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control.lua
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if not fnei then fnei = {} end
if not storage.fnei then storage.fnei = {} end
-------------- include Class libs ----------------
require "core/Class"
-------------- include Debug libs ----------------
Debug = require "core/Debug"
function out(...)
local arg = {...}
Debug:debug("debug.info", unpack(arg))
end
-------------- include other libs ---------------
require "mod-gui"
-------------- include Default FNEI Libs ---------------
require "utils/data_wrapper"
require "utils/utils"
require "scripts/player"
require "utils/tabs/tabs"
require "utils/paging"
require "utils/list"
require "utils/array"
require "utils/open_tech_hook"
require "utils/translate"
require "scripts/events"
require "scripts/remote"
require "scripts/controller"
require "scripts/gui"
require "scripts/settings/settings"
Settings.init()
Events:init()
Remote:init()