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Hi, I just looked at the code, I wonder how did you figure out all the details about the HTTP request you replicate.
For example, how did you figure out what header is required etc..
Did you just debug the official website with chrome dev tools?
Did you use others tools?
Thanks if you have time to reply to this.
The text was updated successfully, but these errors were encountered:
I have not used this project since a year so I can not guarantee that it works. However if you are interested and you find some bugs I will fix them.
For the "lobby" api I used chrome dev tool to figure out the requests to send (header, content ...).
For the "game" api I used puppeteer, it load ogame in a browser I parse the html to gather the information and I click on the elements to navigate / do actions.
Thanks for the answer. I tried once and it didn't work but it might be related to an environment variable or something like that, probably a minor thing. But it's okay don't waste time on this, i will probably find out myself. Anyway, I was able also to use chrome dev tools to see what headers are needed, and was able to make it work through a postman request. I will probably write more here if I find more. Cheers
Hi, I just looked at the code, I wonder how did you figure out all the details about the HTTP request you replicate.
For example, how did you figure out what header is required etc..
Did you just debug the official website with chrome dev tools?
Did you use others tools?
Thanks if you have time to reply to this.
The text was updated successfully, but these errors were encountered: