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Merge pull request #36 from ntwest/dev
Merge dev branch into master
2 parents 197c6f3 + ddc4983 commit c4a7bb2

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7 files changed

+23
-20
lines changed

7 files changed

+23
-20
lines changed

GameData/GameData.projitems

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</ItemGroup>
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<ItemGroup>
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<None Include="$(MSBuildThisFileDirectory)README.md" />
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<None Include="$(MSBuildThisFileDirectory)TimeControl\MiniAVC.dll" />
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<None Include="$(MSBuildThisFileDirectory)TimeControl\PluginData\GlobalSettings.cfg" />
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<None Include="$(MSBuildThisFileDirectory)TimeControl\README.md" />
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<None Include="$(MSBuildThisFileDirectory)TimeControl\TimeControl.version" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="$(MSBuildThisFileDirectory)TimeControl\PluginData\TimeControl\" />
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</ItemGroup>
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</Project>

GameData/TimeControl/MiniAVC.dll

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GameData/TimeControl/TimeControl.version

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"CHANGE_LOG_URL": "https://github.com/ntwest/TimeControl/blob/master/CHANGELOG.md",
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"VERSION": {
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"MAJOR": 2,
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"MINOR": 8,
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"PATCH": 3,
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"MINOR": 9,
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"PATCH": 0,
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"BUILD": 0
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},
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"KSP_VERSION": {
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"MAJOR": 1,
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"MINOR": 3,
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"MINOR": 4,
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"PATCH": 1
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},
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"KSP_VERSION_MIN": {
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"MAJOR": 1,
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"MINOR": 3,
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"MINOR": 4,
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"PATCH": 1
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},
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"KSP_VERSION_MAX": {
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"MAJOR": 1,
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"MINOR": 3,
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"MINOR": 4,
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"PATCH": 1
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}
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}

TimeControl/AssemblyVersion.cs

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using System.Reflection;
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[assembly: AssemblyVersion("2.8.3.0")]
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[assembly: AssemblyVersion("2.9.0.0")]

TimeControl/TimeControl.csproj

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</Content>
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</ItemGroup>
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<ItemGroup>
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<Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\_Dependencies\KSPAssemblies_1.3.1\Assembly-CSharp.dll</HintPath>
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<Reference Include="Assembly-CSharp">
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<HintPath>..\..\_Dependencies\KSPAssemblies_1.4.1\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="System">
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<HintPath>R:\KSP_1.2.2_dev\KSP_x64_Data\Managed\System.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\_Dependencies\KSPAssemblies_1.3.1\UnityEngine.dll</HintPath>
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<Reference Include="UnityEngine">
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<HintPath>..\..\_Dependencies\KSPAssemblies_1.4.1\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\_Dependencies\KSPAssemblies_1.3.1\UnityEngine.UI.dll</HintPath>
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<Reference Include="UnityEngine.UI">
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<HintPath>..\..\_Dependencies\KSPAssemblies_1.4.1\UnityEngine.UI.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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</T4ParameterValues>
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</ItemGroup>
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<PropertyGroup>
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<PostBuildEvent>SET KSPTest=D:\KSP\KSP_win64-1.3.1-TEST
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<PostBuildEvent>SET KSPTest=D:\KSP\KSP_win64-1.4.1-TEST
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SET KSPMHTest=D:\KSP\KSP_win64-1.4.1-MH-TEST
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SET GameDataTarget=%25KSPTest%25\GameData\TimeControl
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IF EXIST %25GameDataTarget%25 (
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RMDIR /S /Q "%25GameDataTarget%25"
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)
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SET GameDataMHTarget=%25KSPMHTest%25\GameData\TimeControl
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IF EXIST %25GameDataMHTarget%25 (
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RMDIR /S /Q "%25GameDataMHTarget%25"
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)
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copy "$(TargetPath)" "$(SolutionDir)\GameData\TimeControl"
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robocopy /E $(SolutionDir)\GameData\TimeControl "%25GameDataTarget%25"
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robocopy /E $(SolutionDir)\GameData\TimeControl "%25GameDataMHTarget%25"
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exit 0</PostBuildEvent>
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</PropertyGroup>

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