diff --git a/vainglory.json b/vainglory.json index 2d36eec..1037f21 100644 --- a/vainglory.json +++ b/vainglory.json @@ -17,23 +17,23 @@ "breadth" : false, "depth" : false, "stats" : { - "health" : { "value" : 250, "name" : "Max Health", "units" : false }, - "energy" : { "value" : 0, "name" : "Energy", "units" : false }, - "weapon_power" : { "value" : 0, "name" : "Weapon Power", "units" : false }, - "crystal_power" : { "value" : 0, "name" : "Crystal Power", "units" : false }, - "attack_speed" : { "value" : 0, "name" : "Attack Speed", "units" : "%" }, - "armor" : { "value" : 25, "name" : "Armor", "units" : false }, - "shield" : { "value" : 85, "name" : "Shield", "units" : false }, - "range" : { "value" : 0, "name" : "Range", "units" : "m" }, - "move_speed" : { "value" : 0, "name" : "Move Speed", "units" : "m/s" }, - "energy_recharge" : { "value" : 0, "name" : "Energy Recharge", "units" : false }, - "cooldown" : { "value" : 0, "name" : "Cooldown Speed", "units" : "%" }, - "crit_chance" : { "value" : 0, "name" : "Critical Hit Chance", "units" : "%" }, - "crit_damage" : { "value" : 0, "name" : "Critical Hit Damage", "units" : "%" }, - "armor_pierce" : { "value" : 0, "name" : "Armor Pierce", "units" : "%" }, - "shield_pierce" : { "value" : 0, "name" : "Shield Pierce", "units" : "%" }, - "weapon_lifesteal" : { "value" : 0, "name" : "Weapon Lifesteal", "units" : "%" }, - "crystal_lifesteal" : { "value" : 0, "name" : "Crystal Lifesteal", "units" : "%" } + "health" : { "value" : 250, "name" : "Max Health", "units" : false }, + "energy" : { "value" : 0, "name" : "Energy", "units" : false }, + "weapon_power" : { "value" : 0, "name" : "Weapon Power", "units" : false }, + "crystal_power" : { "value" : 0, "name" : "Crystal Power", "units" : false }, + "attack_speed" : { "value" : 0, "name" : "Attack Speed", "units" : "%" }, + "armor" : { "value" : 25, "name" : "Armor", "units" : false }, + "shield" : { "value" : 85, "name" : "Shield", "units" : false }, + "range" : { "value" : 0, "name" : "Range", "units" : "m" }, + "move_speed" : { "value" : 0, "name" : "Move Speed", "units" : "m/s" }, + "energy_recharge" : { "value" : 0, "name" : "Energy Recharge", "units" : false }, + "cooldown" : { "value" : 0, "name" : "Cooldown Speed", "units" : "%" }, + "crit_chance" : { "value" : 0, "name" : "Critical Hit Chance", "units" : "%" }, + "crit_damage" : { "value" : 0, "name" : "Critical Hit Damage", "units" : "%" }, + "armor_pierce" : { "value" : 0, "name" : "Armor Pierce", "units" : "%" }, + "shield_pierce" : { "value" : 0, "name" : "Shield Pierce", "units" : "%" }, + "weapon_lifesteal" : { "value" : 0, "name" : "Weapon Lifesteal", "units" : "%" }, + "crystal_lifesteal" : { "value" : 0, "name" : "Crystal Lifesteal", "units" : "%" } }, "tip" : "Greatly reduces damage from enemy abilities.", "build_from" : { @@ -848,7 +848,7 @@ "buildto" : false } ], - "heroes2" : { + "heroes" : { "adagio" : { "name" : "Adagio", "thumb" : "adagio.png", @@ -10537,9520 +10537,5 @@ } } } - }, - "heroes" : [ - { - "slug" : "adagio", - "name" : "Adagio", - "thumb" : "adagio.png", - "description" : "Team healer and damage enhancer with a large area stun.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [685, 2308], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [400, 785], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [75, 117], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 122], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [6.7, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.3, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 685, - "max" : 2308 - }, - "energy" : { - "min" : 400, - "max" : 785 - }, - "weapon" : { - "min" : 75, - "max" : 117 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 122 - }, - "armor" : { - "min" : 20, - "max" : 50 - }, - "shield" : { - "min" : 20, - "max" : 50 - }, - "range" : 6.7, - "movespeed" : 3.3 - }, - "abilities" : { - "heroicperk" : { - "name" : "Arcane Renewal", - "thumb" : "arcane-renewal.png", - "description" : [ - "Whenever enemies burning with Arcane Fire take damage from any source, Adagio regenerates 25% of that damage as energy." - ] - }, - "a" : { - "name" : "Gift of Fire", - "thumb" : "gift-of-fire.png", - "description" : [ - "Heals a target ally, then splashes Arcane Fire onto nearby enemies. If Adagio heals himself, he'll also apply a heavy slow to nearby enemies.", - "Arcane Fire (status effect): Burns the target every second and causes Adagio's other abilities to deal more damage.", - [ - "Burst heals the target instantly, followed by a gradual heal over the next few seconds.", - "Burst Heal is increased by 12% of Adagio's bonus health.", - "When cast on self, slows nearby enemies by 70% for 0.7s.", - "Resets basic-attack cooldown on activation." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [10, 9.5, 9, 8.5, 8], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [120, 135, 150, 165, 180], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Fire Duration", - "values" : [5, 5.5, 6, 6.5, 7], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Fire Damage", - "values" : [20, 30, 40, 50, 70], - "ratios" : [20, 0], - "overdrive" : 70 - }, - { - "name" : "Heal Duration", - "values" : [3, 3, 3, 3, 3], - "ratios" : [0, 0], - "overdrive" : false - } - ] - }, - "b" : { - "name" : "Agent of Wrath", - "thumb" : "agent-of-wrath.png", - "description" : [ - "Temporarily boosts an allied hero's next several basic attacks for 6s.", - [ - "Deals bonus damage to enemies afflicted by Arcane Fire.", - "Bonus damage is increased if Adagio casts this spell on himself.", - "Resets basic-attack cooldown on activation." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [10, 10, 10, 10, 10], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [105, 130, 155, 180, 205], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Number of Attacks", - "values" : [6, 6, 6, 6, 9], - "ratios" : [0, 0], - "overdrive" : 9 - }, - { - "name" : "Damage", - "values" : [20, 40, 60, 80, 120], - "ratios" : [40, 0], - "overdrive" : 120 - }, - { - "name" : "Arcane Fire Bonus", - "values" : [5, 15, 25, 35, 55], - "ratios" : [50, 0], - "overdrive" : 55 - }, - { - "name" : "Self-cast Bonus", - "values" : [5, 10, 15, 20, 30], - "ratios" : [20, 0], - "overdrive" : 30 - } - ] - }, - "c" : { - "name" : "Verse of Judgement", - "thumb" : "verse-of-judgement.png", - "description" : [ - "Adagio channels for 2s then deals heavy damage to all enemies in a wide ring around him. Enemies burning with Arcane Fire are also stunned.", - [ - "Adagio temporarily gains fortified health while channeling." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [100, 80, 60], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [140, 190, 240], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Range (m)", - "values" : [9, 9, 9], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [500, 900, 1300], - "ratios" : [100, 0], - "overdrive" : false - }, - { - "name" : "Fortified Health", - "values" : [500, 800, 1100], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Stun Duration", - "values" : [2.2, 2.2, 2.2], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "alpha", - "name" : "Alpha", - "thumb" : "alpha.png", - "description" : "Killing machine who can resurrect herself.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [761, 2438], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [83, 124], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 122], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [2.1, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.5, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 761, - "max" : 2438 - }, - "energy" : { - "min" : 0, - "max" : 0 - }, - "weapon" : { - "min" : 83, - "max" : 124 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 122 - }, - "armor" : { - "min" : 20, - "max" : 60 - }, - "shield" : { - "min" : 20, - "max" : 60 - }, - "range" : 2.1, - "movespeed" : 3.5 - }, - "abilities" : { - "heroicperk" : { - "name" : "Infinite Reboot", - "thumb" : "infinite-reboot.png", - "description" : [ - "Instead of dying, Alpha initiates 3.5s reboot sequence. If her reboot health is not destroyed before time runs out, she will return to life.", - "When alive, Alpha's special energy bar shows the time until Infinite Reboot is available. When rebooting, the bar counts down to when she will revive.", - [ - "Reboot health: 600-2600 (level 1-12) (+65% of Bonus Max Energy)", - "Reboot Duration: 3.5s", - "Alpha revives with her Prime Directive & Core Charge ability cooldowns refreshed." - ] - ] - }, - "a" : { - "name" : "Prime Directive", - "thumb" : "prime-directive.png", - "description" : [ - "Alpha scans for enemies in front of her. If she scans an enemy hero, structure or jungle creature, Alpha dashes behind them and slashes all enemies within 4.5 meters.", - [ - "Deals bonus damage for each stack of Core Overload on Alpha.", - "Removes all negative effects of Core Overload.", - "Applies a brief slow to the scanned target.", - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [11, 10, 9, 8, 7], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [0, 0, 0, 0, 0], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [80, 100, 120, 140, 160], - "ratios" : [180, 60], - "overdrive" : false - }, - { - "name" : "Damage / Stack", - "values" : [40, 60, 80, 100, 120], - "ratios" : [30, 40], - "overdrive" : false - }, - { - "name" : "Range (m)", - "values" : [10, 10, 10, 10, 12], - "ratios" : [0, 0], - "overdrive" : 12 - }, - { - "name" : "Slow (%)", - "values" : [40, 50, 60, 70, 80], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Slow Duration (s)", - "values" : [1.5, 1.5, 1.5, 1.5, 1.5], - "ratios" : [0, 0], - "overdrive" : false - } - ] - }, - "b" : { - "name" : "Core Charge", - "thumb" : "core-charge.png", - "description" : [ - "Alpha lunges forward, and basic attacks her target. This ability costs 2% of her current health and applies Core Overload to herself, which will increase her damage output.", - "Core Overload (status effect): Each stack increases health cost of Core Charge by 2%, but also increases the damage. Also causes basic attacks to heal her. This healing is reduced against lane minions. Lasts 8.0s, stacking up to 3 times. Basic attacks refresh the duration.", - [ - "Attack has a small AOE, hitting nearby targets for crystal damage.", - "Basic attacks reduce the cooldown of this ability." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [6, 5.5, 5, 4.5, 4], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [0, 0, 0, 0, 0], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [20, 35, 50, 65, 80], - "ratios" : [100, 110], - "overdrive" : false - }, - { - "name" : "Cooldown Reduction", - "values" : [1, 1, 1, 1, 1.2], - "ratios" : [0, 0], - "overdrive" : 1.2 - }, - { - "name" : "Heal / Stack", - "values" : [7, 8, 9, 10, 12], - "ratios" : [0, 3], - "overdrive" : 12 - }, - { - "name" : "Bonus Damage / Stack (%)", - "values" : [11, 11, 11, 11, 15], - "ratios" : [0, 0], - "overdrive" : 15 - } - ] - }, - "c" : { - "name" : "Termination Protocol", - "thumb" : "termination-protocol.png", - "description" : [ - "Alpha starts her self-destruct sequence, exploding after 3s and then ressurrecting herself with Infinite Reboot.", - [ - "At the start of the ability, she gains a burst of move speed that decays rapidly.", - "She also gains a large health barrier. If enemies break this barrier, she explodes early.", - "This ability can only be activated while Infinite Reboot is available.", - "Upgrading this ability reduces the cooldown of Infinite Reboot.", - "Barrier: 400-1000 (level 1-12)", - "Explosion radions: 4.5 meters" - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [85, 75, 65], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [0, 0, 0], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [529, 933, 1337], - "ratios" : [250, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "ardan", - "name" : "Ardan", - "thumb" : "ardan.png", - "description" : "Protects allies with barriers and traps enemies inside a large cage.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [838, 2638], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [80, 140], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 136.3], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 70], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 70], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [1.8, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.3, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 838, - "max" : 2638 - }, - "energy" : { - "min" : 0, - "max" : 0 - }, - "weapon" : { - "min" : 80, - "max" : 140 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 136.3 - }, - "armor" : { - "min" : 20, - "max" : 70 - }, - "shield" : { - "min" : 20, - "max" : 70 - }, - "range" : 1.8, - "movespeed" : 3.3 - }, - "abilities" : { - "heroicperk" : { - "name" : "Julia's Gift", - "thumb" : "julias-gift.png", - "description" : [ - "Ardan benefits from purchasing health items.", - [ - "Whenever Ardan takes damage, he heals for 0.8% of his missing health, but no more than 75% of the damage taken.", - "Instead of energy, Ardan uses a yellow meter called Vengeance. Vengeance builds over time and can also be gained with basic attacks, crtical strikes and abilities.", - "Because Ardan doesn't need regular energy, 5% of bonus energy and 50% of bonus energy recharge are converted to crystal power." - ] - ] - }, - "a" : { - "name" : "Vanguard", - "thumb" : "vanguard.png", - "description" : [ - "Ardan dashes to protect an ally, granting them a 4s barrier and a burst of move speed. This also slows and damages nearby enemies.", - [ - "Overdrive: At max rank, Vanguard grants 30% Vengeance when cast on an ally.", - "Using this ability on himself results in only half the barrier, speed boost and Vengeance gain.", - "Barrier scales up with 30% of Ardan's bonus health.", - "Any time this ally takes damage, Ardan gains Vengeance." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [17, 16, 15, 14, 13], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [0, 0, 0, 0, 0], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Range (m)", - "values" : [8, 8, 8, 8, 9], - "ratios" : [0, 0], - "overdrive" : 9 - }, - { - "name" : "Damage", - "values" : [50, 100, 150, 200, 250], - "ratios" : [120, 0], - "overdrive" : false - }, - { - "name" : "Barrier", - "values" : [80, 120, 160, 200, 240], - "ratios" : [0, 0], - "overdrive" : false - } - ] - }, - "b" : { - "name" : "Blood for Blood", - "thumb" : "blood-for-blood.png", - "description" : [ - "Ardan rushes forward and punches his target.", - [ - "Overdrive: At max rank, Blood for Blood deals additional 40% damage.", - "Blood for Blood can only be activated when Ardan has 100% Vengeance and will consume all of it.", - "Blood for Blood triggers basic-attack effects." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [24, 24, 24, 24, 24], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [0, 0, 0, 0, 0], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Range (m)", - "values" : [7, 7, 7, 7, 9], - "ratios" : [0, 0], - "overdrive" : 9 - }, - { - "name" : "Damage", - "values" : [60, 100, 140, 180, 260], - "ratios" : [40, 0], - "overdrive" : 260 - } - ] - }, - "c" : { - "name" : "Gauntlet", - "thumb" : "gauntlet.png", - "description" : [ - "Ardan leaps to the target location and projects a perimeter around him. Enemy heroes who touch or cross the perimeter are stunned and take crystal damage.", - [ - "If Ardan leaves the perimeter, it is immediately destroyed.", - "Ardan instantly gains full Vengeance upon using this ability." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [130, 120, 110], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [0, 0, 0], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [250, 375, 500], - "ratios" : [350, 0], - "overdrive" : false - }, - { - "name" : "Stun Duration", - "values" : [1, 1, 1], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Duration (s)", - "values" : [4, 6, 8], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "baptiste", - "name" : "Baptiste", - "thumb" : "baptiste.png", - "description" : "Mid-range mage who inflicts fear on foes.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [739, 2323], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [273, 636], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [78, 167], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 136.3], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [2.8, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.4, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 739, - "max" : 2323 - }, - "energy" : { - "min" : 273, - "max" : 636 - }, - "weapon" : { - "min" : 78, - "max" : 167 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 136.3 - }, - "armor" : { - "min" : 20, - "max" : 60 - }, - "shield" : { - "min" : 20, - "max" : 60 - }, - "range" : 2.8, - "movespeed" : 3.4 - }, - "abilities" : { - "heroicperk" : { - "name" : "Reap", - "thumb" : "reap.png", - "description" : [ - "Baptiste steals soul fragments through combat and is healed for each soul fragment acquired.", - [ - "Upon reaching 4 soul fragments, Baptiste is empowered for 4 seconds and deals increased damage but generates no additional soul fragments.", - "Basic attacks generate one soul fragment", - "Abilities generate one soul fragment for each enemy hero hit.", - "Heal per Soul Fragment: 20-86 (level 1-12) (+ 25% of crystal power)", - "Empowered effects: +35% basic-attack damage and +100% ability damage." - ] - ] - }, - "a" : { - "name" : "Bad Mojo", - "thumb" : "bad-mojo.png", - "description" : [ - "Baptiste pulls a vial of liquid from his vest and throws it. The vial explodes upon reaching its target or when colliding with an enemy.", - [ - "Enemies near the explosion take damage and the first enemy hit is slowed.", - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [4, 3.8, 3.6, 3.4, 3], - "ratios" : [0, 0], - "overdrive" : 3 - }, - { - "name" : "Energy Cost", - "values" : [40, 45, 50, 55, 60], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [80, 120, 160, 200, 280], - "ratios" : [105, 0], - "overdrive" : 280 - }, - { - "name" : "Splash Damage", - "values" : [40, 60, 80, 100, 140], - "ratios" : [55, 0], - "overdrive" : 140 - }, - { - "name" : "Slow (%)", - "values" : [60, 60, 60, 60, 60], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Slow Duration (s)", - "values" : [0.8, 0.8, 0.8, 0.8, 1.2], - "ratios" : [0, 0], - "overdrive" : 1.2 - } - ] - }, - "b" : { - "name" : "Ordained", - "thumb" : "ordained.png", - "description" : [ - "Baptiste ordains a target enemy, damaging them and creating an ethereal prison around them. If the ordained target leaves the area, they are stunned and take additional damage." - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [17, 16, 15, 14, 13], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [60, 70, 80, 90, 100], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [45, 75, 105, 135, 195], - "ratios" : [45, 0], - "overdrive" : 195 - }, - { - "name" : "Duration (s)", - "values" : [2.5, 2.5, 2.5, 2.5, 2.5], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Tether Break Damage", - "values" : [60, 100, 140, 180, 260], - "ratios" : [60, 0], - "overdrive" : 260 - }, - { - "name" : "Stun Duration", - "values" : [1.2, 1.2, 1.2, 1.2, 1.5], - "ratios" : [0, 0], - "overdrive" : 1.5 - } - ] - }, - "c" : { - "name" : "Fearsome Shade", - "thumb" : "fearsome-shade.png", - "description" : [ - "Baptiste summons waves of shade that terrorize enemies caught in their path. Enemies struck by the shade run from the source in fear and take damage each second.", - [ - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [100, 85, 70], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [60, 80, 100], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage / Second", - "values" : [120, 160, 200], - "ratios" : [65, 0], - "overdrive" : false - }, - { - "name" : "Fear Duration", - "values" : [1, 1.3, 1.6], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "baron", - "name" : "Baron", - "thumb" : "baron.png", - "description" : "Rocket soldier who can nuke anywhere on the map.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [679, 2054], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [270, 765], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [71, 130], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 111], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [5.4, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [2.9, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 679, - "max" : 2054 - }, - "energy" : { - "min" : 270, - "max" : 765 - }, - "weapon" : { - "min" : 71, - "max" : 130 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 111 - }, - "armor" : { - "min" : 20, - "max" : 50 - }, - "shield" : { - "min" : 20, - "max" : 50 - }, - "range" : 5.4, - "movespeed" : 2.9 - }, - "abilities" : { - "heroicperk" : { - "name" : "Rocket Launcher", - "thumb" : "rocket-launcher.png", - "description" : [ - "Baron’s basic attacks deal 130% weapon damage to the target and surrounding enemies.", - [ - "Explosions deal 50% less damage to surrounding enemies.", - "Explosions deal 50% less damage to minions." - ] - ] - }, - "a" : { - "name" : "Porcupine Mortar", - "thumb" : "porcupine-mortar.png", - "description" : [ - "Baron launches artillery toward the target location, heavily damaging enemies on impact. This ability has 2 charges.", - [ - "Enemies are also slowed by 10% (+10% weapon power), decaying over 2.2s.", - "This slow is further increased with weapon power up to a cap of 30% with 200 weapon power.", - "The range of this ability increases with crystal power up to a cap of 11 meters with 200 crystal power.", - "Baron can fire this while using Jump Jets.", - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Charge Time", - "values" : [5, 4.5, 4, 3.5, 2.5], - "ratios" : [0, 0], - "overdrive" : 2.5 - }, - { - "name" : "Energy Cost", - "values" : [60, 65, 70, 75, 80], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Range (m)", - "values" : [8, 8, 8, 8, 8], - "ratios" : [1.5, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [40, 120, 200, 280, 360], - "ratios" : [170, 70], - "overdrive" : false - } - ] - }, - "b" : { - "name" : "Jump Jets", - "thumb" : "jump-jets.png", - "description" : [ - "After a brief delay, Baron jets to the location then gains bonus move speed for 2.1s. His next basic attack is a double shot.", - [ - "Overdrive: At max rank, Baron ignores all debuffs while leaping.", - "Baron takes longer to power up the farther away he is from his destination. However, this delay is reduced by weapon and crystal power up to a maximum of 200 total.", - "Basic attacks reduce this ability's cooldown by 8%." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [22, 20, 18, 16, 12], - "ratios" : [0, 0], - "overdrive" : 12 - }, - { - "name" : "Energy Cost", - "values" : [130, 140, 150, 160, 170], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Speed Boost", - "values" : [0.8, 1, 1.2, 1.4, 1.8], - "ratios" : [0, 0.1], - "overdrive" : 1.8 - } - ] - }, - "c" : { - "name" : "Ion Cannon", - "thumb" : "ion-cannon.png", - "description" : [ - "Baron targets a location anywhere on the map for an orbital strike., obliterating the area after a 3s delay.", - [ - "Deals 50% less damage to minions.", - "This deals full damage to enemies near the center, falling off to 65% damage at the edges.", - "Although Baron and his allies see the designated location immediately, enemies only become aware of it 0.9s before impact.", - "Passive: Each rank of this ability permanently increases Baron's basic-attac range.", - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [80, 65, 50], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [140, 140, 140], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage at Center", - "values" : [400, 650, 900], - "ratios" : [225, 120], - "overdrive" : false - }, - { - "name" : "Bonus Attack Range", - "values" : [1, 1.5, 2], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "blackfeather", - "name" : "Blackfeather", - "thumb" : "blackfeather.png", - "description" : "Evasive fighter who excels at chasing and cleaning up fragile enemies.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [657, 2387], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [81, 160], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 122], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [1.8, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.4, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 657, - "max" : 2387 - }, - "energy" : { - "min" : 0, - "max" : 0 - }, - "weapon" : { - "min" : 81, - "max" : 160 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 122 - }, - "armor" : { - "min" : 20, - "max" : 50 - }, - "shield" : { - "min" : 20, - "max" : 50 - }, - "range" : 1.8, - "movespeed" : 3.4 - }, - "abilities" : { - "heroicperk" : { - "name" : "Heartthrob", - "thumb" : "heartthrob.png", - "description" : [ - "Blackfeather's attacks and abilities apply Heartthrob stacks to enemies. Any time stacks are added or refreshed, Blackfeather deals bonus crystal damage for each stack already on the target.", - [ - "Bonus damage: 5-10 (level 1-12) (+15% of crystal power).", - "Mas 2 stacks on minions & monsters, 5 stacks on heroes & objectives.", - "Stacks appear as broken hearts around enemies.", - "Instead of energy, Blackfeather uses Focus for his abilities. This is capped at 100 and naturally regenerates 10 per second. Blackfeather also recovers and additional 10 focus for each basic attack he lands." - ] - ] - }, - "a" : { - "name" : "Feint of Heart", - "thumb" : "feint-of-heart.png", - "description" : [ - "Blackfeather lunges to his target with a thrust of his sword, then gains 2.2 bonus movement speed for 3s.", - [ - "If the target has full Heartthrob stacks, it deals bonus weapon damage based on target's missing health", - "Overdrive: At max rank, the cooldown for Feint of Heart is reset if the target is killed within 0.5s.", - "Execute damage is capped against non-heroes.", - "This ability triggers basic-attack effects." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [10, 9.5, 9, 8.5, 8], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [0, 0, 0, 0, 0], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Focus Cost", - "values" : [50, 50, 50, 50, 50], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Weapon Damage", - "values" : [50, 75, 100, 125, 150], - "ratios" : [0, 150], - "overdrive" : false - }, - { - "name" : "Crystal Damage", - "values" : [10, 20, 30, 40, 50], - "ratios" : [50, 0], - "overdrive" : false - }, - { - "name" : "Missing Health %", - "values" : [11, 12, 13, 14, 16], - "ratios" : [0, 0], - "overdrive" : 16 - }, - { - "name" : "Cap vs. Nonheroes", - "values" : [100, 200, 300, 400, 500], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Heartthrob Stacks Applied", - "values" : [1, 2, 3, 4, 5], - "ratios" : [0, 0], - "overdrive" : false - } - ] - }, - "b" : { - "name" : "On Point", - "thumb" : "on-point.png", - "description" : [ - "Blackfeather pierces all enemies in a line, damaging them.", - [ - "Overdrive: At max rank, On Point gains increased range.", - "If this hits at least one enemy hero, Blackfeather also gains a 1.2s barrier that scales with 5% of his bonus health and recovers 35 focus.", - "The amount of focus recovered is further increased with 2% of his max energy and 50% of his Energy Regen.", - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [6, 5.5, 5, 4.5, 3.5], - "ratios" : [0, 0], - "overdrive" : 3.5 - }, - { - "name" : "Energy Cost", - "values" : [0, 0, 0, 0, 0], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Focus Cost", - "values" : [60, 60, 60, 60, 60], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Range (m)", - "values" : [7, 7, 7, 7, 9], - "ratios" : [0, 0], - "overdrive" : 9 - }, - { - "name" : "Damage", - "values" : [80, 120, 160, 200, 240], - "ratios" : [180, 100], - "overdrive" : false - }, - { - "name" : "Barrier", - "values" : [120, 150, 180, 210, 270], - "ratios" : [0, 0], - "overdrive" : 270 - } - ] - }, - "c" : { - "name" : "Rose Offensive", - "thumb" : "rose-offensive.png", - "description" : [ - "Blackfeather dashes and slashes all enemies along his path.", - [ - "During the dash, Blackfeather is immune to negative effects and has fortified health.", - "This ability has 2 charges.", - "This ability triggers basic-attack effects." - ] - ], - "stats" : [ - { - "name" : "Charge Time", - "values" : [60, 55, 50], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [0, 0, 0], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Cooldown (s)", - "values" : [1.8, 1, 0.2], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Focus Cost", - "values" : [50, 50, 50], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [50, 100, 150], - "ratios" : [50, 0], - "overdrive" : false - }, - { - "name" : "Fortified Health", - "values" : [75, 125, 175], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "catherine", - "name" : "Catherine", - "thumb" : "catherine.png", - "description" : "Disruptive tank with lots of stuns and a powerful silence.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [808, 2673], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [200, 464], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [74, 141], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 136.3], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [1.8, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.5, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 808, - "max" : 2673 - }, - "energy" : { - "min" : 200, - "max" : 464 - }, - "weapon" : { - "min" : 74, - "max" : 141 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 136.3 - }, - "armor" : { - "min" : 20, - "max" : 60 - }, - "shield" : { - "min" : 20, - "max" : 60 - }, - "range" : 1.8, - "movespeed" : 3.5 - }, - "abilities" : { - "heroicperk" : { - "name" : "Captain of the Guard", - "thumb" : "captain-of-the-guard.png", - "description" : [ - "Catherine gains 1 armor & shield every time she stuns or silences or silences an enemy hero with her abilities." - ] - }, - "a" : { - "name" : "Merciless Pursuit", - "thumb" : "merciless-pursuit.png", - "description" : [ - "Catherine gains a burst of move speed. Her next basic attack is replaced by a powerful stun attack.", - [ - "Resets basic-attack cooldown on activation." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [14, 13.5, 13, 12.5, 12], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [30, 40, 50, 60, 70], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Bonus Damage", - "values" : [35, 60, 85, 110, 135], - "ratios" : [100, 0], - "overdrive" : false - }, - { - "name" : "Bonus Speed Duration", - "values" : [1.5, 1.5, 1.5, 1.5, 1.5], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Stun Duration", - "values" : [0.7, 0.7, 0.7, 0.7, 0.9], - "ratios" : [0, 0], - "overdrive" : 0.9 - } - ] - }, - "b" : { - "name" : "Stormguard", - "thumb" : "stormguard.png", - "description" : [ - "Activates a protective bubble that reflects damage back to nearby enemies - especially when it comes in large bursts.", - [ - "Reflects any damage above 7.5% of base maximum health.", - "Reflect damage is spread out to up 3 nearby enemies.", - "Each reflection reduces the shield duration by 0.4s.", - "Also damages enemies around Catherine while Stormguard is on." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [8, 7.5, 7, 6.5, 6], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [40, 50, 60, 70, 80], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Duration (s)", - "values" : [4, 4, 4, 4, 4], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage / Sec", - "values" : [45, 65, 85, 105, 125], - "ratios" : [50, 0], - "overdrive" : false - }, - { - "name" : "Bonus Reflect Dmg", - "values" : [0, 5, 10, 15, 25], - "ratios" : [0, 0], - "overdrive" : 25 - } - ] - }, - "c" : { - "name" : "Blast Tremor", - "thumb" : "blast-tremor.png", - "description" : [ - "Catherine slams the ground, damaging & silencing enemies in a large cone in front of her." - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [100, 85, 70], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [120, 140, 160], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Range (m)", - "values" : [11, 11, 11], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [400, 550, 700], - "ratios" : [130, 0], - "overdrive" : false - }, - { - "name" : "Silence Duration", - "values" : [2, 2.1, 2.2], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "celeste", - "name" : "Celeste", - "thumb" : "celeste.png", - "description" : "Back-line mage with heavy area damage and a stun.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [649, 2028], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [380, 732], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [10, 0], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [65, 115], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 125], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [5.3, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.3, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 649, - "max" : 2028 - }, - "energy" : { - "min" : 380, - "max" : 732 - }, - "weapon" : { - "min" : 10, - "max" : 10 - }, - "crystal" : { - "min" : 65, - "max" : 115 - }, - "atkspeed" : { - "min" : 100, - "max" : 125 - }, - "armor" : { - "min" : 20, - "max" : 50 - }, - "shield" : { - "min" : 20, - "max" : 50 - }, - "range" : 5.3, - "movespeed" : 3.3 - }, - "abilities" : { - "heroicperk" : { - "name" : "Julia's Light", - "thumb" : "julias-light.png", - "description" : [ - "Celeste's basic attacks are flares of solar light that deals crystal damage and reveal their target.", - [ - "Crystal damage: 65-115 (level 1-12) + 75% of crystal power.", - "Reveals enemies for 1.5s - even after the target leaves vision range." - ] - ] - }, - "a" : { - "name" : "Heliogenesis", - "thumb" : "heliogenesis.png", - "description" : [ - "Celeste forms a small star at a target location, dealing crystal damage to nearby enemies. The star will briefly linger on the field.", - [ - "If Celeste uses this ability on an existing star, the star will go supernova, dealing more crystal damage in a larger area.", - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [2.8, 2.4, 2, 1.6, 1.2], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [40, 40, 40, 40, 40], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [80, 135, 190, 245, 300], - "ratios" : [90, 0], - "overdrive" : false - }, - { - "name" : "Nova Damage", - "values" : [130, 185, 240, 295, 350], - "ratios" : [200, 0], - "overdrive" : false - }, - { - "name" : "Range (m)", - "values" : [7.5, 7.5, 7.5, 7.5, 9.5], - "ratios" : [0, 0], - "overdrive" : 9.5 - } - ] - }, - "b" : { - "name" : "Core Collapse", - "thumb" : "core-collapse.png", - "description" : [ - "After a brief delay, the target location collapses and nearby enemies are stunned and take crystal damage." - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [14, 13, 12, 11, 9], - "ratios" : [0, 0], - "overdrive" : 9 - }, - { - "name" : "Energy Cost", - "values" : [100, 100, 100, 100, 100], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [100, 175, 250, 325, 475], - "ratios" : [40, 0], - "overdrive" : 475 - }, - { - "name" : "Stun Duration", - "values" : [1, 1, 1, 1, 1.5], - "ratios" : [0, 0], - "overdrive" : 1.5 - } - ] - }, - "c" : { - "name" : "Solar Storm", - "thumb" : "solar-storm.png", - "description" : [ - "Celeste launches a storm of stars that travel across the world. Stars collide with the first enemy they hit, dealing crystal damage in an area.", - [ - "The number of stars increases each time Solar Storm is upgraded.", - "Deals 50% to structures." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [70, 65, 60], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [100, 100, 100], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Lead Star Damage", - "values" : [300, 325, 350], - "ratios" : [100, 0], - "overdrive" : false - }, - { - "name" : "Star Damage", - "values" : [150, 160, 170], - "ratios" : [20, 0], - "overdrive" : false - }, - { - "name" : "Stars", - "values" : [3, 5, 7], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "churnwalker", - "name" : "Churnwalker", - "thumb" : "churnwalker.png", - "description" : "A disruptor who throws multiple skillshot hooks, chaining victims to him.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [863, 2749], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [380, 732], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [80, 165], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 122], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 70], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 70], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [1.7, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.1, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 863, - "max" : 2749 - }, - "energy" : { - "min" : 380, - "max" : 732 - }, - "weapon" : { - "min" : 80, - "max" : 165 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 122 - }, - "armor" : { - "min" : 20, - "max" : 70 - }, - "shield" : { - "min" : 20, - "max" : 70 - }, - "range" : 1.7, - "movespeed" : 3.1 - }, - "abilities" : { - "heroicperk" : { - "name" : "Futility of Life", - "thumb" : "futility-of-life.png", - "description" : [ - [ - "Whenever chained victims take damage from any source, Churnwalker regenerates 15% of that damage as health.", - "Whenever any chained victim takes damage, 25% of that damage is conferred on all other chained victims." - ] - ] - }, - "a" : { - "name" : "Hook & Chain", - "thumb" : "hook-and-chain.png", - "description" : [ - "Churnwalker throws a skillshot hook that damages, briefly slows and chains victims to him.", - [ - "Chained heroes take damage over time.", - "If a chained victim can get far enough away, the chain will break.", - "Landing a hook will reset this ability's cooldown. (Chained victims cannot be hit by a hook.)", - "Overdrive: Increases the max range of the hook and the chain's damage over time." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [4, 4, 4, 4, 3], - "ratios" : [0, 0], - "overdrive" : 3 - }, - { - "name" : "Energy Cost", - "values" : [20, 20, 20, 20, 20], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [80, 115, 150, 185, 220], - "ratios" : [50, 0], - "overdrive" : false - }, - { - "name" : "Damage / Sec (%)", - "values" : [2, 2, 2, 2, 3], - "ratios" : [0, 0], - "overdrive" : 3 - } - ] - }, - "b" : { - "name" : "Torment", - "thumb" : "torment.png", - "description" : [ - "Torment yanks all chained victims toward Churnwalker a fixed distance, damaging them.", - [ - "Overdrive: Yanks victims closer to Churnwalker." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [8, 8, 8, 8, 8], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [75, 75, 75, 75, 75], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [60, 110, 160, 210, 310], - "ratios" : [1, 0], - "overdrive" : 310 - } - ] - }, - "c" : { - "name" : "Trespass", - "thumb" : "trespass.png", - "description" : [ - "Churnwalker channels churn power for a short time, then travels to the target location, stunning all chained victims and breaking all chains.", - [ - "Churnwalker can only target a location near a chained victim.", - "Leveling this ability increases its stun duration and lowers its cooldown." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [60, 50, 40], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [75, 75, 75], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Stun Duration", - "values" : [1.2, 1.4, 1.6], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [200, 350, 500], - "ratios" : [1, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "flicker", - "name" : "Flicker", - "thumb" : "flicker.png", - "description" : "Trickster who can make the entire team invisible.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [797, 2648], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [295, 757], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [77, 155], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 136.3], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 70], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 70], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [1.5, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.6, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 797, - "max" : 2648 - }, - "energy" : { - "min" : 295, - "max" : 757 - }, - "weapon" : { - "min" : 77, - "max" : 155 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 136.3 - }, - "armor" : { - "min" : 20, - "max" : 70 - }, - "shield" : { - "min" : 20, - "max" : 70 - }, - "range" : 1.5, - "movespeed" : 3.6 - }, - "abilities" : { - "heroicperk" : { - "name" : "Willow Whisper", - "thumb" : "willow-whisper.png", - "description" : [ - "Flicker gains stealth and a move speed bonus when in brush for 2s. Flicker can then leave the brush and remain stealthed for 3s.", - [ - "Flicker has true sight while stealthed", - "Taking damage, attacking or using abilities removes stealth." - ] - ] - }, - "a" : { - "name" : "Binding Light", - "thumb" : "binding-light.png", - "description" : [ - "Flicker commands his fairies to swarm a target location for 2s, dealing damage to enemies within it. When the effect expires, fairy light roots any enemy heroes still within the area." - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [6, 5.5, 5, 4.5, 4], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [30, 40, 50, 60, 70], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Range (m)", - "values" : [8, 8, 8, 8, 8], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage / Sec", - "values" : [80, 160, 240, 320, 400], - "ratios" : [25, 0], - "overdrive" : false - }, - { - "name" : "Root Duration", - "values" : [1, 1, 1, 1, 1.5], - "ratios" : [0, 0], - "overdrive" : 1.5 - } - ] - }, - "b" : { - "name" : "Fairy Dust", - "thumb" : "fairy-dust.png", - "description" : [ - "Flicker swirls fairy dust around him for 3s, slowing and dealing damage to anyone inside the dusted area. After 3s, the dust ignites, dealing a burst of damage." - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [14, 13, 12, 11, 9], - "ratios" : [0, 0], - "overdrive" : 9 - }, - { - "name" : "Energy Cost", - "values" : [60, 70, 80, 90, 100], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Range (m)", - "values" : [4, 4, 4, 4, 4], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Slow", - "values" : [35, 40, 45, 50, 60], - "ratios" : [0, 0], - "overdrive" : 60 - }, - { - "name" : "Damage / Sec", - "values" : [30, 60, 90, 120, 180], - "ratios" : [50, 0], - "overdrive" : 180 - }, - { - "name" : "Detonate Damage", - "values" : [60, 120, 180, 240, 360], - "ratios" : [100, 0], - "overdrive" : 360 - } - ] - }, - "c" : { - "name" : "Mooncloak", - "thumb" : "mooncloak.png", - "description" : [ - "After 1s, Flicker and his allies temporarily gain stealth and a move speed-bonus.", - [ - "The stealth will break when a hero uses an ability, attacks or takes damage.", - "All heroes affected by this ability will have true sight while stealthed.", - "After a short time, that hero will stealth again so long as Mooncloak's duration has not expired." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [160, 140, 120], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [100, 100, 100], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Duration (s)", - "values" : [12, 14, 16], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "fortress", - "name" : "Fortress", - "thumb" : "fortress.png", - "description" : "Agressive pack leader who swarms the enemy with great speed.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [761, 2581], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [300, 465], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [73, 156], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 144], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [1.8, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.5, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 761, - "max" : 2581 - }, - "energy" : { - "min" : 300, - "max" : 465 - }, - "weapon" : { - "min" : 73, - "max" : 156 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 144 - }, - "armor" : { - "min" : 20, - "max" : 60 - }, - "shield" : { - "min" : 20, - "max" : 60 - }, - "range" : 1.8, - "movespeed" : 3.5 - }, - "abilities" : { - "heroicperk" : { - "name" : "Packmates", - "thumb" : "packmates.png", - "description" : [ - "When Fortress is near an allied hero, he will move faster after 1s. He will maintain this move-speed bonus so long as he's alongside any allied hero." - ] - }, - "a" : { - "name" : "Truth of the Tooth", - "thumb" : "truth-of-the-tooth.png", - "description" : [ - "Fortress marks the target enemy as prey and his next basic attack becomes a short-range lunge.", - [ - "Fortress and his allies move faster toward prey and have lifesteal when attacking them." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [11, 10, 9, 8, 7], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [40, 45, 50, 55, 60], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [20, 50, 80, 110, 170], - "ratios" : [110, 0], - "overdrive" : 170 - }, - { - "name" : "Speed Boost", - "values" : [2, 2, 2, 2, 3], - "ratios" : [0, 0], - "overdrive" : 3 - }, - { - "name" : "Duration (s)", - "values" : [3, 3, 3, 3, 4], - "ratios" : [0, 0], - "overdrive" : 4 - }, - { - "name" : "Lifesteal", - "values" : [12, 14, 16, 18, 22], - "ratios" : [0, 0], - "overdrive" : 22 - } - ] - }, - "b" : { - "name" : "Law of the Claw", - "thumb" : "law-of-the-claw.png", - "description" : [ - "Fortress claws his target, causing it to bleed for several seconds.", - [ - "Attacks from Fortress and his allies increase bleeding by one stack.", - "Upon reaching 7 stacks, the target is dealt a burst of damage based on its max health and receives mortal wound (reduced healing).", - "Overdrive: At max rank, the target is also slowed by 40% upon reaching 6 stacks.", - "Bleeding damage per second: 10 (+15% of crystal power)" - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [11, 10, 9, 8, 7], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [30, 40, 50, 60, 70], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [70, 115, 160, 205, 250], - "ratios" : [70, 0], - "overdrive" : false - }, - { - "name" : "Percent Max Health", - "values" : [8, 10, 12, 14, 18], - "ratios" : [5, 0], - "overdrive" : 18 - } - ] - }, - "c" : { - "name" : "Attack of the Pack", - "thumb" : "attack-of-the-pack.png", - "description" : [ - "Fortress summons a pack of wolves. Each pack wolf seeks out a different enemy hero.", - [ - "It takes three separate attacks to kill a pack wolf.", - "Wolves apply bleeding with their basic attacks.", - "Wolves take normal damage from abilities and are granted 20% of Fortress' bonus defensive stats.", - "Fortress gains fortified health and attack speed when the wolves are summoned." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [120, 110, 100], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [120, 140, 160], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Duration (s)", - "values" : [10, 12, 14], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Attack Speed (%)", - "values" : [30, 45, 60], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Fortified Health", - "values" : [300, 425, 550], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Wolf Attack Damage", - "values" : [20, 40, 60], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Wolf Base Health", - "values" : [300, 450, 600], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "glaive", - "name" : "Glaive", - "thumb" : "glaive.png", - "description" : "Brutal axe warrior who can knock enemies out of position.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [834, 2503], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [275, 440], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [70, 156], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 113.2], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [2.8, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.4, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 834, - "max" : 2503 - }, - "energy" : { - "min" : 275, - "max" : 440 - }, - "weapon" : { - "min" : 70, - "max" : 156 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 113.2 - }, - "armor" : { - "min" : 20, - "max" : 60 - }, - "shield" : { - "min" : 20, - "max" : 60 - }, - "range" : 2.8, - "movespeed" : 3.4 - }, - "abilities" : { - "heroicperk" : { - "name" : "Hunt the Weak", - "thumb" : "hunt-the-weak.png", - "description" : [ - "Glaive's critical strikes cleave in a cone in front of him.", - [ - "Cleave deals half damage to minions." - ] - ] - }, - "a" : { - "name" : "Afterburn", - "thumb" : "afterburn.png", - "description" : [ - "Glaive rockets in the target direction, damaging all enemies along the way. His next basic attack is replaced by a frightening blast that knocks his target back 5.5 meters and briefly stuns them." - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [24, 22, 20, 18, 14], - "ratios" : [0, 0], - "overdrive" : 14 - }, - { - "name" : "Energy Cost", - "values" : [110, 120, 130, 140, 150], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [100, 150, 200, 250, 300], - "ratios" : [130, 0], - "overdrive" : false - } - ] - }, - "b" : { - "name" : "Twisted Stroke", - "thumb" : "twisted-stroke.png", - "description" : [ - "Instantly executes a critical strike.", - [ - "This ability deals weapon damage, but it can deal bonus crystal damage if you have any crystal power.", - "Triggers basic-attack effects.", - "Passive: Increases critical-strike chance and AOE-cleave damage of basic attacks." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [12, 11, 10, 9, 8], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [20, 25, 30, 35, 40], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Crystal Damage", - "values" : [10, 20, 30, 40, 50], - "ratios" : [120, 0], - "overdrive" : false - }, - { - "name" : "Cleave Damage (%)", - "values" : [30, 35, 40, 45, 65], - "ratios" : [0, 0], - "overdrive" : 65 - }, - { - "name" : "Crit Chance", - "values" : [10, 15, 20, 25, 30], - "ratios" : [0, 0], - "overdrive" : false - } - ] - }, - "c" : { - "name" : "Bloodsong", - "thumb" : "bloodsong.png", - "description" : [ - "Swing Glaive's axe in a 5.4-meter circle, dealing massive area damage that increases with the number of Bloodsong stacks used. This removes all stacks.", - [ - "Passive: Glaive generates Bloodsong stacks from basic attacking or from receiving basic attacks (max 20 stacks).", - "Each stack grants Glaive bonus lifesteal." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [16, 16, 16], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [20, 25, 30], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Base Damage", - "values" : [100, 200, 300], - "ratios" : [110, 0], - "overdrive" : false - }, - { - "name" : "Damage / Stack", - "values" : [10, 15, 20], - "ratios" : [2, 0], - "overdrive" : false - }, - { - "name" : "Lifesteal / Stack (%)", - "values" : [1.2, 1.2, 1.2], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "grace", - "name" : "Grace", - "thumb" : "grace.png", - "description" : "A powerful paladin with a massive heal.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [740, 2483], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [268, 653], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [73, 152], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 136.3], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 70], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 70], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [2.7, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.5, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 740, - "max" : 2483 - }, - "energy" : { - "min" : 268, - "max" : 653 - }, - "weapon" : { - "min" : 73, - "max" : 152 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 136.3 - }, - "armor" : { - "min" : 20, - "max" : 70 - }, - "shield" : { - "min" : 20, - "max" : 70 - }, - "range" : 2.7, - "movespeed" : 3.5 - }, - "abilities" : { - "heroicperk" : { - "name" : "Retribution", - "thumb" : "retribution.png", - "description" : [ - "Grace chains her normal basic attack into a ground slam, dealing bonus weapon damage and slowing enemies in a wide area. If any enemies are hit by the ground slam, her ability cooldowns are reduced by 1.2s.", - "All effects in Grace's heroic perk and abilities are capped at 200 crystal power excluding damage and healing.", - [ - "Bonus damage: 10-142 (level 1-12) (+10% weapon power)", - "Slow Strength: 75%", - "Slow duration: 0.6s (+0.3 crystal power)", - "Deals 50% less damage to minions." - ] - ] - }, - "a" : { - "name" : "Benediction", - "thumb" : "benediction.png", - "description" : [ - "Grace dashes to her target, striking them with an empowered Retribution attack. Nearby allies instantly gain a directional holy shield that continually faces the target, while Grace gains a full holy shield that protects her from all sides.", - "Holy Shield (status effect): Reduce incoming damage by 40% (+5% of crystal power).", - [ - "Passive: Upon learning this ability, Grace permanently reduces all damage she receives by 8% (+5% of crystal power).", - "Overdrive: This ability is refreshed upon casting Divine Intervention." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [15, 14, 13, 12, 10], - "ratios" : [0, 0], - "overdrive" : 10 - }, - { - "name" : "Energy Cost", - "values" : [35, 35, 35, 35, 35], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Range (m)", - "values" : [7, 7, 7, 7, 9], - "ratios" : [0, 0], - "overdrive" : 9 - }, - { - "name" : "Bonus Damage", - "values" : [20, 40, 60, 80, 120], - "ratios" : [100, 25], - "overdrive" : 120 - }, - { - "name" : "Duration (Self)", - "values" : [3, 3, 3, 3, 3], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Duration (Ally)", - "values" : [2, 2, 2, 2, 2], - "ratios" : [0.6, 0], - "overdrive" : false - } - ] - }, - "b" : { - "name" : "Holy Nova", - "thumb" : "holy-nova.png", - "description" : [ - "After a short delay, Grace knocks enemies into the air, disabling them for 1s.", - [ - "Overdrive: Grace gains immunity to negative effects when casting this ability.", - "If this attack hits at least one enemy, Grace will immediately recover from the ability.", - "Deals 50% damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [14, 13, 12, 11, 9], - "ratios" : [0, 0], - "overdrive" : 9 - }, - { - "name" : "Energy Cost", - "values" : [100, 100, 100, 100, 100], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [130, 230, 330, 430, 530], - "ratios" : [0, 0], - "overdrive" : false - } - ] - }, - "c" : { - "name" : "Divine Intervention", - "thumb" : "divine-intervention.png", - "description" : [ - "Grace instantly surrounds herself and her target with a full holy shield and begins channeling for 1.8s after which Grace’s target receives a massive heal." - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [70, 60, 50], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [0, 0, 0], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Healing Strength", - "values" : [500, 650, 800], - "ratios" : [200, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "grumpjaw", - "name" : "Grumpjaw", - "thumb" : "grumpjaw.png", - "description" : "A hungry beast who can swallow a hero whole.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [783, 2592], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [234, 465], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [74, 158], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 113.2], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [2.6, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.5, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 783, - "max" : 2592 - }, - "energy" : { - "min" : 234, - "max" : 465 - }, - "weapon" : { - "min" : 74, - "max" : 158 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 113.2 - }, - "armor" : { - "min" : 20, - "max" : 60 - }, - "shield" : { - "min" : 20, - "max" : 60 - }, - "range" : 2.6, - "movespeed" : 3.5 - }, - "abilities" : { - "heroicperk" : { - "name" : "Living Armor", - "thumb" : "living-armor.png", - "description" : [ - "Each stack of Living Armor reduces incoming damage by 5%.", - [ - "Grumpjaw gains a stack every 3s and every time he basic attacks.", - "While under attack, he loses a stack every 1s.", - "Max 5 stacks." - ] - ] - }, - "a" : { - "name" : "Grumpy", - "thumb" : "grumpy.png", - "description" : [ - "Grumpjaw charges forward and slashes the area in front of him, damaging and slowing enemies he hits.", - [ - "Deals bonus damage for each stack of Living Armor Grumpjaw has." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [12, 11, 10, 9, 8], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [50, 60, 70, 80, 90], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Range (m)", - "values" : [8, 8, 8, 8, 8], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [75, 125, 175, 225, 325], - "ratios" : [50, 0], - "overdrive" : 325 - }, - { - "name" : "Bonus Damage / Stack", - "values" : [10, 25, 40, 55, 85], - "ratios" : [25, 0], - "overdrive" : 85 - }, - { - "name" : "Slow Duration (s)", - "values" : [2, 2, 2, 2, 2.5], - "ratios" : [0, 0], - "overdrive" : 2.5 - }, - { - "name" : "Slow Strength (%)", - "values" : [65, 65, 65, 65, 65], - "ratios" : [0, 0], - "overdrive" : false - } - ] - }, - "b" : { - "name" : "Hangry", - "thumb" : "hangry.png", - "description" : [ - "Grumpjaw leaps toward his target and attacks it. Afterward, he gains bonus weapon damage and attack speed for several seconds." - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [8, 8, 8, 8, 8], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [30, 40, 50, 60, 70], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Bonus Speed Duration", - "values" : [5, 5, 5, 5, 6], - "ratios" : [0, 0], - "overdrive" : 6 - }, - { - "name" : "Damage", - "values" : [30, 50, 70, 90, 110], - "ratios" : [80, 0], - "overdrive" : false - }, - { - "name" : "Attack Speed (%)", - "values" : [20, 30, 40, 50, 60], - "ratios" : [0, 0], - "overdrive" : false - } - ] - }, - "c" : { - "name" : "Stuffed", - "thumb" : "stuffed.png", - "description" : [ - "Grumpjaw lunges forward, devouring the first enemy hero in his path. While inside Grumpjaw's belly, enemies cannot move, act or see. After 3s, Grumpjaw will spit the enemy out in front of him.", - [ - "Reactivate this ability to spit the enemy out early." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [70, 60, 50], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [50, 60, 70], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [400, 550, 700], - "ratios" : [200, 0], - "overdrive" : false - }, - { - "name" : "Duration (s)", - "values" : [3, 3, 3], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "gwen", - "name" : "Gwen", - "thumb" : "gwen.png", - "description" : "Gunslinger with powerful burst damage and ability to shake off disables.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [661, 2072], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [175, 395], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [68, 132], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 136.3], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [6.2, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 661, - "max" : 2072 - }, - "energy" : { - "min" : 175, - "max" : 395 - }, - "weapon" : { - "min" : 68, - "max" : 132 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 136.3 - }, - "armor" : { - "min" : 20, - "max" : 50 - }, - "shield" : { - "min" : 20, - "max" : 50 - }, - "range" : 6.2, - "movespeed" : 3 - }, - "abilities" : { - "heroicperk" : { - "name" : "Boomstick", - "thumb" : "boomstick.png", - "description" : [ - "After not attacking for 1.4s, Gwen's next basic attack is a Boomstick shot that deals bonus damage.", - [ - "Bonus damage: 20-110 (+40% of bonus weapon power)", - "Additional attack speed increase the frequency of Boomstick shots." - ] - ] - }, - "a" : { - "name" : "Buckshot Bonanza", - "thumb" : "buckshot-bonanza.png", - "description" : [ - "Gwen blasts enemies in the target direction, dealing weapon damage to all targets in a cone. Enemies hit by this ability are slowed and revealed for 2s.", - [ - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [10, 9, 8, 7, 5], - "ratios" : [0, 0], - "overdrive" : 5 - }, - { - "name" : "Energy Cost", - "values" : [60, 65, 70, 75, 90], - "ratios" : [0, 0], - "overdrive" : 90 - }, - { - "name" : "Damage", - "values" : [60, 100, 140, 180, 220], - "ratios" : [225, 65], - "overdrive" : false - }, - { - "name" : "Decaying Slow (%)", - "values" : [0, 0, 0, 0, 0], - "ratios" : [0, 20], - "overdrive" : false - } - ] - }, - "b" : { - "name" : "Skedaddle", - "thumb" : "skedaddle.png", - "description" : [ - "Gwen gains a burst of move speed while instantly removing from herself any negative movement-impairing effects.", - [ - "Blocks further effects for 0.5s.", - "Passive: Gwen gains 0.8 bonus move speed for the entire match. This effect is temporarily disabled for 4s upon taking damage from an enemy hero." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [24, 21, 18, 15, 12], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [60, 60, 60, 60, 60], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Speed Boost", - "values" : [1.2, 1.4, 1.6, 1.8, 2.2], - "ratios" : [0, 0], - "overdrive" : 2.2 - }, - { - "name" : "Bonus Speed Duration", - "values" : [1.2, 1.5, 1.5, 1.5, 1.5], - "ratios" : [0, 0], - "overdrive" : false - } - ] - }, - "c" : { - "name" : "Aces High", - "thumb" : "aces-high.png", - "description" : [ - "Gwen flings a card in the target direction, stunning and dealing weapon damage the first hero it hits.", - [ - "The card damages everything it passes through.", - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [75, 60, 45], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [100, 100, 100], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [250, 400, 550], - "ratios" : [240, 100], - "overdrive" : false - }, - { - "name" : "Stun Duration", - "values" : [1, 1.2, 1.4], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "idris", - "name" : "Idris", - "thumb" : "idris.png", - "description" : "Nimble assassin who unlocks melee or ranged fighting styles.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [697, 2257], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [77, 161], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 136.3], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [2.4, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.4, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 697, - "max" : 2257 - }, - "energy" : { - "min" : 0, - "max" : 0 - }, - "weapon" : { - "min" : 77, - "max" : 161 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 136.3 - }, - "armor" : { - "min" : 20, - "max" : 50 - }, - "shield" : { - "min" : 20, - "max" : 50 - }, - "range" : 2.4, - "movespeed" : 3.4 - }, - "abilities" : { - "heroicperk" : { - "name" : "Divergent Paths", - "thumb" : "divergent-paths.png", - "description" : [ - "Idris unlocks unique combat styles upon attaining 100 weapon or crystal power:", - [ - "Melee (Weapon): Idris’s Shroudstep becomes an instantaneous blink. His basic attacks also restore 10 stamina and reduce the cooldowns of his Shroudstep and Shimmer Strike abilities by 1s.", - "Ranged (Crystal): Idris gains a 3.8-meter ranged attack with a 75% crystal ratio (with bonus crystal damage of 19-85) but only 50% weapon ratio." - ], - "Instead of energy, Idris uses stamina to activate his abilities. Purchasing items with energy and energy recharge instead increases his stamina and stamina regeneration.", - [ - "Max Stamina: 100 + 10% Max Energy", - "Stamina Regen: 7.5 + 50% Energy Regen" - ] - ] - }, - "a" : { - "name" : "Shroudstep", - "thumb" : "shroudstep.png", - "description" : [ - "Idris dashes in the target direction, dealing amplified damage to the next target he attacks within 4s.", - [ - "If Idris has not taken damage within the last 4.5s, Shroudstep grants a 3.5s barrier.", - "The availability of the barrier is displayed beneath his stamina meter." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [13, 12, 11, 10, 8], - "ratios" : [0, 0], - "overdrive" : 8 - }, - { - "name" : "Energy Cost", - "values" : [0, 0, 0, 0, 0], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Stamina Cost", - "values" : [60, 60, 60, 60, 60], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage Amp (%)", - "values" : [25, 30, 35, 40, 50], - "ratios" : [0, 0], - "overdrive" : 50 - }, - { - "name" : "Barrier", - "values" : [125, 175, 225, 275, 325], - "ratios" : [0, 75], - "overdrive" : false - } - ] - }, - "b" : { - "name" : "Chakram", - "thumb" : "chakram.png", - "description" : [ - "Idris throws a chakram that returns to him, damaging enemies each time it passes over them.", - [ - "Hitting enemy heroes, miners, or Mythic Creatures recovers 15 stamina.", - "Idris can use his Shroudstep and Shimmer Strike abilities to temporarily keep his chakrams in the air longer.", - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [8, 7.5, 7, 6.5, 5], - "ratios" : [0, 0], - "overdrive" : 5 - }, - { - "name" : "Energy Cost", - "values" : [0, 0, 0, 0, 0], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Stamina Cost", - "values" : [30, 30, 30, 30, 30], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [60, 110, 160, 210, 260], - "ratios" : [110, 90], - "overdrive" : false - } - ] - }, - "c" : { - "name" : "Shimmer Strike", - "thumb" : "shimmer-strike.png", - "description" : [ - "Idris disappears into the target hero becomes invulnerable, untargetable and cleanses movement-impairing effects from himself. While attached, tap to make Idris leap out in desired direction, striking all surrounding enemies with weapon damage as he jumps off.", - [ - "If no direction is chosen, Idris will jump toward his original position.", - "Can latch onto enemies for 1.2s or allies for 2.8s." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [100, 80, 60], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [0, 0, 0], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Stamina Cost", - "values" : [0, 0, 0], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [200, 350, 500], - "ratios" : [0, 150], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "joule", - "name" : "Joule", - "thumb" : "joule.png", - "description" : "Heavily armored mech rider with a powerful energy beam.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [742, 2487], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [390, 555], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [66, 148], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 113.2], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [2.4, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.4, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 742, - "max" : 2487 - }, - "energy" : { - "min" : 390, - "max" : 555 - }, - "weapon" : { - "min" : 66, - "max" : 148 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 113.2 - }, - "armor" : { - "min" : 20, - "max" : 50 - }, - "shield" : { - "min" : 20, - "max" : 50 - }, - "range" : 2.4, - "movespeed" : 3.4 - }, - "abilities" : { - "heroicperk" : { - "name" : "Heavy Plating", - "thumb" : "heavy-plating.png", - "description" : [ - "Joule has bonus aromr & shield against damage that hits her on the front and sides, but not her back.", - [ - "Bonus defense: 15-90 (level 1-12)" - ] - ] - }, - "a" : { - "name" : "Rocket Leap", - "thumb" : "rocket-leap.png", - "description" : [ - "Joule leaps to a target location. Enemies caught underneath Joule take full damage and are stunned, while enemies near the impact are knocked away and take 33% damage." - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [22, 20, 18, 16, 12], - "ratios" : [0, 0], - "overdrive" : 12 - }, - { - "name" : "Energy Cost", - "values" : [100, 115, 130, 145, 160], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [150, 200, 250, 300, 350], - "ratios" : [170, 0], - "overdrive" : false - }, - { - "name" : "Stun Duration", - "values" : [1.1, 1.2, 1.3, 1.4, 1.5], - "ratios" : [0, 0], - "overdrive" : false - } - ] - }, - "b" : { - "name" : "Thunder Strike", - "thumb" : "thunder-strike.png", - "description" : [ - "Joule's mech fires an energy bolt directly in front of her. If this strikes an enemy, the next Thunder Strike will have bonus armor & shield pierce.", - [ - "Overdrive: At max rank, weapon damage can critically strike.", - "Cooldown speed improves with attack speed.", - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [2.5, 2.5, 2.5, 2.5, 2], - "ratios" : [0, 0], - "overdrive" : 2 - }, - { - "name" : "Energy Cost", - "values" : [40, 40, 40, 40, 40], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [80, 110, 140, 170, 200], - "ratios" : [160, 180], - "overdrive" : false - }, - { - "name" : "Bonus Pierce", - "values" : [5, 6, 7, 8, 15], - "ratios" : [0, 0], - "overdrive" : 15 - } - ] - }, - "c" : { - "name" : "Big Red Button", - "thumb" : "big-red-button.png", - "description" : [ - "Joule fires a massive beam of energy for 1.5s.", - [ - "The force of this beam pushes Joule backwards during channeling.", - "Deals 50% less damage to structures." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [50, 40, 30], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [100, 125, 150], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage / Sec", - "values" : [430, 795, 1160], - "ratios" : [350, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "kestrel", - "name" : "Kestrel", - "thumb" : "kestrel.png", - "description" : "Stealthy archer with devastating skillshots & traps.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [700, 2073], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [404, 492], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [64, 130], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 136.3], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [6.2, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.1, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 700, - "max" : 2073 - }, - "energy" : { - "min" : 404, - "max" : 492 - }, - "weapon" : { - "min" : 64, - "max" : 130 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 136.3 - }, - "armor" : { - "min" : 20, - "max" : 50 - }, - "shield" : { - "min" : 20, - "max" : 50 - }, - "range" : 6.2, - "movespeed" : 3.1 - }, - "abilities" : { - "heroicperk" : { - "name" : "Adrenaline", - "thumb" : "adrenaline.png", - "description" : [ - "Whenever Kestrel lands a basic attack, she reduces the energy cost of her abilities by 10%. This stacks up to 5 times and wears off after 8s." - ] - }, - "a" : { - "name" : "Glimmershot", - "thumb" : "glimmershot.png", - "description" : [ - "Kestrel fires an arrow that hits the first target in its path. The arrow then explodes, splashing crystal damage in a line beyond the point of impact.", - [ - "Ammo system: Kestrel can fire several times without reloading. To reload, simply stop using her bow for 2.4s.", - "Reload time is decreased based on attack speed.", - "Primary impact triggers basic-attack effects.", - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [0, 0, 0, 0, 0], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [60, 60, 60, 60, 60], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Max Arrows", - "values" : [4, 4, 4, 4, 4], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Basic Attack Damage", - "values" : [100, 100, 100, 100, 100], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Armor Piercing (%)", - "values" : [0, 3, 6, 9, 15], - "ratios" : [0, 0], - "overdrive" : 15 - }, - { - "name" : "Splash Damage", - "values" : [40, 70, 100, 130, 160], - "ratios" : [135, 0], - "overdrive" : 160 - } - ] - }, - "b" : { - "name" : "Active Camo", - "thumb" : "active-camo.png", - "description" : [ - "Kestrel instantly stealths and gains bonus move speed. She leaves behind an invisible mist trap that explodes when she damages an eney hero inside it, damaging and stunning them for 0.8s.", - [ - "Kestrel cannot activate this ability if she took damage from a hero in the last 2.5s (-1% weapon power).", - "This window is reduced by bonus weapon power.", - "The primary impact of Glimmershot reduces the cooldown of Active Camo by 1.5s.", - "Trap requires 1.2s to arm before it can detonate.", - "The trap has vision and can see enemies.", - "Turrets, Scout Traps and Flare Guns can still see Kestrel while she is invisible." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [10, 10, 10, 10, 8], - "ratios" : [0, 0], - "overdrive" : 8 - }, - { - "name" : "Energy Cost", - "values" : [130, 130, 130, 130, 130], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Stealth Duration", - "values" : [1, 1, 1, 1, 1.5], - "ratios" : [3, 0], - "overdrive" : 1.5 - }, - { - "name" : "Speed Boost", - "values" : [1, 1, 1, 1, 1], - "ratios" : [0, 0.2], - "overdrive" : false - }, - { - "name" : "Mist Duration", - "values" : [4, 5, 6, 7, 8], - "ratios" : [1, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [100, 150, 200, 250, 300], - "ratios" : [270, 0], - "overdrive" : false - } - ] - }, - "c" : { - "name" : "One Shot, One Kill", - "thumb" : "one-shot-one-kill.png", - "description" : [ - "Kestrel charges up and fires a single powerful arrow across the fold, impacting on the first enemy hero, large creature or structure in its path.", - [ - "When this hits a target, it reveals it and grants Kestrel full Adrenaline stacks.", - "The base damage dealt by this ability is weapon damage.", - "Deals 50% less damage to structures." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [50, 40, 30], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [60, 60, 60], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [450, 625, 800], - "ratios" : [260, 120], - "overdrive" : false - }, - { - "name" : "Armor Piercing (%)", - "values" : [10, 20, 30], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Reveal Duration", - "values" : [2, 4, 6], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "koshka", - "name" : "Koshka", - "thumb" : "koshka.png", - "description" : "Hit-and-run assassin who can pin down enemies with a long stun.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [711, 2367], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [280, 643], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [79, 164], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 108.8], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [1.7, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.3, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 711, - "max" : 2367 - }, - "energy" : { - "min" : 280, - "max" : 643 - }, - "weapon" : { - "min" : 79, - "max" : 164 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 108.8 - }, - "armor" : { - "min" : 20, - "max" : 60 - }, - "shield" : { - "min" : 20, - "max" : 60 - }, - "range" : 1.7, - "movespeed" : 3.3 - }, - "abilities" : { - "heroicperk" : { - "name" : "Bloodrush", - "thumb" : "bloodrush.png", - "description" : [ - "Koshka gains 2.5 move speed for 4s whenever she deals damage with her abilities." - ] - }, - "a" : { - "name" : "Pouncy Fun", - "thumb" : "pouncy-fun.png", - "description" : [ - "Koshka pounces to the target enemy and deals damage.", - [ - "This hability resets her basic-attack cooldown upon activation." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [8, 7.5, 7, 6.5, 6], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [20, 25, 30, 35, 40], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [80, 140, 200, 260, 380], - "ratios" : [130, 0], - "overdrive" : 380 - } - ] - }, - "b" : { - "name" : "Twirly Death", - "thumb" : "twirly-death.png", - "description" : [ - "Koshka twirls, damaging all enemies around her.", - [ - "Her next 2 basic attacks within 10s deal bonus crystal damage and have reduced cooldown.", - "Koshka gains barrier per enemy hero hit for 1s.", - "This hability resets her basic-attack cooldown upon activation." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [6, 6, 6, 6, 5], - "ratios" : [0, 0], - "overdrive" : 5 - }, - { - "name" : "Energy Cost", - "values" : [30, 40, 50, 60, 70], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [70, 100, 130, 160, 220], - "ratios" : [90, 0], - "overdrive" : 220 - }, - { - "name" : "Bonus Damage", - "values" : [25, 40, 55, 65, 95], - "ratios" : [125, 0], - "overdrive" : 95 - }, - { - "name" : "Barrier", - "values" : [20, 35, 50, 65, 95], - "ratios" : [30, 0], - "overdrive" : 95 - }, - { - "name" : "Bonus Duration", - "values" : [1, 1, 1, 1, 1], - "ratios" : [0, 0], - "overdrive" : false - } - ] - }, - "c" : { - "name" : "Yummy Catnip Frenzy", - "thumb" : "yummy-catnip-frenzy.png", - "description" : [ - "Koshka leaps at her target, then launches into a flurry of slashes, stunning the target for the entire 2.2s duration.", - [ - "Koshka will stop slashing if the stun is blocked (by Reflex Block, for example)" - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [80, 65, 50], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [120, 150, 180], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Total Damage", - "values" : [350, 575, 800], - "ratios" : [120, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "krul", - "name" : "Krul", - "thumb" : "krul.png", - "description" : "The king of duels with massive lifesteal and self-healing.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [748, 2394], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [220, 506], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [77, 147], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 136.3], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [1.5, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.4, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 748, - "max" : 2394 - }, - "energy" : { - "min" : 220, - "max" : 506 - }, - "weapon" : { - "min" : 77, - "max" : 147 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 136.3 - }, - "armor" : { - "min" : 20, - "max" : 60 - }, - "shield" : { - "min" : 20, - "max" : 60 - }, - "range" : 1.5, - "movespeed" : 3.4 - }, - "abilities" : { - "heroicperk" : { - "name" : "Shadows Empower Me", - "thumb" : "shadows-empower-me.png", - "description" : [ - "Krul is empowered by the shadows after standing still in brush for 1s. While empowered, Krul briefly gains 2.2 move speed and his basic attacks will slow the target by 40% for 2.5s. Empowered state lasts 1.8 seconds." - ] - }, - "a" : { - "name" : "Dead Man's Rush", - "thumb" : "dead-mans-rush.png", - "description" : [ - "Krul dashes to the target and deals damage.", - "Activating Dead Man's Rush grants Krul a temporary health barrier.", - [ - "This ability triggers basic-attack effects." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [8, 8, 8, 8, 7], - "ratios" : [0, 0], - "overdrive" : 7 - }, - { - "name" : "Energy Cost", - "values" : [45, 50, 55, 60, 65], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Crystal Damage", - "values" : [5, 10, 15, 20, 25], - "ratios" : [70, 165], - "overdrive" : false - }, - { - "name" : "Barrier", - "values" : [75, 185, 295, 405, 515], - "ratios" : [125, 0], - "overdrive" : false - }, - { - "name" : "Duration (s)", - "values" : [3, 3, 3, 3, 3], - "ratios" : [0, 0], - "overdrive" : false - } - ] - }, - "b" : { - "name" : "Spectral Smite", - "thumb" : "spectral-smite.png", - "description" : [ - "Krul detonates the Weakness stacks built up on a single target, regaining health based on the number of stacks consumed.", - [ - "Passive: Basic attacks and abilities apply Weakness on the enemy (up to 8 stacks). Each stack reduces the target's damage by 6.2% and increases Krul's lifesteal against the victim." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [13, 12.5, 12, 11.5, 10], - "ratios" : [0, 0], - "overdrive" : 10 - }, - { - "name" : "Energy Cost", - "values" : [45, 50, 55, 60, 65], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [100, 150, 200, 250, 350], - "ratios" : [50, 0], - "overdrive" : 350 - }, - { - "name" : "Damage / Stack", - "values" : [20, 30, 40, 50, 70], - "ratios" : [20, 0], - "overdrive" : 70 - }, - { - "name" : "Heal", - "values" : [40, 60, 80, 100, 140], - "ratios" : [35, 0], - "overdrive" : 140 - }, - { - "name" : "Heal / Stack", - "values" : [15, 20, 25, 30, 40], - "ratios" : [20, 0], - "overdrive" : 40 - }, - { - "name" : "Lifesteal / Stack (%)", - "values" : [9, 9, 9, 9, 11], - "ratios" : [0, 0], - "overdrive" : 11 - }, - { - "name" : "Weakness Duration", - "values" : [4, 4, 4, 4, 4], - "ratios" : [0.5, 0], - "overdrive" : false - } - ] - }, - "c" : { - "name" : "From Hell's Heart", - "thumb" : "from-hells-heart.png", - "description" : [ - "Krul pulls Hellrazor from his chest and hurls it in the targeted direction. The sword will boomerang back to Krul. If the sword hits an enemy hero, it deals damage and stuns, then slows the target.", - "Damage and stun duration scales with the distance the sword traveled before hitting the target:", - [ - "50% at point blank range", - "100% at max range", - "150% at 'boomerang' range" - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [60, 50, 40], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [55, 70, 85], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [350, 500, 650], - "ratios" : [100, 0], - "overdrive" : false - }, - { - "name" : "Slow Duration (s)", - "values" : [3, 3.5, 4], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Stun Duration", - "values" : [1.6, 1.8, 2], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "lance", - "name" : "Lance", - "thumb" : "lance.png", - "description" : "Disruptive knight who stops enemies in their tracks.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [842, 2609], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [85, 178], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 100], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 70], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 70], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [4.5, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.3, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 842, - "max" : 2609 - }, - "energy" : { - "min" : 0, - "max" : 0 - }, - "weapon" : { - "min" : 85, - "max" : 178 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 100 - }, - "armor" : { - "min" : 20, - "max" : 70 - }, - "shield" : { - "min" : 20, - "max" : 70 - }, - "range" : 4.5, - "movespeed" : 3.3 - }, - "abilities" : { - "heroicperk" : { - "name" : "Partisan's Technique", - "thumb" : "partisans-technique.png", - "description" : [ - "Lance's basic attacks damage every target along their path. However, his attacks are slow to land and attack speed is less effective on him.", - "Instead of energy, Lance uses stamina to activate his abilities. Purchasing items with energy and energy regeneration increases his stamina and stamina regeneration.", - [ - "Max Stamina: 100 + 30% Max Energy", - "Stamina Regen: 15 + 50% Energy Regen" - ] - ] - }, - "a" : { - "name" : "Impale", - "thumb" : "impale.png", - "description" : [ - "Lance lunges forward and strikes through his opponents, dealing weapon damage and rooting them in place (max 1.6s).", - [ - "Overdrive: At max rank, ths ability also resets the cooldown of Combat Roll if Lance hits an enemy.", - "If this attack hits at least one enemy, Lance will immediately recover from the ability.", - "If this attack misses, Lance takes 0.7 seconds to recover.", - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [11, 10, 9, 8, 6], - "ratios" : [0, 0], - "overdrive" : 6 - }, - { - "name" : "Energy Cost", - "values" : [0, 0, 0, 0, 0], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Stamina Cost", - "values" : [30, 30, 30, 30, 30], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [100, 200, 300, 400, 500], - "ratios" : [80, 140], - "overdrive" : false - }, - { - "name" : "Root Duration", - "values" : [1, 1, 1, 1, 1.2], - "ratios" : [0.3, 0], - "overdrive" : 1.2 - } - ] - }, - "b" : { - "name" : "Gythian Wall", - "thumb" : "gythian-wall.png", - "description" : [ - "Lance smashes enemies back with his shield, dealing weapon damage and also stunning them if they collide with a wall or structure (max 1.4s). Afterward, he holds his shield steadfast, greatly reducing incoming damage from the target direction by up to 90%.", - [ - "Overdrive: At max rank, Lance ignores all negative effects (from any direction) while this ability is active.", - "Damage reduction is 50% effective against turrets.", - "Passive: Lance strafes around the enemy he has most recently attacked. While strafing, he reduces damage from the target's direction by up to 50%." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [9, 8.5, 8, 7.5, 7], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [0, 0, 0, 0, 0], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Stamina Cost", - "values" : [40, 40, 40, 40, 40], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [70, 105, 140, 175, 210], - "ratios" : [80, 100], - "overdrive" : false - }, - { - "name" : "Stun Duration", - "values" : [0.6, 0.7, 0.8, 0.9, 1], - "ratios" : [0.2, 0], - "overdrive" : false - }, - { - "name" : "Passive Damage Reduction (%)", - "values" : [8, 10, 12, 14, 18], - "ratios" : [20, 0], - "overdrive" : 18 - }, - { - "name" : "Active Damage Reduction (%)", - "values" : [40, 44, 48, 52, 56], - "ratios" : [20, 0], - "overdrive" : false - } - ] - }, - "c" : { - "name" : "Combat Roll", - "thumb" : "combat-roll.png", - "description" : [ - "Lance rolls in the target direction. His next basic attack within 2s will strike quickly, dealing bonus crystal damage." - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [8, 6, 4], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [0, 0, 0], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Stamina Cost", - "values" : [30, 25, 20], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [100, 175, 250], - "ratios" : [80, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "lorelai", - "name" : "Lorelai", - "thumb" : "lorelai.png", - "description" : "Backline support, excelling at zone control and team utility.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [691, 2252], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [360, 690], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [10, 0], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [55, 110], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [92.5, 120], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [6.2, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.3, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 691, - "max" : 2252 - }, - "energy" : { - "min" : 360, - "max" : 690 - }, - "weapon" : { - "min" : 10, - "max" : 10 - }, - "crystal" : { - "min" : 55, - "max" : 110 - }, - "atkspeed" : { - "min" : 92.5, - "max" : 120 - }, - "armor" : { - "min" : 20, - "max" : 50 - }, - "shield" : { - "min" : 20, - "max" : 50 - }, - "range" : 6.2, - "movespeed" : 3.3 - }, - "abilities" : { - "heroicperk" : { - "name" : "That's Swell", - "thumb" : "thats-swell.png", - "description" : [ - "Lorelai's abilities leave pools of water on the ground. While on a pool, Lorelai becomes empowered. Using an ability while empowered consumes the pool she’s on and affects the ability used. Additionally, Lorelai's basic attacks are torrents of water that deals crystal damage.", - [ - "Pools persist for 8s.", - "Basic attack crystal damage: 55-110 (level 1-12) (+70% crystal power).", - "Empowered bonus crystal power 15-180 (level 1-12).", - "Empowered Fish Food: Reduced delay before impact.", - "Empowered Splashdown: Reduced delay before impact.", - "Empowered Waterwall: Stronger barrier." - ] - ] - }, - "a" : { - "name" : "Fish Food", - "thumb" : "fish-food.png", - "description" : [ - "Lorelai calls upon her aquatic friends at the target location.", - [ - "After 0.8s, her pet clam snaps the area, dealing damage to enemy units inside and stunning them.", - "A pool filled with small piranhas persists afterwards, dealing damage over time to enemy units inside.", - "The stun duration scales with 0.03% of Lorelai's bonus health.", - "Deals 50% damage to minions, structures, summons, and Mythic Creatures." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [12, 11.5, 11, 10.5, 10], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [60, 75, 90, 105, 120], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [40, 75, 110, 145, 215], - "ratios" : [70, 0], - "overdrive" : 215 - }, - { - "name" : "Damage / Sec", - "values" : [55, 95, 135, 175, 255], - "ratios" : [110, 0], - "overdrive" : 255 - }, - { - "name" : "Range (m)", - "values" : [7.5, 7.5, 7.5, 7.5, 9.5], - "ratios" : [0, 0], - "overdrive" : 9.5 - } - ] - }, - "b" : { - "name" : "Splashdown", - "thumb" : "splashdown.png", - "description" : [ - "Lorelai throws a sphere of water at target location.", - [ - "After 0.8s, the water forms a pool.", - "Speed up allied units inside.", - "Slows down enemy units inside.", - "Slow strength scales with 0.017% of Lorelai's bonus health." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [9, 8, 7, 6, 5], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [60, 70, 80, 90, 90], - "ratios" : [0, 0], - "overdrive" : 90 - }, - { - "name" : "Speed Boost", - "values" : [1, 1.2, 1.4, 1.6, 2], - "ratios" : [0, 0], - "overdrive" : 2 - }, - { - "name" : "Slow (%)", - "values" : [25, 25, 25, 25, 25], - "ratios" : [0, 0], - "overdrive" : false - } - ] - }, - "c" : { - "name" : "Waterwall", - "thumb" : "waterwall.png", - "description" : [ - "Lorelai forms a protective veil of water around the target allied hero.", - [ - "Cleanses the target of any movement-impairing effects.", - "Temporarily grants the target a large barrier.", - "After 4s, the water barrier drops on the ground, leaving behind a Splashdown pool (if learned).", - "Barrier strength scales with 15% of Lorelai's bonus health." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [80, 65, 50], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [90, 105, 120], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Barrier Strength", - "values" : [400, 600, 800], - "ratios" : [100, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "lyra", - "name" : "Lyra", - "thumb" : "lyra.png", - "description" : "Healer and zone mage who can create teleportation portals.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [774, 2253], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [248, 908], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [10, 0], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 136.3], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [5.6, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.3, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 774, - "max" : 2253 - }, - "energy" : { - "min" : 248, - "max" : 908 - }, - "weapon" : { - "min" : 10, - "max" : 10 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 136.3 - }, - "armor" : { - "min" : 20, - "max" : 50 - }, - "shield" : { - "min" : 20, - "max" : 50 - }, - "range" : 5.6, - "movespeed" : 3.3 - }, - "abilities" : { - "heroicperk" : { - "name" : "Principle Arcanum", - "thumb" : "principle-arcanum.png", - "description" : [ - "Lyra’s attacks are arcane missiles that deal crystal damage. if she holds her ground after releasing an attack, she automatically follows up with a heavy attack that also slows the target.", - [ - "Each channeled missile consumes 15-20 (level 1-12) energy, but Lyra can continue using these even if she runs out of energy.", - "Light attack damage: 50-85 (level 1-12) (+60% Crystal Power)", - "Heavy attack damage: 60-170 (level 1-12) (+70% Crystal Power)", - "Heavy attack slow: 35% (+0.02% of bonus max health)" - ] - ] - }, - "a" : { - "name" : "Imperial Sigil", - "thumb" : "imperial-sigil.png", - "description" : [ - "Lyra creates a sigil that heals nearby allied heroes and damages nearby enemy heroes. Reactivate this ability to detonate the sigil, dealing heavy damage to enemies while providing a move speed boost to allies inside and immediately consuming the remaining duration to heal at 50% effectiveness.", - [ - "The healing per second is increase by 11% of Lyra's bonus health.", - "The sigil depletes faster the more heroes it is healing / damaging.", - "The sigil has vision, so it can see enemies.", - "The Detonation deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [15, 13, 11, 9, 7], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [75, 90, 105, 120, 135], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Range (m)", - "values" : [10, 10, 10, 10, 12], - "ratios" : [0, 0], - "overdrive" : 12 - }, - { - "name" : "Damage / Sec", - "values" : [60, 100, 140, 180, 260], - "ratios" : [80, 0], - "overdrive" : 260 - }, - { - "name" : "Heal / Sec", - "values" : [20, 35, 50, 65, 95], - "ratios" : [0, 0], - "overdrive" : 95 - }, - { - "name" : "Detonate Damage", - "values" : [80, 140, 200, 260, 380], - "ratios" : [120, 0], - "overdrive" : 380 - } - ] - }, - "b" : { - "name" : "Bright Bulwark", - "thumb" : "bright-bulwark.png", - "description" : [ - "Lyra creates a walled zone around her, damaging and applying a slow to surrounding enemies.", - [ - "Enemies inside the zone are slowed.", - "Enemies attempting to dash through the wall are stopped.", - "Enemies who cross the wall take the same damage and slow again." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [24, 22, 20, 18, 14], - "ratios" : [0, 0], - "overdrive" : 14 - }, - { - "name" : "Energy Cost", - "values" : [70, 80, 90, 100, 110], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Duration (s)", - "values" : [4, 4, 4, 4, 4], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [80, 155, 230, 305, 380], - "ratios" : [50, 0], - "overdrive" : false - }, - { - "name" : "Slow (%)", - "values" : [30, 30, 30, 30, 30], - "ratios" : [0, 0], - "overdrive" : false - } - ] - }, - "c" : { - "name" : "Arcane Passage", - "thumb" : "arcane-passage.png", - "description" : [ - "Lyra teleports to the target location, creating portals at both ends that allow anyone to teleport across.", - [ - "Portals last for 8.5s.", - "After travelling through a portal, heroes must wait 4.5s before re-entering one.", - "Enemies inside of Lyra's Bright Bulwark cannot enter a portal.", - "Heroes standing directly on top of a portal as it forms must step off the portal then re-enter to use it." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [50, 40, 30], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [100, 100, 100], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Range (m)", - "values" : [11, 13, 15], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Bonus Attack Range", - "values" : [0.5, 1, 1.5], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "malene", - "name" : "Malene", - "thumb" : "malene.png", - "description" : "Form swapping spellcaster who has the tools for any situation.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [696, 2148], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [300, 685], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [10, 0], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [60, 126], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 122], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [6.2, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.3, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 696, - "max" : 2148 - }, - "energy" : { - "min" : 300, - "max" : 685 - }, - "weapon" : { - "min" : 10, - "max" : 10 - }, - "crystal" : { - "min" : 60, - "max" : 126 - }, - "atkspeed" : { - "min" : 100, - "max" : 122 - }, - "armor" : { - "min" : 20, - "max" : 50 - }, - "shield" : { - "min" : 20, - "max" : 50 - }, - "range" : 6.2, - "movespeed" : 3.3 - }, - "abilities" : { - "heroicperk" : { - "name" : "Masked Ball", - "thumb" : "masked-ball.png", - "description" : [ - "Malene's ultimate is available at level 1 and allows her to switch between Light Form and Shadow Form. Additionally, Malene's basic attacks deal crystal damage.", - [ - "Basic attack crystal damage: 60-126 (level 1-12) (+60% crystal power).", - "For 6s after switching forms, Malene's next basic attack is empowered." - ] - ] - }, - "a" : { - "name" : "Light Ribbons / Shadow Tendrils", - "thumb" : "light-ribbons.png", - "description" : [ - "Light Form - Light Ribbons: Malene sends ribbons of light in the target direction, damaging and immobilizing the first enemy hit.", - "Shadow Form - Shadow Tendrils: Malene unleashes three shadow tendrils in the target direction, dealing crystal damage to all enemies along their path.", - [ - "Each tendril deals its own instance of damage.", - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [14, 13, 12, 11, 10], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [40, 50, 60, 70, 0], - "ratios" : [0, 0], - "overdrive" : 0 - }, - { - "name" : "Damage", - "values" : [60, 115, 170, 225, 280], - "ratios" : [120, 0], - "overdrive" : false - }, - { - "name" : "Root Duration (s)", - "values" : [0.7, 0.8, 0.9, 1, 1.2], - "ratios" : [0, 0], - "overdrive" : 1.2 - }, - { - "name" : "Cooldown (Shadow Form)", - "values" : [8, 7.5, 7, 6.5, 6], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost (Shadow Form)", - "values" : [40, 50, 60, 70, 0], - "ratios" : [0, 0], - "overdrive" : 0 - }, - { - "name" : "Damage (Shadow Form)", - "values" : [35, 60, 85, 110, 135], - "ratios" : [55, 0], - "overdrive" : false - } - ] - }, - "b" : { - "name" : "Royal Amnesty / Wicked Escapade", - "thumb" : "royal-amnesty.png", - "description" : [ - "Light Form - Royal Amnesty: Malene instantly imbues herself with light, granting herself a barrier and a burst of movement speed for 3s.", - "Shadow Form - Wicked Escapade: Malene instantly becomes a trail of shadows for 1.5s, becoming invulnerable and slowing enemies she passes through. When this effect ends, enemies near her original location receive a burst of damage." - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [15, 14, 13, 12, 11], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [60, 70, 80, 90, 100], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Barrier Strength", - "values" : [60, 105, 150, 195, 285], - "ratios" : [60, 0], - "overdrive" : 285 - }, - { - "name" : "Speed Boost", - "values" : [1, 1.1, 1.2, 1.3, 1.4], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Cooldown (Shadow Form) (s)", - "values" : [21, 20, 19, 18, 16], - "ratios" : [0, 0], - "overdrive" : 16 - }, - { - "name" : "Energy Cost (Shadow Form)", - "values" : [80, 90, 100, 110, 120], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Slow (Shadow Form) (%)", - "values" : [30, 35, 40, 45, 50], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage (Shadow Form)", - "values" : [80, 160, 240, 320, 480], - "ratios" : [70, 0], - "overdrive" : 480 - } - ] - }, - "c" : { - "name" : "Enchanted Transformation", - "thumb" : "enchanted-transformation.png", - "description" : [ - "Malene switches between Light Form and Shadow Form, swapping abilities and gaining an empowerment on her next basic attack based on which form she switches into.", - [ - "Shadow Empowerment: Deal bonus damage.", - "Light Empowerment: Slows target." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [4, 3, 2], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [0, 0, 0], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Bonus Damage", - "values" : [120, 180, 240], - "ratios" : [100, 0], - "overdrive" : false - }, - { - "name" : "Slow (%)", - "values" : [45, 60, 75], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "ozo", - "name" : "Ozo", - "thumb" : "ozo.png", - "description" : "Acrobatic monkey with immense self-healing.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [769, 2536], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [350, 650], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [80, 157], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 136.3], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [1.7, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.4, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 769, - "max" : 2536 - }, - "energy" : { - "min" : 350, - "max" : 650 - }, - "weapon" : { - "min" : 80, - "max" : 157 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 136.3 - }, - "armor" : { - "min" : 20, - "max" : 60 - }, - "shield" : { - "min" : 20, - "max" : 60 - }, - "range" : 1.7, - "movespeed" : 3.4 - }, - "abilities" : { - "heroicperk" : { - "name" : "Carnie Luck", - "thumb" : "carnie-luck.png", - "description" : [ - "Ozo receives 10-25% additional healing, barrier and fortified health from all sources.", - [ - "This does not affect health regeneration." - ] - ] - }, - "a" : { - "name" : "Three-Ring Circus", - "thumb" : "three-ring-circus.png", - "description" : [ - "Ozo can use this ability three times in a 5s window:", - [ - "First hit: Smashes the target and other enemies in front of him.", - "Second hit: Dashes through his target and deals damage.", - "Final hit: Spins and damages all nearby enemies." - ], - [ - "Each hit deals weapon damage, can crit, and triggers basic-attack effects on the primary targer.", - "Ozo heals for each enemy damaged by any of these hits (30% against non-heroes)." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [8, 7.5, 7, 6.5, 5], - "ratios" : [0, 0], - "overdrive" : 5 - }, - { - "name" : "Energy Cost", - "values" : [50, 55, 60, 65, 75], - "ratios" : [0, 0], - "overdrive" : 75 - }, - { - "name" : "First Hit Damage", - "values" : [15, 25, 35, 45, 55], - "ratios" : [75, 0], - "overdrive" : false - }, - { - "name" : "Second Hit Damage", - "values" : [15, 25, 35, 45, 55], - "ratios" : [75, 0], - "overdrive" : false - }, - { - "name" : "Third Hit Damage", - "values" : [15, 25, 35, 45, 55], - "ratios" : [75, 0], - "overdrive" : false - }, - { - "name" : "Healing vs. Heroes", - "values" : [20, 40, 60, 80, 100], - "ratios" : [15, 0], - "overdrive" : false - } - ] - }, - "b" : { - "name" : "Acrobounce", - "thumb" : "acrobounce.png", - "description" : [ - "Ozo jumps onto a target, damaging and slowing it if it is an enemy. While airborne, quickly tap another target to bounce to it. Three hops maximum.", - [ - "Each time Ozo starts a jump, he is granted fortified health.", - "The final landing deals increased damage plus a bonus per prior bounce.", - "If Ozo hops at least twice, he'll get a burst of move speed up to a maximum of 4.5s.", - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [10, 9.5, 9, 8.5, 7], - "ratios" : [0, 0], - "overdrive" : 7 - }, - { - "name" : "Energy Cost", - "values" : [100, 100, 100, 100, 100], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Bounce Damage", - "values" : [60, 120, 180, 240, 300], - "ratios" : [70, 0], - "overdrive" : false - }, - { - "name" : "Final Damage", - "values" : [80, 160, 240, 320, 400], - "ratios" : [70, 0], - "overdrive" : false - }, - { - "name" : "Add'l Dmg Per Bounce", - "values" : [20, 40, 60, 80, 100], - "ratios" : [35, 0], - "overdrive" : false - }, - { - "name" : "Speed Boost", - "values" : [3, 3, 3, 3, 3], - "ratios" : [0, 0.75], - "overdrive" : false - }, - { - "name" : "Bonus Speed Duration (s)", - "values" : [2, 2, 2, 2, 2], - "ratios" : [0, 0.25], - "overdrive" : false - }, - { - "name" : "Fortified Health", - "values" : [25, 50, 75, 100, 125], - "ratios" : [15, 0], - "overdrive" : false - } - ] - }, - "c" : { - "name" : "Bangarang", - "thumb" : "bangarang.png", - "description" : [ - "Ozo charges up, then rolls toward a targeted enemy hero. Upon arrival, Ozo damages, stuns for 0.8s, and flips.", - [ - "While tumbling, Ozo will damage & knock aside other enemies along his path.", - "Max travel duration of 1s." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [70, 50, 30], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [120, 120, 120], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Primary Target Damage", - "values" : [250, 400, 550], - "ratios" : [150, 0], - "overdrive" : false - }, - { - "name" : "Secondary Target Damage", - "values" : [125, 200, 275], - "ratios" : [75, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "petal", - "name" : "Petal", - "thumb" : "petal.png", - "description" : "Commands 3 pets who tear apart enemies and block incoming skillshots.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [636, 1983], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [410, 718], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [64, 134], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 136.3], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [6.2, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.2, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 636, - "max" : 1983 - }, - "energy" : { - "min" : 410, - "max" : 718 - }, - "weapon" : { - "min" : 64, - "max" : 134 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 136.3 - }, - "armor" : { - "min" : 20, - "max" : 50 - }, - "shield" : { - "min" : 20, - "max" : 50 - }, - "range" : 6.2, - "movespeed" : 3.2 - }, - "abilities" : { - "heroicperk" : { - "name" : "Munions", - "thumb" : "munions.png", - "description" : [ - "A few moments after Petal plants a Bramblebloom Seed, it will automatically sprout into a Munion pet, which will fight alongside Petal up to a maximum of 3 Munions." - ] - }, - "a" : { - "name" : "Brambleboom Seeds", - "thumb" : "brambleboom-seeds.png", - "description" : [ - "Petal plants a Bramblebloom Seed directly in front of her.", - [ - "If an enemy hero steps on a seed, the seed will explode and knock the enemy back.", - "Petal's seeds have a small vision radius." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [3, 3, 3, 3, 3], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [60, 65, 70, 75, 80], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Pet Health", - "values" : [100, 180, 260, 340, 500], - "ratios" : [50, 0], - "overdrive" : 500 - }, - { - "name" : "Pet Defense", - "values" : [30, 40, 50, 60, 80], - "ratios" : [5, 0], - "overdrive" : 80 - }, - { - "name" : "Pet Damage", - "values" : [7, 14, 21, 28, 42], - "ratios" : [40, 0], - "overdrive" : 42 - }, - { - "name" : "Seed Health", - "values" : [50, 80, 110, 140, 200], - "ratios" : [15, 0], - "overdrive" : 200 - }, - { - "name" : "Damage", - "values" : [75, 125, 175, 225, 275], - "ratios" : [100, 0], - "overdrive" : false - } - ] - }, - "b" : { - "name" : "Trampoline!", - "thumb" : "trampoline.png", - "description" : [ - "Petal leaps in the target direction, leaving a Bramblebloom Seed behind at her original location. Using this ability will increase Petal's basic-attack range and amplify her weapon & crystal power for 5s." - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [15, 14.5, 14, 13.5, 12], - "ratios" : [0, 0], - "overdrive" : 12 - }, - { - "name" : "Energy Cost", - "values" : [80, 85, 90, 95, 100], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Bonus Attack Range", - "values" : [0, 0.2, 0.4, 0.6, 1.2], - "ratios" : [0, 0], - "overdrive" : 1.2 - }, - { - "name" : "Crystal Amp (%)", - "values" : [15, 15, 15, 15, 15], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Weapon Amp (%)", - "values" : [15, 15, 15, 15, 15], - "ratios" : [0, 0], - "overdrive" : false - } - ] - }, - "c" : { - "name" : "Spontaneous Combustion", - "thumb" : "spontaneous-combustion.png", - "description" : [ - "Petal sends the nearest munion dashing towards the targeted location, exploding after 1.2 seconds. The explosion slows and deals splash damage to nearby enemies while healing nearby allies.", - [ - "Detonated pets become Bramblebloom Seeds.", - "This ability has 3 charges." - ] - ], - "stats" : [ - { - "name" : "Charge Time", - "values" : [30, 25, 20], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [40, 40, 40], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [180, 240, 300], - "ratios" : [70, 0], - "overdrive" : false - }, - { - "name" : "Cooldown (s)", - "values" : [0.4, 0.4, 0.4], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Heal", - "values" : [75, 125, 175], - "ratios" : [60, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "phinn", - "name" : "Phinn", - "thumb" : "phinn.png", - "description" : "Extremely tanky and can pull in enemies from across the screen.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [892, 2781], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [220, 440], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [95, 154], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 113.2], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 70], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 70], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [1.9, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 892, - "max" : 2781 - }, - "energy" : { - "min" : 220, - "max" : 440 - }, - "weapon" : { - "min" : 95, - "max" : 154 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 113.2 - }, - "armor" : { - "min" : 20, - "max" : 70 - }, - "shield" : { - "min" : 20, - "max" : 70 - }, - "range" : 1.9, - "movespeed" : 3 - }, - "abilities" : { - "heroicperk" : { - "name" : "Unstoppable", - "thumb" : "unstoppable.png", - "description" : [ - "Phinn cannot be stopped or stunned. All movement-impairing effects are instead reduced to moderate slows, and stuns are converted to silences.", - [ - "He even shrugs off attempts on his life, passively gaining 18% additional armor, shield, and max health." - ] - ] - }, - "a" : { - "name" : "Quibble", - "thumb" : "quibble.png", - "description" : [ - "Phinn slams his anchor down on the targeted location, heavily slowing enemies for 0.9s.", - [ - "Overdrive: At max rank, the slow becomes a stun!", - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [9, 8, 7, 6, 5], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [45, 50, 55, 60, 65], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [160, 270, 380, 490, 600], - "ratios" : [170, 0], - "overdrive" : false - }, - { - "name" : "Slow (%)", - "values" : [55, 60, 65, 70, 0], - "ratios" : [0, 0], - "overdrive" : 0 - } - ] - }, - "b" : { - "name" : "Polite Company", - "thumb" : "polite-company.png", - "description" : [ - "Phinn stomps the earth, damaging all enemies in a wide area and nudging them toward him. The effect reverberates around allies, temporarily granting them fortified health.", - [ - "Fortified health increases by 6% of Phinn's bonus health and 20% of Phinn's bonus armor/shield." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [10, 10, 10, 10, 10], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [30, 30, 30, 30, 30], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [60, 140, 220, 300, 460], - "ratios" : [120, 0], - "overdrive" : 460 - }, - { - "name" : "Duration (s)", - "values" : [3, 3, 3, 3, 4], - "ratios" : [0, 0], - "overdrive" : 4 - }, - { - "name" : "Fortified Health", - "values" : [140, 170, 200, 230, 290], - "ratios" : [0, 0], - "overdrive" : 290 - } - ] - }, - "c" : { - "name" : "Forced Accord", - "thumb" : "forced-accord.png", - "description" : [ - "Phinn throws his anchor in a direction. After the anchor reaches its destination, Phinn yanks it back, damaging all enemies in its path and pulling them back to him." - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [75, 60, 45], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [60, 60, 60], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [100, 300, 500], - "ratios" : [150, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "reim", - "name" : "Reim", - "thumb" : "reim.png", - "description" : "Resilient ice mage who dominates close-quarter battles.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [746, 2499], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [220, 462], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [80, 153], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [15, 54], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 136.3], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [1.9, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.3, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 746, - "max" : 2499 - }, - "energy" : { - "min" : 220, - "max" : 462 - }, - "weapon" : { - "min" : 80, - "max" : 153 - }, - "crystal" : { - "min" : 15, - "max" : 54 - }, - "atkspeed" : { - "min" : 100, - "max" : 136.3 - }, - "armor" : { - "min" : 20, - "max" : 60 - }, - "shield" : { - "min" : 20, - "max" : 60 - }, - "range" : 1.9, - "movespeed" : 3.3 - }, - "abilities" : { - "heroicperk" : { - "name" : "Frostguard", - "thumb" : "frostguard.png", - "description" : [ - "When Reim damages opponents with his basic attack or Winter Spire, he is granted fortified health up to a cap of 25% of Reim's maximum health.", - [ - "All damage dealt by Reim will chill opponents. This effect is reduced against non-heroes.", - "Reim's basic attacks deal 15-54 (level 1-12) (+80% crystal power) crystal damage over 2s and grant 30% of the damage dealt with this effect as fortified health.", - "Basic attacks against targets that are already chilled apply a 60% slow that decays over 0.6s." - ] - ] - }, - "a" : { - "name" : "Winter Spire", - "thumb" : "winter-spire.png", - "description" : [ - "Reim summons a spire of ice at a nearby location, dealing crystal damage to surrounding enemies. After a shower delay, the spire shatters, dealing heavy crystal damge.", - [ - "Deals 25% increased damage to chilled targets.", - "35% of the damage dealt with this ability is gained as fortified health.", - "Fortified health gained is reduced against non-heroes.", - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [4, 3.5, 3, 2.5, 2], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [60, 60, 60, 60, 60], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Range (m)", - "values" : [6.5, 6.5, 6.5, 6.5, 8], - "ratios" : [0, 0], - "overdrive" : 8 - }, - { - "name" : "First Hit Damage", - "values" : [60, 90, 120, 150, 180], - "ratios" : [70, 0], - "overdrive" : false - }, - { - "name" : "Second Hit Damage", - "values" : [60, 90, 120, 150, 180], - "ratios" : [100, 0], - "overdrive" : false - } - ] - }, - "b" : { - "name" : "Chill Winds", - "thumb" : "chill-winds.png", - "description" : [ - "Reim deals a burst of crystal damage to all surrounding enemies, rooting enemies who are chilled. A rooted enemy cannot move or dash, but the enemy can still attack.", - [ - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [14, 13, 12, 11, 7], - "ratios" : [0, 0], - "overdrive" : 7 - }, - { - "name" : "Energy Cost", - "values" : [80, 85, 90, 95, 100], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [80, 120, 160, 200, 280], - "ratios" : [40, 0], - "overdrive" : 280 - }, - { - "name" : "Root Duration (s)", - "values" : [0.6, 0.8, 1, 1.2, 1.4], - "ratios" : [0, 0], - "overdrive" : false - } - ] - }, - "c" : { - "name" : "Valkyrie", - "thumb" : "valkyrie.png", - "description" : [ - "Reim summons an ancient Valkyrie, devastating enemies in the area and applying a heavy decaying slow.", - [ - "Enemies near center are also stunned and take greater damage." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [80, 65, 50], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [100, 100, 100], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage at Center", - "values" : [250, 375, 500], - "ratios" : [125, 0], - "overdrive" : false - }, - { - "name" : "Damage at Edge", - "values" : [200, 300, 400], - "ratios" : [100, 0], - "overdrive" : false - }, - { - "name" : "Center Slow Duration (s)", - "values" : [3, 4.5, 6], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Edge Slow Duration (s)", - "values" : [2, 3, 4], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Slow (%)", - "values" : [60, 70, 80], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Stun Duration (s)", - "values" : [0.6, 0.8, 1], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "reza", - "name" : "Reza", - "thumb" : "reza.png", - "description" : "A fast, devastating fire mage with a demon netherform.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [718, 2306], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [380, 732], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [84, 154], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [20, 185], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 125], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [3, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.5, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 718, - "max" : 2306 - }, - "energy" : { - "min" : 380, - "max" : 732 - }, - "weapon" : { - "min" : 84, - "max" : 154 - }, - "crystal" : { - "min" : 20, - "max" : 185 - }, - "atkspeed" : { - "min" : 100, - "max" : 125 - }, - "armor" : { - "min" : 20, - "max" : 60 - }, - "shield" : { - "min" : 20, - "max" : 60 - }, - "range" : 3, - "movespeed" : 3.5 - }, - "abilities" : { - "heroicperk" : { - "name" : "Firestarter", - "thumb" : "firestarter.png", - "description" : [ - "Scorcher and Netherform Detonator apply Firestarter to enemy targets.", - [ - "Reza's basic attacks consume Firestarter, dealing crystal damage.", - "Crystal Damage: 20-185 (level 1-12) (+115% crystal power)" - ] - ] - }, - "a" : { - "name" : "Scorcher", - "thumb" : "scorcher.png", - "description" : [ - "Reza smashes the ground, creating a fiery shockwave in front of him. This deals damage to anything it passes through and collides with the first enemy hero or jungle monster hit.", - [ - "Scorcher applies Firestarter on impact.", - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [6, 5.5, 5, 4.5, 4], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [30, 40, 50, 60, 70], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Range (m)", - "values" : [7, 7, 7, 7, 9], - "ratios" : [0, 0], - "overdrive" : 9 - }, - { - "name" : "Damage", - "values" : [80, 130, 180, 230, 280], - "ratios" : [90, 0], - "overdrive" : false - } - ] - }, - "b" : { - "name" : "Troublemaker", - "thumb" : "troublemaker.png", - "description" : [ - "Reza dashes to the target location, dealing crystal damage to enemies he passes through.", - [ - "Reza's next basic attack deals bonus crystal damage.", - "This ability has 2 charges." - ] - ], - "stats" : [ - { - "name" : "Charge Time (s)", - "values" : [20, 19, 18, 17, 15], - "ratios" : [0, 0], - "overdrive" : 15 - }, - { - "name" : "Energy Cost", - "values" : [40, 50, 60, 70, 80], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Cooldown (s)", - "values" : [2, 2, 2, 2, 2], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Bonus Damage", - "values" : [25, 50, 75, 100, 125], - "ratios" : [80, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [70, 100, 130, 160, 190], - "ratios" : [60, 0], - "overdrive" : false - } - ] - }, - "c" : { - "name" : "Netherform Detonator", - "thumb" : "netherform-detonator.png", - "description" : [ - "Reza vanishes removing from himself any negative movement-impairing effects, then reappears at the target location in empowered demon form.", - [ - "Upon reappearing, he unleashes a blazing explosion, damaging enemies and consuming Firestarter within the target radius.", - "Reza then applies Firestarter to all enemies nearby.", - "Each basic attack now applies Firestarter on enemies without Firestarter on them." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [50, 45, 40], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [100, 120, 140], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [250, 350, 450], - "ratios" : [50, 0], - "overdrive" : false - }, - { - "name" : "Duration (s)", - "values" : [6, 7, 8], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Fortified Health", - "values" : [200, 300, 400], - "ratios" : [40, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "ringo", - "name" : "Ringo", - "thumb" : "ringo.png", - "description" : "Fast-moving, fast-shooting gunslinger with an epic fireball.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [673, 2077], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [163, 416], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [71, 130], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 136.3], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [6.2, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.1, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 673, - "max" : 2077 - }, - "energy" : { - "min" : 163, - "max" : 416 - }, - "weapon" : { - "min" : 71, - "max" : 130 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 136.3 - }, - "armor" : { - "min" : 20, - "max" : 50 - }, - "shield" : { - "min" : 20, - "max" : 50 - }, - "range" : 6.2, - "movespeed" : 3.1 - }, - "abilities" : { - "heroicperk" : { - "name" : "Double Down", - "thumb" : "double-down.png", - "description" : [ - "Ringo's next basic attack after killing anything will be a critical strike." - ] - }, - "a" : { - "name" : "Achilles Shot", - "thumb" : "achilles-shot.png", - "description" : [ - "Ringo fires a trick shot at his target's heel (or whatever lower extremity exists), slowing the target & dealing damage." - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [9, 8.5, 8, 7.5, 7], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [40, 50, 60, 70, 100], - "ratios" : [0, 0], - "overdrive" : 100 - }, - { - "name" : "Damage", - "values" : [80, 125, 170, 215, 350], - "ratios" : [125, 0], - "overdrive" : 350 - }, - { - "name" : "Slow (%)", - "values" : [30, 35, 40, 45, 50], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Slow Duration (s)", - "values" : [1.5, 1.5, 1.5, 1.5, 2.5], - "ratios" : [0, 0], - "overdrive" : false - } - ] - }, - "b" : { - "name" : "Twirling Silver", - "thumb" : "twirling-silver.png", - "description" : [ - "Ringo slings bullets at his target in a mad flurry, dramatically increasing his attack speed & move speed for a duration.", - [ - "Activating this ability resets Ringo's basic-attack cooldown." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [12, 12, 12, 12, 12], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [30, 35, 40, 45, 50], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Crystal Damage", - "values" : [5, 5, 5, 5, 5], - "ratios" : [80, 0], - "overdrive" : false - }, - { - "name" : "Duration (s)", - "values" : [6, 6, 6, 6, 6], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Attack Speed (%)", - "values" : [30, 40, 50, 60, 80], - "ratios" : [0, 0], - "overdrive" : 80 - }, - { - "name" : "Speed Boost", - "values" : [0.75, 0.8, 0.85, 0.9, 1], - "ratios" : [0, 0], - "overdrive" : 1 - } - ] - }, - "c" : { - "name" : "Hellfire Brew", - "thumb" : "hellfire-brew.png", - "description" : [ - "Ringo takes a long swig from his gourd, then spits out a scorching fireball at his target. The explosion deals splash damage on impact and sets the target on fire, burning it & nearby enemies for 7s.", - [ - "The fire pierces all shield on impact." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [100, 85, 70], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [100, 115, 130], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [250, 365, 480], - "ratios" : [75, 0], - "overdrive" : false - }, - { - "name" : "Burn Damage", - "values" : [30, 50, 70], - "ratios" : [20, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "rona", - "name" : "Rona", - "thumb" : "rona.png", - "description" : "Durable berserker who excels in the thick of fights.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [778, 2563], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [77, 156], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 113.2], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [1.8, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.4, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 778, - "max" : 2563 - }, - "energy" : { - "min" : 0, - "max" : 0 - }, - "weapon" : { - "min" : 77, - "max" : 156 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 113.2 - }, - "armor" : { - "min" : 20, - "max" : 60 - }, - "shield" : { - "min" : 20, - "max" : 60 - }, - "range" : 1.8, - "movespeed" : 3.4 - }, - "abilities" : { - "heroicperk" : { - "name" : "Berserkers' Fury", - "thumb" : "berserkers-fury.png", - "description" : [ - "Rona attacks faster than most heroes, but she deals 85% damage with each attack.", - "Rona's abilities use Bloodrage instead of energy, a unique resource that is generated from basic attacks, abilities, and taking damage from enemies.", - [ - "Critical strikes and basic attacks against targets afflicted by Mortal Wounds will generate additional Bloodrage.", - "This caps at 100 and decays when Rona has been out of combat for 5s." - ] - ] - }, - "a" : { - "name" : "Into the Fray", - "thumb" : "into-the-fray.png", - "description" : [ - "Rona leaps into battle, gaining Bloodrage for each enemy hero she collides with. After a short delay, the ground ruptures for 3s, dealing damage and slowing enemies who pass over it by 40%.", - [ - "Rona is additionally granted fortified health for each enemy hero struck by the rupture.", - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [15, 14, 13, 12, 11], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [0, 0, 0, 0, 0], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Impact Damage", - "values" : [60, 85, 110, 135, 185], - "ratios" : [100, 0], - "overdrive" : 185 - }, - { - "name" : "Bloodrage Gain", - "values" : [25, 25, 25, 25, 35], - "ratios" : [0, 0], - "overdrive" : 35 - }, - { - "name" : "Fortified Health", - "values" : [50, 70, 90, 110, 150], - "ratios" : [0, 0], - "overdrive" : 150 - }, - { - "name" : "Rupture Damage", - "values" : [100, 140, 180, 220, 300], - "ratios" : [200, 0], - "overdrive" : false - }, - { - "name" : "Rupture Damage to Minions", - "values" : [40, 70, 100, 130, 220], - "ratios" : [100, 0], - "overdrive" : 220 - } - ] - }, - "b" : { - "name" : "Foesplitter", - "thumb" : "foesplitter.png", - "description" : [ - "A two-part axe attack that can catch up to - then brutalize - an unsuspecting target.", - [ - "First activation: Rona lunges at her target, landing an empowered basic attack and granting her increased move speed and Bloodrage.", - "Second activation: Expend the bonus move speed and all of her Bloodrage to deal 1% bonus damage for each point consumed and apply Mortal Wounds to her target. She is them temporarily granted additional attack speed.", - "Each of Rona's basic attacks reduce Foesplitter's cooldown by 1s." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [16, 15, 14, 13, 12], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [0, 0, 0, 0, 0], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "First Attack Damage", - "values" : [10, 20, 30, 40, 70], - "ratios" : [100, 85], - "overdrive" : 70 - }, - { - "name" : "Bloodrage Gain", - "values" : [5, 10, 15, 20, 25], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Second Attack Damage", - "values" : [10, 20, 30, 40, 70], - "ratios" : [100, 85], - "overdrive" : 70 - }, - { - "name" : "Attack Speed (%)", - "values" : [15, 20, 25, 30, 40], - "ratios" : [0, 0], - "overdrive" : 40 - }, - { - "name" : "Duration (s)", - "values" : [2, 2.5, 3, 3.5, 4], - "ratios" : [0, 0], - "overdrive" : false - } - ] - }, - "c" : { - "name" : "Red Mist", - "thumb" : "red-mist.png", - "description" : [ - "Rona drains her Bloodrage and spins in a whirlwind, dealing weapon damage to nearby enemies. While spinning, Rona moves slower and gains fortified health each second.", - [ - "Can be cancelled at any time by reactivating it or using another ability.", - "Requires at least 25 Bloodrage to activate.", - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [8, 8, 8], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [0, 0, 0], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage / Sec", - "values" : [225, 325, 425], - "ratios" : [120, 160], - "overdrive" : false - }, - { - "name" : "Bloodrage per Second", - "values" : [25, 25, 25], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Fortify / Second", - "values" : [60, 90, 120], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "samuel", - "name" : "Samuel", - "thumb" : "samuel.png", - "description" : "Dark zone-control mage who can put enemies to sleep.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [652, 2040], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [290, 620], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [78, 148], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [50, 160], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 129.7], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [6.3, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.2, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 652, - "max" : 2040 - }, - "energy" : { - "min" : 290, - "max" : 620 - }, - "weapon" : { - "min" : 78, - "max" : 148 - }, - "crystal" : { - "min" : 50, - "max" : 160 - }, - "atkspeed" : { - "min" : 100, - "max" : 129.7 - }, - "armor" : { - "min" : 20, - "max" : 50 - }, - "shield" : { - "min" : 20, - "max" : 50 - }, - "range" : 6.3, - "movespeed" : 3.2 - }, - "abilities" : { - "heroicperk" : { - "name" : "Corrupted Genius", - "thumb" : "corrupted-genius.png", - "description" : [ - "Every 6s, Samuels next basic attack fires a bolt of dark power that deals bonus crystal damage and draws health & energy back to Samuel.", - [ - "Crystal Damage: 50-60 (level 1-12)", - "Healing: 20-200 (level 1-12)", - "Recharge: 30-200 (level 1-12) energy", - "The restorative powers are only 25% as effective against non-heroes." - ] - ] - }, - "a" : { - "name" : "Malice & Verdict", - "thumb" : "malice-verdict.png", - "description" : [ - "Samuel fires two bolts from his wands at a target location, impacting the first enemy hit. Samuel can move between the shots.", - "If Samuel is standing inside the energy field from Drifting Dark, these bolts move faster, travel farther and deal additional area damage. In addition, the cooldown is significantly reduced.", - [ - "Empowered shots deal 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [4, 4, 4, 4, 3], - "ratios" : [0, 0], - "overdrive" : 3 - }, - { - "name" : "Energy Cost", - "values" : [40, 45, 50, 55, 60], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Range (m)", - "values" : [10, 10, 10, 10, 10], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [60, 90, 120, 150, 210], - "ratios" : [100, 0], - "overdrive" : 210 - }, - { - "name" : "Empowered Damage", - "values" : [75, 105, 135, 165, 225], - "ratios" : [115, 0], - "overdrive" : 225 - } - ] - }, - "b" : { - "name" : "Drifting Dark", - "thumb" : "drifting-dark.png", - "description" : [ - "Samuel creates a large field of darkness that slowly drifts forward, damaging enemies who stand inside it. If Samuel also stands inside, Malice & Verdict is greatly empowered and he heals for a small amount for each affected target.", - [ - "The field will disappear if Samuel moves more than 16 meters away from it.", - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [23, 23, 23, 23, 23], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [120, 160, 200, 240, 280], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Range (m)", - "values" : [14, 18, 22, 26, 30], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Travel Speed", - "values" : [2.8, 2.8, 2.8, 2.8, 2.8], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage / Sec", - "values" : [40, 55, 70, 85, 100], - "ratios" : [10, 0], - "overdrive" : false - }, - { - "name" : "Heal / Sec Per Target", - "values" : [4, 6, 8, 10, 12], - "ratios" : [12, 0], - "overdrive" : false - }, - { - "name" : "Heal / Sec Per Minion", - "values" : [1, 2, 3, 4, 5], - "ratios" : [5, 0], - "overdrive" : false - } - ] - }, - "c" : { - "name" : "Oblivion", - "thumb" : "oblivion.png", - "description" : [ - "After a short delay, Samuel summons a phantasm at the target location, which puts nearby enemies to sleep. Enemies inflicted are unable to move or act.", - [ - "Dealing direct damage to a sleeping enemy with an attack or ability will wake them up." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [90, 75, 60], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [100, 130, 160], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [200, 325, 450], - "ratios" : [100, 0], - "overdrive" : false - }, - { - "name" : "Duration (s)", - "values" : [2, 2.5, 3], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "saw", - "name" : "SAW", - "thumb" : "saw.png", - "description" : "Heavy machine gunner who sacrifices move speed for damage.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [683, 2023], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [150, 315], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [50, 105], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 111], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [6.6, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.1, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 683, - "max" : 2023 - }, - "energy" : { - "min" : 150, - "max" : 315 - }, - "weapon" : { - "min" : 50, - "max" : 105 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 111 - }, - "armor" : { - "min" : 20, - "max" : 50 - }, - "shield" : { - "min" : 20, - "max" : 50 - }, - "range" : 6.6, - "movespeed" : 3.1 - }, - "abilities" : { - "heroicperk" : { - "name" : "Spin Up", - "thumb" : "spin-up.png", - "description" : [ - "Every basic attack gives SAW increased attack speed, but it also sifnificantly decreases his move speed.", - [ - "Each basic attack grants SAW +18 attack speed.", - "Each basic attack decreases SAW's move speed by -0.12", - "Max 12 stacks.", - "After 3.5s without basic attacking, SAW rapidly spins down." - ] - ] - }, - "a" : { - "name" : "Roadie Run", - "thumb" : "roadie-run.png", - "description" : [ - "SAW sprints & switches to a melee combat knife. If SAW attacks someone, he will deal bonus damage based on the target's missing health & roll backwards.", - [ - "Activating this ability clears all stacks of Spin Up.", - "Crystal will boost the speed, up to a maximum of +3.2." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [13, 12, 11, 10, 9], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [65, 65, 65, 65, 65], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Base Damage", - "values" : [60, 140, 220, 300, 380], - "ratios" : [280, 0], - "overdrive" : false - }, - { - "name" : "Missing Health %", - "values" : [15, 20, 25, 30, 40], - "ratios" : [0, 0], - "overdrive" : 40 - }, - { - "name" : "Speed Boost", - "values" : [2.5, 2.5, 2.5, 2.5, 2.5], - "ratios" : [1.5, 0], - "overdrive" : false - } - ] - }, - "b" : { - "name" : "Suppressing Fire", - "thumb" : "suppressing-fire.png", - "description" : [ - "SAW fires a hurricane of bullets in a set direction for 2 seconds, damaging and slowing enemies in its path.", - [ - "Finishing this ability grants all stacks of Spin Up and resets the cooldown of Roadie Run. Deal reduced damage to turrets if out of range." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [15, 15, 15, 15, 15], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [40, 50, 60, 70, 80], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage / Sec", - "values" : [120, 170, 220, 270, 370], - "ratios" : [220, 0], - "overdrive" : 370 - }, - { - "name" : "Slow Duration (s)", - "values" : [0.4, 0.4, 0.4, 0.4, 0.4], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Slow (%)", - "values" : [45, 45, 45, 45, 45], - "ratios" : [0, 0], - "overdrive" : false - } - ] - }, - "c" : { - "name" : "Mad Cannon", - "thumb" : "mad-cannon.png", - "description" : [ - "SAW loads explosive shells into his gun which deal additional damage based on the target's missing health. The shells also deal splash damage based on the amount of crystal power SAW has.", - [ - "This explosive ammo fires 36% slower and grants 2 stacks of Spin Up." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [100, 80, 60], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [60, 75, 90], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Crystal Damage", - "values" : [40, 60, 80], - "ratios" : [140, 0], - "overdrive" : false - }, - { - "name" : "Missing Health %", - "values" : [12, 12, 12], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "# of Shells", - "values" : [5, 7, 9], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "skaarf", - "name" : "Skaarf", - "thumb" : "skaarf.png", - "description" : "Spits long-range fireballs and incinerates entire teams.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [638, 2112], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [200, 464], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [80, 154], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 122], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [5.5, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.3, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 638, - "max" : 2112 - }, - "energy" : { - "min" : 200, - "max" : 464 - }, - "weapon" : { - "min" : 80, - "max" : 154 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 122 - }, - "armor" : { - "min" : 20, - "max" : 50 - }, - "shield" : { - "min" : 20, - "max" : 50 - }, - "range" : 5.5, - "movespeed" : 3.3 - }, - "abilities" : { - "heroicperk" : { - "name" : "Fan the Flames", - "thumb" : "fan-the-flames.png", - "description" : [ - "Skaarf's abilities burn targets and his basic attacks deal bonus crystal damage to burning targets.", - [ - "Burn: 8 damage per second for 4s.", - "Basic attacks: 2% (+2% of crystal power) of the target's max health as crystal damage.", - "This damage can crit for 2x.", - "Deals reduced damage to Kraken and structures." - ] - ] - }, - "a" : { - "name" : "Spitfire", - "thumb" : "spitfire.png", - "description" : [ - "Skaarf spits a fireball that collides with the first hero, structure or boss monster it hits.", - [ - "The fireball damages & passes through smaller minions.", - "Each time it passes through a unit, its damate is reduced to 85% of before.", - "Deals 50% less damage damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [5, 4.5, 4, 3.5, 3], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [35, 35, 35, 35, 35], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [75, 135, 195, 255, 315], - "ratios" : [150, 0], - "overdrive" : false - }, - { - "name" : "Range", - "values" : [12.5, 12.5, 12.5, 12.5, 12.5], - "ratios" : [0, 0], - "overdrive" : false - } - ] - }, - "b" : { - "name" : "Goop", - "thumb" : "goop.png", - "description" : [ - "Skaarf hurls a goop onto the target location. Enemies walking through the sticky substance are slowed. Any of Skaarf's flames will ignite the puddle, dealing burst damage and burning enemies over time.", - [ - "A flaming puddle does not slow enemies as much as a goop puddle.", - "Deals half damage to minions & Kraken." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [9, 8.5, 8, 7.5, 6], - "ratios" : [0, 0], - "overdrive" : 6 - }, - { - "name" : "Energy Cost", - "values" : [50, 65, 80, 95, 110], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Ignite Damage", - "values" : [40, 60, 80, 100, 120], - "ratios" : [110, 0], - "overdrive" : false - }, - { - "name" : "Damage / Sec", - "values" : [40, 85, 130, 175, 220], - "ratios" : [80, 0], - "overdrive" : false - }, - { - "name" : "Duration (s)", - "values" : [8, 8, 8, 8, 10], - "ratios" : [0, 0], - "overdrive" : 10 - }, - { - "name" : "Duration on Fire (S)", - "values" : [5, 5, 5, 5, 7], - "ratios" : [0, 0], - "overdrive" : 7 - } - ] - }, - "c" : { - "name" : "Dragon Breath", - "thumb" : "dragons-breath.png", - "description" : [ - "Skaarf inhales for 1.5s, then exhales a huge flames for 3s. Skaarf may move freely while spewing fire.", - [ - "Skaarf gains a quick burst of move speed when exhaling.", - "While inhaling or exhaling, enemies moving against the current are slowed while allies moving with it are sped up.", - "Skaarf temporarily gains fortified health while channeling.", - "Deals 50% damage to non-heroes." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [80, 75, 70], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [125, 150, 175], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage / Sec", - "values" : [325, 400, 475], - "ratios" : [100, 0], - "overdrive" : false - }, - { - "name" : "Shield Pierce (%)", - "values" : [40, 50, 60], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Fortified Health", - "values" : [150, 250, 350], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "skye", - "name" : "Skye", - "thumb" : "skye.png", - "description" : "Versatile, elusive mech pilot who can flank enemies from any angle.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [668, 2060], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [380, 732], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [72, 111], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 136.3], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [6.1, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.1, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 668, - "max" : 2060 - }, - "energy" : { - "min" : 380, - "max" : 732 - }, - "weapon" : { - "min" : 72, - "max" : 111 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 136.3 - }, - "armor" : { - "min" : 20, - "max" : 50 - }, - "shield" : { - "min" : 20, - "max" : 50 - }, - "range" : 6.1, - "movespeed" : 3.1 - }, - "abilities" : { - "heroicperk" : { - "name" : "Target Lock", - "thumb" : "target-lock.png", - "description" : [ - "Skye's basic attacks apply Target Lock to the last target.", - [ - "Basic attacks and Forward Barrage on that locked target grant her up to +2 move speed for 1.2s, but this boost is much weaker while moving backward.", - "Target Lock lasts 3s and is lost when the target is more than 8.5 meters away." - ] - ] - }, - "a" : { - "name" : "Forward Barrage", - "thumb" : "forward-barrage.png", - "description" : [ - "Skye fires a continuous stream of bullets while strafing in the selected direction for 3s. Building weapon power makes the barrage slow approaching enemies by up to 40%.", - [ - "Reactivate this ability to stop firing.", - "Deals bonus damage to locked target.", - "Deals 50% less damage to structures & bosses." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [6, 6, 6, 6, 5], - "ratios" : [0, 0], - "overdrive" : 5 - }, - { - "name" : "Energy Cost", - "values" : [40, 50, 60, 70, 80], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage / Sec", - "values" : [140, 180, 220, 260, 340], - "ratios" : [150, 90], - "overdrive" : 340 - }, - { - "name" : "Lock-On Damage Bonus (%)", - "values" : [10, 10, 10, 10, 10], - "ratios" : [20, 0], - "overdrive" : false - }, - { - "name" : "Slow", - "values" : [0, 0, 0, 0, 0], - "ratios" : [0, 20], - "overdrive" : false - } - ] - }, - "b" : { - "name" : "Suri Strike", - "thumb" : "suri-strike.png", - "description" : [ - "Skye dashes to a chosen location around her locked target while firing a volley of missiles along a line between her and her target.", - [ - "Multiple missles can hit the same target, but subsequent hits deal 20% damage.", - "This ability can only be activated when Skye has a locked target.", - "Activation this ability resets a portion of the cooldown on Forward Barrage." - ], - "Passive: Each ability point in Suri Strike increases the duration of Target Lock.", - [ - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [17, 15, 13, 11, 8], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [70, 70, 70, 70, 70], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [90, 150, 210, 270, 330], - "ratios" : [100, 0], - "overdrive" : false - }, - { - "name" : "Duration Bonus", - "values" : [1, 1.5, 2, 2.5, 4], - "ratios" : [0, 0], - "overdrive" : 4 - }, - { - "name" : "Cooldown Reset (%)", - "values" : [40, 55, 70, 85, 100], - "ratios" : [0, 0], - "overdrive" : false - } - ] - }, - "c" : { - "name" : "Death from Above", - "thumb" : "death-from-above.png", - "description" : [ - "Skye fires a salvo of missiles at a chosen location around her locked target. After a 1.3s delay, the missiles rain down on that location, stunning enemies for 0.5s. Enemies still in the area afterward are slowed and take crystal damage.", - [ - "Aiming directly on your locked target rains down the missiles in a cluster.", - "Aiming away from your locked target rains them down in a line across the target's path.", - "This ability can only be activated when Skye has a locked target.", - "Deals 50% less damage to structures & bosses." - ], - "Passive: Each ability point in Death from Above increases the range of Target Lock." - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [30, 24, 18], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [70, 90, 110], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Duration", - "values" : [2, 3, 4], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage / Sec", - "values" : [250, 300, 350], - "ratios" : [50, 0], - "overdrive" : false - }, - { - "name" : "Slow (%)", - "values" : [55, 60, 65], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Range Bonus", - "values" : [2, 3, 4], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "taka", - "name" : "Taka", - "thumb" : "taka.png", - "description" : "Stealthy assassin who can heal while invisible.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [702, 2287], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [180, 422], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [68, 125], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 136.3], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [2, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.4, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 702, - "max" : 2287 - }, - "energy" : { - "min" : 180, - "max" : 422 - }, - "weapon" : { - "min" : 68, - "max" : 125 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 136.3 - }, - "armor" : { - "min" : 20, - "max" : 60 - }, - "shield" : { - "min" : 20, - "max" : 60 - }, - "range" : 2, - "movespeed" : 3.4 - }, - "abilities" : { - "heroicperk" : { - "name" : "House Kamuha", - "thumb" : "house-kamuha.png", - "description" : [ - "When Taka uses an ability or landa a Mortal Strike, he gains a stack of Ki.", - [ - "Every 4s, Taka's next basic attack is replaced with a Mortal Strike. Mortal Strikes deal 30-63 (level 1-12) (+35% of bonus weapon power) bonus damage and grant Take +2 move speed for 2s.", - "Ki speeds up Taka's Mortal Strike timer and grants 25% cooldown speed (max 5 Ki stacks)." - ] - ] - }, - "a" : { - "name" : "Kaiten", - "thumb" : "kaiten.png", - "description" : [ - "Taka flips over his target, cutting it with his switchblade. Taka is invulnerable to damage & debuffs while in mid-air." - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [15, 15, 15, 15, 15], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [55, 55, 55, 55, 0], - "ratios" : [0, 0], - "overdrive" : 0 - }, - { - "name" : "Damage", - "values" : [100, 150, 200, 250, 300], - "ratios" : [110, 0], - "overdrive" : false - } - ] - }, - "b" : { - "name" : "Kaku", - "thumb" : "kaku.png", - "description" : [ - "Taka throws a smoke bomb at his feet and becomes invisible. While stealthed, Taka moves faster and heals himself.", - [ - "Invisibility ends early if he strikes a target or takes direct damage.", - "Turrets, Scout Traps and Flare Guns can still see Taka while he is invisible." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [25, 24, 23, 22, 21], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [50, 65, 80, 95, 110], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Duration", - "values" : [3, 3.2, 3.4, 3.6, 4], - "ratios" : [0, 0], - "overdrive" : 4 - }, - { - "name" : "Speed Boost", - "values" : [1.25, 1.25, 1.25, 1.25, 1.25], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Heal / Sec", - "values" : [25, 50, 75, 100, 120], - "ratios" : [20, 0], - "overdrive" : false - }, - { - "name" : "(???)", - "values" : [0.7, 0.7, 0.7, 0.7, 0.7], - "ratios" : [0, 0], - "overdrive" : false - } - ] - }, - "c" : { - "name" : "X-Retsu", - "thumb" : "x-retsu.png", - "description" : [ - "Taka bursts through his target for massive damage and gains Ki Stacks. The target suffers a mortal wound (reduced healing) and takes damage per second for the next 3s. The wound's duration is refreshed whenever Taka Mortal Strikes this target." - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [20, 20, 20], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [80, 100, 120], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [250, 350, 450], - "ratios" : [150, 0], - "overdrive" : false - }, - { - "name" : "Ki Stacks", - "values" : [1, 2, 3], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage / Sec", - "values" : [40, 50, 60], - "ratios" : [65, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "tony", - "name" : "Tony", - "thumb" : "tony.png", - "description" : "Dwarven brawler who taunts and pummels enemies.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [762, 2544], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [280, 643], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [79, 164], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [0, 0], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 136.3], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 60], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [1.7, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.4, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 762, - "max" : 2544 - }, - "energy" : { - "min" : 280, - "max" : 643 - }, - "weapon" : { - "min" : 79, - "max" : 164 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 136.3 - }, - "armor" : { - "min" : 20, - "max" : 60 - }, - "shield" : { - "min" : 20, - "max" : 60 - }, - "range" : 1.7, - "movespeed" : 3.4 - }, - "abilities" : { - "heroicperk" : { - "name" : "Come At Me", - "thumb" : "come-at-me.png", - "description" : [ - "When Tony receives damage, he gains 60-302 (level 1-12) (+20% of his bonus health) health barrier for 2s. This cannot occur again within 12s-6.5s (level 1-12)." - ] - }, - "a" : { - "name" : "Jawbreaker", - "thumb" : "jawbreaker.png", - "description" : [ - "Tony’s next three basic attacks are empowered. These attacks launch Tony toward his target, dealing bonus damage. The third attack is a two-handed strike that will stun his target.", - [ - "Tony also gains a decaying move speed bonus when activating this ability." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [12, 12, 12, 12, 11], - "ratios" : [0, 0], - "overdrive" : 11 - }, - { - "name" : "Energy Cost", - "values" : [30, 40, 50, 60, 70], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Weapon Damage", - "values" : [10, 40, 70, 100, 130], - "ratios" : [0, 40], - "overdrive" : false - }, - { - "name" : "Bonus Move Speed", - "values" : [1.2, 1.2, 1.2, 1.2, 1.2], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Duration", - "values" : [0.6, 0.6, 0.6, 0.6, 0.6], - "ratios" : [0, 0], - "overdrive" : false - } - ] - }, - "b" : { - "name" : "Trash Talk", - "thumb" : "trash-talk.png", - "description" : [ - "Tony hurls insults in the target direction. All enemies hit receive damage and heroes are forced to attack Tony for 0.8s.", - [ - "This also resets the cooldown of Come At Me, allowing it to trigger again.", - "Tony gains a 25% damage reduction while taunting.", - "The duration is further increased with weapon power up to a cap of 1.8s with 300 weapon power." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [22, 20, 18, 16, 14], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [35, 40, 45, 50, 55], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Range", - "values" : [8, 8, 8, 8, 8], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Duration (s)", - "values" : [0.8, 0.8, 0.8, 0.8, 1.2], - "ratios" : [0, 0], - "overdrive" : 1.2 - } - ] - }, - "c" : { - "name" : "Bada Boom", - "thumb" : "bada-boom.png", - "description" : [ - "Tony winds up, then dashes to target location, releasing a massive uppercut. This colossal punch deals damage and knocks away all enemies caught in the area." - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [100, 80, 60], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [60, 75, 90], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Crystal Damage", - "values" : [300, 500, 700], - "ratios" : [200, 0], - "overdrive" : false - }, - { - "name" : "Range", - "values" : [10, 12, 14], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "varya", - "name" : "Varya", - "thumb" : "varya.png", - "description" : "Shocking valkyrie who chains massive damage across enemy teams.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [642, 2127], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [950, 1500], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [10, 0], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [70, 147], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 115], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [6.2, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.1, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 642, - "max" : 2127 - }, - "energy" : { - "min" : 950, - "max" : 1500 - }, - "weapon" : { - "min" : 10, - "max" : 0 - }, - "crystal" : { - "min" : 0, - "max" : 0 - }, - "atkspeed" : { - "min" : 100, - "max" : 115 - }, - "armor" : { - "min" : 20, - "max" : 50 - }, - "shield" : { - "min" : 20, - "max" : 50 - }, - "range" : 6.2, - "movespeed" : 3.1 - }, - "abilities" : { - "heroicperk" : { - "name" : "Chain Lightning", - "thumb" : "chain-lightning.png", - "description" : [ - "Varya's attacks deal 70-147 (level 1-12) (+40% Crystal Power) crystal damage. If Varya holds her ground after attacking, she will consume 170 energy to striker her target again and Chain Lightning up to 3 additional targets.", - [ - "Chain Lightning: Deals 30-69 (level 1-12) (+30% Crystal Power) damage to each target." - ] - ] - }, - "a" : { - "name" : "Stormforged Spear", - "thumb" : "stormforged-spear.png", - "description" : [ - "Varya throws a spear at lightning speed, striking the first enemy in its path. This deals a burst of damage to the target and chains additional damage to nearby targets.", - [ - "When cast during or after Arc Recursion, the spear is thrown more quickly.", - "Number or additional targets hit is equal to her Chain Lighting attack.", - "The initial spear does not impact on lane minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [7, 6.5, 6, 5.5, 4.5], - "ratios" : [0, 0], - "overdrive" : 4.5 - }, - { - "name" : "Energy Cost", - "values" : [475, 475, 475, 475, 375], - "ratios" : [0, 0], - "overdrive" : 375 - }, - { - "name" : "Range", - "values" : [12, 12, 12, 12, 14], - "ratios" : [0, 0], - "overdrive" : 14 - }, - { - "name" : "Spear Damage", - "values" : [75, 120, 165, 210, 255], - "ratios" : [200, 0], - "overdrive" : false - }, - { - "name" : "Chain Lightning Damage", - "values" : [60, 90, 120, 150, 180], - "ratios" : [100, 0], - "overdrive" : false - } - ] - }, - "b" : { - "name" : "Arc Recursion", - "thumb" : "arc-recursion.png", - "description" : [ - "After gathering power for 0.9s, Varya’s next two move commands will instantly dash in the chosen direction, striking the 3 nearest enemies at the end of each dash. For each enemy struck, Varya recovers 5% of her energy and gains a barrier equal to 3% of her health (bonuses doubled on heroes).", - [ - "Overdrive: Varya moves further with each dash.", - "Varya can dash at any time, but will only dash once if she has not fully charged.", - "Varya can activate Stormforged Spear at any time during this ability. Any remaining dashes will trigger after the spear is thrown.", - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [25, 23, 21, 19, 15], - "ratios" : [0, 0], - "overdrive" : 15 - }, - { - "name" : "Energy Cost", - "values" : [200, 200, 200, 200, 200], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [40, 70, 100, 130, 190], - "ratios" : [60, 0], - "overdrive" : 190 - } - ] - }, - "c" : { - "name" : "Anvil's Hammer", - "thumb" : "anvils-hammer.png", - "description" : [ - "After channeling for 2.4s, Varya unleashes the fury of the storm, calling a series of lightning strikes on every enemy hero, regardless of distance. Passively, each rank of the ultimate permanently increases her attack speed and the number enemies her Chain Lightning and Stormforged Spear will hit.", - [ - "Lightning strikes target the ground beneath enemy heroes, giving them an opportunity to move out of the way.", - "Lightning strikes deal 75% reduced damage to enemies already hit lightning in the same wave.", - "Varya can break out of channeling early by activating Stormforged Spear or Arc Recursion. This does not cancel the spell.", - "Deals 50% less damage to minions." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [120, 105, 90], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [300, 450, 600], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Damage", - "values" : [120, 180, 240], - "ratios" : [75, 0], - "overdrive" : false - }, - { - "name" : "Strike Impact Radius", - "values" : [1.6, 1.8, 2], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Bonus Chain Lightning", - "values" : [1, 2, 3], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Bonus Attack Speed (%)", - "values" : [13, 25, 40], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - }, - { - "slug" : "vox", - "name" : "Vox", - "thumb" : "vox.png", - "description" : "Agile damage dealer who dashes around the battlefield.", - "stats2" : [ - { - "name" : "Health", - "units" : "Units", - "type" : "Base", - "minmax" : [667, 2054], - "ratios" : [0, 0] - }, - { - "name" : "Energy", - "units" : "Units", - "type" : "Base", - "minmax" : [200, 464], - "ratios" : [0, 0] - }, - { - "name" : "Weapon", - "units" : "Units", - "type" : "Weapon", - "minmax" : [54, 109], - "ratios" : [0, 0] - }, - { - "name" : "Crystal", - "units" : "Units", - "type" : "Crystal", - "minmax" : [20, 42], - "ratios" : [0, 0] - }, - { - "name" : "Attack Speed", - "units" : "Percent", - "type" : "Base", - "minmax" : [100, 136.3], - "ratios" : [0, 0] - }, - { - "name" : "Armor", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Shield", - "units" : "Units", - "type" : "Base", - "minmax" : [20, 50], - "ratios" : [0, 0] - }, - { - "name" : "Range", - "units" : "Meters", - "type" : "Base", - "minmax" : [5.6, 0], - "ratios" : [0, 0] - }, - { - "name" : "Move Speed", - "units" : "Units", - "type" : "Base", - "minmax" : [3.3, 0], - "ratios" : [0, 0] - } - ], - "stats" : { - "health" : { - "min" : 667, - "max" : 2054 - }, - "energy" : { - "min" : 200, - "max" : 464 - }, - "weapon" : { - "min" : 54, - "max" : 109 - }, - "crystal" : { - "min" : 20, - "max" : 42 - }, - "atkspeed" : { - "min" : 100, - "max" : 136.3 - }, - "armor" : { - "min" : 20, - "max" : 50 - }, - "shield" : { - "min" : 20, - "max" : 50 - }, - "range" : 5.6, - "movespeed" : 3.3 - }, - "abilities" : { - "heroicperk" : { - "name" : "Julia's Song", - "thumb" : "julias-song.png", - "description" : [ - "Vox's abilities mark enemies with Resonance. When basic attacking marked enemies, Resonance Bolts will bounce outwards to two nearby enemies dealing bonus crystal damage while refreshing and spreading the Resonance mark.", - [ - "Resonance Crystal damage: 20 (+100% of crystal power)", - "Resonance bounces deal 50% damage to minions.", - "Basic Attacks deal an additional 20-14 (level 1-12) (+50% of crystal power)" - ] - ] - }, - "a" : { - "name" : "Sonic Zoom", - "thumb" : "sonic-zoom.png", - "description" : [ - "Vox dashes in the targeted direction, throwing two basic attacks to the nearest enemy marked by Resonance (prioritizing heroes)." - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [6, 5.5, 5, 4.5, 4], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [40, 40, 40, 40, 40], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Basic Attack Damage (%)", - "values" : [50, 50, 50, 50, 60], - "ratios" : [0, 0], - "overdrive" : 60 - } - ] - }, - "b" : { - "name" : "Pulse", - "thumb" : "pulse.png", - "description" : [ - "Vox emits a sonic pulse that echoes off nearby enemies and applies Resonance. The pulse applies a slow that is significantly stronger near its center.", - [ - "Each upgrade to Pulse increases the damage of Vox's bouncing Resonance bolts.", - "Overdrive: Resonance bounce range increased by 2." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [10, 10, 10, 10, 7], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [30, 35, 40, 45, 50], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Bounce Damage Bonus", - "values" : [5, 30, 55, 80, 130], - "ratios" : [0, 0], - "overdrive" : 130 - }, - { - "name" : "Slow At Center (%)", - "values" : [15, 17, 19, 21, 25], - "ratios" : [0, 0], - "overdrive" : 25 - }, - { - "name" : "Slow At Edge (%)", - "values" : [10, 12, 14, 16, 20], - "ratios" : [0, 0], - "overdrive" : 20 - } - ] - }, - "c" : { - "name" : "Wait for It...", - "thumb" : "wait-for-it.png", - "description" : [ - "Vox fires an ultrasonic wave that applies Resonance to enemies in its path. Shortly after, a wide shockwave explodes along the same path, dealing crystal damage and silencing enemies.", - [ - "Striking enemy heroes with the shockwave will also cause Resonance Bolts to bounce outward to other enemies." - ] - ], - "stats" : [ - { - "name" : "Cooldown (s)", - "values" : [70, 55, 40], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Energy Cost", - "values" : [80, 80, 80], - "ratios" : [0, 0], - "overdrive" : false - }, - { - "name" : "Initial Damage", - "values" : [100, 150, 200], - "ratios" : [20, 0], - "overdrive" : false - }, - { - "name" : "Shockwave Damage", - "values" : [100, 150, 200], - "ratios" : [40, 0], - "overdrive" : false - }, - { - "name" : "Silence Duration (s)", - "values" : [0.7, 0.7, 0.7], - "ratios" : [0, 0], - "overdrive" : false - } - ] - } - } - } - ] + } }