\n // There is no stable subsequence (e.g. a reverse)\r\n // OR current node is not among the stable sequence\r\n if (j < 0 || i !== increasingNewIndexSequence[j]) {\r\n move(nextChild, container, anchor, 2 /* REORDER */);\r\n }\r\n else {\r\n j--;\r\n }\r\n }\r\n }\r\n }\r\n };\r\n const move = (vnode, container, anchor, moveType, parentSuspense = null) => {\r\n const { el, type, transition, children, shapeFlag } = vnode;\r\n if (shapeFlag & 6 /* COMPONENT */) {\r\n move(vnode.component.subTree, container, anchor, moveType);\r\n return;\r\n }\r\n if (shapeFlag & 128 /* SUSPENSE */) {\r\n vnode.suspense.move(container, anchor, moveType);\r\n return;\r\n }\r\n if (shapeFlag & 64 /* TELEPORT */) {\r\n type.move(vnode, container, anchor, internals);\r\n return;\r\n }\r\n if (type === Fragment) {\r\n hostInsert(el, container, anchor);\r\n for (let i = 0; i < children.length; i++) {\r\n move(children[i], container, anchor, moveType);\r\n }\r\n hostInsert(vnode.anchor, container, anchor);\r\n return;\r\n }\r\n if (type === Static) {\r\n moveStaticNode(vnode, container, anchor);\r\n return;\r\n }\r\n // single nodes\r\n const needTransition = moveType !== 2 /* REORDER */ &&\r\n shapeFlag & 1 /* ELEMENT */ &&\r\n transition;\r\n if (needTransition) {\r\n if (moveType === 0 /* ENTER */) {\r\n transition.beforeEnter(el);\r\n hostInsert(el, container, anchor);\r\n queuePostRenderEffect(() => transition.enter(el), parentSuspense);\r\n }\r\n else {\r\n const { leave, delayLeave, afterLeave } = transition;\r\n const remove = () => hostInsert(el, container, anchor);\r\n const performLeave = () => {\r\n leave(el, () => {\r\n remove();\r\n afterLeave && afterLeave();\r\n });\r\n };\r\n if (delayLeave) {\r\n delayLeave(el, remove, performLeave);\r\n }\r\n else {\r\n performLeave();\r\n }\r\n }\r\n }\r\n else {\r\n hostInsert(el, container, anchor);\r\n }\r\n };\r\n const unmount = (vnode, parentComponent, parentSuspense, doRemove = false, optimized = false) => {\r\n const { type, props, ref, children, dynamicChildren, shapeFlag, patchFlag, dirs } = vnode;\r\n // unset ref\r\n if (ref != null) {\r\n setRef(ref, null, parentSuspense, vnode, true);\r\n }\r\n if (shapeFlag & 256 /* COMPONENT_SHOULD_KEEP_ALIVE */) {\r\n parentComponent.ctx.deactivate(vnode);\r\n return;\r\n }\r\n const shouldInvokeDirs = shapeFlag & 1 /* ELEMENT */ && dirs;\r\n const shouldInvokeVnodeHook = !isAsyncWrapper(vnode);\r\n let vnodeHook;\r\n if (shouldInvokeVnodeHook &&\r\n (vnodeHook = props && props.onVnodeBeforeUnmount)) {\r\n invokeVNodeHook(vnodeHook, parentComponent, vnode);\r\n }\r\n if (shapeFlag & 6 /* COMPONENT */) {\r\n unmountComponent(vnode.component, parentSuspense, doRemove);\r\n }\r\n else {\r\n if (shapeFlag & 128 /* SUSPENSE */) {\r\n vnode.suspense.unmount(parentSuspense, doRemove);\r\n return;\r\n }\r\n if (shouldInvokeDirs) {\r\n invokeDirectiveHook(vnode, null, parentComponent, 'beforeUnmount');\r\n }\r\n if (shapeFlag & 64 /* TELEPORT */) {\r\n vnode.type.remove(vnode, parentComponent, parentSuspense, optimized, internals, doRemove);\r\n }\r\n else if (dynamicChildren &&\r\n // #1153: fast path should not be taken for non-stable (v-for) fragments\r\n (type !== Fragment ||\r\n (patchFlag > 0 && patchFlag & 64 /* STABLE_FRAGMENT */))) {\r\n // fast path for block nodes: only need to unmount dynamic children.\r\n unmountChildren(dynamicChildren, parentComponent, parentSuspense, false, true);\r\n }\r\n else if ((type === Fragment &&\r\n patchFlag &\r\n (128 /* KEYED_FRAGMENT */ | 256 /* UNKEYED_FRAGMENT */)) ||\r\n (!optimized && shapeFlag & 16 /* ARRAY_CHILDREN */)) {\r\n unmountChildren(children, parentComponent, parentSuspense);\r\n }\r\n if (doRemove) {\r\n remove(vnode);\r\n }\r\n }\r\n if ((shouldInvokeVnodeHook &&\r\n (vnodeHook = props && props.onVnodeUnmounted)) ||\r\n shouldInvokeDirs) {\r\n queuePostRenderEffect(() => {\r\n vnodeHook && invokeVNodeHook(vnodeHook, parentComponent, vnode);\r\n shouldInvokeDirs &&\r\n invokeDirectiveHook(vnode, null, parentComponent, 'unmounted');\r\n }, parentSuspense);\r\n }\r\n };\r\n const remove = vnode => {\r\n const { type, el, anchor, transition } = vnode;\r\n if (type === Fragment) {\r\n removeFragment(el, anchor);\r\n return;\r\n }\r\n if (type === Static) {\r\n removeStaticNode(vnode);\r\n return;\r\n }\r\n const performRemove = () => {\r\n hostRemove(el);\r\n if (transition && !transition.persisted && transition.afterLeave) {\r\n transition.afterLeave();\r\n }\r\n };\r\n if (vnode.shapeFlag & 1 /* ELEMENT */ &&\r\n transition &&\r\n !transition.persisted) {\r\n const { leave, delayLeave } = transition;\r\n const performLeave = () => leave(el, performRemove);\r\n if (delayLeave) {\r\n delayLeave(vnode.el, performRemove, performLeave);\r\n }\r\n else {\r\n performLeave();\r\n }\r\n }\r\n else {\r\n performRemove();\r\n }\r\n };\r\n const removeFragment = (cur, end) => {\r\n // For fragments, directly remove all contained DOM nodes.\r\n // (fragment child nodes cannot have transition)\r\n let next;\r\n while (cur !== end) {\r\n next = hostNextSibling(cur);\r\n hostRemove(cur);\r\n cur = next;\r\n }\r\n hostRemove(end);\r\n };\r\n const unmountComponent = (instance, parentSuspense, doRemove) => {\r\n if ((process.env.NODE_ENV !== 'production') && instance.type.__hmrId) {\r\n unregisterHMR(instance);\r\n }\r\n const { bum, scope, update, subTree, um } = instance;\r\n // beforeUnmount hook\r\n if (bum) {\r\n invokeArrayFns(bum);\r\n }\r\n // stop effects in component scope\r\n scope.stop();\r\n // update may be null if a component is unmounted before its async\r\n // setup has resolved.\r\n if (update) {\r\n // so that scheduler will no longer invoke it\r\n update.active = false;\r\n unmount(subTree, instance, parentSuspense, doRemove);\r\n }\r\n // unmounted hook\r\n if (um) {\r\n queuePostRenderEffect(um, parentSuspense);\r\n }\r\n queuePostRenderEffect(() => {\r\n instance.isUnmounted = true;\r\n }, parentSuspense);\r\n // A component with async dep inside a pending suspense is unmounted before\r\n // its async dep resolves. This should remove the dep from the suspense, and\r\n // cause the suspense to resolve immediately if that was the last dep.\r\n if (parentSuspense &&\r\n parentSuspense.pendingBranch &&\r\n !parentSuspense.isUnmounted &&\r\n instance.asyncDep &&\r\n !instance.asyncResolved &&\r\n instance.suspenseId === parentSuspense.pendingId) {\r\n parentSuspense.deps--;\r\n if (parentSuspense.deps === 0) {\r\n parentSuspense.resolve();\r\n }\r\n }\r\n if ((process.env.NODE_ENV !== 'production') || __VUE_PROD_DEVTOOLS__) {\r\n devtoolsComponentRemoved(instance);\r\n }\r\n };\r\n const unmountChildren = (children, parentComponent, parentSuspense, doRemove = false, optimized = false, start = 0) => {\r\n for (let i = start; i < children.length; i++) {\r\n unmount(children[i], parentComponent, parentSuspense, doRemove, optimized);\r\n }\r\n };\r\n const getNextHostNode = vnode => {\r\n if (vnode.shapeFlag & 6 /* COMPONENT */) {\r\n return getNextHostNode(vnode.component.subTree);\r\n }\r\n if (vnode.shapeFlag & 128 /* SUSPENSE */) {\r\n return vnode.suspense.next();\r\n }\r\n return hostNextSibling((vnode.anchor || vnode.el));\r\n };\r\n const render = (vnode, container, isSVG) => {\r\n if (vnode == null) {\r\n if (container._vnode) {\r\n unmount(container._vnode, null, null, true);\r\n }\r\n }\r\n else {\r\n patch(container._vnode || null, vnode, container, null, null, null, isSVG);\r\n }\r\n flushPostFlushCbs();\r\n container._vnode = vnode;\r\n };\r\n const internals = {\r\n p: patch,\r\n um: unmount,\r\n m: move,\r\n r: remove,\r\n mt: mountComponent,\r\n mc: mountChildren,\r\n pc: patchChildren,\r\n pbc: patchBlockChildren,\r\n n: getNextHostNode,\r\n o: options\r\n };\r\n let hydrate;\r\n let hydrateNode;\r\n if (createHydrationFns) {\r\n [hydrate, hydrateNode] = createHydrationFns(internals);\r\n }\r\n return {\r\n render,\r\n hydrate,\r\n createApp: createAppAPI(render, hydrate)\r\n };\r\n}\r\nfunction setRef(rawRef, oldRawRef, parentSuspense, vnode, isUnmount = false) {\r\n if (isArray(rawRef)) {\r\n rawRef.forEach((r, i) => setRef(r, oldRawRef && (isArray(oldRawRef) ? oldRawRef[i] : oldRawRef), parentSuspense, vnode, isUnmount));\r\n return;\r\n }\r\n if (isAsyncWrapper(vnode) && !isUnmount) {\r\n // when mounting async components, nothing needs to be done,\r\n // because the template ref is forwarded to inner component\r\n return;\r\n }\r\n const refValue = vnode.shapeFlag & 4 /* STATEFUL_COMPONENT */\r\n ? getExposeProxy(vnode.component) || vnode.component.proxy\r\n : vnode.el;\r\n const value = isUnmount ? null : refValue;\r\n const { i: owner, r: ref } = rawRef;\r\n if ((process.env.NODE_ENV !== 'production') && !owner) {\r\n warn(`Missing ref owner context. ref cannot be used on hoisted vnodes. ` +\r\n `A vnode with ref must be created inside the render function.`);\r\n return;\r\n }\r\n const oldRef = oldRawRef && oldRawRef.r;\r\n const refs = owner.refs === EMPTY_OBJ ? (owner.refs = {}) : owner.refs;\r\n const setupState = owner.setupState;\r\n // dynamic ref changed. unset old ref\r\n if (oldRef != null && oldRef !== ref) {\r\n if (isString(oldRef)) {\r\n refs[oldRef] = null;\r\n if (hasOwn(setupState, oldRef)) {\r\n setupState[oldRef] = null;\r\n }\r\n }\r\n else if (isRef(oldRef)) {\r\n oldRef.value = null;\r\n }\r\n }\r\n if (isString(ref)) {\r\n const doSet = () => {\r\n {\r\n refs[ref] = value;\r\n }\r\n if (hasOwn(setupState, ref)) {\r\n setupState[ref] = value;\r\n }\r\n };\r\n // #1789: for non-null values, set them after render\r\n // null values means this is unmount and it should not overwrite another\r\n // ref with the same key\r\n if (value) {\r\n doSet.id = -1;\r\n queuePostRenderEffect(doSet, parentSuspense);\r\n }\r\n else {\r\n doSet();\r\n }\r\n }\r\n else if (isRef(ref)) {\r\n const doSet = () => {\r\n ref.value = value;\r\n };\r\n if (value) {\r\n doSet.id = -1;\r\n queuePostRenderEffect(doSet, parentSuspense);\r\n }\r\n else {\r\n doSet();\r\n }\r\n }\r\n else if (isFunction$1(ref)) {\r\n callWithErrorHandling(ref, owner, 12 /* FUNCTION_REF */, [value, refs]);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn('Invalid template ref type:', value, `(${typeof value})`);\r\n }\r\n}\r\nfunction invokeVNodeHook(hook, instance, vnode, prevVNode = null) {\r\n callWithAsyncErrorHandling(hook, instance, 7 /* VNODE_HOOK */, [\r\n vnode,\r\n prevVNode\r\n ]);\r\n}\r\n/**\r\n * #1156\r\n * When a component is HMR-enabled, we need to make sure that all static nodes\r\n * inside a block also inherit the DOM element from the previous tree so that\r\n * HMR updates (which are full updates) can retrieve the element for patching.\r\n *\r\n * #2080\r\n * Inside keyed `template` fragment static children, if a fragment is moved,\r\n * the children will always moved so that need inherit el form previous nodes\r\n * to ensure correct moved position.\r\n */\r\nfunction traverseStaticChildren(n1, n2, shallow = false) {\r\n const ch1 = n1.children;\r\n const ch2 = n2.children;\r\n if (isArray(ch1) && isArray(ch2)) {\r\n for (let i = 0; i < ch1.length; i++) {\r\n // this is only called in the optimized path so array children are\r\n // guaranteed to be vnodes\r\n const c1 = ch1[i];\r\n let c2 = ch2[i];\r\n if (c2.shapeFlag & 1 /* ELEMENT */ && !c2.dynamicChildren) {\r\n if (c2.patchFlag <= 0 || c2.patchFlag === 32 /* HYDRATE_EVENTS */) {\r\n c2 = ch2[i] = cloneIfMounted(ch2[i]);\r\n c2.el = c1.el;\r\n }\r\n if (!shallow)\r\n traverseStaticChildren(c1, c2);\r\n }\r\n // also inherit for comment nodes, but not placeholders (e.g. v-if which\r\n // would have received .el during block patch)\r\n if ((process.env.NODE_ENV !== 'production') && c2.type === Comment && !c2.el) {\r\n c2.el = c1.el;\r\n }\r\n }\r\n }\r\n}\r\n// https://en.wikipedia.org/wiki/Longest_increasing_subsequence\r\nfunction getSequence(arr) {\r\n const p = arr.slice();\r\n const result = [0];\r\n let i, j, u, v, c;\r\n const len = arr.length;\r\n for (i = 0; i < len; i++) {\r\n const arrI = arr[i];\r\n if (arrI !== 0) {\r\n j = result[result.length - 1];\r\n if (arr[j] < arrI) {\r\n p[i] = j;\r\n result.push(i);\r\n continue;\r\n }\r\n u = 0;\r\n v = result.length - 1;\r\n while (u < v) {\r\n c = (u + v) >> 1;\r\n if (arr[result[c]] < arrI) {\r\n u = c + 1;\r\n }\r\n else {\r\n v = c;\r\n }\r\n }\r\n if (arrI < arr[result[u]]) {\r\n if (u > 0) {\r\n p[i] = result[u - 1];\r\n }\r\n result[u] = i;\r\n }\r\n }\r\n }\r\n u = result.length;\r\n v = result[u - 1];\r\n while (u-- > 0) {\r\n result[u] = v;\r\n v = p[v];\r\n }\r\n return result;\r\n}\n\nconst isTeleport = (type) => type.__isTeleport;\r\nconst isTeleportDisabled = (props) => props && (props.disabled || props.disabled === '');\r\nconst isTargetSVG = (target) => typeof SVGElement !== 'undefined' && target instanceof SVGElement;\r\nconst resolveTarget = (props, select) => {\r\n const targetSelector = props && props.to;\r\n if (isString(targetSelector)) {\r\n if (!select) {\r\n (process.env.NODE_ENV !== 'production') &&\r\n warn(`Current renderer does not support string target for Teleports. ` +\r\n `(missing querySelector renderer option)`);\r\n return null;\r\n }\r\n else {\r\n const target = select(targetSelector);\r\n if (!target) {\r\n (process.env.NODE_ENV !== 'production') &&\r\n warn(`Failed to locate Teleport target with selector \"${targetSelector}\". ` +\r\n `Note the target element must exist before the component is mounted - ` +\r\n `i.e. the target cannot be rendered by the component itself, and ` +\r\n `ideally should be outside of the entire Vue component tree.`);\r\n }\r\n return target;\r\n }\r\n }\r\n else {\r\n if ((process.env.NODE_ENV !== 'production') && !targetSelector && !isTeleportDisabled(props)) {\r\n warn(`Invalid Teleport target: ${targetSelector}`);\r\n }\r\n return targetSelector;\r\n }\r\n};\r\nconst TeleportImpl = {\r\n __isTeleport: true,\r\n process(n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, internals) {\r\n const { mc: mountChildren, pc: patchChildren, pbc: patchBlockChildren, o: { insert, querySelector, createText, createComment } } = internals;\r\n const disabled = isTeleportDisabled(n2.props);\r\n let { shapeFlag, children, dynamicChildren } = n2;\r\n // #3302\r\n // HMR updated, force full diff\r\n if ((process.env.NODE_ENV !== 'production') && isHmrUpdating) {\r\n optimized = false;\r\n dynamicChildren = null;\r\n }\r\n if (n1 == null) {\r\n // insert anchors in the main view\r\n const placeholder = (n2.el = (process.env.NODE_ENV !== 'production')\r\n ? createComment('teleport start')\r\n : createText(''));\r\n const mainAnchor = (n2.anchor = (process.env.NODE_ENV !== 'production')\r\n ? createComment('teleport end')\r\n : createText(''));\r\n insert(placeholder, container, anchor);\r\n insert(mainAnchor, container, anchor);\r\n const target = (n2.target = resolveTarget(n2.props, querySelector));\r\n const targetAnchor = (n2.targetAnchor = createText(''));\r\n if (target) {\r\n insert(targetAnchor, target);\r\n // #2652 we could be teleporting from a non-SVG tree into an SVG tree\r\n isSVG = isSVG || isTargetSVG(target);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production') && !disabled) {\r\n warn('Invalid Teleport target on mount:', target, `(${typeof target})`);\r\n }\r\n const mount = (container, anchor) => {\r\n // Teleport *always* has Array children. This is enforced in both the\r\n // compiler and vnode children normalization.\r\n if (shapeFlag & 16 /* ARRAY_CHILDREN */) {\r\n mountChildren(children, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized);\r\n }\r\n };\r\n if (disabled) {\r\n mount(container, mainAnchor);\r\n }\r\n else if (target) {\r\n mount(target, targetAnchor);\r\n }\r\n }\r\n else {\r\n // update content\r\n n2.el = n1.el;\r\n const mainAnchor = (n2.anchor = n1.anchor);\r\n const target = (n2.target = n1.target);\r\n const targetAnchor = (n2.targetAnchor = n1.targetAnchor);\r\n const wasDisabled = isTeleportDisabled(n1.props);\r\n const currentContainer = wasDisabled ? container : target;\r\n const currentAnchor = wasDisabled ? mainAnchor : targetAnchor;\r\n isSVG = isSVG || isTargetSVG(target);\r\n if (dynamicChildren) {\r\n // fast path when the teleport happens to be a block root\r\n patchBlockChildren(n1.dynamicChildren, dynamicChildren, currentContainer, parentComponent, parentSuspense, isSVG, slotScopeIds);\r\n // even in block tree mode we need to make sure all root-level nodes\r\n // in the teleport inherit previous DOM references so that they can\r\n // be moved in future patches.\r\n traverseStaticChildren(n1, n2, true);\r\n }\r\n else if (!optimized) {\r\n patchChildren(n1, n2, currentContainer, currentAnchor, parentComponent, parentSuspense, isSVG, slotScopeIds, false);\r\n }\r\n if (disabled) {\r\n if (!wasDisabled) {\r\n // enabled -> disabled\r\n // move into main container\r\n moveTeleport(n2, container, mainAnchor, internals, 1 /* TOGGLE */);\r\n }\r\n }\r\n else {\r\n // target changed\r\n if ((n2.props && n2.props.to) !== (n1.props && n1.props.to)) {\r\n const nextTarget = (n2.target = resolveTarget(n2.props, querySelector));\r\n if (nextTarget) {\r\n moveTeleport(n2, nextTarget, null, internals, 0 /* TARGET_CHANGE */);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn('Invalid Teleport target on update:', target, `(${typeof target})`);\r\n }\r\n }\r\n else if (wasDisabled) {\r\n // disabled -> enabled\r\n // move into teleport target\r\n moveTeleport(n2, target, targetAnchor, internals, 1 /* TOGGLE */);\r\n }\r\n }\r\n }\r\n },\r\n remove(vnode, parentComponent, parentSuspense, optimized, { um: unmount, o: { remove: hostRemove } }, doRemove) {\r\n const { shapeFlag, children, anchor, targetAnchor, target, props } = vnode;\r\n if (target) {\r\n hostRemove(targetAnchor);\r\n }\r\n // an unmounted teleport should always remove its children if not disabled\r\n if (doRemove || !isTeleportDisabled(props)) {\r\n hostRemove(anchor);\r\n if (shapeFlag & 16 /* ARRAY_CHILDREN */) {\r\n for (let i = 0; i < children.length; i++) {\r\n const child = children[i];\r\n unmount(child, parentComponent, parentSuspense, true, !!child.dynamicChildren);\r\n }\r\n }\r\n }\r\n },\r\n move: moveTeleport,\r\n hydrate: hydrateTeleport\r\n};\r\nfunction moveTeleport(vnode, container, parentAnchor, { o: { insert }, m: move }, moveType = 2 /* REORDER */) {\r\n // move target anchor if this is a target change.\r\n if (moveType === 0 /* TARGET_CHANGE */) {\r\n insert(vnode.targetAnchor, container, parentAnchor);\r\n }\r\n const { el, anchor, shapeFlag, children, props } = vnode;\r\n const isReorder = moveType === 2 /* REORDER */;\r\n // move main view anchor if this is a re-order.\r\n if (isReorder) {\r\n insert(el, container, parentAnchor);\r\n }\r\n // if this is a re-order and teleport is enabled (content is in target)\r\n // do not move children. So the opposite is: only move children if this\r\n // is not a reorder, or the teleport is disabled\r\n if (!isReorder || isTeleportDisabled(props)) {\r\n // Teleport has either Array children or no children.\r\n if (shapeFlag & 16 /* ARRAY_CHILDREN */) {\r\n for (let i = 0; i < children.length; i++) {\r\n move(children[i], container, parentAnchor, 2 /* REORDER */);\r\n }\r\n }\r\n }\r\n // move main view anchor if this is a re-order.\r\n if (isReorder) {\r\n insert(anchor, container, parentAnchor);\r\n }\r\n}\r\nfunction hydrateTeleport(node, vnode, parentComponent, parentSuspense, slotScopeIds, optimized, { o: { nextSibling, parentNode, querySelector } }, hydrateChildren) {\r\n const target = (vnode.target = resolveTarget(vnode.props, querySelector));\r\n if (target) {\r\n // if multiple teleports rendered to the same target element, we need to\r\n // pick up from where the last teleport finished instead of the first node\r\n const targetNode = target._lpa || target.firstChild;\r\n if (vnode.shapeFlag & 16 /* ARRAY_CHILDREN */) {\r\n if (isTeleportDisabled(vnode.props)) {\r\n vnode.anchor = hydrateChildren(nextSibling(node), vnode, parentNode(node), parentComponent, parentSuspense, slotScopeIds, optimized);\r\n vnode.targetAnchor = targetNode;\r\n }\r\n else {\r\n vnode.anchor = nextSibling(node);\r\n vnode.targetAnchor = hydrateChildren(targetNode, vnode, target, parentComponent, parentSuspense, slotScopeIds, optimized);\r\n }\r\n target._lpa =\r\n vnode.targetAnchor && nextSibling(vnode.targetAnchor);\r\n }\r\n }\r\n return vnode.anchor && nextSibling(vnode.anchor);\r\n}\r\n// Force-casted public typing for h and TSX props inference\r\nconst Teleport = TeleportImpl;\n\nconst COMPONENTS = 'components';\r\nconst DIRECTIVES = 'directives';\r\n/**\r\n * @private\r\n */\r\nfunction resolveComponent(name, maybeSelfReference) {\r\n return resolveAsset(COMPONENTS, name, true, maybeSelfReference) || name;\r\n}\r\nconst NULL_DYNAMIC_COMPONENT = Symbol();\r\n/**\r\n * @private\r\n */\r\nfunction resolveDynamicComponent(component) {\r\n if (isString(component)) {\r\n return resolveAsset(COMPONENTS, component, false) || component;\r\n }\r\n else {\r\n // invalid types will fallthrough to createVNode and raise warning\r\n return (component || NULL_DYNAMIC_COMPONENT);\r\n }\r\n}\r\n/**\r\n * @private\r\n */\r\nfunction resolveDirective(name) {\r\n return resolveAsset(DIRECTIVES, name);\r\n}\r\n// implementation\r\nfunction resolveAsset(type, name, warnMissing = true, maybeSelfReference = false) {\r\n const instance = currentRenderingInstance || currentInstance;\r\n if (instance) {\r\n const Component = instance.type;\r\n // explicit self name has highest priority\r\n if (type === COMPONENTS) {\r\n const selfName = getComponentName(Component);\r\n if (selfName &&\r\n (selfName === name ||\r\n selfName === camelize(name) ||\r\n selfName === capitalize(camelize(name)))) {\r\n return Component;\r\n }\r\n }\r\n const res = \r\n // local registration\r\n // check instance[type] first which is resolved for options API\r\n resolve(instance[type] || Component[type], name) ||\r\n // global registration\r\n resolve(instance.appContext[type], name);\r\n if (!res && maybeSelfReference) {\r\n // fallback to implicit self-reference\r\n return Component;\r\n }\r\n if ((process.env.NODE_ENV !== 'production') && warnMissing && !res) {\r\n warn(`Failed to resolve ${type.slice(0, -1)}: ${name}`);\r\n }\r\n return res;\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`resolve${capitalize(type.slice(0, -1))} ` +\r\n `can only be used in render() or setup().`);\r\n }\r\n}\r\nfunction resolve(registry, name) {\r\n return (registry &&\r\n (registry[name] ||\r\n registry[camelize(name)] ||\r\n registry[capitalize(camelize(name))]));\r\n}\n\nconst Fragment = Symbol((process.env.NODE_ENV !== 'production') ? 'Fragment' : undefined);\r\nconst Text = Symbol((process.env.NODE_ENV !== 'production') ? 'Text' : undefined);\r\nconst Comment = Symbol((process.env.NODE_ENV !== 'production') ? 'Comment' : undefined);\r\nconst Static = Symbol((process.env.NODE_ENV !== 'production') ? 'Static' : undefined);\r\n// Since v-if and v-for are the two possible ways node structure can dynamically\r\n// change, once we consider v-if branches and each v-for fragment a block, we\r\n// can divide a template into nested blocks, and within each block the node\r\n// structure would be stable. This allows us to skip most children diffing\r\n// and only worry about the dynamic nodes (indicated by patch flags).\r\nconst blockStack = [];\r\nlet currentBlock = null;\r\n/**\r\n * Open a block.\r\n * This must be called before `createBlock`. It cannot be part of `createBlock`\r\n * because the children of the block are evaluated before `createBlock` itself\r\n * is called. The generated code typically looks like this:\r\n *\r\n * ```js\r\n * function render() {\r\n * return (openBlock(),createBlock('div', null, [...]))\r\n * }\r\n * ```\r\n * disableTracking is true when creating a v-for fragment block, since a v-for\r\n * fragment always diffs its children.\r\n *\r\n * @private\r\n */\r\nfunction openBlock(disableTracking = false) {\r\n blockStack.push((currentBlock = disableTracking ? null : []));\r\n}\r\nfunction closeBlock() {\r\n blockStack.pop();\r\n currentBlock = blockStack[blockStack.length - 1] || null;\r\n}\r\n// Whether we should be tracking dynamic child nodes inside a block.\r\n// Only tracks when this value is > 0\r\n// We are not using a simple boolean because this value may need to be\r\n// incremented/decremented by nested usage of v-once (see below)\r\nlet isBlockTreeEnabled = 1;\r\n/**\r\n * Block tracking sometimes needs to be disabled, for example during the\r\n * creation of a tree that needs to be cached by v-once. The compiler generates\r\n * code like this:\r\n *\r\n * ``` js\r\n * _cache[1] || (\r\n * setBlockTracking(-1),\r\n * _cache[1] = createVNode(...),\r\n * setBlockTracking(1),\r\n * _cache[1]\r\n * )\r\n * ```\r\n *\r\n * @private\r\n */\r\nfunction setBlockTracking(value) {\r\n isBlockTreeEnabled += value;\r\n}\r\nfunction setupBlock(vnode) {\r\n // save current block children on the block vnode\r\n vnode.dynamicChildren =\r\n isBlockTreeEnabled > 0 ? currentBlock || EMPTY_ARR : null;\r\n // close block\r\n closeBlock();\r\n // a block is always going to be patched, so track it as a child of its\r\n // parent block\r\n if (isBlockTreeEnabled > 0 && currentBlock) {\r\n currentBlock.push(vnode);\r\n }\r\n return vnode;\r\n}\r\n/**\r\n * @private\r\n */\r\nfunction createElementBlock(type, props, children, patchFlag, dynamicProps, shapeFlag) {\r\n return setupBlock(createBaseVNode(type, props, children, patchFlag, dynamicProps, shapeFlag, true /* isBlock */));\r\n}\r\n/**\r\n * Create a block root vnode. Takes the same exact arguments as `createVNode`.\r\n * A block root keeps track of dynamic nodes within the block in the\r\n * `dynamicChildren` array.\r\n *\r\n * @private\r\n */\r\nfunction createBlock(type, props, children, patchFlag, dynamicProps) {\r\n return setupBlock(createVNode(type, props, children, patchFlag, dynamicProps, true /* isBlock: prevent a block from tracking itself */));\r\n}\r\nfunction isVNode(value) {\r\n return value ? value.__v_isVNode === true : false;\r\n}\r\nfunction isSameVNodeType(n1, n2) {\r\n if ((process.env.NODE_ENV !== 'production') &&\r\n n2.shapeFlag & 6 /* COMPONENT */ &&\r\n hmrDirtyComponents.has(n2.type)) {\r\n // HMR only: if the component has been hot-updated, force a reload.\r\n return false;\r\n }\r\n return n1.type === n2.type && n1.key === n2.key;\r\n}\r\nlet vnodeArgsTransformer;\r\n/**\r\n * Internal API for registering an arguments transform for createVNode\r\n * used for creating stubs in the test-utils\r\n * It is *internal* but needs to be exposed for test-utils to pick up proper\r\n * typings\r\n */\r\nfunction transformVNodeArgs(transformer) {\r\n vnodeArgsTransformer = transformer;\r\n}\r\nconst createVNodeWithArgsTransform = (...args) => {\r\n return _createVNode(...(vnodeArgsTransformer\r\n ? vnodeArgsTransformer(args, currentRenderingInstance)\r\n : args));\r\n};\r\nconst InternalObjectKey = `__vInternal`;\r\nconst normalizeKey = ({ key }) => key != null ? key : null;\r\nconst normalizeRef = ({ ref }) => {\r\n return (ref != null\r\n ? isString(ref) || isRef(ref) || isFunction$1(ref)\r\n ? { i: currentRenderingInstance, r: ref }\r\n : ref\r\n : null);\r\n};\r\nfunction createBaseVNode(type, props = null, children = null, patchFlag = 0, dynamicProps = null, shapeFlag = type === Fragment ? 0 : 1 /* ELEMENT */, isBlockNode = false, needFullChildrenNormalization = false) {\r\n const vnode = {\r\n __v_isVNode: true,\r\n __v_skip: true,\r\n type,\r\n props,\r\n key: props && normalizeKey(props),\r\n ref: props && normalizeRef(props),\r\n scopeId: currentScopeId,\r\n slotScopeIds: null,\r\n children,\r\n component: null,\r\n suspense: null,\r\n ssContent: null,\r\n ssFallback: null,\r\n dirs: null,\r\n transition: null,\r\n el: null,\r\n anchor: null,\r\n target: null,\r\n targetAnchor: null,\r\n staticCount: 0,\r\n shapeFlag,\r\n patchFlag,\r\n dynamicProps,\r\n dynamicChildren: null,\r\n appContext: null\r\n };\r\n if (needFullChildrenNormalization) {\r\n normalizeChildren(vnode, children);\r\n // normalize suspense children\r\n if (shapeFlag & 128 /* SUSPENSE */) {\r\n type.normalize(vnode);\r\n }\r\n }\r\n else if (children) {\r\n // compiled element vnode - if children is passed, only possible types are\r\n // string or Array.\r\n vnode.shapeFlag |= isString(children)\r\n ? 8 /* TEXT_CHILDREN */\r\n : 16 /* ARRAY_CHILDREN */;\r\n }\r\n // validate key\r\n if ((process.env.NODE_ENV !== 'production') && vnode.key !== vnode.key) {\r\n warn(`VNode created with invalid key (NaN). VNode type:`, vnode.type);\r\n }\r\n // track vnode for block tree\r\n if (isBlockTreeEnabled > 0 &&\r\n // avoid a block node from tracking itself\r\n !isBlockNode &&\r\n // has current parent block\r\n currentBlock &&\r\n // presence of a patch flag indicates this node needs patching on updates.\r\n // component nodes also should always be patched, because even if the\r\n // component doesn't need to update, it needs to persist the instance on to\r\n // the next vnode so that it can be properly unmounted later.\r\n (vnode.patchFlag > 0 || shapeFlag & 6 /* COMPONENT */) &&\r\n // the EVENTS flag is only for hydration and if it is the only flag, the\r\n // vnode should not be considered dynamic due to handler caching.\r\n vnode.patchFlag !== 32 /* HYDRATE_EVENTS */) {\r\n currentBlock.push(vnode);\r\n }\r\n return vnode;\r\n}\r\nconst createVNode = ((process.env.NODE_ENV !== 'production') ? createVNodeWithArgsTransform : _createVNode);\r\nfunction _createVNode(type, props = null, children = null, patchFlag = 0, dynamicProps = null, isBlockNode = false) {\r\n if (!type || type === NULL_DYNAMIC_COMPONENT) {\r\n if ((process.env.NODE_ENV !== 'production') && !type) {\r\n warn(`Invalid vnode type when creating vnode: ${type}.`);\r\n }\r\n type = Comment;\r\n }\r\n if (isVNode(type)) {\r\n // createVNode receiving an existing vnode. This happens in cases like\r\n // \r\n // #2078 make sure to merge refs during the clone instead of overwriting it\r\n const cloned = cloneVNode(type, props, true /* mergeRef: true */);\r\n if (children) {\r\n normalizeChildren(cloned, children);\r\n }\r\n return cloned;\r\n }\r\n // class component normalization.\r\n if (isClassComponent(type)) {\r\n type = type.__vccOpts;\r\n }\r\n // class & style normalization.\r\n if (props) {\r\n // for reactive or proxy objects, we need to clone it to enable mutation.\r\n props = guardReactiveProps(props);\r\n let { class: klass, style } = props;\r\n if (klass && !isString(klass)) {\r\n props.class = normalizeClass(klass);\r\n }\r\n if (isObject$1(style)) {\r\n // reactive state objects need to be cloned since they are likely to be\r\n // mutated\r\n if (isProxy(style) && !isArray(style)) {\r\n style = extend({}, style);\r\n }\r\n props.style = normalizeStyle(style);\r\n }\r\n }\r\n // encode the vnode type information into a bitmap\r\n const shapeFlag = isString(type)\r\n ? 1 /* ELEMENT */\r\n : isSuspense(type)\r\n ? 128 /* SUSPENSE */\r\n : isTeleport(type)\r\n ? 64 /* TELEPORT */\r\n : isObject$1(type)\r\n ? 4 /* STATEFUL_COMPONENT */\r\n : isFunction$1(type)\r\n ? 2 /* FUNCTIONAL_COMPONENT */\r\n : 0;\r\n if ((process.env.NODE_ENV !== 'production') && shapeFlag & 4 /* STATEFUL_COMPONENT */ && isProxy(type)) {\r\n type = toRaw(type);\r\n warn(`Vue received a Component which was made a reactive object. This can ` +\r\n `lead to unnecessary performance overhead, and should be avoided by ` +\r\n `marking the component with \\`markRaw\\` or using \\`shallowRef\\` ` +\r\n `instead of \\`ref\\`.`, `\\nComponent that was made reactive: `, type);\r\n }\r\n return createBaseVNode(type, props, children, patchFlag, dynamicProps, shapeFlag, isBlockNode, true);\r\n}\r\nfunction guardReactiveProps(props) {\r\n if (!props)\r\n return null;\r\n return isProxy(props) || InternalObjectKey in props\r\n ? extend({}, props)\r\n : props;\r\n}\r\nfunction cloneVNode(vnode, extraProps, mergeRef = false) {\r\n // This is intentionally NOT using spread or extend to avoid the runtime\r\n // key enumeration cost.\r\n const { props, ref, patchFlag, children } = vnode;\r\n const mergedProps = extraProps ? mergeProps(props || {}, extraProps) : props;\r\n const cloned = {\r\n __v_isVNode: true,\r\n __v_skip: true,\r\n type: vnode.type,\r\n props: mergedProps,\r\n key: mergedProps && normalizeKey(mergedProps),\r\n ref: extraProps && extraProps.ref\r\n ? // #2078 in the case of \r\n // if the vnode itself already has a ref, cloneVNode will need to merge\r\n // the refs so the single vnode can be set on multiple refs\r\n mergeRef && ref\r\n ? isArray(ref)\r\n ? ref.concat(normalizeRef(extraProps))\r\n : [ref, normalizeRef(extraProps)]\r\n : normalizeRef(extraProps)\r\n : ref,\r\n scopeId: vnode.scopeId,\r\n slotScopeIds: vnode.slotScopeIds,\r\n children: (process.env.NODE_ENV !== 'production') && patchFlag === -1 /* HOISTED */ && isArray(children)\r\n ? children.map(deepCloneVNode)\r\n : children,\r\n target: vnode.target,\r\n targetAnchor: vnode.targetAnchor,\r\n staticCount: vnode.staticCount,\r\n shapeFlag: vnode.shapeFlag,\r\n // if the vnode is cloned with extra props, we can no longer assume its\r\n // existing patch flag to be reliable and need to add the FULL_PROPS flag.\r\n // note: perserve flag for fragments since they use the flag for children\r\n // fast paths only.\r\n patchFlag: extraProps && vnode.type !== Fragment\r\n ? patchFlag === -1 // hoisted node\r\n ? 16 /* FULL_PROPS */\r\n : patchFlag | 16 /* FULL_PROPS */\r\n : patchFlag,\r\n dynamicProps: vnode.dynamicProps,\r\n dynamicChildren: vnode.dynamicChildren,\r\n appContext: vnode.appContext,\r\n dirs: vnode.dirs,\r\n transition: vnode.transition,\r\n // These should technically only be non-null on mounted VNodes. However,\r\n // they *should* be copied for kept-alive vnodes. So we just always copy\r\n // them since them being non-null during a mount doesn't affect the logic as\r\n // they will simply be overwritten.\r\n component: vnode.component,\r\n suspense: vnode.suspense,\r\n ssContent: vnode.ssContent && cloneVNode(vnode.ssContent),\r\n ssFallback: vnode.ssFallback && cloneVNode(vnode.ssFallback),\r\n el: vnode.el,\r\n anchor: vnode.anchor\r\n };\r\n return cloned;\r\n}\r\n/**\r\n * Dev only, for HMR of hoisted vnodes reused in v-for\r\n * https://github.com/vitejs/vite/issues/2022\r\n */\r\nfunction deepCloneVNode(vnode) {\r\n const cloned = cloneVNode(vnode);\r\n if (isArray(vnode.children)) {\r\n cloned.children = vnode.children.map(deepCloneVNode);\r\n }\r\n return cloned;\r\n}\r\n/**\r\n * @private\r\n */\r\nfunction createTextVNode(text = ' ', flag = 0) {\r\n return createVNode(Text, null, text, flag);\r\n}\r\n/**\r\n * @private\r\n */\r\nfunction createStaticVNode(content, numberOfNodes) {\r\n // A static vnode can contain multiple stringified elements, and the number\r\n // of elements is necessary for hydration.\r\n const vnode = createVNode(Static, null, content);\r\n vnode.staticCount = numberOfNodes;\r\n return vnode;\r\n}\r\n/**\r\n * @private\r\n */\r\nfunction createCommentVNode(text = '', \r\n// when used as the v-else branch, the comment node must be created as a\r\n// block to ensure correct updates.\r\nasBlock = false) {\r\n return asBlock\r\n ? (openBlock(), createBlock(Comment, null, text))\r\n : createVNode(Comment, null, text);\r\n}\r\nfunction normalizeVNode(child) {\r\n if (child == null || typeof child === 'boolean') {\r\n // empty placeholder\r\n return createVNode(Comment);\r\n }\r\n else if (isArray(child)) {\r\n // fragment\r\n return createVNode(Fragment, null, \r\n // #3666, avoid reference pollution when reusing vnode\r\n child.slice());\r\n }\r\n else if (typeof child === 'object') {\r\n // already vnode, this should be the most common since compiled templates\r\n // always produce all-vnode children arrays\r\n return cloneIfMounted(child);\r\n }\r\n else {\r\n // strings and numbers\r\n return createVNode(Text, null, String(child));\r\n }\r\n}\r\n// optimized normalization for template-compiled render fns\r\nfunction cloneIfMounted(child) {\r\n return child.el === null || child.memo ? child : cloneVNode(child);\r\n}\r\nfunction normalizeChildren(vnode, children) {\r\n let type = 0;\r\n const { shapeFlag } = vnode;\r\n if (children == null) {\r\n children = null;\r\n }\r\n else if (isArray(children)) {\r\n type = 16 /* ARRAY_CHILDREN */;\r\n }\r\n else if (typeof children === 'object') {\r\n if (shapeFlag & (1 /* ELEMENT */ | 64 /* TELEPORT */)) {\r\n // Normalize slot to plain children for plain element and Teleport\r\n const slot = children.default;\r\n if (slot) {\r\n // _c marker is added by withCtx() indicating this is a compiled slot\r\n slot._c && (slot._d = false);\r\n normalizeChildren(vnode, slot());\r\n slot._c && (slot._d = true);\r\n }\r\n return;\r\n }\r\n else {\r\n type = 32 /* SLOTS_CHILDREN */;\r\n const slotFlag = children._;\r\n if (!slotFlag && !(InternalObjectKey in children)) {\r\n children._ctx = currentRenderingInstance;\r\n }\r\n else if (slotFlag === 3 /* FORWARDED */ && currentRenderingInstance) {\r\n // a child component receives forwarded slots from the parent.\r\n // its slot type is determined by its parent's slot type.\r\n if (currentRenderingInstance.slots._ === 1 /* STABLE */) {\r\n children._ = 1 /* STABLE */;\r\n }\r\n else {\r\n children._ = 2 /* DYNAMIC */;\r\n vnode.patchFlag |= 1024 /* DYNAMIC_SLOTS */;\r\n }\r\n }\r\n }\r\n }\r\n else if (isFunction$1(children)) {\r\n children = { default: children, _ctx: currentRenderingInstance };\r\n type = 32 /* SLOTS_CHILDREN */;\r\n }\r\n else {\r\n children = String(children);\r\n // force teleport children to array so it can be moved around\r\n if (shapeFlag & 64 /* TELEPORT */) {\r\n type = 16 /* ARRAY_CHILDREN */;\r\n children = [createTextVNode(children)];\r\n }\r\n else {\r\n type = 8 /* TEXT_CHILDREN */;\r\n }\r\n }\r\n vnode.children = children;\r\n vnode.shapeFlag |= type;\r\n}\r\nfunction mergeProps(...args) {\r\n const ret = {};\r\n for (let i = 0; i < args.length; i++) {\r\n const toMerge = args[i];\r\n for (const key in toMerge) {\r\n if (key === 'class') {\r\n if (ret.class !== toMerge.class) {\r\n ret.class = normalizeClass([ret.class, toMerge.class]);\r\n }\r\n }\r\n else if (key === 'style') {\r\n ret.style = normalizeStyle([ret.style, toMerge.style]);\r\n }\r\n else if (isOn(key)) {\r\n const existing = ret[key];\r\n const incoming = toMerge[key];\r\n if (existing !== incoming) {\r\n ret[key] = existing\r\n ? [].concat(existing, incoming)\r\n : incoming;\r\n }\r\n }\r\n else if (key !== '') {\r\n ret[key] = toMerge[key];\r\n }\r\n }\r\n }\r\n return ret;\r\n}\n\n/**\r\n * Actual implementation\r\n */\r\nfunction renderList(source, renderItem, cache, index) {\r\n let ret;\r\n const cached = (cache && cache[index]);\r\n if (isArray(source) || isString(source)) {\r\n ret = new Array(source.length);\r\n for (let i = 0, l = source.length; i < l; i++) {\r\n ret[i] = renderItem(source[i], i, undefined, cached && cached[i]);\r\n }\r\n }\r\n else if (typeof source === 'number') {\r\n if ((process.env.NODE_ENV !== 'production') && !Number.isInteger(source)) {\r\n warn(`The v-for range expect an integer value but got ${source}.`);\r\n return [];\r\n }\r\n ret = new Array(source);\r\n for (let i = 0; i < source; i++) {\r\n ret[i] = renderItem(i + 1, i, undefined, cached && cached[i]);\r\n }\r\n }\r\n else if (isObject$1(source)) {\r\n if (source[Symbol.iterator]) {\r\n ret = Array.from(source, (item, i) => renderItem(item, i, undefined, cached && cached[i]));\r\n }\r\n else {\r\n const keys = Object.keys(source);\r\n ret = new Array(keys.length);\r\n for (let i = 0, l = keys.length; i < l; i++) {\r\n const key = keys[i];\r\n ret[i] = renderItem(source[key], key, i, cached && cached[i]);\r\n }\r\n }\r\n }\r\n else {\r\n ret = [];\r\n }\r\n if (cache) {\r\n cache[index] = ret;\r\n }\r\n return ret;\r\n}\n\n/**\r\n * Compiler runtime helper for creating dynamic slots object\r\n * @private\r\n */\r\nfunction createSlots(slots, dynamicSlots) {\r\n for (let i = 0; i < dynamicSlots.length; i++) {\r\n const slot = dynamicSlots[i];\r\n // array of dynamic slot generated by \r\n if (isArray(slot)) {\r\n for (let j = 0; j < slot.length; j++) {\r\n slots[slot[j].name] = slot[j].fn;\r\n }\r\n }\r\n else if (slot) {\r\n // conditional single slot generated by \r\n slots[slot.name] = slot.fn;\r\n }\r\n }\r\n return slots;\r\n}\n\n/**\r\n * Compiler runtime helper for rendering ` `\r\n * @private\r\n */\r\nfunction renderSlot(slots, name, props = {}, \r\n// this is not a user-facing function, so the fallback is always generated by\r\n// the compiler and guaranteed to be a function returning an array\r\nfallback, noSlotted) {\r\n if (currentRenderingInstance.isCE) {\r\n return createVNode('slot', name === 'default' ? null : { name }, fallback && fallback());\r\n }\r\n let slot = slots[name];\r\n if ((process.env.NODE_ENV !== 'production') && slot && slot.length > 1) {\r\n warn(`SSR-optimized slot function detected in a non-SSR-optimized render ` +\r\n `function. You need to mark this component with $dynamic-slots in the ` +\r\n `parent template.`);\r\n slot = () => [];\r\n }\r\n // a compiled slot disables block tracking by default to avoid manual\r\n // invocation interfering with template-based block tracking, but in\r\n // `renderSlot` we can be sure that it's template-based so we can force\r\n // enable it.\r\n if (slot && slot._c) {\r\n slot._d = false;\r\n }\r\n openBlock();\r\n const validSlotContent = slot && ensureValidVNode(slot(props));\r\n const rendered = createBlock(Fragment, { key: props.key || `_${name}` }, validSlotContent || (fallback ? fallback() : []), validSlotContent && slots._ === 1 /* STABLE */\r\n ? 64 /* STABLE_FRAGMENT */\r\n : -2 /* BAIL */);\r\n if (!noSlotted && rendered.scopeId) {\r\n rendered.slotScopeIds = [rendered.scopeId + '-s'];\r\n }\r\n if (slot && slot._c) {\r\n slot._d = true;\r\n }\r\n return rendered;\r\n}\r\nfunction ensureValidVNode(vnodes) {\r\n return vnodes.some(child => {\r\n if (!isVNode(child))\r\n return true;\r\n if (child.type === Comment)\r\n return false;\r\n if (child.type === Fragment &&\r\n !ensureValidVNode(child.children))\r\n return false;\r\n return true;\r\n })\r\n ? vnodes\r\n : null;\r\n}\n\n/**\r\n * For prefixing keys in v-on=\"obj\" with \"on\"\r\n * @private\r\n */\r\nfunction toHandlers(obj) {\r\n const ret = {};\r\n if ((process.env.NODE_ENV !== 'production') && !isObject$1(obj)) {\r\n warn(`v-on with no argument expects an object value.`);\r\n return ret;\r\n }\r\n for (const key in obj) {\r\n ret[toHandlerKey(key)] = obj[key];\r\n }\r\n return ret;\r\n}\n\n/**\r\n * #2437 In Vue 3, functional components do not have a public instance proxy but\r\n * they exist in the internal parent chain. For code that relies on traversing\r\n * public $parent chains, skip functional ones and go to the parent instead.\r\n */\r\nconst getPublicInstance = (i) => {\r\n if (!i)\r\n return null;\r\n if (isStatefulComponent(i))\r\n return getExposeProxy(i) || i.proxy;\r\n return getPublicInstance(i.parent);\r\n};\r\nconst publicPropertiesMap = extend(Object.create(null), {\r\n $: i => i,\r\n $el: i => i.vnode.el,\r\n $data: i => i.data,\r\n $props: i => ((process.env.NODE_ENV !== 'production') ? shallowReadonly(i.props) : i.props),\r\n $attrs: i => ((process.env.NODE_ENV !== 'production') ? shallowReadonly(i.attrs) : i.attrs),\r\n $slots: i => ((process.env.NODE_ENV !== 'production') ? shallowReadonly(i.slots) : i.slots),\r\n $refs: i => ((process.env.NODE_ENV !== 'production') ? shallowReadonly(i.refs) : i.refs),\r\n $parent: i => getPublicInstance(i.parent),\r\n $root: i => getPublicInstance(i.root),\r\n $emit: i => i.emit,\r\n $options: i => (__VUE_OPTIONS_API__ ? resolveMergedOptions(i) : i.type),\r\n $forceUpdate: i => () => queueJob(i.update),\r\n $nextTick: i => nextTick.bind(i.proxy),\r\n $watch: i => (__VUE_OPTIONS_API__ ? instanceWatch.bind(i) : NOOP)\r\n});\r\nconst PublicInstanceProxyHandlers = {\r\n get({ _: instance }, key) {\r\n const { ctx, setupState, data, props, accessCache, type, appContext } = instance;\r\n // for internal formatters to know that this is a Vue instance\r\n if ((process.env.NODE_ENV !== 'production') && key === '__isVue') {\r\n return true;\r\n }\r\n // prioritize \n\n\n","\n \n \n \n \n \n\n\n","import { render } from \"./Navbar.vue?vue&type=template&id=1286bdf0&scoped=true\"\nconst script = {}\n\nimport \"./Navbar.vue?vue&type=style&index=0&id=1286bdf0&scoped=true&lang=css\"\nscript.render = render\nscript.__scopeId = \"data-v-1286bdf0\"\n\nexport default script","\nimport { defineComponent } from \"vue\";\n\nimport Navbar from \"@/components/Navbar.vue\";\n\nexport default defineComponent({\n name: \"App\",\n components: {\n Navbar,\n },\n});\n","import { render } from \"./App.vue?vue&type=template&id=7b1580fd\"\nimport script from \"./App.vue?vue&type=script&lang=ts\"\nexport * from \"./App.vue?vue&type=script&lang=ts\"\n\nimport \"./App.vue?vue&type=style&index=0&id=7b1580fd&lang=css\"\nscript.render = render\n\nexport default script","/*!\n * vue-router v4.0.11\n * (c) 2021 Eduardo San Martin Morote\n * @license MIT\n */\nimport { getCurrentInstance, inject, onUnmounted, onDeactivated, onActivated, computed, unref, watchEffect, defineComponent, reactive, h, provide, ref, watch, shallowRef, nextTick } from 'vue';\nimport { setupDevtoolsPlugin } from '@vue/devtools-api';\n\nconst hasSymbol = typeof Symbol === 'function' && typeof Symbol.toStringTag === 'symbol';\r\nconst PolySymbol = (name) => \r\n// vr = vue router\r\nhasSymbol\r\n ? Symbol((process.env.NODE_ENV !== 'production') ? '[vue-router]: ' + name : name)\r\n : ((process.env.NODE_ENV !== 'production') ? '[vue-router]: ' : '_vr_') + name;\r\n// rvlm = Router View Location Matched\r\n/**\r\n * RouteRecord being rendered by the closest ancestor Router View. Used for\r\n * `onBeforeRouteUpdate` and `onBeforeRouteLeave`. rvlm stands for Router View\r\n * Location Matched\r\n *\r\n * @internal\r\n */\r\nconst matchedRouteKey = /*#__PURE__*/ PolySymbol((process.env.NODE_ENV !== 'production') ? 'router view location matched' : 'rvlm');\r\n/**\r\n * Allows overriding the router view depth to control which component in\r\n * `matched` is rendered. rvd stands for Router View Depth\r\n *\r\n * @internal\r\n */\r\nconst viewDepthKey = /*#__PURE__*/ PolySymbol((process.env.NODE_ENV !== 'production') ? 'router view depth' : 'rvd');\r\n/**\r\n * Allows overriding the router instance returned by `useRouter` in tests. r\r\n * stands for router\r\n *\r\n * @internal\r\n */\r\nconst routerKey = /*#__PURE__*/ PolySymbol((process.env.NODE_ENV !== 'production') ? 'router' : 'r');\r\n/**\r\n * Allows overriding the current route returned by `useRoute` in tests. rl\r\n * stands for route location\r\n *\r\n * @internal\r\n */\r\nconst routeLocationKey = /*#__PURE__*/ PolySymbol((process.env.NODE_ENV !== 'production') ? 'route location' : 'rl');\r\n/**\r\n * Allows overriding the current route used by router-view. Internally this is\r\n * used when the `route` prop is passed.\r\n *\r\n * @internal\r\n */\r\nconst routerViewLocationKey = /*#__PURE__*/ PolySymbol((process.env.NODE_ENV !== 'production') ? 'router view location' : 'rvl');\n\nconst isBrowser = typeof window !== 'undefined';\n\nfunction isESModule(obj) {\r\n return obj.__esModule || (hasSymbol && obj[Symbol.toStringTag] === 'Module');\r\n}\r\nconst assign = Object.assign;\r\nfunction applyToParams(fn, params) {\r\n const newParams = {};\r\n for (const key in params) {\r\n const value = params[key];\r\n newParams[key] = Array.isArray(value) ? value.map(fn) : fn(value);\r\n }\r\n return newParams;\r\n}\r\nconst noop = () => { };\n\nfunction warn(msg) {\r\n // avoid using ...args as it breaks in older Edge builds\r\n const args = Array.from(arguments).slice(1);\r\n console.warn.apply(console, ['[Vue Router warn]: ' + msg].concat(args));\r\n}\n\nconst TRAILING_SLASH_RE = /\\/$/;\r\nconst removeTrailingSlash = (path) => path.replace(TRAILING_SLASH_RE, '');\r\n/**\r\n * Transforms an URI into a normalized history location\r\n *\r\n * @param parseQuery\r\n * @param location - URI to normalize\r\n * @param currentLocation - current absolute location. Allows resolving relative\r\n * paths. Must start with `/`. Defaults to `/`\r\n * @returns a normalized history location\r\n */\r\nfunction parseURL(parseQuery, location, currentLocation = '/') {\r\n let path, query = {}, searchString = '', hash = '';\r\n // Could use URL and URLSearchParams but IE 11 doesn't support it\r\n const searchPos = location.indexOf('?');\r\n const hashPos = location.indexOf('#', searchPos > -1 ? searchPos : 0);\r\n if (searchPos > -1) {\r\n path = location.slice(0, searchPos);\r\n searchString = location.slice(searchPos + 1, hashPos > -1 ? hashPos : location.length);\r\n query = parseQuery(searchString);\r\n }\r\n if (hashPos > -1) {\r\n path = path || location.slice(0, hashPos);\r\n // keep the # character\r\n hash = location.slice(hashPos, location.length);\r\n }\r\n // no search and no query\r\n path = resolveRelativePath(path != null ? path : location, currentLocation);\r\n // empty path means a relative query or hash `?foo=f`, `#thing`\r\n return {\r\n fullPath: path + (searchString && '?') + searchString + hash,\r\n path,\r\n query,\r\n hash,\r\n };\r\n}\r\n/**\r\n * Stringifies a URL object\r\n *\r\n * @param stringifyQuery\r\n * @param location\r\n */\r\nfunction stringifyURL(stringifyQuery, location) {\r\n const query = location.query ? stringifyQuery(location.query) : '';\r\n return location.path + (query && '?') + query + (location.hash || '');\r\n}\r\n/**\r\n * Strips off the base from the beginning of a location.pathname in a non\r\n * case-sensitive way.\r\n *\r\n * @param pathname - location.pathname\r\n * @param base - base to strip off\r\n */\r\nfunction stripBase(pathname, base) {\r\n // no base or base is not found at the beginning\r\n if (!base || !pathname.toLowerCase().startsWith(base.toLowerCase()))\r\n return pathname;\r\n return pathname.slice(base.length) || '/';\r\n}\r\n/**\r\n * Checks if two RouteLocation are equal. This means that both locations are\r\n * pointing towards the same {@link RouteRecord} and that all `params`, `query`\r\n * parameters and `hash` are the same\r\n *\r\n * @param a - first {@link RouteLocation}\r\n * @param b - second {@link RouteLocation}\r\n */\r\nfunction isSameRouteLocation(stringifyQuery, a, b) {\r\n const aLastIndex = a.matched.length - 1;\r\n const bLastIndex = b.matched.length - 1;\r\n return (aLastIndex > -1 &&\r\n aLastIndex === bLastIndex &&\r\n isSameRouteRecord(a.matched[aLastIndex], b.matched[bLastIndex]) &&\r\n isSameRouteLocationParams(a.params, b.params) &&\r\n stringifyQuery(a.query) === stringifyQuery(b.query) &&\r\n a.hash === b.hash);\r\n}\r\n/**\r\n * Check if two `RouteRecords` are equal. Takes into account aliases: they are\r\n * considered equal to the `RouteRecord` they are aliasing.\r\n *\r\n * @param a - first {@link RouteRecord}\r\n * @param b - second {@link RouteRecord}\r\n */\r\nfunction isSameRouteRecord(a, b) {\r\n // since the original record has an undefined value for aliasOf\r\n // but all aliases point to the original record, this will always compare\r\n // the original record\r\n return (a.aliasOf || a) === (b.aliasOf || b);\r\n}\r\nfunction isSameRouteLocationParams(a, b) {\r\n if (Object.keys(a).length !== Object.keys(b).length)\r\n return false;\r\n for (const key in a) {\r\n if (!isSameRouteLocationParamsValue(a[key], b[key]))\r\n return false;\r\n }\r\n return true;\r\n}\r\nfunction isSameRouteLocationParamsValue(a, b) {\r\n return Array.isArray(a)\r\n ? isEquivalentArray(a, b)\r\n : Array.isArray(b)\r\n ? isEquivalentArray(b, a)\r\n : a === b;\r\n}\r\n/**\r\n * Check if two arrays are the same or if an array with one single entry is the\r\n * same as another primitive value. Used to check query and parameters\r\n *\r\n * @param a - array of values\r\n * @param b - array of values or a single value\r\n */\r\nfunction isEquivalentArray(a, b) {\r\n return Array.isArray(b)\r\n ? a.length === b.length && a.every((value, i) => value === b[i])\r\n : a.length === 1 && a[0] === b;\r\n}\r\n/**\r\n * Resolves a relative path that starts with `.`.\r\n *\r\n * @param to - path location we are resolving\r\n * @param from - currentLocation.path, should start with `/`\r\n */\r\nfunction resolveRelativePath(to, from) {\r\n if (to.startsWith('/'))\r\n return to;\r\n if ((process.env.NODE_ENV !== 'production') && !from.startsWith('/')) {\r\n warn(`Cannot resolve a relative location without an absolute path. Trying to resolve \"${to}\" from \"${from}\". It should look like \"/${from}\".`);\r\n return to;\r\n }\r\n if (!to)\r\n return from;\r\n const fromSegments = from.split('/');\r\n const toSegments = to.split('/');\r\n let position = fromSegments.length - 1;\r\n let toPosition;\r\n let segment;\r\n for (toPosition = 0; toPosition < toSegments.length; toPosition++) {\r\n segment = toSegments[toPosition];\r\n // can't go below zero\r\n if (position === 1 || segment === '.')\r\n continue;\r\n if (segment === '..')\r\n position--;\r\n // found something that is not relative path\r\n else\r\n break;\r\n }\r\n return (fromSegments.slice(0, position).join('/') +\r\n '/' +\r\n toSegments\r\n .slice(toPosition - (toPosition === toSegments.length ? 1 : 0))\r\n .join('/'));\r\n}\n\nvar NavigationType;\r\n(function (NavigationType) {\r\n NavigationType[\"pop\"] = \"pop\";\r\n NavigationType[\"push\"] = \"push\";\r\n})(NavigationType || (NavigationType = {}));\r\nvar NavigationDirection;\r\n(function (NavigationDirection) {\r\n NavigationDirection[\"back\"] = \"back\";\r\n NavigationDirection[\"forward\"] = \"forward\";\r\n NavigationDirection[\"unknown\"] = \"\";\r\n})(NavigationDirection || (NavigationDirection = {}));\r\n/**\r\n * Starting location for Histories\r\n */\r\nconst START = '';\r\n// Generic utils\r\n/**\r\n * Normalizes a base by removing any trailing slash and reading the base tag if\r\n * present.\r\n *\r\n * @param base - base to normalize\r\n */\r\nfunction normalizeBase(base) {\r\n if (!base) {\r\n if (isBrowser) {\r\n // respect tag\r\n const baseEl = document.querySelector('base');\r\n base = (baseEl && baseEl.getAttribute('href')) || '/';\r\n // strip full URL origin\r\n base = base.replace(/^\\w+:\\/\\/[^\\/]+/, '');\r\n }\r\n else {\r\n base = '/';\r\n }\r\n }\r\n // ensure leading slash when it was removed by the regex above avoid leading\r\n // slash with hash because the file could be read from the disk like file://\r\n // and the leading slash would cause problems\r\n if (base[0] !== '/' && base[0] !== '#')\r\n base = '/' + base;\r\n // remove the trailing slash so all other method can just do `base + fullPath`\r\n // to build an href\r\n return removeTrailingSlash(base);\r\n}\r\n// remove any character before the hash\r\nconst BEFORE_HASH_RE = /^[^#]+#/;\r\nfunction createHref(base, location) {\r\n return base.replace(BEFORE_HASH_RE, '#') + location;\r\n}\n\nfunction getElementPosition(el, offset) {\r\n const docRect = document.documentElement.getBoundingClientRect();\r\n const elRect = el.getBoundingClientRect();\r\n return {\r\n behavior: offset.behavior,\r\n left: elRect.left - docRect.left - (offset.left || 0),\r\n top: elRect.top - docRect.top - (offset.top || 0),\r\n };\r\n}\r\nconst computeScrollPosition = () => ({\r\n left: window.pageXOffset,\r\n top: window.pageYOffset,\r\n});\r\nfunction scrollToPosition(position) {\r\n let scrollToOptions;\r\n if ('el' in position) {\r\n const positionEl = position.el;\r\n const isIdSelector = typeof positionEl === 'string' && positionEl.startsWith('#');\r\n /**\r\n * `id`s can accept pretty much any characters, including CSS combinators\r\n * like `>` or `~`. It's still possible to retrieve elements using\r\n * `document.getElementById('~')` but it needs to be escaped when using\r\n * `document.querySelector('#\\\\~')` for it to be valid. The only\r\n * requirements for `id`s are them to be unique on the page and to not be\r\n * empty (`id=\"\"`). Because of that, when passing an id selector, it should\r\n * be properly escaped for it to work with `querySelector`. We could check\r\n * for the id selector to be simple (no CSS combinators `+ >~`) but that\r\n * would make things inconsistent since they are valid characters for an\r\n * `id` but would need to be escaped when using `querySelector`, breaking\r\n * their usage and ending up in no selector returned. Selectors need to be\r\n * escaped:\r\n *\r\n * - `#1-thing` becomes `#\\31 -thing`\r\n * - `#with~symbols` becomes `#with\\\\~symbols`\r\n *\r\n * - More information about the topic can be found at\r\n * https://mathiasbynens.be/notes/html5-id-class.\r\n * - Practical example: https://mathiasbynens.be/demo/html5-id\r\n */\r\n if ((process.env.NODE_ENV !== 'production') && typeof position.el === 'string') {\r\n if (!isIdSelector || !document.getElementById(position.el.slice(1))) {\r\n try {\r\n const foundEl = document.querySelector(position.el);\r\n if (isIdSelector && foundEl) {\r\n warn(`The selector \"${position.el}\" should be passed as \"el: document.querySelector('${position.el}')\" because it starts with \"#\".`);\r\n // return to avoid other warnings\r\n return;\r\n }\r\n }\r\n catch (err) {\r\n warn(`The selector \"${position.el}\" is invalid. If you are using an id selector, make sure to escape it. You can find more information about escaping characters in selectors at https://mathiasbynens.be/notes/css-escapes or use CSS.escape (https://developer.mozilla.org/en-US/docs/Web/API/CSS/escape).`);\r\n // return to avoid other warnings\r\n return;\r\n }\r\n }\r\n }\r\n const el = typeof positionEl === 'string'\r\n ? isIdSelector\r\n ? document.getElementById(positionEl.slice(1))\r\n : document.querySelector(positionEl)\r\n : positionEl;\r\n if (!el) {\r\n (process.env.NODE_ENV !== 'production') &&\r\n warn(`Couldn't find element using selector \"${position.el}\" returned by scrollBehavior.`);\r\n return;\r\n }\r\n scrollToOptions = getElementPosition(el, position);\r\n }\r\n else {\r\n scrollToOptions = position;\r\n }\r\n if ('scrollBehavior' in document.documentElement.style)\r\n window.scrollTo(scrollToOptions);\r\n else {\r\n window.scrollTo(scrollToOptions.left != null ? scrollToOptions.left : window.pageXOffset, scrollToOptions.top != null ? scrollToOptions.top : window.pageYOffset);\r\n }\r\n}\r\nfunction getScrollKey(path, delta) {\r\n const position = history.state ? history.state.position - delta : -1;\r\n return position + path;\r\n}\r\nconst scrollPositions = new Map();\r\nfunction saveScrollPosition(key, scrollPosition) {\r\n scrollPositions.set(key, scrollPosition);\r\n}\r\nfunction getSavedScrollPosition(key) {\r\n const scroll = scrollPositions.get(key);\r\n // consume it so it's not used again\r\n scrollPositions.delete(key);\r\n return scroll;\r\n}\r\n// TODO: RFC about how to save scroll position\r\n/**\r\n * ScrollBehavior instance used by the router to compute and restore the scroll\r\n * position when navigating.\r\n */\r\n// export interface ScrollHandler {\r\n// // returns a scroll position that can be saved in history\r\n// compute(): ScrollPositionEntry\r\n// // can take an extended ScrollPositionEntry\r\n// scroll(position: ScrollPosition): void\r\n// }\r\n// export const scrollHandler: ScrollHandler = {\r\n// compute: computeScroll,\r\n// scroll: scrollToPosition,\r\n// }\n\nlet createBaseLocation = () => location.protocol + '//' + location.host;\r\n/**\r\n * Creates a normalized history location from a window.location object\r\n * @param location -\r\n */\r\nfunction createCurrentLocation(base, location) {\r\n const { pathname, search, hash } = location;\r\n // allows hash bases like #, /#, #/, #!, #!/, /#!/, or even /folder#end\r\n const hashPos = base.indexOf('#');\r\n if (hashPos > -1) {\r\n let slicePos = hash.includes(base.slice(hashPos))\r\n ? base.slice(hashPos).length\r\n : 1;\r\n let pathFromHash = hash.slice(slicePos);\r\n // prepend the starting slash to hash so the url starts with /#\r\n if (pathFromHash[0] !== '/')\r\n pathFromHash = '/' + pathFromHash;\r\n return stripBase(pathFromHash, '');\r\n }\r\n const path = stripBase(pathname, base);\r\n return path + search + hash;\r\n}\r\nfunction useHistoryListeners(base, historyState, currentLocation, replace) {\r\n let listeners = [];\r\n let teardowns = [];\r\n // TODO: should it be a stack? a Dict. Check if the popstate listener\r\n // can trigger twice\r\n let pauseState = null;\r\n const popStateHandler = ({ state, }) => {\r\n const to = createCurrentLocation(base, location);\r\n const from = currentLocation.value;\r\n const fromState = historyState.value;\r\n let delta = 0;\r\n if (state) {\r\n currentLocation.value = to;\r\n historyState.value = state;\r\n // ignore the popstate and reset the pauseState\r\n if (pauseState && pauseState === from) {\r\n pauseState = null;\r\n return;\r\n }\r\n delta = fromState ? state.position - fromState.position : 0;\r\n }\r\n else {\r\n replace(to);\r\n }\r\n // console.log({ deltaFromCurrent })\r\n // Here we could also revert the navigation by calling history.go(-delta)\r\n // this listener will have to be adapted to not trigger again and to wait for the url\r\n // to be updated before triggering the listeners. Some kind of validation function would also\r\n // need to be passed to the listeners so the navigation can be accepted\r\n // call all listeners\r\n listeners.forEach(listener => {\r\n listener(currentLocation.value, from, {\r\n delta,\r\n type: NavigationType.pop,\r\n direction: delta\r\n ? delta > 0\r\n ? NavigationDirection.forward\r\n : NavigationDirection.back\r\n : NavigationDirection.unknown,\r\n });\r\n });\r\n };\r\n function pauseListeners() {\r\n pauseState = currentLocation.value;\r\n }\r\n function listen(callback) {\r\n // setup the listener and prepare teardown callbacks\r\n listeners.push(callback);\r\n const teardown = () => {\r\n const index = listeners.indexOf(callback);\r\n if (index > -1)\r\n listeners.splice(index, 1);\r\n };\r\n teardowns.push(teardown);\r\n return teardown;\r\n }\r\n function beforeUnloadListener() {\r\n const { history } = window;\r\n if (!history.state)\r\n return;\r\n history.replaceState(assign({}, history.state, { scroll: computeScrollPosition() }), '');\r\n }\r\n function destroy() {\r\n for (const teardown of teardowns)\r\n teardown();\r\n teardowns = [];\r\n window.removeEventListener('popstate', popStateHandler);\r\n window.removeEventListener('beforeunload', beforeUnloadListener);\r\n }\r\n // setup the listeners and prepare teardown callbacks\r\n window.addEventListener('popstate', popStateHandler);\r\n window.addEventListener('beforeunload', beforeUnloadListener);\r\n return {\r\n pauseListeners,\r\n listen,\r\n destroy,\r\n };\r\n}\r\n/**\r\n * Creates a state object\r\n */\r\nfunction buildState(back, current, forward, replaced = false, computeScroll = false) {\r\n return {\r\n back,\r\n current,\r\n forward,\r\n replaced,\r\n position: window.history.length,\r\n scroll: computeScroll ? computeScrollPosition() : null,\r\n };\r\n}\r\nfunction useHistoryStateNavigation(base) {\r\n const { history, location } = window;\r\n // private variables\r\n const currentLocation = {\r\n value: createCurrentLocation(base, location),\r\n };\r\n const historyState = { value: history.state };\r\n // build current history entry as this is a fresh navigation\r\n if (!historyState.value) {\r\n changeLocation(currentLocation.value, {\r\n back: null,\r\n current: currentLocation.value,\r\n forward: null,\r\n // the length is off by one, we need to decrease it\r\n position: history.length - 1,\r\n replaced: true,\r\n // don't add a scroll as the user may have an anchor and we want\r\n // scrollBehavior to be triggered without a saved position\r\n scroll: null,\r\n }, true);\r\n }\r\n function changeLocation(to, state, replace) {\r\n /**\r\n * if a base tag is provided and we are on a normal domain, we have to\r\n * respect the provided `base` attribute because pushState() will use it and\r\n * potentially erase anything before the `#` like at\r\n * https://github.com/vuejs/vue-router-next/issues/685 where a base of\r\n * `/folder/#` but a base of `/` would erase the `/folder/` section. If\r\n * there is no host, the ` ` tag makes no sense and if there isn't a\r\n * base tag we can just use everything after the `#`.\r\n */\r\n const hashIndex = base.indexOf('#');\r\n const url = hashIndex > -1\r\n ? (location.host && document.querySelector('base')\r\n ? base\r\n : base.slice(hashIndex)) + to\r\n : createBaseLocation() + base + to;\r\n try {\r\n // BROWSER QUIRK\r\n // NOTE: Safari throws a SecurityError when calling this function 100 times in 30 seconds\r\n history[replace ? 'replaceState' : 'pushState'](state, '', url);\r\n historyState.value = state;\r\n }\r\n catch (err) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n warn('Error with push/replace State', err);\r\n }\r\n else {\r\n console.error(err);\r\n }\r\n // Force the navigation, this also resets the call count\r\n location[replace ? 'replace' : 'assign'](url);\r\n }\r\n }\r\n function replace(to, data) {\r\n const state = assign({}, history.state, buildState(historyState.value.back, \r\n // keep back and forward entries but override current position\r\n to, historyState.value.forward, true), data, { position: historyState.value.position });\r\n changeLocation(to, state, true);\r\n currentLocation.value = to;\r\n }\r\n function push(to, data) {\r\n // Add to current entry the information of where we are going\r\n // as well as saving the current position\r\n const currentState = assign({}, \r\n // use current history state to gracefully handle a wrong call to\r\n // history.replaceState\r\n // https://github.com/vuejs/vue-router-next/issues/366\r\n historyState.value, history.state, {\r\n forward: to,\r\n scroll: computeScrollPosition(),\r\n });\r\n if ((process.env.NODE_ENV !== 'production') && !history.state) {\r\n warn(`history.state seems to have been manually replaced without preserving the necessary values. Make sure to preserve existing history state if you are manually calling history.replaceState:\\n\\n` +\r\n `history.replaceState(history.state, '', url)\\n\\n` +\r\n `You can find more information at https://next.router.vuejs.org/guide/migration/#usage-of-history-state.`);\r\n }\r\n changeLocation(currentState.current, currentState, true);\r\n const state = assign({}, buildState(currentLocation.value, to, null), { position: currentState.position + 1 }, data);\r\n changeLocation(to, state, false);\r\n currentLocation.value = to;\r\n }\r\n return {\r\n location: currentLocation,\r\n state: historyState,\r\n push,\r\n replace,\r\n };\r\n}\r\n/**\r\n * Creates an HTML5 history. Most common history for single page applications.\r\n *\r\n * @param base -\r\n */\r\nfunction createWebHistory(base) {\r\n base = normalizeBase(base);\r\n const historyNavigation = useHistoryStateNavigation(base);\r\n const historyListeners = useHistoryListeners(base, historyNavigation.state, historyNavigation.location, historyNavigation.replace);\r\n function go(delta, triggerListeners = true) {\r\n if (!triggerListeners)\r\n historyListeners.pauseListeners();\r\n history.go(delta);\r\n }\r\n const routerHistory = assign({\r\n // it's overridden right after\r\n location: '',\r\n base,\r\n go,\r\n createHref: createHref.bind(null, base),\r\n }, historyNavigation, historyListeners);\r\n Object.defineProperty(routerHistory, 'location', {\r\n enumerable: true,\r\n get: () => historyNavigation.location.value,\r\n });\r\n Object.defineProperty(routerHistory, 'state', {\r\n enumerable: true,\r\n get: () => historyNavigation.state.value,\r\n });\r\n return routerHistory;\r\n}\n\n/**\r\n * Creates a in-memory based history. The main purpose of this history is to handle SSR. It starts in a special location that is nowhere.\r\n * It's up to the user to replace that location with the starter location by either calling `router.push` or `router.replace`.\r\n *\r\n * @param base - Base applied to all urls, defaults to '/'\r\n * @returns a history object that can be passed to the router constructor\r\n */\r\nfunction createMemoryHistory(base = '') {\r\n let listeners = [];\r\n let queue = [START];\r\n let position = 0;\r\n function setLocation(location) {\r\n position++;\r\n if (position === queue.length) {\r\n // we are at the end, we can simply append a new entry\r\n queue.push(location);\r\n }\r\n else {\r\n // we are in the middle, we remove everything from here in the queue\r\n queue.splice(position);\r\n queue.push(location);\r\n }\r\n }\r\n function triggerListeners(to, from, { direction, delta }) {\r\n const info = {\r\n direction,\r\n delta,\r\n type: NavigationType.pop,\r\n };\r\n for (const callback of listeners) {\r\n callback(to, from, info);\r\n }\r\n }\r\n const routerHistory = {\r\n // rewritten by Object.defineProperty\r\n location: START,\r\n // TODO: should be kept in queue\r\n state: {},\r\n base,\r\n createHref: createHref.bind(null, base),\r\n replace(to) {\r\n // remove current entry and decrement position\r\n queue.splice(position--, 1);\r\n setLocation(to);\r\n },\r\n push(to, data) {\r\n setLocation(to);\r\n },\r\n listen(callback) {\r\n listeners.push(callback);\r\n return () => {\r\n const index = listeners.indexOf(callback);\r\n if (index > -1)\r\n listeners.splice(index, 1);\r\n };\r\n },\r\n destroy() {\r\n listeners = [];\r\n queue = [START];\r\n position = 0;\r\n },\r\n go(delta, shouldTrigger = true) {\r\n const from = this.location;\r\n const direction = \r\n // we are considering delta === 0 going forward, but in abstract mode\r\n // using 0 for the delta doesn't make sense like it does in html5 where\r\n // it reloads the page\r\n delta < 0 ? NavigationDirection.back : NavigationDirection.forward;\r\n position = Math.max(0, Math.min(position + delta, queue.length - 1));\r\n if (shouldTrigger) {\r\n triggerListeners(this.location, from, {\r\n direction,\r\n delta,\r\n });\r\n }\r\n },\r\n };\r\n Object.defineProperty(routerHistory, 'location', {\r\n enumerable: true,\r\n get: () => queue[position],\r\n });\r\n return routerHistory;\r\n}\n\n/**\r\n * Creates a hash history. Useful for web applications with no host (e.g.\r\n * `file://`) or when configuring a server to handle any URL is not possible.\r\n *\r\n * @param base - optional base to provide. Defaults to `location.pathname +\r\n * location.search` If there is a ` ` tag in the `head`, its value will be\r\n * ignored in favor of this parameter **but note it affects all the\r\n * history.pushState() calls**, meaning that if you use a ` ` tag, it's\r\n * `href` value **has to match this parameter** (ignoring anything after the\r\n * `#`).\r\n *\r\n * @example\r\n * ```js\r\n * // at https://example.com/folder\r\n * createWebHashHistory() // gives a url of `https://example.com/folder#`\r\n * createWebHashHistory('/folder/') // gives a url of `https://example.com/folder/#`\r\n * // if the `#` is provided in the base, it won't be added by `createWebHashHistory`\r\n * createWebHashHistory('/folder/#/app/') // gives a url of `https://example.com/folder/#/app/`\r\n * // you should avoid doing this because it changes the original url and breaks copying urls\r\n * createWebHashHistory('/other-folder/') // gives a url of `https://example.com/other-folder/#`\r\n *\r\n * // at file:///usr/etc/folder/index.html\r\n * // for locations with no `host`, the base is ignored\r\n * createWebHashHistory('/iAmIgnored') // gives a url of `file:///usr/etc/folder/index.html#`\r\n * ```\r\n */\r\nfunction createWebHashHistory(base) {\r\n // Make sure this implementation is fine in terms of encoding, specially for IE11\r\n // for `file://`, directly use the pathname and ignore the base\r\n // location.pathname contains an initial `/` even at the root: `https://example.com`\r\n base = location.host ? base || location.pathname + location.search : '';\r\n // allow the user to provide a `#` in the middle: `/base/#/app`\r\n if (!base.includes('#'))\r\n base += '#';\r\n if ((process.env.NODE_ENV !== 'production') && !base.endsWith('#/') && !base.endsWith('#')) {\r\n warn(`A hash base must end with a \"#\":\\n\"${base}\" should be \"${base.replace(/#.*$/, '#')}\".`);\r\n }\r\n return createWebHistory(base);\r\n}\n\nfunction isRouteLocation(route) {\r\n return typeof route === 'string' || (route && typeof route === 'object');\r\n}\r\nfunction isRouteName(name) {\r\n return typeof name === 'string' || typeof name === 'symbol';\r\n}\n\n/**\r\n * Initial route location where the router is. Can be used in navigation guards\r\n * to differentiate the initial navigation.\r\n *\r\n * @example\r\n * ```js\r\n * import { START_LOCATION } from 'vue-router'\r\n *\r\n * router.beforeEach((to, from) => {\r\n * if (from === START_LOCATION) {\r\n * // initial navigation\r\n * }\r\n * })\r\n * ```\r\n */\r\nconst START_LOCATION_NORMALIZED = {\r\n path: '/',\r\n name: undefined,\r\n params: {},\r\n query: {},\r\n hash: '',\r\n fullPath: '/',\r\n matched: [],\r\n meta: {},\r\n redirectedFrom: undefined,\r\n};\n\nconst NavigationFailureSymbol = /*#__PURE__*/ PolySymbol((process.env.NODE_ENV !== 'production') ? 'navigation failure' : 'nf');\r\n/**\r\n * Enumeration with all possible types for navigation failures. Can be passed to\r\n * {@link isNavigationFailure} to check for specific failures.\r\n */\r\nvar NavigationFailureType;\r\n(function (NavigationFailureType) {\r\n /**\r\n * An aborted navigation is a navigation that failed because a navigation\r\n * guard returned `false` or called `next(false)`\r\n */\r\n NavigationFailureType[NavigationFailureType[\"aborted\"] = 4] = \"aborted\";\r\n /**\r\n * A cancelled navigation is a navigation that failed because a more recent\r\n * navigation finished started (not necessarily finished).\r\n */\r\n NavigationFailureType[NavigationFailureType[\"cancelled\"] = 8] = \"cancelled\";\r\n /**\r\n * A duplicated navigation is a navigation that failed because it was\r\n * initiated while already being at the exact same location.\r\n */\r\n NavigationFailureType[NavigationFailureType[\"duplicated\"] = 16] = \"duplicated\";\r\n})(NavigationFailureType || (NavigationFailureType = {}));\r\n// DEV only debug messages\r\nconst ErrorTypeMessages = {\r\n [1 /* MATCHER_NOT_FOUND */]({ location, currentLocation }) {\r\n return `No match for\\n ${JSON.stringify(location)}${currentLocation\r\n ? '\\nwhile being at\\n' + JSON.stringify(currentLocation)\r\n : ''}`;\r\n },\r\n [2 /* NAVIGATION_GUARD_REDIRECT */]({ from, to, }) {\r\n return `Redirected from \"${from.fullPath}\" to \"${stringifyRoute(to)}\" via a navigation guard.`;\r\n },\r\n [4 /* NAVIGATION_ABORTED */]({ from, to }) {\r\n return `Navigation aborted from \"${from.fullPath}\" to \"${to.fullPath}\" via a navigation guard.`;\r\n },\r\n [8 /* NAVIGATION_CANCELLED */]({ from, to }) {\r\n return `Navigation cancelled from \"${from.fullPath}\" to \"${to.fullPath}\" with a new navigation.`;\r\n },\r\n [16 /* NAVIGATION_DUPLICATED */]({ from, to }) {\r\n return `Avoided redundant navigation to current location: \"${from.fullPath}\".`;\r\n },\r\n};\r\nfunction createRouterError(type, params) {\r\n // keep full error messages in cjs versions\r\n if ((process.env.NODE_ENV !== 'production') || !true) {\r\n return assign(new Error(ErrorTypeMessages[type](params)), {\r\n type,\r\n [NavigationFailureSymbol]: true,\r\n }, params);\r\n }\r\n else {\r\n return assign(new Error(), {\r\n type,\r\n [NavigationFailureSymbol]: true,\r\n }, params);\r\n }\r\n}\r\nfunction isNavigationFailure(error, type) {\r\n return (error instanceof Error &&\r\n NavigationFailureSymbol in error &&\r\n (type == null || !!(error.type & type)));\r\n}\r\nconst propertiesToLog = ['params', 'query', 'hash'];\r\nfunction stringifyRoute(to) {\r\n if (typeof to === 'string')\r\n return to;\r\n if ('path' in to)\r\n return to.path;\r\n const location = {};\r\n for (const key of propertiesToLog) {\r\n if (key in to)\r\n location[key] = to[key];\r\n }\r\n return JSON.stringify(location, null, 2);\r\n}\n\n// default pattern for a param: non greedy everything but /\r\nconst BASE_PARAM_PATTERN = '[^/]+?';\r\nconst BASE_PATH_PARSER_OPTIONS = {\r\n sensitive: false,\r\n strict: false,\r\n start: true,\r\n end: true,\r\n};\r\n// Special Regex characters that must be escaped in static tokens\r\nconst REGEX_CHARS_RE = /[.+*?^${}()[\\]/\\\\]/g;\r\n/**\r\n * Creates a path parser from an array of Segments (a segment is an array of Tokens)\r\n *\r\n * @param segments - array of segments returned by tokenizePath\r\n * @param extraOptions - optional options for the regexp\r\n * @returns a PathParser\r\n */\r\nfunction tokensToParser(segments, extraOptions) {\r\n const options = assign({}, BASE_PATH_PARSER_OPTIONS, extraOptions);\r\n // the amount of scores is the same as the length of segments except for the root segment \"/\"\r\n const score = [];\r\n // the regexp as a string\r\n let pattern = options.start ? '^' : '';\r\n // extracted keys\r\n const keys = [];\r\n for (const segment of segments) {\r\n // the root segment needs special treatment\r\n const segmentScores = segment.length ? [] : [90 /* Root */];\r\n // allow trailing slash\r\n if (options.strict && !segment.length)\r\n pattern += '/';\r\n for (let tokenIndex = 0; tokenIndex < segment.length; tokenIndex++) {\r\n const token = segment[tokenIndex];\r\n // resets the score if we are inside a sub segment /:a-other-:b\r\n let subSegmentScore = 40 /* Segment */ +\r\n (options.sensitive ? 0.25 /* BonusCaseSensitive */ : 0);\r\n if (token.type === 0 /* Static */) {\r\n // prepend the slash if we are starting a new segment\r\n if (!tokenIndex)\r\n pattern += '/';\r\n pattern += token.value.replace(REGEX_CHARS_RE, '\\\\$&');\r\n subSegmentScore += 40 /* Static */;\r\n }\r\n else if (token.type === 1 /* Param */) {\r\n const { value, repeatable, optional, regexp } = token;\r\n keys.push({\r\n name: value,\r\n repeatable,\r\n optional,\r\n });\r\n const re = regexp ? regexp : BASE_PARAM_PATTERN;\r\n // the user provided a custom regexp /:id(\\\\d+)\r\n if (re !== BASE_PARAM_PATTERN) {\r\n subSegmentScore += 10 /* BonusCustomRegExp */;\r\n // make sure the regexp is valid before using it\r\n try {\r\n new RegExp(`(${re})`);\r\n }\r\n catch (err) {\r\n throw new Error(`Invalid custom RegExp for param \"${value}\" (${re}): ` +\r\n err.message);\r\n }\r\n }\r\n // when we repeat we must take care of the repeating leading slash\r\n let subPattern = repeatable ? `((?:${re})(?:/(?:${re}))*)` : `(${re})`;\r\n // prepend the slash if we are starting a new segment\r\n if (!tokenIndex)\r\n subPattern =\r\n // avoid an optional / if there are more segments e.g. /:p?-static\r\n // or /:p?-:p2\r\n optional && segment.length < 2\r\n ? `(?:/${subPattern})`\r\n : '/' + subPattern;\r\n if (optional)\r\n subPattern += '?';\r\n pattern += subPattern;\r\n subSegmentScore += 20 /* Dynamic */;\r\n if (optional)\r\n subSegmentScore += -8 /* BonusOptional */;\r\n if (repeatable)\r\n subSegmentScore += -20 /* BonusRepeatable */;\r\n if (re === '.*')\r\n subSegmentScore += -50 /* BonusWildcard */;\r\n }\r\n segmentScores.push(subSegmentScore);\r\n }\r\n // an empty array like /home/ -> [[{home}], []]\r\n // if (!segment.length) pattern += '/'\r\n score.push(segmentScores);\r\n }\r\n // only apply the strict bonus to the last score\r\n if (options.strict && options.end) {\r\n const i = score.length - 1;\r\n score[i][score[i].length - 1] += 0.7000000000000001 /* BonusStrict */;\r\n }\r\n // TODO: dev only warn double trailing slash\r\n if (!options.strict)\r\n pattern += '/?';\r\n if (options.end)\r\n pattern += '$';\r\n // allow paths like /dynamic to only match dynamic or dynamic/... but not dynamic_something_else\r\n else if (options.strict)\r\n pattern += '(?:/|$)';\r\n const re = new RegExp(pattern, options.sensitive ? '' : 'i');\r\n function parse(path) {\r\n const match = path.match(re);\r\n const params = {};\r\n if (!match)\r\n return null;\r\n for (let i = 1; i < match.length; i++) {\r\n const value = match[i] || '';\r\n const key = keys[i - 1];\r\n params[key.name] = value && key.repeatable ? value.split('/') : value;\r\n }\r\n return params;\r\n }\r\n function stringify(params) {\r\n let path = '';\r\n // for optional parameters to allow to be empty\r\n let avoidDuplicatedSlash = false;\r\n for (const segment of segments) {\r\n if (!avoidDuplicatedSlash || !path.endsWith('/'))\r\n path += '/';\r\n avoidDuplicatedSlash = false;\r\n for (const token of segment) {\r\n if (token.type === 0 /* Static */) {\r\n path += token.value;\r\n }\r\n else if (token.type === 1 /* Param */) {\r\n const { value, repeatable, optional } = token;\r\n const param = value in params ? params[value] : '';\r\n if (Array.isArray(param) && !repeatable)\r\n throw new Error(`Provided param \"${value}\" is an array but it is not repeatable (* or + modifiers)`);\r\n const text = Array.isArray(param) ? param.join('/') : param;\r\n if (!text) {\r\n if (optional) {\r\n // if we have more than one optional param like /:a?-static we\r\n // don't need to care about the optional param\r\n if (segment.length < 2) {\r\n // remove the last slash as we could be at the end\r\n if (path.endsWith('/'))\r\n path = path.slice(0, -1);\r\n // do not append a slash on the next iteration\r\n else\r\n avoidDuplicatedSlash = true;\r\n }\r\n }\r\n else\r\n throw new Error(`Missing required param \"${value}\"`);\r\n }\r\n path += text;\r\n }\r\n }\r\n }\r\n return path;\r\n }\r\n return {\r\n re,\r\n score,\r\n keys,\r\n parse,\r\n stringify,\r\n };\r\n}\r\n/**\r\n * Compares an array of numbers as used in PathParser.score and returns a\r\n * number. This function can be used to `sort` an array\r\n *\r\n * @param a - first array of numbers\r\n * @param b - second array of numbers\r\n * @returns 0 if both are equal, < 0 if a should be sorted first, > 0 if b\r\n * should be sorted first\r\n */\r\nfunction compareScoreArray(a, b) {\r\n let i = 0;\r\n while (i < a.length && i < b.length) {\r\n const diff = b[i] - a[i];\r\n // only keep going if diff === 0\r\n if (diff)\r\n return diff;\r\n i++;\r\n }\r\n // if the last subsegment was Static, the shorter segments should be sorted first\r\n // otherwise sort the longest segment first\r\n if (a.length < b.length) {\r\n return a.length === 1 && a[0] === 40 /* Static */ + 40 /* Segment */\r\n ? -1\r\n : 1;\r\n }\r\n else if (a.length > b.length) {\r\n return b.length === 1 && b[0] === 40 /* Static */ + 40 /* Segment */\r\n ? 1\r\n : -1;\r\n }\r\n return 0;\r\n}\r\n/**\r\n * Compare function that can be used with `sort` to sort an array of PathParser\r\n *\r\n * @param a - first PathParser\r\n * @param b - second PathParser\r\n * @returns 0 if both are equal, < 0 if a should be sorted first, > 0 if b\r\n */\r\nfunction comparePathParserScore(a, b) {\r\n let i = 0;\r\n const aScore = a.score;\r\n const bScore = b.score;\r\n while (i < aScore.length && i < bScore.length) {\r\n const comp = compareScoreArray(aScore[i], bScore[i]);\r\n // do not return if both are equal\r\n if (comp)\r\n return comp;\r\n i++;\r\n }\r\n // if a and b share the same score entries but b has more, sort b first\r\n return bScore.length - aScore.length;\r\n // this is the ternary version\r\n // return aScore.length < bScore.length\r\n // ? 1\r\n // : aScore.length > bScore.length\r\n // ? -1\r\n // : 0\r\n}\n\nconst ROOT_TOKEN = {\r\n type: 0 /* Static */,\r\n value: '',\r\n};\r\nconst VALID_PARAM_RE = /[a-zA-Z0-9_]/;\r\n// After some profiling, the cache seems to be unnecessary because tokenizePath\r\n// (the slowest part of adding a route) is very fast\r\n// const tokenCache = new Map()\r\nfunction tokenizePath(path) {\r\n if (!path)\r\n return [[]];\r\n if (path === '/')\r\n return [[ROOT_TOKEN]];\r\n if (!path.startsWith('/')) {\r\n throw new Error((process.env.NODE_ENV !== 'production')\r\n ? `Route paths should start with a \"/\": \"${path}\" should be \"/${path}\".`\r\n : `Invalid path \"${path}\"`);\r\n }\r\n // if (tokenCache.has(path)) return tokenCache.get(path)!\r\n function crash(message) {\r\n throw new Error(`ERR (${state})/\"${buffer}\": ${message}`);\r\n }\r\n let state = 0 /* Static */;\r\n let previousState = state;\r\n const tokens = [];\r\n // the segment will always be valid because we get into the initial state\r\n // with the leading /\r\n let segment;\r\n function finalizeSegment() {\r\n if (segment)\r\n tokens.push(segment);\r\n segment = [];\r\n }\r\n // index on the path\r\n let i = 0;\r\n // char at index\r\n let char;\r\n // buffer of the value read\r\n let buffer = '';\r\n // custom regexp for a param\r\n let customRe = '';\r\n function consumeBuffer() {\r\n if (!buffer)\r\n return;\r\n if (state === 0 /* Static */) {\r\n segment.push({\r\n type: 0 /* Static */,\r\n value: buffer,\r\n });\r\n }\r\n else if (state === 1 /* Param */ ||\r\n state === 2 /* ParamRegExp */ ||\r\n state === 3 /* ParamRegExpEnd */) {\r\n if (segment.length > 1 && (char === '*' || char === '+'))\r\n crash(`A repeatable param (${buffer}) must be alone in its segment. eg: '/:ids+.`);\r\n segment.push({\r\n type: 1 /* Param */,\r\n value: buffer,\r\n regexp: customRe,\r\n repeatable: char === '*' || char === '+',\r\n optional: char === '*' || char === '?',\r\n });\r\n }\r\n else {\r\n crash('Invalid state to consume buffer');\r\n }\r\n buffer = '';\r\n }\r\n function addCharToBuffer() {\r\n buffer += char;\r\n }\r\n while (i < path.length) {\r\n char = path[i++];\r\n if (char === '\\\\' && state !== 2 /* ParamRegExp */) {\r\n previousState = state;\r\n state = 4 /* EscapeNext */;\r\n continue;\r\n }\r\n switch (state) {\r\n case 0 /* Static */:\r\n if (char === '/') {\r\n if (buffer) {\r\n consumeBuffer();\r\n }\r\n finalizeSegment();\r\n }\r\n else if (char === ':') {\r\n consumeBuffer();\r\n state = 1 /* Param */;\r\n }\r\n else {\r\n addCharToBuffer();\r\n }\r\n break;\r\n case 4 /* EscapeNext */:\r\n addCharToBuffer();\r\n state = previousState;\r\n break;\r\n case 1 /* Param */:\r\n if (char === '(') {\r\n state = 2 /* ParamRegExp */;\r\n }\r\n else if (VALID_PARAM_RE.test(char)) {\r\n addCharToBuffer();\r\n }\r\n else {\r\n consumeBuffer();\r\n state = 0 /* Static */;\r\n // go back one character if we were not modifying\r\n if (char !== '*' && char !== '?' && char !== '+')\r\n i--;\r\n }\r\n break;\r\n case 2 /* ParamRegExp */:\r\n // TODO: is it worth handling nested regexp? like :p(?:prefix_([^/]+)_suffix)\r\n // it already works by escaping the closing )\r\n // https://paths.esm.dev/?p=AAMeJbiAwQEcDKbAoAAkP60PG2R6QAvgNaA6AFACM2ABuQBB#\r\n // is this really something people need since you can also write\r\n // /prefix_:p()_suffix\r\n if (char === ')') {\r\n // handle the escaped )\r\n if (customRe[customRe.length - 1] == '\\\\')\r\n customRe = customRe.slice(0, -1) + char;\r\n else\r\n state = 3 /* ParamRegExpEnd */;\r\n }\r\n else {\r\n customRe += char;\r\n }\r\n break;\r\n case 3 /* ParamRegExpEnd */:\r\n // same as finalizing a param\r\n consumeBuffer();\r\n state = 0 /* Static */;\r\n // go back one character if we were not modifying\r\n if (char !== '*' && char !== '?' && char !== '+')\r\n i--;\r\n customRe = '';\r\n break;\r\n default:\r\n crash('Unknown state');\r\n break;\r\n }\r\n }\r\n if (state === 2 /* ParamRegExp */)\r\n crash(`Unfinished custom RegExp for param \"${buffer}\"`);\r\n consumeBuffer();\r\n finalizeSegment();\r\n // tokenCache.set(path, tokens)\r\n return tokens;\r\n}\n\nfunction createRouteRecordMatcher(record, parent, options) {\r\n const parser = tokensToParser(tokenizePath(record.path), options);\r\n // warn against params with the same name\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n const existingKeys = new Set();\r\n for (const key of parser.keys) {\r\n if (existingKeys.has(key.name))\r\n warn(`Found duplicated params with name \"${key.name}\" for path \"${record.path}\". Only the last one will be available on \"$route.params\".`);\r\n existingKeys.add(key.name);\r\n }\r\n }\r\n const matcher = assign(parser, {\r\n record,\r\n parent,\r\n // these needs to be populated by the parent\r\n children: [],\r\n alias: [],\r\n });\r\n if (parent) {\r\n // both are aliases or both are not aliases\r\n // we don't want to mix them because the order is used when\r\n // passing originalRecord in Matcher.addRoute\r\n if (!matcher.record.aliasOf === !parent.record.aliasOf)\r\n parent.children.push(matcher);\r\n }\r\n return matcher;\r\n}\n\n/**\r\n * Creates a Router Matcher.\r\n *\r\n * @internal\r\n * @param routes - array of initial routes\r\n * @param globalOptions - global route options\r\n */\r\nfunction createRouterMatcher(routes, globalOptions) {\r\n // normalized ordered array of matchers\r\n const matchers = [];\r\n const matcherMap = new Map();\r\n globalOptions = mergeOptions({ strict: false, end: true, sensitive: false }, globalOptions);\r\n function getRecordMatcher(name) {\r\n return matcherMap.get(name);\r\n }\r\n function addRoute(record, parent, originalRecord) {\r\n // used later on to remove by name\r\n const isRootAdd = !originalRecord;\r\n const mainNormalizedRecord = normalizeRouteRecord(record);\r\n // we might be the child of an alias\r\n mainNormalizedRecord.aliasOf = originalRecord && originalRecord.record;\r\n const options = mergeOptions(globalOptions, record);\r\n // generate an array of records to correctly handle aliases\r\n const normalizedRecords = [\r\n mainNormalizedRecord,\r\n ];\r\n if ('alias' in record) {\r\n const aliases = typeof record.alias === 'string' ? [record.alias] : record.alias;\r\n for (const alias of aliases) {\r\n normalizedRecords.push(assign({}, mainNormalizedRecord, {\r\n // this allows us to hold a copy of the `components` option\r\n // so that async components cache is hold on the original record\r\n components: originalRecord\r\n ? originalRecord.record.components\r\n : mainNormalizedRecord.components,\r\n path: alias,\r\n // we might be the child of an alias\r\n aliasOf: originalRecord\r\n ? originalRecord.record\r\n : mainNormalizedRecord,\r\n // the aliases are always of the same kind as the original since they\r\n // are defined on the same record\r\n }));\r\n }\r\n }\r\n let matcher;\r\n let originalMatcher;\r\n for (const normalizedRecord of normalizedRecords) {\r\n const { path } = normalizedRecord;\r\n // Build up the path for nested routes if the child isn't an absolute\r\n // route. Only add the / delimiter if the child path isn't empty and if the\r\n // parent path doesn't have a trailing slash\r\n if (parent && path[0] !== '/') {\r\n const parentPath = parent.record.path;\r\n const connectingSlash = parentPath[parentPath.length - 1] === '/' ? '' : '/';\r\n normalizedRecord.path =\r\n parent.record.path + (path && connectingSlash + path);\r\n }\r\n if ((process.env.NODE_ENV !== 'production') && normalizedRecord.path === '*') {\r\n throw new Error('Catch all routes (\"*\") must now be defined using a param with a custom regexp.\\n' +\r\n 'See more at https://next.router.vuejs.org/guide/migration/#removed-star-or-catch-all-routes.');\r\n }\r\n // create the object before hand so it can be passed to children\r\n matcher = createRouteRecordMatcher(normalizedRecord, parent, options);\r\n if ((process.env.NODE_ENV !== 'production') && parent && path[0] === '/')\r\n checkMissingParamsInAbsolutePath(matcher, parent);\r\n // if we are an alias we must tell the original record that we exist\r\n // so we can be removed\r\n if (originalRecord) {\r\n originalRecord.alias.push(matcher);\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n checkSameParams(originalRecord, matcher);\r\n }\r\n }\r\n else {\r\n // otherwise, the first record is the original and others are aliases\r\n originalMatcher = originalMatcher || matcher;\r\n if (originalMatcher !== matcher)\r\n originalMatcher.alias.push(matcher);\r\n // remove the route if named and only for the top record (avoid in nested calls)\r\n // this works because the original record is the first one\r\n if (isRootAdd && record.name && !isAliasRecord(matcher))\r\n removeRoute(record.name);\r\n }\r\n if ('children' in mainNormalizedRecord) {\r\n const children = mainNormalizedRecord.children;\r\n for (let i = 0; i < children.length; i++) {\r\n addRoute(children[i], matcher, originalRecord && originalRecord.children[i]);\r\n }\r\n }\r\n // if there was no original record, then the first one was not an alias and all\r\n // other alias (if any) need to reference this record when adding children\r\n originalRecord = originalRecord || matcher;\r\n // TODO: add normalized records for more flexibility\r\n // if (parent && isAliasRecord(originalRecord)) {\r\n // parent.children.push(originalRecord)\r\n // }\r\n insertMatcher(matcher);\r\n }\r\n return originalMatcher\r\n ? () => {\r\n // since other matchers are aliases, they should be removed by the original matcher\r\n removeRoute(originalMatcher);\r\n }\r\n : noop;\r\n }\r\n function removeRoute(matcherRef) {\r\n if (isRouteName(matcherRef)) {\r\n const matcher = matcherMap.get(matcherRef);\r\n if (matcher) {\r\n matcherMap.delete(matcherRef);\r\n matchers.splice(matchers.indexOf(matcher), 1);\r\n matcher.children.forEach(removeRoute);\r\n matcher.alias.forEach(removeRoute);\r\n }\r\n }\r\n else {\r\n const index = matchers.indexOf(matcherRef);\r\n if (index > -1) {\r\n matchers.splice(index, 1);\r\n if (matcherRef.record.name)\r\n matcherMap.delete(matcherRef.record.name);\r\n matcherRef.children.forEach(removeRoute);\r\n matcherRef.alias.forEach(removeRoute);\r\n }\r\n }\r\n }\r\n function getRoutes() {\r\n return matchers;\r\n }\r\n function insertMatcher(matcher) {\r\n let i = 0;\r\n // console.log('i is', { i })\r\n while (i < matchers.length &&\r\n comparePathParserScore(matcher, matchers[i]) >= 0)\r\n i++;\r\n // console.log('END i is', { i })\r\n // while (i < matchers.length && matcher.score <= matchers[i].score) i++\r\n matchers.splice(i, 0, matcher);\r\n // only add the original record to the name map\r\n if (matcher.record.name && !isAliasRecord(matcher))\r\n matcherMap.set(matcher.record.name, matcher);\r\n }\r\n function resolve(location, currentLocation) {\r\n let matcher;\r\n let params = {};\r\n let path;\r\n let name;\r\n if ('name' in location && location.name) {\r\n matcher = matcherMap.get(location.name);\r\n if (!matcher)\r\n throw createRouterError(1 /* MATCHER_NOT_FOUND */, {\r\n location,\r\n });\r\n name = matcher.record.name;\r\n params = assign(\r\n // paramsFromLocation is a new object\r\n paramsFromLocation(currentLocation.params, \r\n // only keep params that exist in the resolved location\r\n // TODO: only keep optional params coming from a parent record\r\n matcher.keys.filter(k => !k.optional).map(k => k.name)), location.params);\r\n // throws if cannot be stringified\r\n path = matcher.stringify(params);\r\n }\r\n else if ('path' in location) {\r\n // no need to resolve the path with the matcher as it was provided\r\n // this also allows the user to control the encoding\r\n path = location.path;\r\n if ((process.env.NODE_ENV !== 'production') && !path.startsWith('/')) {\r\n warn(`The Matcher cannot resolve relative paths but received \"${path}\". Unless you directly called \\`matcher.resolve(\"${path}\")\\`, this is probably a bug in vue-router. Please open an issue at https://new-issue.vuejs.org/?repo=vuejs/vue-router-next.`);\r\n }\r\n matcher = matchers.find(m => m.re.test(path));\r\n // matcher should have a value after the loop\r\n if (matcher) {\r\n // TODO: dev warning of unused params if provided\r\n // we know the matcher works because we tested the regexp\r\n params = matcher.parse(path);\r\n name = matcher.record.name;\r\n }\r\n // location is a relative path\r\n }\r\n else {\r\n // match by name or path of current route\r\n matcher = currentLocation.name\r\n ? matcherMap.get(currentLocation.name)\r\n : matchers.find(m => m.re.test(currentLocation.path));\r\n if (!matcher)\r\n throw createRouterError(1 /* MATCHER_NOT_FOUND */, {\r\n location,\r\n currentLocation,\r\n });\r\n name = matcher.record.name;\r\n // since we are navigating to the same location, we don't need to pick the\r\n // params like when `name` is provided\r\n params = assign({}, currentLocation.params, location.params);\r\n path = matcher.stringify(params);\r\n }\r\n const matched = [];\r\n let parentMatcher = matcher;\r\n while (parentMatcher) {\r\n // reversed order so parents are at the beginning\r\n matched.unshift(parentMatcher.record);\r\n parentMatcher = parentMatcher.parent;\r\n }\r\n return {\r\n name,\r\n path,\r\n params,\r\n matched,\r\n meta: mergeMetaFields(matched),\r\n };\r\n }\r\n // add initial routes\r\n routes.forEach(route => addRoute(route));\r\n return { addRoute, resolve, removeRoute, getRoutes, getRecordMatcher };\r\n}\r\nfunction paramsFromLocation(params, keys) {\r\n const newParams = {};\r\n for (const key of keys) {\r\n if (key in params)\r\n newParams[key] = params[key];\r\n }\r\n return newParams;\r\n}\r\n/**\r\n * Normalizes a RouteRecordRaw. Creates a copy\r\n *\r\n * @param record\r\n * @returns the normalized version\r\n */\r\nfunction normalizeRouteRecord(record) {\r\n return {\r\n path: record.path,\r\n redirect: record.redirect,\r\n name: record.name,\r\n meta: record.meta || {},\r\n aliasOf: undefined,\r\n beforeEnter: record.beforeEnter,\r\n props: normalizeRecordProps(record),\r\n children: record.children || [],\r\n instances: {},\r\n leaveGuards: new Set(),\r\n updateGuards: new Set(),\r\n enterCallbacks: {},\r\n components: 'components' in record\r\n ? record.components || {}\r\n : { default: record.component },\r\n };\r\n}\r\n/**\r\n * Normalize the optional `props` in a record to always be an object similar to\r\n * components. Also accept a boolean for components.\r\n * @param record\r\n */\r\nfunction normalizeRecordProps(record) {\r\n const propsObject = {};\r\n // props does not exist on redirect records but we can set false directly\r\n const props = record.props || false;\r\n if ('component' in record) {\r\n propsObject.default = props;\r\n }\r\n else {\r\n // NOTE: we could also allow a function to be applied to every component.\r\n // Would need user feedback for use cases\r\n for (const name in record.components)\r\n propsObject[name] = typeof props === 'boolean' ? props : props[name];\r\n }\r\n return propsObject;\r\n}\r\n/**\r\n * Checks if a record or any of its parent is an alias\r\n * @param record\r\n */\r\nfunction isAliasRecord(record) {\r\n while (record) {\r\n if (record.record.aliasOf)\r\n return true;\r\n record = record.parent;\r\n }\r\n return false;\r\n}\r\n/**\r\n * Merge meta fields of an array of records\r\n *\r\n * @param matched - array of matched records\r\n */\r\nfunction mergeMetaFields(matched) {\r\n return matched.reduce((meta, record) => assign(meta, record.meta), {});\r\n}\r\nfunction mergeOptions(defaults, partialOptions) {\r\n const options = {};\r\n for (const key in defaults) {\r\n options[key] = key in partialOptions ? partialOptions[key] : defaults[key];\r\n }\r\n return options;\r\n}\r\nfunction isSameParam(a, b) {\r\n return (a.name === b.name &&\r\n a.optional === b.optional &&\r\n a.repeatable === b.repeatable);\r\n}\r\n/**\r\n * Check if a path and its alias have the same required params\r\n *\r\n * @param a - original record\r\n * @param b - alias record\r\n */\r\nfunction checkSameParams(a, b) {\r\n for (const key of a.keys) {\r\n if (!key.optional && !b.keys.find(isSameParam.bind(null, key)))\r\n return warn(`Alias \"${b.record.path}\" and the original record: \"${a.record.path}\" should have the exact same param named \"${key.name}\"`);\r\n }\r\n for (const key of b.keys) {\r\n if (!key.optional && !a.keys.find(isSameParam.bind(null, key)))\r\n return warn(`Alias \"${b.record.path}\" and the original record: \"${a.record.path}\" should have the exact same param named \"${key.name}\"`);\r\n }\r\n}\r\nfunction checkMissingParamsInAbsolutePath(record, parent) {\r\n for (const key of parent.keys) {\r\n if (!record.keys.find(isSameParam.bind(null, key)))\r\n return warn(`Absolute path \"${record.record.path}\" should have the exact same param named \"${key.name}\" as its parent \"${parent.record.path}\".`);\r\n }\r\n}\n\n/**\r\n * Encoding Rules ␣ = Space Path: ␣ \" < > # ? { } Query: ␣ \" < > # & = Hash: ␣ \"\r\n * < > `\r\n *\r\n * On top of that, the RFC3986 (https://tools.ietf.org/html/rfc3986#section-2.2)\r\n * defines some extra characters to be encoded. Most browsers do not encode them\r\n * in encodeURI https://github.com/whatwg/url/issues/369, so it may be safer to\r\n * also encode `!'()*`. Leaving unencoded only ASCII alphanumeric(`a-zA-Z0-9`)\r\n * plus `-._~`. This extra safety should be applied to query by patching the\r\n * string returned by encodeURIComponent encodeURI also encodes `[\\]^`. `\\`\r\n * should be encoded to avoid ambiguity. Browsers (IE, FF, C) transform a `\\`\r\n * into a `/` if directly typed in. The _backtick_ (`````) should also be\r\n * encoded everywhere because some browsers like FF encode it when directly\r\n * written while others don't. Safari and IE don't encode ``\"<>{}``` in hash.\r\n */\r\n// const EXTRA_RESERVED_RE = /[!'()*]/g\r\n// const encodeReservedReplacer = (c: string) => '%' + c.charCodeAt(0).toString(16)\r\nconst HASH_RE = /#/g; // %23\r\nconst AMPERSAND_RE = /&/g; // %26\r\nconst SLASH_RE = /\\//g; // %2F\r\nconst EQUAL_RE = /=/g; // %3D\r\nconst IM_RE = /\\?/g; // %3F\r\nconst PLUS_RE = /\\+/g; // %2B\r\n/**\r\n * NOTE: It's not clear to me if we should encode the + symbol in queries, it\r\n * seems to be less flexible than not doing so and I can't find out the legacy\r\n * systems requiring this for regular requests like text/html. In the standard,\r\n * the encoding of the plus character is only mentioned for\r\n * application/x-www-form-urlencoded\r\n * (https://url.spec.whatwg.org/#urlencoded-parsing) and most browsers seems lo\r\n * leave the plus character as is in queries. To be more flexible, we allow the\r\n * plus character on the query but it can also be manually encoded by the user.\r\n *\r\n * Resources:\r\n * - https://url.spec.whatwg.org/#urlencoded-parsing\r\n * - https://stackoverflow.com/questions/1634271/url-encoding-the-space-character-or-20\r\n */\r\nconst ENC_BRACKET_OPEN_RE = /%5B/g; // [\r\nconst ENC_BRACKET_CLOSE_RE = /%5D/g; // ]\r\nconst ENC_CARET_RE = /%5E/g; // ^\r\nconst ENC_BACKTICK_RE = /%60/g; // `\r\nconst ENC_CURLY_OPEN_RE = /%7B/g; // {\r\nconst ENC_PIPE_RE = /%7C/g; // |\r\nconst ENC_CURLY_CLOSE_RE = /%7D/g; // }\r\nconst ENC_SPACE_RE = /%20/g; // }\r\n/**\r\n * Encode characters that need to be encoded on the path, search and hash\r\n * sections of the URL.\r\n *\r\n * @internal\r\n * @param text - string to encode\r\n * @returns encoded string\r\n */\r\nfunction commonEncode(text) {\r\n return encodeURI('' + text)\r\n .replace(ENC_PIPE_RE, '|')\r\n .replace(ENC_BRACKET_OPEN_RE, '[')\r\n .replace(ENC_BRACKET_CLOSE_RE, ']');\r\n}\r\n/**\r\n * Encode characters that need to be encoded on the hash section of the URL.\r\n *\r\n * @param text - string to encode\r\n * @returns encoded string\r\n */\r\nfunction encodeHash(text) {\r\n return commonEncode(text)\r\n .replace(ENC_CURLY_OPEN_RE, '{')\r\n .replace(ENC_CURLY_CLOSE_RE, '}')\r\n .replace(ENC_CARET_RE, '^');\r\n}\r\n/**\r\n * Encode characters that need to be encoded query values on the query\r\n * section of the URL.\r\n *\r\n * @param text - string to encode\r\n * @returns encoded string\r\n */\r\nfunction encodeQueryValue(text) {\r\n return (commonEncode(text)\r\n // Encode the space as +, encode the + to differentiate it from the space\r\n .replace(PLUS_RE, '%2B')\r\n .replace(ENC_SPACE_RE, '+')\r\n .replace(HASH_RE, '%23')\r\n .replace(AMPERSAND_RE, '%26')\r\n .replace(ENC_BACKTICK_RE, '`')\r\n .replace(ENC_CURLY_OPEN_RE, '{')\r\n .replace(ENC_CURLY_CLOSE_RE, '}')\r\n .replace(ENC_CARET_RE, '^'));\r\n}\r\n/**\r\n * Like `encodeQueryValue` but also encodes the `=` character.\r\n *\r\n * @param text - string to encode\r\n */\r\nfunction encodeQueryKey(text) {\r\n return encodeQueryValue(text).replace(EQUAL_RE, '%3D');\r\n}\r\n/**\r\n * Encode characters that need to be encoded on the path section of the URL.\r\n *\r\n * @param text - string to encode\r\n * @returns encoded string\r\n */\r\nfunction encodePath(text) {\r\n return commonEncode(text).replace(HASH_RE, '%23').replace(IM_RE, '%3F');\r\n}\r\n/**\r\n * Encode characters that need to be encoded on the path section of the URL as a\r\n * param. This function encodes everything {@link encodePath} does plus the\r\n * slash (`/`) character. If `text` is `null` or `undefined`, returns an empty\r\n * string instead.\r\n *\r\n * @param text - string to encode\r\n * @returns encoded string\r\n */\r\nfunction encodeParam(text) {\r\n return text == null ? '' : encodePath(text).replace(SLASH_RE, '%2F');\r\n}\r\n/**\r\n * Decode text using `decodeURIComponent`. Returns the original text if it\r\n * fails.\r\n *\r\n * @param text - string to decode\r\n * @returns decoded string\r\n */\r\nfunction decode(text) {\r\n try {\r\n return decodeURIComponent('' + text);\r\n }\r\n catch (err) {\r\n (process.env.NODE_ENV !== 'production') && warn(`Error decoding \"${text}\". Using original value`);\r\n }\r\n return '' + text;\r\n}\n\n/**\r\n * Transforms a queryString into a {@link LocationQuery} object. Accept both, a\r\n * version with the leading `?` and without Should work as URLSearchParams\r\n\n * @internal\r\n *\r\n * @param search - search string to parse\r\n * @returns a query object\r\n */\r\nfunction parseQuery(search) {\r\n const query = {};\r\n // avoid creating an object with an empty key and empty value\r\n // because of split('&')\r\n if (search === '' || search === '?')\r\n return query;\r\n const hasLeadingIM = search[0] === '?';\r\n const searchParams = (hasLeadingIM ? search.slice(1) : search).split('&');\r\n for (let i = 0; i < searchParams.length; ++i) {\r\n // pre decode the + into space\r\n const searchParam = searchParams[i].replace(PLUS_RE, ' ');\r\n // allow the = character\r\n const eqPos = searchParam.indexOf('=');\r\n const key = decode(eqPos < 0 ? searchParam : searchParam.slice(0, eqPos));\r\n const value = eqPos < 0 ? null : decode(searchParam.slice(eqPos + 1));\r\n if (key in query) {\r\n // an extra variable for ts types\r\n let currentValue = query[key];\r\n if (!Array.isArray(currentValue)) {\r\n currentValue = query[key] = [currentValue];\r\n }\r\n currentValue.push(value);\r\n }\r\n else {\r\n query[key] = value;\r\n }\r\n }\r\n return query;\r\n}\r\n/**\r\n * Stringifies a {@link LocationQueryRaw} object. Like `URLSearchParams`, it\r\n * doesn't prepend a `?`\r\n *\r\n * @internal\r\n *\r\n * @param query - query object to stringify\r\n * @returns string version of the query without the leading `?`\r\n */\r\nfunction stringifyQuery(query) {\r\n let search = '';\r\n for (let key in query) {\r\n const value = query[key];\r\n key = encodeQueryKey(key);\r\n if (value == null) {\r\n // only null adds the value\r\n if (value !== undefined) {\r\n search += (search.length ? '&' : '') + key;\r\n }\r\n continue;\r\n }\r\n // keep null values\r\n const values = Array.isArray(value)\r\n ? value.map(v => v && encodeQueryValue(v))\r\n : [value && encodeQueryValue(value)];\r\n values.forEach(value => {\r\n // skip undefined values in arrays as if they were not present\r\n // smaller code than using filter\r\n if (value !== undefined) {\r\n // only append & with non-empty search\r\n search += (search.length ? '&' : '') + key;\r\n if (value != null)\r\n search += '=' + value;\r\n }\r\n });\r\n }\r\n return search;\r\n}\r\n/**\r\n * Transforms a {@link LocationQueryRaw} into a {@link LocationQuery} by casting\r\n * numbers into strings, removing keys with an undefined value and replacing\r\n * undefined with null in arrays\r\n *\r\n * @param query - query object to normalize\r\n * @returns a normalized query object\r\n */\r\nfunction normalizeQuery(query) {\r\n const normalizedQuery = {};\r\n for (const key in query) {\r\n const value = query[key];\r\n if (value !== undefined) {\r\n normalizedQuery[key] = Array.isArray(value)\r\n ? value.map(v => (v == null ? null : '' + v))\r\n : value == null\r\n ? value\r\n : '' + value;\r\n }\r\n }\r\n return normalizedQuery;\r\n}\n\n/**\r\n * Create a list of callbacks that can be reset. Used to create before and after navigation guards list\r\n */\r\nfunction useCallbacks() {\r\n let handlers = [];\r\n function add(handler) {\r\n handlers.push(handler);\r\n return () => {\r\n const i = handlers.indexOf(handler);\r\n if (i > -1)\r\n handlers.splice(i, 1);\r\n };\r\n }\r\n function reset() {\r\n handlers = [];\r\n }\r\n return {\r\n add,\r\n list: () => handlers,\r\n reset,\r\n };\r\n}\n\nfunction registerGuard(record, name, guard) {\r\n const removeFromList = () => {\r\n record[name].delete(guard);\r\n };\r\n onUnmounted(removeFromList);\r\n onDeactivated(removeFromList);\r\n onActivated(() => {\r\n record[name].add(guard);\r\n });\r\n record[name].add(guard);\r\n}\r\n/**\r\n * Add a navigation guard that triggers whenever the component for the current\r\n * location is about to be left. Similar to {@link beforeRouteLeave} but can be\r\n * used in any component. The guard is removed when the component is unmounted.\r\n *\r\n * @param leaveGuard - {@link NavigationGuard}\r\n */\r\nfunction onBeforeRouteLeave(leaveGuard) {\r\n if ((process.env.NODE_ENV !== 'production') && !getCurrentInstance()) {\r\n warn('getCurrentInstance() returned null. onBeforeRouteLeave() must be called at the top of a setup function');\r\n return;\r\n }\r\n const activeRecord = inject(matchedRouteKey, \r\n // to avoid warning\r\n {}).value;\r\n if (!activeRecord) {\r\n (process.env.NODE_ENV !== 'production') &&\r\n warn('No active route record was found. Are you missing a component?');\r\n return;\r\n }\r\n registerGuard(activeRecord, 'leaveGuards', leaveGuard);\r\n}\r\n/**\r\n * Add a navigation guard that triggers whenever the current location is about\r\n * to be updated. Similar to {@link beforeRouteUpdate} but can be used in any\r\n * component. The guard is removed when the component is unmounted.\r\n *\r\n * @param updateGuard - {@link NavigationGuard}\r\n */\r\nfunction onBeforeRouteUpdate(updateGuard) {\r\n if ((process.env.NODE_ENV !== 'production') && !getCurrentInstance()) {\r\n warn('getCurrentInstance() returned null. onBeforeRouteUpdate() must be called at the top of a setup function');\r\n return;\r\n }\r\n const activeRecord = inject(matchedRouteKey, \r\n // to avoid warning\r\n {}).value;\r\n if (!activeRecord) {\r\n (process.env.NODE_ENV !== 'production') &&\r\n warn('No active route record was found. Are you missing a component?');\r\n return;\r\n }\r\n registerGuard(activeRecord, 'updateGuards', updateGuard);\r\n}\r\nfunction guardToPromiseFn(guard, to, from, record, name) {\r\n // keep a reference to the enterCallbackArray to prevent pushing callbacks if a new navigation took place\r\n const enterCallbackArray = record &&\r\n // name is defined if record is because of the function overload\r\n (record.enterCallbacks[name] = record.enterCallbacks[name] || []);\r\n return () => new Promise((resolve, reject) => {\r\n const next = (valid) => {\r\n if (valid === false)\r\n reject(createRouterError(4 /* NAVIGATION_ABORTED */, {\r\n from,\r\n to,\r\n }));\r\n else if (valid instanceof Error) {\r\n reject(valid);\r\n }\r\n else if (isRouteLocation(valid)) {\r\n reject(createRouterError(2 /* NAVIGATION_GUARD_REDIRECT */, {\r\n from: to,\r\n to: valid,\r\n }));\r\n }\r\n else {\r\n if (enterCallbackArray &&\r\n // since enterCallbackArray is truthy, both record and name also are\r\n record.enterCallbacks[name] === enterCallbackArray &&\r\n typeof valid === 'function')\r\n enterCallbackArray.push(valid);\r\n resolve();\r\n }\r\n };\r\n // wrapping with Promise.resolve allows it to work with both async and sync guards\r\n const guardReturn = guard.call(record && record.instances[name], to, from, (process.env.NODE_ENV !== 'production') ? canOnlyBeCalledOnce(next, to, from) : next);\r\n let guardCall = Promise.resolve(guardReturn);\r\n if (guard.length < 3)\r\n guardCall = guardCall.then(next);\r\n if ((process.env.NODE_ENV !== 'production') && guard.length > 2) {\r\n const message = `The \"next\" callback was never called inside of ${guard.name ? '\"' + guard.name + '\"' : ''}:\\n${guard.toString()}\\n. If you are returning a value instead of calling \"next\", make sure to remove the \"next\" parameter from your function.`;\r\n if (typeof guardReturn === 'object' && 'then' in guardReturn) {\r\n guardCall = guardCall.then(resolvedValue => {\r\n // @ts-expect-error: _called is added at canOnlyBeCalledOnce\r\n if (!next._called) {\r\n warn(message);\r\n return Promise.reject(new Error('Invalid navigation guard'));\r\n }\r\n return resolvedValue;\r\n });\r\n // TODO: test me!\r\n }\r\n else if (guardReturn !== undefined) {\r\n // @ts-expect-error: _called is added at canOnlyBeCalledOnce\r\n if (!next._called) {\r\n warn(message);\r\n reject(new Error('Invalid navigation guard'));\r\n return;\r\n }\r\n }\r\n }\r\n guardCall.catch(err => reject(err));\r\n });\r\n}\r\nfunction canOnlyBeCalledOnce(next, to, from) {\r\n let called = 0;\r\n return function () {\r\n if (called++ === 1)\r\n warn(`The \"next\" callback was called more than once in one navigation guard when going from \"${from.fullPath}\" to \"${to.fullPath}\". It should be called exactly one time in each navigation guard. This will fail in production.`);\r\n // @ts-expect-error: we put it in the original one because it's easier to check\r\n next._called = true;\r\n if (called === 1)\r\n next.apply(null, arguments);\r\n };\r\n}\r\nfunction extractComponentsGuards(matched, guardType, to, from) {\r\n const guards = [];\r\n for (const record of matched) {\r\n for (const name in record.components) {\r\n let rawComponent = record.components[name];\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n if (!rawComponent ||\r\n (typeof rawComponent !== 'object' &&\r\n typeof rawComponent !== 'function')) {\r\n warn(`Component \"${name}\" in record with path \"${record.path}\" is not` +\r\n ` a valid component. Received \"${String(rawComponent)}\".`);\r\n // throw to ensure we stop here but warn to ensure the message isn't\r\n // missed by the user\r\n throw new Error('Invalid route component');\r\n }\r\n else if ('then' in rawComponent) {\r\n // warn if user wrote import('/component.vue') instead of () =>\r\n // import('./component.vue')\r\n warn(`Component \"${name}\" in record with path \"${record.path}\" is a ` +\r\n `Promise instead of a function that returns a Promise. Did you ` +\r\n `write \"import('./MyPage.vue')\" instead of ` +\r\n `\"() => import('./MyPage.vue')\" ? This will break in ` +\r\n `production if not fixed.`);\r\n const promise = rawComponent;\r\n rawComponent = () => promise;\r\n }\r\n else if (rawComponent.__asyncLoader &&\r\n // warn only once per component\r\n !rawComponent.__warnedDefineAsync) {\r\n rawComponent.__warnedDefineAsync = true;\r\n warn(`Component \"${name}\" in record with path \"${record.path}\" is defined ` +\r\n `using \"defineAsyncComponent()\". ` +\r\n `Write \"() => import('./MyPage.vue')\" instead of ` +\r\n `\"defineAsyncComponent(() => import('./MyPage.vue'))\".`);\r\n }\r\n }\r\n // skip update and leave guards if the route component is not mounted\r\n if (guardType !== 'beforeRouteEnter' && !record.instances[name])\r\n continue;\r\n if (isRouteComponent(rawComponent)) {\r\n // __vccOpts is added by vue-class-component and contain the regular options\r\n const options = rawComponent.__vccOpts || rawComponent;\r\n const guard = options[guardType];\r\n guard && guards.push(guardToPromiseFn(guard, to, from, record, name));\r\n }\r\n else {\r\n // start requesting the chunk already\r\n let componentPromise = rawComponent();\r\n if ((process.env.NODE_ENV !== 'production') && !('catch' in componentPromise)) {\r\n warn(`Component \"${name}\" in record with path \"${record.path}\" is a function that does not return a Promise. If you were passing a functional component, make sure to add a \"displayName\" to the component. This will break in production if not fixed.`);\r\n componentPromise = Promise.resolve(componentPromise);\r\n }\r\n guards.push(() => componentPromise.then(resolved => {\r\n if (!resolved)\r\n return Promise.reject(new Error(`Couldn't resolve component \"${name}\" at \"${record.path}\"`));\r\n const resolvedComponent = isESModule(resolved)\r\n ? resolved.default\r\n : resolved;\r\n // replace the function with the resolved component\r\n record.components[name] = resolvedComponent;\r\n // __vccOpts is added by vue-class-component and contain the regular options\r\n const options = resolvedComponent.__vccOpts || resolvedComponent;\r\n const guard = options[guardType];\r\n return guard && guardToPromiseFn(guard, to, from, record, name)();\r\n }));\r\n }\r\n }\r\n }\r\n return guards;\r\n}\r\n/**\r\n * Allows differentiating lazy components from functional components and vue-class-component\r\n *\r\n * @param component\r\n */\r\nfunction isRouteComponent(component) {\r\n return (typeof component === 'object' ||\r\n 'displayName' in component ||\r\n 'props' in component ||\r\n '__vccOpts' in component);\r\n}\n\n// TODO: we could allow currentRoute as a prop to expose `isActive` and\r\n// `isExactActive` behavior should go through an RFC\r\nfunction useLink(props) {\r\n const router = inject(routerKey);\r\n const currentRoute = inject(routeLocationKey);\r\n const route = computed(() => router.resolve(unref(props.to)));\r\n const activeRecordIndex = computed(() => {\r\n const { matched } = route.value;\r\n const { length } = matched;\r\n const routeMatched = matched[length - 1];\r\n const currentMatched = currentRoute.matched;\r\n if (!routeMatched || !currentMatched.length)\r\n return -1;\r\n const index = currentMatched.findIndex(isSameRouteRecord.bind(null, routeMatched));\r\n if (index > -1)\r\n return index;\r\n // possible parent record\r\n const parentRecordPath = getOriginalPath(matched[length - 2]);\r\n return (\r\n // we are dealing with nested routes\r\n length > 1 &&\r\n // if the parent and matched route have the same path, this link is\r\n // referring to the empty child. Or we currently are on a different\r\n // child of the same parent\r\n getOriginalPath(routeMatched) === parentRecordPath &&\r\n // avoid comparing the child with its parent\r\n currentMatched[currentMatched.length - 1].path !== parentRecordPath\r\n ? currentMatched.findIndex(isSameRouteRecord.bind(null, matched[length - 2]))\r\n : index);\r\n });\r\n const isActive = computed(() => activeRecordIndex.value > -1 &&\r\n includesParams(currentRoute.params, route.value.params));\r\n const isExactActive = computed(() => activeRecordIndex.value > -1 &&\r\n activeRecordIndex.value === currentRoute.matched.length - 1 &&\r\n isSameRouteLocationParams(currentRoute.params, route.value.params));\r\n function navigate(e = {}) {\r\n if (guardEvent(e)) {\r\n return router[unref(props.replace) ? 'replace' : 'push'](unref(props.to)\r\n // avoid uncaught errors are they are logged anyway\r\n ).catch(noop);\r\n }\r\n return Promise.resolve();\r\n }\r\n // devtools only\r\n if (((process.env.NODE_ENV !== 'production') || __VUE_PROD_DEVTOOLS__) && isBrowser) {\r\n const instance = getCurrentInstance();\r\n if (instance) {\r\n const linkContextDevtools = {\r\n route: route.value,\r\n isActive: isActive.value,\r\n isExactActive: isExactActive.value,\r\n };\r\n // @ts-expect-error: this is internal\r\n instance.__vrl_devtools = instance.__vrl_devtools || [];\r\n // @ts-expect-error: this is internal\r\n instance.__vrl_devtools.push(linkContextDevtools);\r\n watchEffect(() => {\r\n linkContextDevtools.route = route.value;\r\n linkContextDevtools.isActive = isActive.value;\r\n linkContextDevtools.isExactActive = isExactActive.value;\r\n }, { flush: 'post' });\r\n }\r\n }\r\n return {\r\n route,\r\n href: computed(() => route.value.href),\r\n isActive,\r\n isExactActive,\r\n navigate,\r\n };\r\n}\r\nconst RouterLinkImpl = /*#__PURE__*/ defineComponent({\r\n name: 'RouterLink',\r\n props: {\r\n to: {\r\n type: [String, Object],\r\n required: true,\r\n },\r\n replace: Boolean,\r\n activeClass: String,\r\n // inactiveClass: String,\r\n exactActiveClass: String,\r\n custom: Boolean,\r\n ariaCurrentValue: {\r\n type: String,\r\n default: 'page',\r\n },\r\n },\r\n useLink,\r\n setup(props, { slots }) {\r\n const link = reactive(useLink(props));\r\n const { options } = inject(routerKey);\r\n const elClass = computed(() => ({\r\n [getLinkClass(props.activeClass, options.linkActiveClass, 'router-link-active')]: link.isActive,\r\n // [getLinkClass(\r\n // props.inactiveClass,\r\n // options.linkInactiveClass,\r\n // 'router-link-inactive'\r\n // )]: !link.isExactActive,\r\n [getLinkClass(props.exactActiveClass, options.linkExactActiveClass, 'router-link-exact-active')]: link.isExactActive,\r\n }));\r\n return () => {\r\n const children = slots.default && slots.default(link);\r\n return props.custom\r\n ? children\r\n : h('a', {\r\n 'aria-current': link.isExactActive\r\n ? props.ariaCurrentValue\r\n : null,\r\n href: link.href,\r\n // this would override user added attrs but Vue will still add\r\n // the listener so we end up triggering both\r\n onClick: link.navigate,\r\n class: elClass.value,\r\n }, children);\r\n };\r\n },\r\n});\r\n// export the public type for h/tsx inference\r\n// also to avoid inline import() in generated d.ts files\r\n/**\r\n * Component to render a link that triggers a navigation on click.\r\n */\r\nconst RouterLink = RouterLinkImpl;\r\nfunction guardEvent(e) {\r\n // don't redirect with control keys\r\n if (e.metaKey || e.altKey || e.ctrlKey || e.shiftKey)\r\n return;\r\n // don't redirect when preventDefault called\r\n if (e.defaultPrevented)\r\n return;\r\n // don't redirect on right click\r\n if (e.button !== undefined && e.button !== 0)\r\n return;\r\n // don't redirect if `target=\"_blank\"`\r\n // @ts-expect-error getAttribute does exist\r\n if (e.currentTarget && e.currentTarget.getAttribute) {\r\n // @ts-expect-error getAttribute exists\r\n const target = e.currentTarget.getAttribute('target');\r\n if (/\\b_blank\\b/i.test(target))\r\n return;\r\n }\r\n // this may be a Weex event which doesn't have this method\r\n if (e.preventDefault)\r\n e.preventDefault();\r\n return true;\r\n}\r\nfunction includesParams(outer, inner) {\r\n for (const key in inner) {\r\n const innerValue = inner[key];\r\n const outerValue = outer[key];\r\n if (typeof innerValue === 'string') {\r\n if (innerValue !== outerValue)\r\n return false;\r\n }\r\n else {\r\n if (!Array.isArray(outerValue) ||\r\n outerValue.length !== innerValue.length ||\r\n innerValue.some((value, i) => value !== outerValue[i]))\r\n return false;\r\n }\r\n }\r\n return true;\r\n}\r\n/**\r\n * Get the original path value of a record by following its aliasOf\r\n * @param record\r\n */\r\nfunction getOriginalPath(record) {\r\n return record ? (record.aliasOf ? record.aliasOf.path : record.path) : '';\r\n}\r\n/**\r\n * Utility class to get the active class based on defaults.\r\n * @param propClass\r\n * @param globalClass\r\n * @param defaultClass\r\n */\r\nconst getLinkClass = (propClass, globalClass, defaultClass) => propClass != null\r\n ? propClass\r\n : globalClass != null\r\n ? globalClass\r\n : defaultClass;\n\nconst RouterViewImpl = /*#__PURE__*/ defineComponent({\r\n name: 'RouterView',\r\n // #674 we manually inherit them\r\n inheritAttrs: false,\r\n props: {\r\n name: {\r\n type: String,\r\n default: 'default',\r\n },\r\n route: Object,\r\n },\r\n setup(props, { attrs, slots }) {\r\n (process.env.NODE_ENV !== 'production') && warnDeprecatedUsage();\r\n const injectedRoute = inject(routerViewLocationKey);\r\n const routeToDisplay = computed(() => props.route || injectedRoute.value);\r\n const depth = inject(viewDepthKey, 0);\r\n const matchedRouteRef = computed(() => routeToDisplay.value.matched[depth]);\r\n provide(viewDepthKey, depth + 1);\r\n provide(matchedRouteKey, matchedRouteRef);\r\n provide(routerViewLocationKey, routeToDisplay);\r\n const viewRef = ref();\r\n // watch at the same time the component instance, the route record we are\r\n // rendering, and the name\r\n watch(() => [viewRef.value, matchedRouteRef.value, props.name], ([instance, to, name], [oldInstance, from, oldName]) => {\r\n // copy reused instances\r\n if (to) {\r\n // this will update the instance for new instances as well as reused\r\n // instances when navigating to a new route\r\n to.instances[name] = instance;\r\n // the component instance is reused for a different route or name so\r\n // we copy any saved update or leave guards. With async setup, the\r\n // mounting component will mount before the matchedRoute changes,\r\n // making instance === oldInstance, so we check if guards have been\r\n // added before. This works because we remove guards when\r\n // unmounting/deactivating components\r\n if (from && from !== to && instance && instance === oldInstance) {\r\n if (!to.leaveGuards.size) {\r\n to.leaveGuards = from.leaveGuards;\r\n }\r\n if (!to.updateGuards.size) {\r\n to.updateGuards = from.updateGuards;\r\n }\r\n }\r\n }\r\n // trigger beforeRouteEnter next callbacks\r\n if (instance &&\r\n to &&\r\n // if there is no instance but to and from are the same this might be\r\n // the first visit\r\n (!from || !isSameRouteRecord(to, from) || !oldInstance)) {\r\n (to.enterCallbacks[name] || []).forEach(callback => callback(instance));\r\n }\r\n }, { flush: 'post' });\r\n return () => {\r\n const route = routeToDisplay.value;\r\n const matchedRoute = matchedRouteRef.value;\r\n const ViewComponent = matchedRoute && matchedRoute.components[props.name];\r\n // we need the value at the time we render because when we unmount, we\r\n // navigated to a different location so the value is different\r\n const currentName = props.name;\r\n if (!ViewComponent) {\r\n return normalizeSlot(slots.default, { Component: ViewComponent, route });\r\n }\r\n // props from route configuration\r\n const routePropsOption = matchedRoute.props[props.name];\r\n const routeProps = routePropsOption\r\n ? routePropsOption === true\r\n ? route.params\r\n : typeof routePropsOption === 'function'\r\n ? routePropsOption(route)\r\n : routePropsOption\r\n : null;\r\n const onVnodeUnmounted = vnode => {\r\n // remove the instance reference to prevent leak\r\n if (vnode.component.isUnmounted) {\r\n matchedRoute.instances[currentName] = null;\r\n }\r\n };\r\n const component = h(ViewComponent, assign({}, routeProps, attrs, {\r\n onVnodeUnmounted,\r\n ref: viewRef,\r\n }));\r\n return (\r\n // pass the vnode to the slot as a prop.\r\n // h and both accept vnodes\r\n normalizeSlot(slots.default, { Component: component, route }) ||\r\n component);\r\n };\r\n },\r\n});\r\nfunction normalizeSlot(slot, data) {\r\n if (!slot)\r\n return null;\r\n const slotContent = slot(data);\r\n return slotContent.length === 1 ? slotContent[0] : slotContent;\r\n}\r\n// export the public type for h/tsx inference\r\n// also to avoid inline import() in generated d.ts files\r\n/**\r\n * Component to display the current route the user is at.\r\n */\r\nconst RouterView = RouterViewImpl;\r\n// warn against deprecated usage with & \r\n// due to functional component being no longer eager in Vue 3\r\nfunction warnDeprecatedUsage() {\r\n const instance = getCurrentInstance();\r\n const parentName = instance.parent && instance.parent.type.name;\r\n if (parentName &&\r\n (parentName === 'KeepAlive' || parentName.includes('Transition'))) {\r\n const comp = parentName === 'KeepAlive' ? 'keep-alive' : 'transition';\r\n warn(` can no longer be used directly inside or .\\n` +\r\n `Use slot props instead:\\n\\n` +\r\n `\\n` +\r\n ` <${comp}>\\n` +\r\n ` \\n` +\r\n ` ${comp}>\\n` +\r\n ` `);\r\n }\r\n}\n\nfunction formatRouteLocation(routeLocation, tooltip) {\r\n const copy = assign({}, routeLocation, {\r\n // remove variables that can contain vue instances\r\n matched: routeLocation.matched.map(matched => omit(matched, ['instances', 'children', 'aliasOf'])),\r\n });\r\n return {\r\n _custom: {\r\n type: null,\r\n readOnly: true,\r\n display: routeLocation.fullPath,\r\n tooltip,\r\n value: copy,\r\n },\r\n };\r\n}\r\nfunction formatDisplay(display) {\r\n return {\r\n _custom: {\r\n display,\r\n },\r\n };\r\n}\r\n// to support multiple router instances\r\nlet routerId = 0;\r\nfunction addDevtools(app, router, matcher) {\r\n // Take over router.beforeEach and afterEach\r\n // make sure we are not registering the devtool twice\r\n if (router.__hasDevtools)\r\n return;\r\n router.__hasDevtools = true;\r\n // increment to support multiple router instances\r\n const id = routerId++;\r\n setupDevtoolsPlugin({\r\n id: 'org.vuejs.router' + (id ? '.' + id : ''),\r\n label: 'Vue Router',\r\n packageName: 'vue-router',\r\n homepage: 'https://next.router.vuejs.org/',\r\n logo: 'https://vuejs.org/images/icons/favicon-96x96.png',\r\n componentStateTypes: ['Routing'],\r\n app,\r\n }, api => {\r\n // display state added by the router\r\n api.on.inspectComponent((payload, ctx) => {\r\n if (payload.instanceData) {\r\n payload.instanceData.state.push({\r\n type: 'Routing',\r\n key: '$route',\r\n editable: false,\r\n value: formatRouteLocation(router.currentRoute.value, 'Current Route'),\r\n });\r\n }\r\n });\r\n // mark router-link as active\r\n api.on.visitComponentTree(({ treeNode: node, componentInstance }) => {\r\n // if multiple useLink are used\r\n if (Array.isArray(componentInstance.__vrl_devtools)) {\r\n componentInstance.__devtoolsApi = api;\r\n componentInstance.__vrl_devtools.forEach(devtoolsData => {\r\n let backgroundColor = ORANGE_400;\r\n let tooltip = '';\r\n if (devtoolsData.isExactActive) {\r\n backgroundColor = LIME_500;\r\n tooltip = 'This is exactly active';\r\n }\r\n else if (devtoolsData.isActive) {\r\n backgroundColor = BLUE_600;\r\n tooltip = 'This link is active';\r\n }\r\n node.tags.push({\r\n label: devtoolsData.route.path,\r\n textColor: 0,\r\n tooltip,\r\n backgroundColor,\r\n });\r\n });\r\n }\r\n });\r\n watch(router.currentRoute, () => {\r\n // refresh active state\r\n refreshRoutesView();\r\n api.notifyComponentUpdate();\r\n api.sendInspectorTree(routerInspectorId);\r\n api.sendInspectorState(routerInspectorId);\r\n });\r\n const navigationsLayerId = 'router:navigations:' + id;\r\n api.addTimelineLayer({\r\n id: navigationsLayerId,\r\n label: `Router${id ? ' ' + id : ''} Navigations`,\r\n color: 0x40a8c4,\r\n });\r\n // const errorsLayerId = 'router:errors'\r\n // api.addTimelineLayer({\r\n // id: errorsLayerId,\r\n // label: 'Router Errors',\r\n // color: 0xea5455,\r\n // })\r\n router.onError((error, to) => {\r\n api.addTimelineEvent({\r\n layerId: navigationsLayerId,\r\n event: {\r\n title: 'Error during Navigation',\r\n subtitle: to.fullPath,\r\n logType: 'error',\r\n time: Date.now(),\r\n data: { error },\r\n groupId: to.meta.__navigationId,\r\n },\r\n });\r\n });\r\n // attached to `meta` and used to group events\r\n let navigationId = 0;\r\n router.beforeEach((to, from) => {\r\n const data = {\r\n guard: formatDisplay('beforeEach'),\r\n from: formatRouteLocation(from, 'Current Location during this navigation'),\r\n to: formatRouteLocation(to, 'Target location'),\r\n };\r\n // Used to group navigations together, hide from devtools\r\n Object.defineProperty(to.meta, '__navigationId', {\r\n value: navigationId++,\r\n });\r\n api.addTimelineEvent({\r\n layerId: navigationsLayerId,\r\n event: {\r\n time: Date.now(),\r\n title: 'Start of navigation',\r\n subtitle: to.fullPath,\r\n data,\r\n groupId: to.meta.__navigationId,\r\n },\r\n });\r\n });\r\n router.afterEach((to, from, failure) => {\r\n const data = {\r\n guard: formatDisplay('afterEach'),\r\n };\r\n if (failure) {\r\n data.failure = {\r\n _custom: {\r\n type: Error,\r\n readOnly: true,\r\n display: failure ? failure.message : '',\r\n tooltip: 'Navigation Failure',\r\n value: failure,\r\n },\r\n };\r\n data.status = formatDisplay('❌');\r\n }\r\n else {\r\n data.status = formatDisplay('✅');\r\n }\r\n // we set here to have the right order\r\n data.from = formatRouteLocation(from, 'Current Location during this navigation');\r\n data.to = formatRouteLocation(to, 'Target location');\r\n api.addTimelineEvent({\r\n layerId: navigationsLayerId,\r\n event: {\r\n title: 'End of navigation',\r\n subtitle: to.fullPath,\r\n time: Date.now(),\r\n data,\r\n logType: failure ? 'warning' : 'default',\r\n groupId: to.meta.__navigationId,\r\n },\r\n });\r\n });\r\n /**\r\n * Inspector of Existing routes\r\n */\r\n const routerInspectorId = 'router-inspector:' + id;\r\n api.addInspector({\r\n id: routerInspectorId,\r\n label: 'Routes' + (id ? ' ' + id : ''),\r\n icon: 'book',\r\n treeFilterPlaceholder: 'Search routes',\r\n });\r\n function refreshRoutesView() {\r\n // the routes view isn't active\r\n if (!activeRoutesPayload)\r\n return;\r\n const payload = activeRoutesPayload;\r\n // children routes will appear as nested\r\n let routes = matcher.getRoutes().filter(route => !route.parent);\r\n // reset match state to false\r\n routes.forEach(resetMatchStateOnRouteRecord);\r\n // apply a match state if there is a payload\r\n if (payload.filter) {\r\n routes = routes.filter(route => \r\n // save matches state based on the payload\r\n isRouteMatching(route, payload.filter.toLowerCase()));\r\n }\r\n // mark active routes\r\n routes.forEach(route => markRouteRecordActive(route, router.currentRoute.value));\r\n payload.rootNodes = routes.map(formatRouteRecordForInspector);\r\n }\r\n let activeRoutesPayload;\r\n api.on.getInspectorTree(payload => {\r\n activeRoutesPayload = payload;\r\n if (payload.app === app && payload.inspectorId === routerInspectorId) {\r\n refreshRoutesView();\r\n }\r\n });\r\n /**\r\n * Display information about the currently selected route record\r\n */\r\n api.on.getInspectorState(payload => {\r\n if (payload.app === app && payload.inspectorId === routerInspectorId) {\r\n const routes = matcher.getRoutes();\r\n const route = routes.find(route => route.record.__vd_id === payload.nodeId);\r\n if (route) {\r\n payload.state = {\r\n options: formatRouteRecordMatcherForStateInspector(route),\r\n };\r\n }\r\n }\r\n });\r\n api.sendInspectorTree(routerInspectorId);\r\n api.sendInspectorState(routerInspectorId);\r\n });\r\n}\r\nfunction modifierForKey(key) {\r\n if (key.optional) {\r\n return key.repeatable ? '*' : '?';\r\n }\r\n else {\r\n return key.repeatable ? '+' : '';\r\n }\r\n}\r\nfunction formatRouteRecordMatcherForStateInspector(route) {\r\n const { record } = route;\r\n const fields = [\r\n { editable: false, key: 'path', value: record.path },\r\n ];\r\n if (record.name != null) {\r\n fields.push({\r\n editable: false,\r\n key: 'name',\r\n value: record.name,\r\n });\r\n }\r\n fields.push({ editable: false, key: 'regexp', value: route.re });\r\n if (route.keys.length) {\r\n fields.push({\r\n editable: false,\r\n key: 'keys',\r\n value: {\r\n _custom: {\r\n type: null,\r\n readOnly: true,\r\n display: route.keys\r\n .map(key => `${key.name}${modifierForKey(key)}`)\r\n .join(' '),\r\n tooltip: 'Param keys',\r\n value: route.keys,\r\n },\r\n },\r\n });\r\n }\r\n if (record.redirect != null) {\r\n fields.push({\r\n editable: false,\r\n key: 'redirect',\r\n value: record.redirect,\r\n });\r\n }\r\n if (route.alias.length) {\r\n fields.push({\r\n editable: false,\r\n key: 'aliases',\r\n value: route.alias.map(alias => alias.record.path),\r\n });\r\n }\r\n fields.push({\r\n key: 'score',\r\n editable: false,\r\n value: {\r\n _custom: {\r\n type: null,\r\n readOnly: true,\r\n display: route.score.map(score => score.join(', ')).join(' | '),\r\n tooltip: 'Score used to sort routes',\r\n value: route.score,\r\n },\r\n },\r\n });\r\n return fields;\r\n}\r\n/**\r\n * Extracted from tailwind palette\r\n */\r\nconst PINK_500 = 0xec4899;\r\nconst BLUE_600 = 0x2563eb;\r\nconst LIME_500 = 0x84cc16;\r\nconst CYAN_400 = 0x22d3ee;\r\nconst ORANGE_400 = 0xfb923c;\r\n// const GRAY_100 = 0xf4f4f5\r\nconst DARK = 0x666666;\r\nfunction formatRouteRecordForInspector(route) {\r\n const tags = [];\r\n const { record } = route;\r\n if (record.name != null) {\r\n tags.push({\r\n label: String(record.name),\r\n textColor: 0,\r\n backgroundColor: CYAN_400,\r\n });\r\n }\r\n if (record.aliasOf) {\r\n tags.push({\r\n label: 'alias',\r\n textColor: 0,\r\n backgroundColor: ORANGE_400,\r\n });\r\n }\r\n if (route.__vd_match) {\r\n tags.push({\r\n label: 'matches',\r\n textColor: 0,\r\n backgroundColor: PINK_500,\r\n });\r\n }\r\n if (route.__vd_exactActive) {\r\n tags.push({\r\n label: 'exact',\r\n textColor: 0,\r\n backgroundColor: LIME_500,\r\n });\r\n }\r\n if (route.__vd_active) {\r\n tags.push({\r\n label: 'active',\r\n textColor: 0,\r\n backgroundColor: BLUE_600,\r\n });\r\n }\r\n if (record.redirect) {\r\n tags.push({\r\n label: 'redirect: ' +\r\n (typeof record.redirect === 'string' ? record.redirect : 'Object'),\r\n textColor: 0xffffff,\r\n backgroundColor: DARK,\r\n });\r\n }\r\n // add an id to be able to select it. Using the `path` is not possible because\r\n // empty path children would collide with their parents\r\n let id = record.__vd_id;\r\n if (id == null) {\r\n id = String(routeRecordId++);\r\n record.__vd_id = id;\r\n }\r\n return {\r\n id,\r\n label: record.path,\r\n tags,\r\n children: route.children.map(formatRouteRecordForInspector),\r\n };\r\n}\r\n// incremental id for route records and inspector state\r\nlet routeRecordId = 0;\r\nconst EXTRACT_REGEXP_RE = /^\\/(.*)\\/([a-z]*)$/;\r\nfunction markRouteRecordActive(route, currentRoute) {\r\n // no route will be active if matched is empty\r\n // reset the matching state\r\n const isExactActive = currentRoute.matched.length &&\r\n isSameRouteRecord(currentRoute.matched[currentRoute.matched.length - 1], route.record);\r\n route.__vd_exactActive = route.__vd_active = isExactActive;\r\n if (!isExactActive) {\r\n route.__vd_active = currentRoute.matched.some(match => isSameRouteRecord(match, route.record));\r\n }\r\n route.children.forEach(childRoute => markRouteRecordActive(childRoute, currentRoute));\r\n}\r\nfunction resetMatchStateOnRouteRecord(route) {\r\n route.__vd_match = false;\r\n route.children.forEach(resetMatchStateOnRouteRecord);\r\n}\r\nfunction isRouteMatching(route, filter) {\r\n const found = String(route.re).match(EXTRACT_REGEXP_RE);\r\n route.__vd_match = false;\r\n if (!found || found.length < 3) {\r\n return false;\r\n }\r\n // use a regexp without $ at the end to match nested routes better\r\n const nonEndingRE = new RegExp(found[1].replace(/\\$$/, ''), found[2]);\r\n if (nonEndingRE.test(filter)) {\r\n // mark children as matches\r\n route.children.forEach(child => isRouteMatching(child, filter));\r\n // exception case: `/`\r\n if (route.record.path !== '/' || filter === '/') {\r\n route.__vd_match = route.re.test(filter);\r\n return true;\r\n }\r\n // hide the / route\r\n return false;\r\n }\r\n const path = route.record.path.toLowerCase();\r\n const decodedPath = decode(path);\r\n // also allow partial matching on the path\r\n if (!filter.startsWith('/') &&\r\n (decodedPath.includes(filter) || path.includes(filter)))\r\n return true;\r\n if (decodedPath.startsWith(filter) || path.startsWith(filter))\r\n return true;\r\n if (route.record.name && String(route.record.name).includes(filter))\r\n return true;\r\n return route.children.some(child => isRouteMatching(child, filter));\r\n}\r\nfunction omit(obj, keys) {\r\n const ret = {};\r\n for (const key in obj) {\r\n if (!keys.includes(key)) {\r\n // @ts-expect-error\r\n ret[key] = obj[key];\r\n }\r\n }\r\n return ret;\r\n}\n\n/**\r\n * Creates a Router instance that can be used by a Vue app.\r\n *\r\n * @param options - {@link RouterOptions}\r\n */\r\nfunction createRouter(options) {\r\n const matcher = createRouterMatcher(options.routes, options);\r\n const parseQuery$1 = options.parseQuery || parseQuery;\r\n const stringifyQuery$1 = options.stringifyQuery || stringifyQuery;\r\n const routerHistory = options.history;\r\n if ((process.env.NODE_ENV !== 'production') && !routerHistory)\r\n throw new Error('Provide the \"history\" option when calling \"createRouter()\":' +\r\n ' https://next.router.vuejs.org/api/#history.');\r\n const beforeGuards = useCallbacks();\r\n const beforeResolveGuards = useCallbacks();\r\n const afterGuards = useCallbacks();\r\n const currentRoute = shallowRef(START_LOCATION_NORMALIZED);\r\n let pendingLocation = START_LOCATION_NORMALIZED;\r\n // leave the scrollRestoration if no scrollBehavior is provided\r\n if (isBrowser && options.scrollBehavior && 'scrollRestoration' in history) {\r\n history.scrollRestoration = 'manual';\r\n }\r\n const normalizeParams = applyToParams.bind(null, paramValue => '' + paramValue);\r\n const encodeParams = applyToParams.bind(null, encodeParam);\r\n const decodeParams = \r\n // @ts-expect-error: intentionally avoid the type check\r\n applyToParams.bind(null, decode);\r\n function addRoute(parentOrRoute, route) {\r\n let parent;\r\n let record;\r\n if (isRouteName(parentOrRoute)) {\r\n parent = matcher.getRecordMatcher(parentOrRoute);\r\n record = route;\r\n }\r\n else {\r\n record = parentOrRoute;\r\n }\r\n return matcher.addRoute(record, parent);\r\n }\r\n function removeRoute(name) {\r\n const recordMatcher = matcher.getRecordMatcher(name);\r\n if (recordMatcher) {\r\n matcher.removeRoute(recordMatcher);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`Cannot remove non-existent route \"${String(name)}\"`);\r\n }\r\n }\r\n function getRoutes() {\r\n return matcher.getRoutes().map(routeMatcher => routeMatcher.record);\r\n }\r\n function hasRoute(name) {\r\n return !!matcher.getRecordMatcher(name);\r\n }\r\n function resolve(rawLocation, currentLocation) {\r\n // const objectLocation = routerLocationAsObject(rawLocation)\r\n // we create a copy to modify it later\r\n currentLocation = assign({}, currentLocation || currentRoute.value);\r\n if (typeof rawLocation === 'string') {\r\n const locationNormalized = parseURL(parseQuery$1, rawLocation, currentLocation.path);\r\n const matchedRoute = matcher.resolve({ path: locationNormalized.path }, currentLocation);\r\n const href = routerHistory.createHref(locationNormalized.fullPath);\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n if (href.startsWith('//'))\r\n warn(`Location \"${rawLocation}\" resolved to \"${href}\". A resolved location cannot start with multiple slashes.`);\r\n else if (!matchedRoute.matched.length) {\r\n warn(`No match found for location with path \"${rawLocation}\"`);\r\n }\r\n }\r\n // locationNormalized is always a new object\r\n return assign(locationNormalized, matchedRoute, {\r\n params: decodeParams(matchedRoute.params),\r\n hash: decode(locationNormalized.hash),\r\n redirectedFrom: undefined,\r\n href,\r\n });\r\n }\r\n let matcherLocation;\r\n // path could be relative in object as well\r\n if ('path' in rawLocation) {\r\n if ((process.env.NODE_ENV !== 'production') &&\r\n 'params' in rawLocation &&\r\n !('name' in rawLocation) &&\r\n Object.keys(rawLocation.params).length) {\r\n warn(`Path \"${rawLocation.path}\" was passed with params but they will be ignored. Use a named route alongside params instead.`);\r\n }\r\n matcherLocation = assign({}, rawLocation, {\r\n path: parseURL(parseQuery$1, rawLocation.path, currentLocation.path).path,\r\n });\r\n }\r\n else {\r\n // remove any nullish param\r\n const targetParams = assign({}, rawLocation.params);\r\n for (const key in targetParams) {\r\n if (targetParams[key] == null) {\r\n delete targetParams[key];\r\n }\r\n }\r\n // pass encoded values to the matcher so it can produce encoded path and fullPath\r\n matcherLocation = assign({}, rawLocation, {\r\n params: encodeParams(rawLocation.params),\r\n });\r\n // current location params are decoded, we need to encode them in case the\r\n // matcher merges the params\r\n currentLocation.params = encodeParams(currentLocation.params);\r\n }\r\n const matchedRoute = matcher.resolve(matcherLocation, currentLocation);\r\n const hash = rawLocation.hash || '';\r\n if ((process.env.NODE_ENV !== 'production') && hash && !hash.startsWith('#')) {\r\n warn(`A \\`hash\\` should always start with the character \"#\". Replace \"${hash}\" with \"#${hash}\".`);\r\n }\r\n // decoding them) the matcher might have merged current location params so\r\n // we need to run the decoding again\r\n matchedRoute.params = normalizeParams(decodeParams(matchedRoute.params));\r\n const fullPath = stringifyURL(stringifyQuery$1, assign({}, rawLocation, {\r\n hash: encodeHash(hash),\r\n path: matchedRoute.path,\r\n }));\r\n const href = routerHistory.createHref(fullPath);\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n if (href.startsWith('//')) {\r\n warn(`Location \"${rawLocation}\" resolved to \"${href}\". A resolved location cannot start with multiple slashes.`);\r\n }\r\n else if (!matchedRoute.matched.length) {\r\n warn(`No match found for location with path \"${'path' in rawLocation ? rawLocation.path : rawLocation}\"`);\r\n }\r\n }\r\n return assign({\r\n fullPath,\r\n // keep the hash encoded so fullPath is effectively path + encodedQuery +\r\n // hash\r\n hash,\r\n query: \r\n // if the user is using a custom query lib like qs, we might have\r\n // nested objects, so we keep the query as is, meaning it can contain\r\n // numbers at `$route.query`, but at the point, the user will have to\r\n // use their own type anyway.\r\n // https://github.com/vuejs/vue-router-next/issues/328#issuecomment-649481567\r\n stringifyQuery$1 === stringifyQuery\r\n ? normalizeQuery(rawLocation.query)\r\n : (rawLocation.query || {}),\r\n }, matchedRoute, {\r\n redirectedFrom: undefined,\r\n href,\r\n });\r\n }\r\n function locationAsObject(to) {\r\n return typeof to === 'string'\r\n ? parseURL(parseQuery$1, to, currentRoute.value.path)\r\n : assign({}, to);\r\n }\r\n function checkCanceledNavigation(to, from) {\r\n if (pendingLocation !== to) {\r\n return createRouterError(8 /* NAVIGATION_CANCELLED */, {\r\n from,\r\n to,\r\n });\r\n }\r\n }\r\n function push(to) {\r\n return pushWithRedirect(to);\r\n }\r\n function replace(to) {\r\n return push(assign(locationAsObject(to), { replace: true }));\r\n }\r\n function handleRedirectRecord(to) {\r\n const lastMatched = to.matched[to.matched.length - 1];\r\n if (lastMatched && lastMatched.redirect) {\r\n const { redirect } = lastMatched;\r\n let newTargetLocation = typeof redirect === 'function' ? redirect(to) : redirect;\r\n if (typeof newTargetLocation === 'string') {\r\n newTargetLocation =\r\n newTargetLocation.includes('?') || newTargetLocation.includes('#')\r\n ? (newTargetLocation = locationAsObject(newTargetLocation))\r\n : // force empty params\r\n { path: newTargetLocation };\r\n // @ts-expect-error: force empty params when a string is passed to let\r\n // the router parse them again\r\n newTargetLocation.params = {};\r\n }\r\n if ((process.env.NODE_ENV !== 'production') &&\r\n !('path' in newTargetLocation) &&\r\n !('name' in newTargetLocation)) {\r\n warn(`Invalid redirect found:\\n${JSON.stringify(newTargetLocation, null, 2)}\\n when navigating to \"${to.fullPath}\". A redirect must contain a name or path. This will break in production.`);\r\n throw new Error('Invalid redirect');\r\n }\r\n return assign({\r\n query: to.query,\r\n hash: to.hash,\r\n params: to.params,\r\n }, newTargetLocation);\r\n }\r\n }\r\n function pushWithRedirect(to, redirectedFrom) {\r\n const targetLocation = (pendingLocation = resolve(to));\r\n const from = currentRoute.value;\r\n const data = to.state;\r\n const force = to.force;\r\n // to could be a string where `replace` is a function\r\n const replace = to.replace === true;\r\n const shouldRedirect = handleRedirectRecord(targetLocation);\r\n if (shouldRedirect)\r\n return pushWithRedirect(assign(locationAsObject(shouldRedirect), {\r\n state: data,\r\n force,\r\n replace,\r\n }), \r\n // keep original redirectedFrom if it exists\r\n redirectedFrom || targetLocation);\r\n // if it was a redirect we already called `pushWithRedirect` above\r\n const toLocation = targetLocation;\r\n toLocation.redirectedFrom = redirectedFrom;\r\n let failure;\r\n if (!force && isSameRouteLocation(stringifyQuery$1, from, targetLocation)) {\r\n failure = createRouterError(16 /* NAVIGATION_DUPLICATED */, { to: toLocation, from });\r\n // trigger scroll to allow scrolling to the same anchor\r\n handleScroll(from, from, \r\n // this is a push, the only way for it to be triggered from a\r\n // history.listen is with a redirect, which makes it become a push\r\n true, \r\n // This cannot be the first navigation because the initial location\r\n // cannot be manually navigated to\r\n false);\r\n }\r\n return (failure ? Promise.resolve(failure) : navigate(toLocation, from))\r\n .catch((error) => isNavigationFailure(error)\r\n ? error\r\n : // reject any unknown error\r\n triggerError(error, toLocation, from))\r\n .then((failure) => {\r\n if (failure) {\r\n if (isNavigationFailure(failure, 2 /* NAVIGATION_GUARD_REDIRECT */)) {\r\n if ((process.env.NODE_ENV !== 'production') &&\r\n // we are redirecting to the same location we were already at\r\n isSameRouteLocation(stringifyQuery$1, resolve(failure.to), toLocation) &&\r\n // and we have done it a couple of times\r\n redirectedFrom &&\r\n // @ts-expect-error: added only in dev\r\n (redirectedFrom._count = redirectedFrom._count\r\n ? // @ts-expect-error\r\n redirectedFrom._count + 1\r\n : 1) > 10) {\r\n warn(`Detected an infinite redirection in a navigation guard when going from \"${from.fullPath}\" to \"${toLocation.fullPath}\". Aborting to avoid a Stack Overflow. This will break in production if not fixed.`);\r\n return Promise.reject(new Error('Infinite redirect in navigation guard'));\r\n }\r\n return pushWithRedirect(\r\n // keep options\r\n assign(locationAsObject(failure.to), {\r\n state: data,\r\n force,\r\n replace,\r\n }), \r\n // preserve the original redirectedFrom if any\r\n redirectedFrom || toLocation);\r\n }\r\n }\r\n else {\r\n // if we fail we don't finalize the navigation\r\n failure = finalizeNavigation(toLocation, from, true, replace, data);\r\n }\r\n triggerAfterEach(toLocation, from, failure);\r\n return failure;\r\n });\r\n }\r\n /**\r\n * Helper to reject and skip all navigation guards if a new navigation happened\r\n * @param to\r\n * @param from\r\n */\r\n function checkCanceledNavigationAndReject(to, from) {\r\n const error = checkCanceledNavigation(to, from);\r\n return error ? Promise.reject(error) : Promise.resolve();\r\n }\r\n // TODO: refactor the whole before guards by internally using router.beforeEach\r\n function navigate(to, from) {\r\n let guards;\r\n const [leavingRecords, updatingRecords, enteringRecords] = extractChangingRecords(to, from);\r\n // all components here have been resolved once because we are leaving\r\n guards = extractComponentsGuards(leavingRecords.reverse(), 'beforeRouteLeave', to, from);\r\n // leavingRecords is already reversed\r\n for (const record of leavingRecords) {\r\n record.leaveGuards.forEach(guard => {\r\n guards.push(guardToPromiseFn(guard, to, from));\r\n });\r\n }\r\n const canceledNavigationCheck = checkCanceledNavigationAndReject.bind(null, to, from);\r\n guards.push(canceledNavigationCheck);\r\n // run the queue of per route beforeRouteLeave guards\r\n return (runGuardQueue(guards)\r\n .then(() => {\r\n // check global guards beforeEach\r\n guards = [];\r\n for (const guard of beforeGuards.list()) {\r\n guards.push(guardToPromiseFn(guard, to, from));\r\n }\r\n guards.push(canceledNavigationCheck);\r\n return runGuardQueue(guards);\r\n })\r\n .then(() => {\r\n // check in components beforeRouteUpdate\r\n guards = extractComponentsGuards(updatingRecords, 'beforeRouteUpdate', to, from);\r\n for (const record of updatingRecords) {\r\n record.updateGuards.forEach(guard => {\r\n guards.push(guardToPromiseFn(guard, to, from));\r\n });\r\n }\r\n guards.push(canceledNavigationCheck);\r\n // run the queue of per route beforeEnter guards\r\n return runGuardQueue(guards);\r\n })\r\n .then(() => {\r\n // check the route beforeEnter\r\n guards = [];\r\n for (const record of to.matched) {\r\n // do not trigger beforeEnter on reused views\r\n if (record.beforeEnter && !from.matched.includes(record)) {\r\n if (Array.isArray(record.beforeEnter)) {\r\n for (const beforeEnter of record.beforeEnter)\r\n guards.push(guardToPromiseFn(beforeEnter, to, from));\r\n }\r\n else {\r\n guards.push(guardToPromiseFn(record.beforeEnter, to, from));\r\n }\r\n }\r\n }\r\n guards.push(canceledNavigationCheck);\r\n // run the queue of per route beforeEnter guards\r\n return runGuardQueue(guards);\r\n })\r\n .then(() => {\r\n // NOTE: at this point to.matched is normalized and does not contain any () => Promise\r\n // clear existing enterCallbacks, these are added by extractComponentsGuards\r\n to.matched.forEach(record => (record.enterCallbacks = {}));\r\n // check in-component beforeRouteEnter\r\n guards = extractComponentsGuards(enteringRecords, 'beforeRouteEnter', to, from);\r\n guards.push(canceledNavigationCheck);\r\n // run the queue of per route beforeEnter guards\r\n return runGuardQueue(guards);\r\n })\r\n .then(() => {\r\n // check global guards beforeResolve\r\n guards = [];\r\n for (const guard of beforeResolveGuards.list()) {\r\n guards.push(guardToPromiseFn(guard, to, from));\r\n }\r\n guards.push(canceledNavigationCheck);\r\n return runGuardQueue(guards);\r\n })\r\n // catch any navigation canceled\r\n .catch(err => isNavigationFailure(err, 8 /* NAVIGATION_CANCELLED */)\r\n ? err\r\n : Promise.reject(err)));\r\n }\r\n function triggerAfterEach(to, from, failure) {\r\n // navigation is confirmed, call afterGuards\r\n // TODO: wrap with error handlers\r\n for (const guard of afterGuards.list())\r\n guard(to, from, failure);\r\n }\r\n /**\r\n * - Cleans up any navigation guards\r\n * - Changes the url if necessary\r\n * - Calls the scrollBehavior\r\n */\r\n function finalizeNavigation(toLocation, from, isPush, replace, data) {\r\n // a more recent navigation took place\r\n const error = checkCanceledNavigation(toLocation, from);\r\n if (error)\r\n return error;\r\n // only consider as push if it's not the first navigation\r\n const isFirstNavigation = from === START_LOCATION_NORMALIZED;\r\n const state = !isBrowser ? {} : history.state;\r\n // change URL only if the user did a push/replace and if it's not the initial navigation because\r\n // it's just reflecting the url\r\n if (isPush) {\r\n // on the initial navigation, we want to reuse the scroll position from\r\n // history state if it exists\r\n if (replace || isFirstNavigation)\r\n routerHistory.replace(toLocation.fullPath, assign({\r\n scroll: isFirstNavigation && state && state.scroll,\r\n }, data));\r\n else\r\n routerHistory.push(toLocation.fullPath, data);\r\n }\r\n // accept current navigation\r\n currentRoute.value = toLocation;\r\n handleScroll(toLocation, from, isPush, isFirstNavigation);\r\n markAsReady();\r\n }\r\n let removeHistoryListener;\r\n // attach listener to history to trigger navigations\r\n function setupListeners() {\r\n removeHistoryListener = routerHistory.listen((to, _from, info) => {\r\n // cannot be a redirect route because it was in history\r\n const toLocation = resolve(to);\r\n // due to dynamic routing, and to hash history with manual navigation\r\n // (manually changing the url or calling history.hash = '#/somewhere'),\r\n // there could be a redirect record in history\r\n const shouldRedirect = handleRedirectRecord(toLocation);\r\n if (shouldRedirect) {\r\n pushWithRedirect(assign(shouldRedirect, { replace: true }), toLocation).catch(noop);\r\n return;\r\n }\r\n pendingLocation = toLocation;\r\n const from = currentRoute.value;\r\n // TODO: should be moved to web history?\r\n if (isBrowser) {\r\n saveScrollPosition(getScrollKey(from.fullPath, info.delta), computeScrollPosition());\r\n }\r\n navigate(toLocation, from)\r\n .catch((error) => {\r\n if (isNavigationFailure(error, 4 /* NAVIGATION_ABORTED */ | 8 /* NAVIGATION_CANCELLED */)) {\r\n return error;\r\n }\r\n if (isNavigationFailure(error, 2 /* NAVIGATION_GUARD_REDIRECT */)) {\r\n // Here we could call if (info.delta) routerHistory.go(-info.delta,\r\n // false) but this is bug prone as we have no way to wait the\r\n // navigation to be finished before calling pushWithRedirect. Using\r\n // a setTimeout of 16ms seems to work but there is not guarantee for\r\n // it to work on every browser. So Instead we do not restore the\r\n // history entry and trigger a new navigation as requested by the\r\n // navigation guard.\r\n // the error is already handled by router.push we just want to avoid\r\n // logging the error\r\n pushWithRedirect(error.to, toLocation\r\n // avoid an uncaught rejection, let push call triggerError\r\n )\r\n .then(failure => {\r\n // manual change in hash history #916 ending up in the URL not\r\n // changing but it was changed by the manual url change, so we\r\n // need to manually change it ourselves\r\n if (isNavigationFailure(failure, 4 /* NAVIGATION_ABORTED */ |\r\n 16 /* NAVIGATION_DUPLICATED */) &&\r\n !info.delta &&\r\n info.type === NavigationType.pop) {\r\n routerHistory.go(-1, false);\r\n }\r\n })\r\n .catch(noop);\r\n // avoid the then branch\r\n return Promise.reject();\r\n }\r\n // do not restore history on unknown direction\r\n if (info.delta)\r\n routerHistory.go(-info.delta, false);\r\n // unrecognized error, transfer to the global handler\r\n return triggerError(error, toLocation, from);\r\n })\r\n .then((failure) => {\r\n failure =\r\n failure ||\r\n finalizeNavigation(\r\n // after navigation, all matched components are resolved\r\n toLocation, from, false);\r\n // revert the navigation\r\n if (failure) {\r\n if (info.delta) {\r\n routerHistory.go(-info.delta, false);\r\n }\r\n else if (info.type === NavigationType.pop &&\r\n isNavigationFailure(failure, 4 /* NAVIGATION_ABORTED */ | 16 /* NAVIGATION_DUPLICATED */)) {\r\n // manual change in hash history #916\r\n // it's like a push but lacks the information of the direction\r\n routerHistory.go(-1, false);\r\n }\r\n }\r\n triggerAfterEach(toLocation, from, failure);\r\n })\r\n .catch(noop);\r\n });\r\n }\r\n // Initialization and Errors\r\n let readyHandlers = useCallbacks();\r\n let errorHandlers = useCallbacks();\r\n let ready;\r\n /**\r\n * Trigger errorHandlers added via onError and throws the error as well\r\n *\r\n * @param error - error to throw\r\n * @param to - location we were navigating to when the error happened\r\n * @param from - location we were navigating from when the error happened\r\n * @returns the error as a rejected promise\r\n */\r\n function triggerError(error, to, from) {\r\n markAsReady(error);\r\n const list = errorHandlers.list();\r\n if (list.length) {\r\n list.forEach(handler => handler(error, to, from));\r\n }\r\n else {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n warn('uncaught error during route navigation:');\r\n }\r\n console.error(error);\r\n }\r\n return Promise.reject(error);\r\n }\r\n function isReady() {\r\n if (ready && currentRoute.value !== START_LOCATION_NORMALIZED)\r\n return Promise.resolve();\r\n return new Promise((resolve, reject) => {\r\n readyHandlers.add([resolve, reject]);\r\n });\r\n }\r\n /**\r\n * Mark the router as ready, resolving the promised returned by isReady(). Can\r\n * only be called once, otherwise does nothing.\r\n * @param err - optional error\r\n */\r\n function markAsReady(err) {\r\n if (ready)\r\n return;\r\n ready = true;\r\n setupListeners();\r\n readyHandlers\r\n .list()\r\n .forEach(([resolve, reject]) => (err ? reject(err) : resolve()));\r\n readyHandlers.reset();\r\n }\r\n // Scroll behavior\r\n function handleScroll(to, from, isPush, isFirstNavigation) {\r\n const { scrollBehavior } = options;\r\n if (!isBrowser || !scrollBehavior)\r\n return Promise.resolve();\r\n const scrollPosition = (!isPush && getSavedScrollPosition(getScrollKey(to.fullPath, 0))) ||\r\n ((isFirstNavigation || !isPush) &&\r\n history.state &&\r\n history.state.scroll) ||\r\n null;\r\n return nextTick()\r\n .then(() => scrollBehavior(to, from, scrollPosition))\r\n .then(position => position && scrollToPosition(position))\r\n .catch(err => triggerError(err, to, from));\r\n }\r\n const go = (delta) => routerHistory.go(delta);\r\n let started;\r\n const installedApps = new Set();\r\n const router = {\r\n currentRoute,\r\n addRoute,\r\n removeRoute,\r\n hasRoute,\r\n getRoutes,\r\n resolve,\r\n options,\r\n push,\r\n replace,\r\n go,\r\n back: () => go(-1),\r\n forward: () => go(1),\r\n beforeEach: beforeGuards.add,\r\n beforeResolve: beforeResolveGuards.add,\r\n afterEach: afterGuards.add,\r\n onError: errorHandlers.add,\r\n isReady,\r\n install(app) {\r\n const router = this;\r\n app.component('RouterLink', RouterLink);\r\n app.component('RouterView', RouterView);\r\n app.config.globalProperties.$router = router;\r\n Object.defineProperty(app.config.globalProperties, '$route', {\r\n enumerable: true,\r\n get: () => unref(currentRoute),\r\n });\r\n // this initial navigation is only necessary on client, on server it doesn't\r\n // make sense because it will create an extra unnecessary navigation and could\r\n // lead to problems\r\n if (isBrowser &&\r\n // used for the initial navigation client side to avoid pushing\r\n // multiple times when the router is used in multiple apps\r\n !started &&\r\n currentRoute.value === START_LOCATION_NORMALIZED) {\r\n // see above\r\n started = true;\r\n push(routerHistory.location).catch(err => {\r\n if ((process.env.NODE_ENV !== 'production'))\r\n warn('Unexpected error when starting the router:', err);\r\n });\r\n }\r\n const reactiveRoute = {};\r\n for (const key in START_LOCATION_NORMALIZED) {\r\n // @ts-expect-error: the key matches\r\n reactiveRoute[key] = computed(() => currentRoute.value[key]);\r\n }\r\n app.provide(routerKey, router);\r\n app.provide(routeLocationKey, reactive(reactiveRoute));\r\n app.provide(routerViewLocationKey, currentRoute);\r\n const unmountApp = app.unmount;\r\n installedApps.add(app);\r\n app.unmount = function () {\r\n installedApps.delete(app);\r\n // the router is not attached to an app anymore\r\n if (installedApps.size < 1) {\r\n // invalidate the current navigation\r\n pendingLocation = START_LOCATION_NORMALIZED;\r\n removeHistoryListener && removeHistoryListener();\r\n currentRoute.value = START_LOCATION_NORMALIZED;\r\n started = false;\r\n ready = false;\r\n }\r\n unmountApp();\r\n };\r\n if (((process.env.NODE_ENV !== 'production') || __VUE_PROD_DEVTOOLS__) && isBrowser) {\r\n addDevtools(app, router, matcher);\r\n }\r\n },\r\n };\r\n return router;\r\n}\r\nfunction runGuardQueue(guards) {\r\n return guards.reduce((promise, guard) => promise.then(() => guard()), Promise.resolve());\r\n}\r\nfunction extractChangingRecords(to, from) {\r\n const leavingRecords = [];\r\n const updatingRecords = [];\r\n const enteringRecords = [];\r\n const len = Math.max(from.matched.length, to.matched.length);\r\n for (let i = 0; i < len; i++) {\r\n const recordFrom = from.matched[i];\r\n if (recordFrom) {\r\n if (to.matched.find(record => isSameRouteRecord(record, recordFrom)))\r\n updatingRecords.push(recordFrom);\r\n else\r\n leavingRecords.push(recordFrom);\r\n }\r\n const recordTo = to.matched[i];\r\n if (recordTo) {\r\n // the type doesn't matter because we are comparing per reference\r\n if (!from.matched.find(record => isSameRouteRecord(record, recordTo))) {\r\n enteringRecords.push(recordTo);\r\n }\r\n }\r\n }\r\n return [leavingRecords, updatingRecords, enteringRecords];\r\n}\n\n/**\r\n * Returns the router instance. Equivalent to using `$router` inside\r\n * templates.\r\n */\r\nfunction useRouter() {\r\n return inject(routerKey);\r\n}\r\n/**\r\n * Returns the current route location. Equivalent to using `$route` inside\r\n * templates.\r\n */\r\nfunction useRoute() {\r\n return inject(routeLocationKey);\r\n}\n\nexport { NavigationFailureType, RouterLink, RouterView, START_LOCATION_NORMALIZED as START_LOCATION, createMemoryHistory, createRouter, createRouterMatcher, createWebHashHistory, createWebHistory, isNavigationFailure, matchedRouteKey, onBeforeRouteLeave, onBeforeRouteUpdate, parseQuery, routeLocationKey, routerKey, routerViewLocationKey, stringifyQuery, useLink, useRoute, useRouter, viewDepthKey };\n","\n \n \n\n\n","import { computed, unref, watch, ref, customRef, isVue3, isRef, effectScope, onScopeDispose, reactive, toRef, isVue2, toRefs as toRefs$1, getCurrentInstance, onBeforeUnmount, onMounted, nextTick, getCurrentScope, onUnmounted } from 'vue-demi';\n\n/**\r\n * `AND` conditions for refs.\r\n *\r\n * @see https://vueuse.org/and\r\n */\r\nfunction and(...args) {\r\n return computed(() => args.every(i => unref(i)));\r\n}\n\n/**\r\n * Two-way refs synchronization.\r\n *\r\n * @param a\r\n * @param b\r\n */\r\nfunction biSyncRef(a, b) {\r\n const flush = 'sync';\r\n const stop1 = watch(a, (newValue) => {\r\n b.value = newValue;\r\n }, {\r\n flush,\r\n immediate: true,\r\n });\r\n const stop2 = watch(b, (newValue) => {\r\n a.value = newValue;\r\n }, {\r\n flush,\r\n immediate: true,\r\n });\r\n return () => {\r\n stop1();\r\n stop2();\r\n };\r\n}\n\n/**\r\n * Explicitly define the deps of computed.\r\n *\r\n * @param source\r\n * @param fn\r\n */\r\nfunction controlledComputed(source, fn) {\r\n let v = undefined;\r\n let track;\r\n let trigger;\r\n const dirty = ref(true);\r\n watch(source, () => {\r\n dirty.value = true;\r\n trigger();\r\n }, { flush: 'sync' });\r\n return customRef((_track, _trigger) => {\r\n track = _track;\r\n trigger = _trigger;\r\n return {\r\n get() {\r\n if (dirty.value) {\r\n v = fn();\r\n dirty.value = false;\r\n }\r\n track();\r\n return v;\r\n },\r\n set() { },\r\n };\r\n });\r\n}\n\nfunction __onlyVue3(name = 'this function') {\r\n if (isVue3)\r\n return;\r\n throw new Error(`[VueUse] ${name} is only works on Vue 3.`);\r\n}\n\n// implementation\r\nfunction extendRef(ref, extend, { enumerable = false, unwrap = true } = {}) {\r\n __onlyVue3();\r\n for (const [key, value] of Object.entries(extend)) {\r\n if (key === 'value')\r\n continue;\r\n if (isRef(value) && unwrap) {\r\n Object.defineProperty(ref, key, {\r\n get() {\r\n return value.value;\r\n },\r\n set(v) {\r\n value.value = v;\r\n },\r\n enumerable,\r\n });\r\n }\r\n else {\r\n Object.defineProperty(ref, key, { value, enumerable });\r\n }\r\n }\r\n return ref;\r\n}\n\n/**\r\n * Explicitly define the deps of computed.\r\n *\r\n * @param source\r\n * @param fn\r\n */\r\nfunction controlledRef(initial, options = {}) {\r\n let source = initial;\r\n let track;\r\n let trigger;\r\n const ref = customRef((_track, _trigger) => {\r\n track = _track;\r\n trigger = _trigger;\r\n return {\r\n get() {\r\n return get();\r\n },\r\n set(v) {\r\n set(v);\r\n },\r\n };\r\n });\r\n function get(tracking = true) {\r\n if (tracking)\r\n track();\r\n return source;\r\n }\r\n function set(value, triggering = true) {\r\n var _a, _b;\r\n if (value === source)\r\n return;\r\n const old = source;\r\n if (((_a = options.onBeforeChange) === null || _a === void 0 ? void 0 : _a.call(options, value, old)) === false)\r\n return; // dismissed\r\n source = value;\r\n (_b = options.onChanged) === null || _b === void 0 ? void 0 : _b.call(options, value, old);\r\n if (triggering)\r\n trigger();\r\n }\r\n /**\r\n * Get the value without tracked in the reactivity system\r\n */\r\n const untrackedGet = () => get(false);\r\n /**\r\n * Set the value without triggering the reactivity system\r\n */\r\n const silentSet = (v) => set(v, false);\r\n /**\r\n * Get the value without tracked in the reactivity system.\r\n *\r\n * Alias for `untrackedGet()`\r\n */\r\n const peek = () => get(false);\r\n /**\r\n * Set the value without triggering the reactivity system\r\n *\r\n * Alias for `silentSet(v)`\r\n */\r\n const lay = (v) => set(v, false);\r\n return extendRef(ref, {\r\n get,\r\n set,\r\n untrackedGet,\r\n silentSet,\r\n peek,\r\n lay,\r\n }, { enumerable: true });\r\n}\n\n/**\r\n * The source code for this function was inspired by vue-apollo's `useEventHook` util\r\n * https://github.com/vuejs/vue-apollo/blob/v4/packages/vue-apollo-composable/src/util/useEventHook.ts\r\n */\r\n/**\r\n * Utility for creating event hooks\r\n *\r\n * @see https://vueuse.org/createEventHook\r\n */\r\nfunction createEventHook() {\r\n const fns = [];\r\n const off = (fn) => {\r\n const index = fns.indexOf(fn);\r\n if (index !== -1)\r\n fns.splice(index, 1);\r\n };\r\n const on = (fn) => {\r\n fns.push(fn);\r\n return {\r\n off: () => off(fn),\r\n };\r\n };\r\n const trigger = (param) => {\r\n fns.forEach(fn => fn(param));\r\n };\r\n return {\r\n on,\r\n off,\r\n trigger,\r\n };\r\n}\n\n/**\r\n * Keep states in the global scope to be reusable across Vue instances.\r\n *\r\n * @see https://vueuse.org/createGlobalState\r\n * @param stateFactory A factory function to create the state\r\n */\r\nfunction createGlobalState(stateFactory) {\r\n let initialized = false;\r\n let state;\r\n const scope = effectScope(true);\r\n return () => {\r\n if (!initialized) {\r\n state = scope.run(stateFactory);\r\n initialized = true;\r\n }\r\n return state;\r\n };\r\n}\n\n/**\r\n * Make a composable function usable with multiple Vue instances.\r\n *\r\n * @see https://vueuse.org/createSharedComposable\r\n */\r\nfunction createSharedComposable(composable) {\r\n let subscribers = 0;\r\n let state;\r\n let scope;\r\n const dispose = () => {\r\n subscribers -= 1;\r\n if (scope && subscribers <= 0) {\r\n scope.stop();\r\n state = undefined;\r\n scope = undefined;\r\n }\r\n };\r\n return ((...args) => {\r\n subscribers += 1;\r\n if (!state) {\r\n scope = effectScope(true);\r\n state = scope.run(() => composable(...args));\r\n }\r\n onScopeDispose(dispose);\r\n return state;\r\n });\r\n}\n\n/*! *****************************************************************************\r\nCopyright (c) Microsoft Corporation.\r\n\r\nPermission to use, copy, modify, and/or distribute this software for any\r\npurpose with or without fee is hereby granted.\r\n\r\nTHE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\r\nREGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY\r\nAND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\r\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\r\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\r\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\r\nPERFORMANCE OF THIS SOFTWARE.\r\n***************************************************************************** */\r\n\r\nfunction __rest(s, e) {\r\n var t = {};\r\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)\r\n t[p] = s[p];\r\n if (s != null && typeof Object.getOwnPropertySymbols === \"function\")\r\n for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {\r\n if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))\r\n t[p[i]] = s[p[i]];\r\n }\r\n return t;\r\n}\n\nconst isClient = typeof window !== 'undefined';\r\nconst isDef = (val) => typeof val !== 'undefined';\r\nconst assert = (condition, ...infos) => {\r\n // eslint-disable-next-line no-console\r\n if (!condition)\r\n console.warn(...infos);\r\n};\r\nconst toString = Object.prototype.toString;\r\nconst isBoolean = (val) => typeof val === 'boolean';\r\nconst isFunction = (val) => typeof val === 'function';\r\nconst isNumber = (val) => typeof val === 'number';\r\nconst isString = (val) => typeof val === 'string';\r\nconst isObject = (val) => toString.call(val) === '[object Object]';\r\nconst isWindow = (val) => typeof window !== 'undefined' && toString.call(val) === '[object Window]';\r\nconst now = () => Date.now();\r\nconst timestamp = () => +Date.now();\r\nconst clamp = (n, min, max) => Math.min(max, Math.max(min, n));\r\nconst noop = () => { };\r\nconst rand = (min, max) => {\r\n min = Math.ceil(min);\r\n max = Math.floor(max);\r\n return Math.floor(Math.random() * (max - min + 1)) + min;\r\n};\n\n/**\r\n * @internal\r\n */\r\nfunction createFilterWrapper(filter, fn) {\r\n function wrapper(...args) {\r\n filter(() => fn.apply(this, args), { fn, thisArg: this, args });\r\n }\r\n return wrapper;\r\n}\r\nconst bypassFilter = (invoke) => {\r\n return invoke();\r\n};\r\n/**\r\n * Create an EventFilter that debounce the events\r\n *\r\n * @param ms\r\n */\r\nfunction debounceFilter(ms) {\r\n let timer;\r\n const filter = (invoke) => {\r\n const duration = unref(ms);\r\n if (timer)\r\n clearTimeout(timer);\r\n if (duration <= 0)\r\n return invoke();\r\n timer = setTimeout(invoke, duration);\r\n };\r\n return filter;\r\n}\r\n/**\r\n * Create an EventFilter that throttle the events\r\n *\r\n * @param ms\r\n * @param [trailing=true]\r\n */\r\nfunction throttleFilter(ms, trailing = true) {\r\n let lastExec = 0;\r\n let timer;\r\n const clear = () => {\r\n if (timer) {\r\n clearTimeout(timer);\r\n timer = undefined;\r\n }\r\n };\r\n const filter = (invoke) => {\r\n const duration = unref(ms);\r\n const elapsed = Date.now() - lastExec;\r\n clear();\r\n if (duration <= 0) {\r\n lastExec = Date.now();\r\n return invoke();\r\n }\r\n if (elapsed > duration) {\r\n lastExec = Date.now();\r\n invoke();\r\n }\r\n else if (trailing) {\r\n timer = setTimeout(() => {\r\n lastExec = Date.now();\r\n clear();\r\n invoke();\r\n }, duration);\r\n }\r\n };\r\n return filter;\r\n}\r\n/**\r\n * EventFilter that gives extra controls to pause and resume the filter\r\n *\r\n * @param extendFilter Extra filter to apply when the PauseableFilter is active, default to none\r\n *\r\n */\r\nfunction pausableFilter(extendFilter = bypassFilter) {\r\n const isActive = ref(true);\r\n function pause() {\r\n isActive.value = false;\r\n }\r\n function resume() {\r\n isActive.value = true;\r\n }\r\n const eventFilter = (...args) => {\r\n if (isActive.value)\r\n extendFilter(...args);\r\n };\r\n return { isActive, pause, resume, eventFilter };\r\n}\n\nfunction promiseTimeout(ms, throwOnTimeout = false, reason = 'Timeout') {\r\n return new Promise((resolve, reject) => {\r\n if (throwOnTimeout)\r\n setTimeout(() => reject(reason), ms);\r\n else\r\n setTimeout(resolve, ms);\r\n });\r\n}\r\nfunction identity(arg) {\r\n return arg;\r\n}\r\n/**\r\n * Create singleton promise function\r\n *\r\n * @example\r\n * ```\r\n * const promise = createSingletonPromise(async () => { ... })\r\n *\r\n * await promise()\r\n * await promise() // all of them will be bind to a single promise instance\r\n * await promise() // and be resolved together\r\n * ```\r\n */\r\nfunction createSingletonPromise(fn) {\r\n let _promise;\r\n function wrapper() {\r\n if (!_promise)\r\n _promise = fn();\r\n return _promise;\r\n }\r\n wrapper.reset = async () => {\r\n const _prev = _promise;\r\n _promise = undefined;\r\n if (_prev)\r\n await _prev;\r\n };\r\n return wrapper;\r\n}\r\nfunction invoke(fn) {\r\n return fn();\r\n}\r\nfunction containsProp(obj, ...props) {\r\n return props.some(k => k in obj);\r\n}\r\nfunction increaseWithUnit(target, delta) {\r\n var _a;\r\n if (typeof target === 'number')\r\n return target + delta;\r\n const value = ((_a = target.match(/^-?[0-9]+\\.?[0-9]*/)) === null || _a === void 0 ? void 0 : _a[0]) || '';\r\n const unit = target.slice(value.length);\r\n const result = (parseFloat(value) + delta);\r\n if (Number.isNaN(result))\r\n return target;\r\n return result + unit;\r\n}\n\n// implementation\r\nfunction watchWithFilter(source, cb, options = {}) {\r\n const { eventFilter = bypassFilter } = options, watchOptions = __rest(options, [\"eventFilter\"]);\r\n return watch(source, createFilterWrapper(eventFilter, cb), watchOptions);\r\n}\n\n// implementation\r\nfunction debouncedWatch(source, cb, options = {}) {\r\n const { debounce = 0 } = options, watchOptions = __rest(options, [\"debounce\"]);\r\n return watchWithFilter(source, cb, Object.assign(Object.assign({}, watchOptions), { eventFilter: debounceFilter(debounce) }));\r\n}\n\nfunction get(obj, key) {\r\n if (key == null)\r\n return unref(obj);\r\n return unref(obj)[key];\r\n}\n\nfunction ignorableWatch(source, cb, options = {}) {\r\n const { eventFilter = bypassFilter } = options, watchOptions = __rest(options, [\"eventFilter\"]);\r\n const filteredCb = createFilterWrapper(eventFilter, cb);\r\n let ignoreUpdates;\r\n let ignorePrevAsyncUpdates;\r\n let stop;\r\n if (watchOptions.flush === 'sync') {\r\n const ignore = ref(false);\r\n // no op for flush: sync\r\n ignorePrevAsyncUpdates = () => { };\r\n ignoreUpdates = (updater) => {\r\n // Call the updater function and count how many sync updates are performed,\r\n // then add them to the ignore count\r\n ignore.value = true;\r\n updater();\r\n ignore.value = false;\r\n };\r\n stop = watch(source, (...args) => {\r\n if (!ignore.value)\r\n filteredCb(...args);\r\n }, watchOptions);\r\n }\r\n else {\r\n // flush 'pre' and 'post'\r\n const disposables = [];\r\n // counters for how many following changes to be ignored\r\n // ignoreCounter is incremented before there is a history operation\r\n // affecting the source ref value (undo, redo, revert).\r\n // syncCounter is incremented in sync with every change to the\r\n // source ref value. This let us know how many times the ref\r\n // was modified and support chained sync operations. If there\r\n // are more sync triggers than the ignore count, the we now\r\n // there are modifications in the source ref value that we\r\n // need to commit\r\n const ignoreCounter = ref(0);\r\n const syncCounter = ref(0);\r\n ignorePrevAsyncUpdates = () => {\r\n ignoreCounter.value = syncCounter.value;\r\n };\r\n // Sync watch to count modifications to the source\r\n disposables.push(watch(source, () => {\r\n syncCounter.value++;\r\n }, Object.assign(Object.assign({}, watchOptions), { flush: 'sync' })));\r\n ignoreUpdates = (updater) => {\r\n // Call the updater function and count how many sync updates are performed,\r\n // then add them to the ignore count\r\n const syncCounterPrev = syncCounter.value;\r\n updater();\r\n ignoreCounter.value += syncCounter.value - syncCounterPrev;\r\n };\r\n disposables.push(watch(source, (...args) => {\r\n // If a history operation was performed (ignoreCounter > 0) and there are\r\n // no other changes to the source ref value afterwards, then ignore this commit\r\n const ignore = ignoreCounter.value > 0 && ignoreCounter.value === syncCounter.value;\r\n ignoreCounter.value = 0;\r\n syncCounter.value = 0;\r\n if (ignore)\r\n return;\r\n filteredCb(...args);\r\n }, watchOptions));\r\n stop = () => {\r\n disposables.forEach(fn => fn());\r\n };\r\n }\r\n return { stop, ignoreUpdates, ignorePrevAsyncUpdates };\r\n}\n\nfunction makeDestructurable(obj, arr) {\r\n if (typeof Symbol !== 'undefined') {\r\n const clone = Object.assign({}, obj);\r\n Object.defineProperty(clone, Symbol.iterator, {\r\n enumerable: false,\r\n value() {\r\n let index = 0;\r\n return {\r\n next: () => ({\r\n value: arr[index++],\r\n done: index > arr.length,\r\n }),\r\n };\r\n },\r\n });\r\n return clone;\r\n }\r\n else {\r\n return Object.assign([...arr], obj);\r\n }\r\n}\n\n/**\r\n * `NOT` conditions for refs.\r\n *\r\n * @see https://vueuse.org/not\r\n */\r\nfunction not(v) {\r\n return computed(() => !unref(v));\r\n}\n\n/**\r\n * `OR` conditions for refs.\r\n *\r\n * @see https://vueuse.org/or\r\n */\r\nfunction or(...args) {\r\n return computed(() => args.some(i => unref(i)));\r\n}\n\n// implementation\r\nfunction pausableWatch(source, cb, options = {}) {\r\n const { eventFilter: filter } = options, watchOptions = __rest(options, [\"eventFilter\"]);\r\n const { eventFilter, pause, resume, isActive } = pausableFilter(filter);\r\n const stop = watchWithFilter(source, cb, Object.assign(Object.assign({}, watchOptions), { eventFilter }));\r\n return { stop, pause, resume, isActive };\r\n}\n\n/**\r\n * Converts plain function into a reactive function.\r\n * The converted function accepts refs as it's arguments\r\n * and returns a ComputedRef, with proper typing.\r\n *\r\n * @param fn - Source function\r\n */\r\nfunction reactify(fn) {\r\n return function (...args) {\r\n return computed(() => fn.apply(this, args.map(i => unref(i))));\r\n };\r\n}\n\nfunction reactifyObject(obj, optionsOrKeys = {}) {\r\n let keys = [];\r\n if (Array.isArray(optionsOrKeys)) {\r\n keys = optionsOrKeys;\r\n }\r\n else {\r\n const { includeOwnProperties = true } = optionsOrKeys;\r\n keys.push(...Object.keys(obj));\r\n if (includeOwnProperties)\r\n keys.push(...Object.getOwnPropertyNames(obj));\r\n }\r\n return Object.fromEntries(keys\r\n .map((key) => {\r\n const value = obj[key];\r\n return [\r\n key,\r\n typeof value === 'function'\r\n ? reactify(value.bind(obj))\r\n : value,\r\n ];\r\n }));\r\n}\n\n/**\r\n * Reactively pick fields from a reactive object\r\n *\r\n * @see https://vueuse.js.org/reactivePick\r\n */\r\nfunction reactivePick(obj, ...keys) {\r\n return reactive(Object.fromEntries(keys.map(k => [k, toRef(obj, k)])));\r\n}\n\n/**\r\n * Shorthand for `ref.value = x`\r\n */\r\nfunction set(...args) {\r\n if (args.length === 2) {\r\n const [ref, value] = args;\r\n ref.value = value;\r\n }\r\n if (args.length === 3) {\r\n if (isVue2) {\r\n // use @vue/composition-api's set API\r\n require('vue-demi').set(...args);\r\n }\r\n else {\r\n const [target, key, value] = args;\r\n target[key] = value;\r\n }\r\n }\r\n}\n\n/**\r\n * Keep target ref(s) in sync with the source ref\r\n *\r\n * @param source source ref\r\n * @param targets\r\n */\r\nfunction syncRef(source, targets, { flush = 'sync', deep = false, immediate = true, } = {}) {\r\n if (!Array.isArray(targets))\r\n targets = [targets];\r\n return watch(source, (newValue) => {\r\n targets.forEach(target => target.value = newValue);\r\n }, {\r\n flush,\r\n deep,\r\n immediate,\r\n });\r\n}\n\n// implementation\r\nfunction throttledWatch(source, cb, options = {}) {\r\n const { throttle = 0 } = options, watchOptions = __rest(options, [\"throttle\"]);\r\n return watchWithFilter(source, cb, Object.assign(Object.assign({}, watchOptions), { eventFilter: throttleFilter(throttle) }));\r\n}\n\n/**\r\n * Converts ref to reactive.\r\n *\r\n * @see https://vueuse.org/toReactive\r\n * @param objectRef A ref of object\r\n */\r\nfunction toReactive(objectRef) {\r\n if (!isRef(objectRef))\r\n return reactive(objectRef);\r\n const proxy = new Proxy({}, {\r\n get(_, p, receiver) {\r\n return Reflect.get(objectRef.value, p, receiver);\r\n },\r\n set(_, p, value) {\r\n objectRef.value[p] = value;\r\n return true;\r\n },\r\n deleteProperty(_, p) {\r\n return Reflect.deleteProperty(objectRef.value, p);\r\n },\r\n has(_, p) {\r\n return Reflect.has(objectRef.value, p);\r\n },\r\n ownKeys() {\r\n return Object.keys(objectRef.value);\r\n },\r\n getOwnPropertyDescriptor() {\r\n return {\r\n enumerable: true,\r\n configurable: true,\r\n };\r\n },\r\n });\r\n return reactive(proxy);\r\n}\n\n/**\r\n * Extended `toRefs` that also accepts refs of an object.\r\n *\r\n * @see https://vueuse.org/toRefs\r\n * @param objectRef A ref or normal object or array.\r\n */\r\nfunction toRefs(objectRef) {\r\n if (!isRef(objectRef))\r\n return toRefs$1(objectRef);\r\n const result = Array.isArray(objectRef.value)\r\n ? new Array(objectRef.value.length)\r\n : {};\r\n // eslint-disable-next-line no-restricted-syntax\r\n for (const key in objectRef.value) {\r\n result[key] = customRef(() => ({\r\n get() {\r\n return objectRef.value[key];\r\n },\r\n set(v) {\r\n objectRef.value[key] = v;\r\n },\r\n }));\r\n }\r\n return result;\r\n}\n\n/**\r\n * Call onBeforeUnmount() if it's inside a component lifecycle, if not, do nothing\r\n *\r\n * @param fn\r\n */\r\nfunction tryOnBeforeUnmount(fn) {\r\n if (getCurrentInstance())\r\n onBeforeUnmount(fn);\r\n}\n\n/**\r\n * Call onMounted() if it's inside a component lifecycle, if not, run just call the function\r\n *\r\n * @param fn\r\n * @param sync if set to false, it will run in the nextTick() of Vue\r\n */\r\nfunction tryOnMounted(fn, sync = true) {\r\n if (getCurrentInstance())\r\n onMounted(fn);\r\n else if (sync)\r\n fn();\r\n else\r\n nextTick(fn);\r\n}\n\n/**\r\n * Call onScopeDispose() if it's inside a effect scope lifecycle, if not, do nothing\r\n *\r\n * @param fn\r\n */\r\nfunction tryOnScopeDispose(fn) {\r\n if (getCurrentScope()) {\r\n onScopeDispose(fn);\r\n return true;\r\n }\r\n return false;\r\n}\n\n/**\r\n * Call onUnmounted() if it's inside a component lifecycle, if not, do nothing\r\n *\r\n * @param fn\r\n */\r\nfunction tryOnUnmounted(fn) {\r\n if (getCurrentInstance())\r\n onUnmounted(fn);\r\n}\n\nfunction until(r) {\r\n let isNot = false;\r\n function toMatch(condition, { flush = 'sync', deep = false, timeout, throwOnTimeout } = {}) {\r\n let stop = null;\r\n const watcher = new Promise((resolve) => {\r\n stop = watch(r, (v) => {\r\n if (condition(v) === !isNot) {\r\n stop === null || stop === void 0 ? void 0 : stop();\r\n resolve();\r\n }\r\n }, {\r\n flush,\r\n deep,\r\n immediate: true,\r\n });\r\n });\r\n const promises = [watcher];\r\n if (timeout) {\r\n promises.push(promiseTimeout(timeout, throwOnTimeout).finally(() => {\r\n stop === null || stop === void 0 ? void 0 : stop();\r\n }));\r\n }\r\n return Promise.race(promises);\r\n }\r\n function toBe(value, options) {\r\n return toMatch(v => v === unref(value), options);\r\n }\r\n function toBeTruthy(options) {\r\n return toMatch(v => Boolean(v), options);\r\n }\r\n function toBeNull(options) {\r\n return toBe(null, options);\r\n }\r\n function toBeUndefined(options) {\r\n return toBe(undefined, options);\r\n }\r\n function toBeNaN(options) {\r\n return toMatch(Number.isNaN, options);\r\n }\r\n function toContains(value, options) {\r\n return toMatch((v) => {\r\n const array = Array.from(v);\r\n return array.includes(value) || array.includes(unref(value));\r\n }, options);\r\n }\r\n function changed(options) {\r\n return changedTimes(1, options);\r\n }\r\n function changedTimes(n = 1, options) {\r\n let count = -1; // skip the immediate check\r\n return toMatch(() => {\r\n count += 1;\r\n return count >= n;\r\n }, options);\r\n }\r\n if (Array.isArray(unref(r))) {\r\n const instance = {\r\n toMatch,\r\n toContains,\r\n changed,\r\n changedTimes,\r\n get not() {\r\n isNot = !isNot;\r\n return this;\r\n },\r\n };\r\n return instance;\r\n }\r\n else {\r\n const instance = {\r\n toMatch,\r\n toBe,\r\n toBeTruthy,\r\n toBeNull,\r\n toBeNaN,\r\n toBeUndefined,\r\n changed,\r\n changedTimes,\r\n get not() {\r\n isNot = !isNot;\r\n return this;\r\n },\r\n };\r\n return instance;\r\n }\r\n}\n\n/**\r\n * Basic counter with utility functions.\r\n *\r\n * @see https://vueuse.org/useCounter\r\n * @param [initialValue=0]\r\n */\r\nfunction useCounter(initialValue = 0) {\r\n const count = ref(initialValue);\r\n const inc = (delta = 1) => (count.value += delta);\r\n const dec = (delta = 1) => (count.value -= delta);\r\n const get = () => count.value;\r\n const set = (val) => (count.value = val);\r\n const reset = (val = initialValue) => {\r\n initialValue = val;\r\n return set(val);\r\n };\r\n return { count, inc, dec, get, set, reset };\r\n}\n\n/**\r\n * Debounce execution of a function.\r\n *\r\n * @param fn A function to be executed after delay milliseconds debounced.\r\n * @param ms A zero-or-greater delay in milliseconds. For event callbacks, values around 100 or 250 (or even higher) are most useful.\r\n *\r\n * @return A new, debounce, function.\r\n */\r\nfunction useDebounceFn(fn, ms = 200) {\r\n return createFilterWrapper(debounceFilter(ms), fn);\r\n}\n\nfunction useDebounce(value, ms = 200) {\r\n if (ms <= 0)\r\n return value;\r\n const debounced = ref(value.value);\r\n const updater = useDebounceFn(() => {\r\n debounced.value = value.value;\r\n }, ms);\r\n watch(value, () => updater());\r\n return debounced;\r\n}\n\n/**\r\n * Wrapper for `setInterval` with controls\r\n *\r\n * @param cb\r\n * @param interval\r\n * @param options\r\n */\r\nfunction useIntervalFn(cb, interval = 1000, options = {}) {\r\n const { immediate = true, immediateCallback = false, } = options;\r\n let timer = null;\r\n const isActive = ref(false);\r\n function clean() {\r\n if (timer) {\r\n clearInterval(timer);\r\n timer = null;\r\n }\r\n }\r\n function pause() {\r\n isActive.value = false;\r\n clean();\r\n }\r\n function resume() {\r\n if (interval <= 0)\r\n return;\r\n isActive.value = true;\r\n if (immediateCallback)\r\n cb();\r\n clean();\r\n timer = setInterval(cb, interval);\r\n }\r\n if (immediate && isClient)\r\n resume();\r\n tryOnScopeDispose(pause);\r\n return {\r\n isActive,\r\n pause,\r\n resume,\r\n };\r\n}\n\nfunction useInterval(interval = 1000, options = {}) {\r\n const { controls: exposeControls = false, immediate = true, } = options;\r\n const counter = ref(0);\r\n const controls = useIntervalFn(() => counter.value += 1, interval, { immediate });\r\n if (exposeControls) {\r\n return Object.assign({ counter }, controls);\r\n }\r\n else {\r\n return counter;\r\n }\r\n}\n\nfunction useLastChanged(source, options = {}) {\r\n var _a;\r\n const ms = ref((_a = options.initialValue) !== null && _a !== void 0 ? _a : null);\r\n watch(source, () => ms.value = timestamp(), options);\r\n return ms;\r\n}\n\n/**\r\n * Throttle execution of a function. Especially useful for rate limiting\r\n * execution of handlers on events like resize and scroll.\r\n *\r\n * @param fn A function to be executed after delay milliseconds. The `this` context and all arguments are passed through, as-is,\r\n * to `callback` when the throttled-function is executed.\r\n * @param ms A zero-or-greater delay in milliseconds. For event callbacks, values around 100 or 250 (or even higher) are most useful.\r\n *\r\n * @return A new, throttled, function.\r\n */\r\nfunction useThrottleFn(fn, ms = 200, trailing = true) {\r\n return createFilterWrapper(throttleFilter(ms, trailing), fn);\r\n}\n\n/**\r\n * Throttle execution of a function. Especially useful for rate limiting\r\n * execution of handlers on events like resize and scroll.\r\n *\r\n * @param delay A zero-or-greater delay in milliseconds. For event callbacks, values around 100 or 250 (or even higher) are most useful.\r\n */\r\nfunction useThrottle(value, delay = 200) {\r\n if (delay <= 0)\r\n return value;\r\n const throttled = ref(value.value);\r\n const updater = useThrottleFn(() => {\r\n throttled.value = value.value;\r\n }, delay);\r\n watch(value, () => updater());\r\n return throttled;\r\n}\n\n/**\r\n * Wrapper for `setTimeout` with controls.\r\n *\r\n * @param cb\r\n * @param interval\r\n * @param immediate\r\n */\r\nfunction useTimeoutFn(cb, interval, options = {}) {\r\n const { immediate = true, } = options;\r\n const isPending = ref(false);\r\n let timer = null;\r\n function clear() {\r\n if (timer) {\r\n clearTimeout(timer);\r\n timer = null;\r\n }\r\n }\r\n function stop() {\r\n isPending.value = false;\r\n clear();\r\n }\r\n function start(...args) {\r\n clear();\r\n isPending.value = true;\r\n timer = setTimeout(() => {\r\n isPending.value = false;\r\n timer = null;\r\n // eslint-disable-next-line node/no-callback-literal\r\n cb(...args);\r\n }, unref(interval));\r\n }\r\n if (immediate) {\r\n isPending.value = true;\r\n if (isClient)\r\n start();\r\n }\r\n tryOnScopeDispose(stop);\r\n return {\r\n isPending,\r\n start,\r\n stop,\r\n };\r\n}\n\nfunction useTimeout(interval = 1000, options = {}) {\r\n const { controls: exposeControls = false, } = options;\r\n const controls = useTimeoutFn(noop, interval, options);\r\n const ready = computed(() => !controls.isPending.value);\r\n if (exposeControls) {\r\n return Object.assign({ ready }, controls);\r\n }\r\n else {\r\n return ready;\r\n }\r\n}\n\nfunction useToggle(initialValue = false) {\r\n if (isRef(initialValue)) {\r\n return (value) => {\r\n initialValue.value = typeof value === 'boolean'\r\n ? value\r\n : !initialValue.value;\r\n };\r\n }\r\n else {\r\n const boolean = ref(initialValue);\r\n const toggle = (value) => {\r\n boolean.value = typeof value === 'boolean'\r\n ? value\r\n : !boolean.value;\r\n };\r\n return [boolean, toggle];\r\n }\r\n}\n\n/**\r\n * Shorthand for watching value to be truthy\r\n *\r\n * @see https://vueuse.js.org/whenever\r\n */\r\nfunction whenever(source, cb, options) {\r\n return watch(source, (v, ov, onInvalidate) => { if (v)\r\n cb(v, ov, onInvalidate); }, options);\r\n}\n\nexport { and, assert, biSyncRef, bypassFilter, clamp, containsProp, controlledComputed, controlledRef, createEventHook, createFilterWrapper, createGlobalState, createSharedComposable, createSingletonPromise, debounceFilter, debouncedWatch, extendRef, get, identity, ignorableWatch, increaseWithUnit, invoke, isBoolean, isClient, isDef, isFunction, isNumber, isObject, isString, isWindow, makeDestructurable, noop, not, now, or, pausableFilter, pausableWatch, promiseTimeout, rand, reactify, reactifyObject, reactivePick, set, syncRef, throttleFilter, throttledWatch, timestamp, toReactive, toRefs, tryOnBeforeUnmount, tryOnMounted, tryOnScopeDispose, tryOnUnmounted, until, useCounter, useDebounce, useDebounceFn, useInterval, useIntervalFn, useLastChanged, useThrottle, useThrottleFn, useTimeout, useTimeoutFn, useToggle, watchWithFilter, whenever };\n","import { isRef, ref, watchEffect, computed, customRef, unref, inject, watch, getCurrentInstance, onMounted, onUpdated, shallowRef, getCurrentScope, reactive, markRaw, readonly, onBeforeUpdate, isVue2 } from 'vue-demi';\nimport { isClient, isString, noop, tryOnScopeDispose, promiseTimeout, increaseWithUnit, useTimeoutFn, watchWithFilter, tryOnMounted, createFilterWrapper, bypassFilter, createSingletonPromise, containsProp, createEventHook, throttleFilter, timestamp, isFunction, isObject, ignorableWatch, isNumber, useIntervalFn, pausableFilter, tryOnUnmounted, identity, clamp, pausableWatch } from '@vueuse/shared';\nexport * from '@vueuse/shared';\n\n/**\r\n * Create an asynchronous computed dependency.\r\n *\r\n * @see https://vueuse.org/asyncComputed\r\n * @param evaluationCallback The promise-returning callback which generates the computed value\r\n * @param initialState The initial state, used until the first evaluation finishes\r\n * @param optionsOrRef Additional options or a ref passed to receive the updates of the async evaluation\r\n */\r\nfunction asyncComputed(evaluationCallback, initialState, optionsOrRef) {\r\n let options;\r\n if (isRef(optionsOrRef)) {\r\n options = {\r\n evaluating: optionsOrRef,\r\n };\r\n }\r\n else {\r\n options = optionsOrRef || {};\r\n }\r\n const { lazy = false, evaluating = undefined, } = options;\r\n const started = ref(!lazy);\r\n const current = ref(initialState);\r\n let counter = 0;\r\n watchEffect(async (onInvalidate) => {\r\n if (!started.value)\r\n return;\r\n counter++;\r\n const counterAtBeginning = counter;\r\n let hasFinished = false;\r\n try {\r\n // Defer initial setting of `evaluating` ref\r\n // to avoid having it as a dependency\r\n if (evaluating) {\r\n Promise.resolve().then(() => {\r\n evaluating.value = true;\r\n });\r\n }\r\n const result = await evaluationCallback((cancelCallback) => {\r\n onInvalidate(() => {\r\n if (evaluating)\r\n evaluating.value = false;\r\n if (!hasFinished)\r\n cancelCallback();\r\n });\r\n });\r\n if (counterAtBeginning === counter)\r\n current.value = result;\r\n }\r\n finally {\r\n if (evaluating)\r\n evaluating.value = false;\r\n hasFinished = true;\r\n }\r\n });\r\n if (lazy) {\r\n return computed(() => {\r\n started.value = true;\r\n return current.value;\r\n });\r\n }\r\n else {\r\n return current;\r\n }\r\n}\n\n/**\r\n * Create a ref which will be reset to the default value after some time.\r\n *\r\n * @see https://vueuse.org/autoResetRef\r\n * @param defaultValue The value which will be set.\r\n * @param afterMs A zero-or-greater delay in milliseconds.\r\n */\r\nfunction autoResetRef(defaultValue, afterMs = 10000) {\r\n return customRef((track, trigger) => {\r\n let value = defaultValue;\r\n let timer;\r\n const resetAfter = () => setTimeout(() => {\r\n value = defaultValue;\r\n trigger();\r\n }, unref(afterMs));\r\n return {\r\n get() {\r\n track();\r\n return value;\r\n },\r\n set(newValue) {\r\n value = newValue;\r\n trigger();\r\n clearTimeout(timer);\r\n timer = resetAfter();\r\n },\r\n };\r\n });\r\n}\n\nfunction computedInject(key, options, defaultSource, treatDefaultAsFactory) {\r\n let source = inject(key);\r\n if (defaultSource)\r\n source = inject(key, defaultSource);\r\n if (treatDefaultAsFactory)\r\n source = inject(key, defaultSource, treatDefaultAsFactory);\r\n if (typeof options === 'function') {\r\n return computed(ctx => options(source, ctx));\r\n }\r\n else {\r\n return computed({\r\n get: ctx => options.get(source, ctx),\r\n set: options.set,\r\n });\r\n }\r\n}\n\n/**\r\n * Get the dom element of a ref of element or Vue component instance\r\n *\r\n * @param elRef\r\n */\r\nfunction unrefElement(elRef) {\r\n var _a, _b;\r\n const plain = unref(elRef);\r\n return (_b = (_a = plain) === null || _a === void 0 ? void 0 : _a.$el) !== null && _b !== void 0 ? _b : plain;\r\n}\n\nconst defaultWindow = isClient ? window : undefined;\r\nconst defaultDocument = isClient ? window.document : undefined;\r\nconst defaultNavigator = isClient ? window.navigator : undefined;\n\nfunction useEventListener(...args) {\r\n let target;\r\n let event;\r\n let listener;\r\n let options;\r\n if (isString(args[0])) {\r\n [event, listener, options] = args;\r\n target = defaultWindow;\r\n }\r\n else {\r\n [target, event, listener, options] = args;\r\n }\r\n if (!target)\r\n return noop;\r\n let cleanup = noop;\r\n const stopWatch = watch(() => unref(target), (el) => {\r\n cleanup();\r\n if (!el)\r\n return;\r\n el.addEventListener(event, listener, options);\r\n cleanup = () => {\r\n el.removeEventListener(event, listener, options);\r\n cleanup = noop;\r\n };\r\n }, { immediate: true, flush: 'post' });\r\n const stop = () => {\r\n stopWatch();\r\n cleanup();\r\n };\r\n tryOnScopeDispose(stop);\r\n return stop;\r\n}\n\n/**\r\n * Listen for clicks outside of an element.\r\n *\r\n * @see https://vueuse.org/onClickOutside\r\n * @param target\r\n * @param handler\r\n * @param options\r\n */\r\nfunction onClickOutside(target, handler, options = {}) {\r\n const { window = defaultWindow, event = 'pointerdown' } = options;\r\n if (!window)\r\n return;\r\n const listener = (event) => {\r\n const el = unrefElement(target);\r\n if (!el)\r\n return;\r\n if (el === event.target || event.composedPath().includes(el))\r\n return;\r\n handler(event);\r\n };\r\n return useEventListener(window, event, listener, { passive: true });\r\n}\n\nconst createKeyPredicate = (keyFilter) => typeof keyFilter === 'function'\r\n ? keyFilter\r\n : typeof keyFilter === 'string'\r\n ? (event) => event.key === keyFilter\r\n : keyFilter\r\n ? () => true\r\n : () => false;\r\n/**\r\n * Listen for keyboard keys being stroked.\r\n *\r\n * @see https://vueuse.org/onKeyStroke\r\n * @param key\r\n * @param handler\r\n * @param options\r\n */\r\nfunction onKeyStroke(key, handler, options = {}) {\r\n const { target = defaultWindow, eventName = 'keydown', passive = false } = options;\r\n const predicate = createKeyPredicate(key);\r\n const listener = (e) => {\r\n if (predicate(e))\r\n handler(e);\r\n };\r\n return useEventListener(target, eventName, listener, passive);\r\n}\r\n/**\r\n * Listen to the keydown event of the given key.\r\n *\r\n * @see https://vueuse.org/onKeyStroke\r\n * @param key\r\n * @param handler\r\n * @param options\r\n */\r\nfunction onKeyDown(key, handler, options = {}) {\r\n return onKeyStroke(key, handler, Object.assign(Object.assign({}, options), { eventName: 'keydown' }));\r\n}\r\n/**\r\n * Listen to the keypress event of the given key.\r\n *\r\n * @see https://vueuse.org/onKeyStroke\r\n * @param key\r\n * @param handler\r\n * @param options\r\n */\r\nfunction onKeyPressed(key, handler, options = {}) {\r\n return onKeyStroke(key, handler, Object.assign(Object.assign({}, options), { eventName: 'keypress' }));\r\n}\r\n/**\r\n * Listen to the keyup event of the given key.\r\n *\r\n * @see https://vueuse.org/onKeyStroke\r\n * @param key\r\n * @param handler\r\n * @param options\r\n */\r\nfunction onKeyUp(key, handler, options = {}) {\r\n return onKeyStroke(key, handler, Object.assign(Object.assign({}, options), { eventName: 'keyup' }));\r\n}\n\n/* this implementation is original ported from https://github.com/streamich/react-use by Vadim Dalecky */\r\nconst isFocusedElementEditable = () => {\r\n const { activeElement, body } = document;\r\n if (!activeElement)\r\n return false;\r\n // If not element has focus, we assume it is not editable, too.\r\n if (activeElement === body)\r\n return false;\r\n // Assume and