How to streamline the UX for newcomers #12739
grayswandyr
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I have similar concerns, explained in a footnote of this comment (find and click the three dots to see it) and elaborated in this comment. |
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I think the goal of this issues is important, but it is more of a general design principle than an actionable issues. IIUC, there are two concrete proposals here, and they are tracked in other issues:
However, I think this is an important topic for discussion. So I am going to move this into the discussions. |
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Following discussions on the OCaml forum, I'd like to advocate the implementation of features that would, in my mind, simplify the whole experience for newcomers and developers of simple projects (for a definition of simple that dune developers can refine). As a professor, we often meet the following issues with our students:
@rgrinberg had sketched the idea of possibly having a single file (dune-project IIRC) for simple projects. In the context of the OCaml platform, and comparing to other famous recent platforms, I'd like to advocate that this should be a priority, together with a good warning and test story (meaning such important activities as test and repeated non-fatal warning should be easily activated, not through a complex stanza).
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