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rubysdl2_internal.h
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/*
* Ruby/SDL2 Ruby extensiion library for SDL 2.x
*
* Copyright (C) 2014 Ippei Obayashi
*
* This file is part of Ruby/SDL2.
*
* Ruby/SDL2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Ruby/SDL2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Ruby/SDL2. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RUBYSDL2_INTERNAL_H
#define RUBYSDL2_INTERNAL_H
#include <ruby.h>
#include <ruby/encoding.h>
#define SDL_MAIN_HANDLED
#include <SDL_surface.h>
#include <SDL_version.h>
#include <SDL_video.h>
#ifndef SDL2_EXTERN
#define SDL2_EXTERN extern
#endif
/** utility functions */
int rubysdl2_handle_error(int code, const char* cfunc);
int rubysdl2_is_active(void);
void rubysdl2_define_attr_readers(VALUE klass, ...);
VALUE rubysdl2_utf8str_new_cstr(const char* str);
VALUE rubysdl2_Surface_new(SDL_Surface* surface);
SDL_Color rubysdl2_Array_to_SDL_Color(VALUE ary);
VALUE rubysdl2_SDL_version_to_String(const SDL_version* ver);
VALUE rubysdl2_SDL_version_to_Array(const SDL_version* ver);
VALUE rubysdl2_find_window_by_id(Uint32 id);
SDL_Rect* rubysdl2_Get_SDL_Rect(VALUE);
SDL_Window* rubysdl2_Get_SDL_Window(VALUE);
const char* rubysdl2_INT2BOOLCSTR(int);
/** initialize interfaces */
void rubysdl2_init_hints(void);
void rubysdl2_init_video(void);
void rubysdl2_init_gl(void);
void rubysdl2_init_messagebox(void);
void rubysdl2_init_event(void);
void rubysdl2_init_key(void);
void rubysdl2_init_mouse(void);
void rubysdl2_init_joystick(void);
void rubysdl2_init_timer(void);
void rubysdl2_init_image(void);
void rubysdl2_init_mixer(void);
void rubysdl2_init_ttf(void);
void rubysdl2_init_filesystem(void);
void rubysdl2_init_clipboard(void);
void rubysdl2_init_gamecontorller(void);
/** macros */
#define HANDLE_ERROR(c) (rubysdl2_handle_error((c), __func__))
#define SDL_ERROR() (HANDLE_ERROR(-1))
#define INT2BOOL(x) ((x)?Qtrue:Qfalse)
#define NUM2UCHAR NUM2UINT
#define UCHAR2NUM UINT2NUM
#define rb_str_export_to_utf8(str) rb_str_export_to_enc((str), rb_utf8_encoding())
#define DEFINE_GETTER(scope, ctype, var_class, classname) \
scope ctype* Get_##ctype(VALUE obj) \
{ \
ctype* s; \
if (!rb_obj_is_kind_of(obj, var_class)) \
rb_raise(rb_eTypeError, "wrong argument type %s (expected %s)", \
rb_obj_classname(obj), classname); \
Data_Get_Struct(obj, ctype, s); \
\
return s; \
}
#define DEFINE_WRAP_GETTER(scope, SDL_typename, struct_name, field, classname) \
scope SDL_typename* Get_##SDL_typename(VALUE obj) \
{ \
struct_name* s = Get_##struct_name(obj); \
if (s->field == NULL) \
HANDLE_ERROR(SDL_SetError(classname " is already destroyed")); \
\
return s->field; \
}
#define DEFINE_DESTROY_P(scope, struct_name, field) \
scope VALUE struct_name##_destroy_p(VALUE self) \
{ \
return INT2BOOL(Get_##struct_name(self)->field == NULL); \
}
#define DEFINE_WRAPPER(SDL_typename, struct_name, field, var_class, classname) \
DEFINE_GETTER(static, struct_name, var_class, classname); \
DEFINE_WRAP_GETTER(static ,SDL_typename, struct_name, field, classname); \
DEFINE_DESTROY_P(static, struct_name, field);
/** classes and modules */
SDL2_EXTERN VALUE rubysdl2_mSDL2;
SDL2_EXTERN VALUE rubysdl2_eSDL2Error;
/** prefix macros */
#define define_attr_readers rubysdl2_define_attr_readers
#define utf8str_new_cstr rubysdl2_utf8str_new_cstr
#define Surface_new rubysdl2_Surface_new
#define Get_SDL_Rect rubysdl2_Get_SDL_Rect
#define Get_SDL_Window rubysdl2_Get_SDL_Window
#define Array_to_SDL_Color rubysdl2_Array_to_SDL_Color
#define mSDL2 rubysdl2_mSDL2
#define eSDL2Error rubysdl2_eSDL2Error
#define SDL_version_to_String rubysdl2_SDL_version_to_String
#define SDL_version_to_Array rubysdl2_SDL_version_to_Array
#define INT2BOOLCSTR rubysdl2_INT2BOOLCSTR
#define find_window_by_id rubysdl2_find_window_by_id
#endif