Releases: ocornut/imgui
Releases · ocornut/imgui
v1.16
- General fixing of Columns API to allow filling a cell with multiple widgets before switching to the next column.
- Added documentation INDEX to top of imgui.cpp.
- Fixed unaligned memory access for Emscripten compatibility.
- Various pedantic warning fixes (now testing with Clang).
- Added extra asserts to catch incorrect usage.
- PushStyleColor() / PushStyleVar() can be used outside the scope of a window (namely to change variables that are used within the Begin() call).
- PushTextWrapPos() defaults to 0.0 (right-end of current drawing region).
- Fixed compatibility with std::vector if user decide to #define ImVector.
- MouseWheel input is now normalized.
- Added IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT compile-time option to redefine the vertex layout.
- Style editor: colors listed inside a scrolling region.
- Examples: tweaks and fixes.
v1.16b
v1.15
- Renamed IsHovered() to IsItemHovered().
- Added word-wrapping API: TextWrapped(), PushTextWrapPos(), PopTextWrapPos().
- Added IsItemFocused() to tell if last widget is being focused for keyboard input.
- Added overloads of ImGui::PlotLines() and ImGui::PlotHistogram() taking a function pointer to get values.
- Added SetWindowSize().
- Added GetContentRegionMax() supporting columns. Some bug fixes with using columns.
- Added PushStyleVar(),PopStyleVar() helpers to modify style from user code.
- Added dummy IMGUI_API definition in front of all entry-points for silly DLL action.
- Allowing BeginChild() allows to specify negative sizes to specify "use remaining minus xx".
- Windows with the NoResize flag can still use auto-fitting.
- Added a simple example console into the demo window.
- Comments and fixes.
v1.14
- Comments and fixes.
- Added SetKeyboardFocusHere() to set input focus from code.
- Added GetWindowFont(), GetWindowFontSize() for users of the low-level ImDrawList API.
- Added a UserData void *pointer so that the callback functions can access user state "Just in case a project has adverse reactions to adding globals or statics in their own code."
- Renamed IMGUI_INCLUDE_IMGUI_USER_CPP to IMGUI_INCLUDE_IMGUI_USER_INL
v1.13
- Added support for UTF-8 for international text display and text edition/input (if the font supports it).
- Added sample "M+ font" by Coji Morishita in extra_fonts/ to display Japanese text.
- Added IO.ImeSetInputScreenPosFn callback for positioning OS IME input.
- Added IO.FontFallbackGlyph (default to '?').
- OpenGL example: added commented code to load custom font from file-system.
- OpenGL example: shared makefile for Linux and MacOSX.
v1.12
- Added IO.FontBaseScale value for easy scaling of all windows.
- Added IsMouseHoveringWindow(), IsMouseHoveringAnyWindow(), IsPosHoveringAnyWindow() helpers.
- Added va_list variations of all functions taking ellipsis (...) parameters.
- Added section in documentation to explicitly document cases of API breaking changes (e.g. renamed IM_MALLOC below).
- Moved IM_MALLOC / IM_FREE defines. to IO structure members that can be set at runtime (also allowing precompiled ImGui to cover more use cases).
- Fixed OpenGL samples for Retina display.
- Comments and minor fixes.
v1.11
- Added more comments in the code.
- Made radio buttons render ascii when logged into tty/file/clipboard.
- Added ImGuiInputTextFlags_EnterReturnsTrue flag to InputText() and variants.
- Added #define IMGUI_INCLUDE_IMGUI_USER_CPP to optionally include imgui_user.cpp from the end of imgui.cpp
- Fixed file-descriptor leak if ImBitmapFont::LoadFromFile() calls to fseek/ftell fails.
v1.10
- User can override memory allocators by #define-ing IM_MALLOC, IM_FREE, IM_REALLOC,
- Added SetCursorPosX(), SetCursorPosY() shortcuts.
- Checkbox() returns true when pressed.
- Added optional external fonts data in extra_fonts/ for reference.
- Removed the need to setup IO.FontHeight when using a custom font.
- Added comments on external fonts usage.
v1.09
NOTE: The behaviour of PixelCenterOffset changed! You may need to change your value if you had set it to non-default in your code and/or offset your projection matrix by 0.5 pixels. It is likely that the default PixelCenterOffset value of 0.0 is now suitable unless your rendering uses some form of multisampling.
- Various minor render tweaks and fixes. Better support for renderers using multisampling.
- Moved IMGUI_FONT_TEX_UV_FOR_WHITE #define to a variable in the IO structure so font can be changed at runtime.
- Minor other fixes, tweaks, comments.
v1.08
- Fixed ImGuiTextFilter trimming of leading/trailing blanks.
- Fixed file descriptor leak on LoadSettings() failure.
- Fix type conversion compiler warnings.
- Added basic sizes edition in the style editor.
- Added CalcTextSize(), GetCursorScreenPos() functions.
- Disable client state in OpenGL example after rendering.
- Converted all Tabs to Spaces in sources.