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build on Pi4/debian 10 buster #258
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Did you tried installing xmllint? |
I recently built nxengine-evo on my Raspberry Pi 3B with |
@xordspar0 thank you for that. i did not get into how to install xmllint. that was on tomorrows todo list |
that helped for part of it, the other is i needed to have i get this error
i was able to run
and that seemed to work i did not get a error. i would like to see if i can get the |
Oops, I forgot about that. Yes, the build-appimage.sh script specifically downloads the x86_64 binary for appimage-builder. When I built nxengine-evo for on my Raspberry Pi I built appimage-builder myself. There is no ARM binary available for appimage-builder. I should look into adding an ARM build to their CI and then updating build-appimage.sh to download the correct version for the current architecture. |
@xordspar0 ahh. well that would make sense. since the manual way did seem to work ill see if i can get that to run building appimage builder seems it might be a bit more work then what i trying to do. lol |
Yes, just compiling a binary with cmake is simpler and probably better if you're not trying to share the compiled game with anyone. |
im working on making a install script for RetroPie. we have one for libretro core. and a old one for the original NXengine. so im seeing if i can make one for NXEngine-evo since it is improved |
Nice thanks. that will help me alot. since i need to figure out where things need to be installed and whatnot |
so far i have the download source and build working fine.
i get two folders AppData and AppDir. they both look like they have the same things in them. |
Those are for the AppImage build process. For the RetroPie script, I wouldn't use the scripts in build-scripts. I would do something like what the AUR package does, which is basically cmake, then copy data files & run nxextract, then make install. Here's a start. This is untested, so you will probably need to make some small modifications. I also don't know where RetroPie scripts normally install games to. If it's something other than /usr then you will need to change the INSTALL_PREFIX in the cmake command.
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oh damn. thanks. you did not need to do that. :) i will use what you have posted, since thats like most of the work right there |
here is my script from your work so far.
this is how a Retropie script is layed out. but at the end when i run i get am i missing something since im using |
nevermind i got it |
I want to say thank you for all the help. i got it to work and install perfectly. I will update this with a link to my repo with the complete install sctipt. UPDATE |
with the help @s1eve-mcdichae1 the install script has been cleaned up. |
im trying to see if i can get this to work on my Pi4. I know that a older version of nxengine did at some point but it now fails when it trys to compile.
i came across and though i would give it a try.
i follow the instructions on the linux link and like here #217 i dont see the bin folder.
but i did see that the Linux/osx build instructions are outdated #252
i did try to run the AppImage.sh but i
xmllint: command not found
.then i tried
that also did not work.
im lost at this point any help would be great.
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